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Omen Threat Meter  Popular! (More than 5000 hits)

Version: v3.1.7
by: Xinhuan [More]



Omen is a threat meter.

Basically, enemies in WoW decide who to attack by deciding who is the most threatening based on the abilities you use. What Omen does is provide accurate values of your group's relative threat level on individual enemies, so that you can see when you're in danger of pulling aggro (or, if you're next on the snack list if your tank bites it). This info is usually only critical in raids, where only tanks can survive aggro, but it's useful for any multi-player situation.

FAQ

How is Omen3 different from Omen2?

Omen3 relies completely on the Blizzard threat API and threat events. It does not attempt to calculate or extrapolate threat unlike Omen2 except when Tricks, Misdirection, Mirror Image, Fade and glyphed Hand of Salvation are active.

Omen2 used what we called the Threat-2.0 library. This library was responsible for monitoring the combat log, spellcasting, buffs, debuffs, stances, talents and gear modifiers for calculating each individuals threat. Threat was calculated based on what was known or approximated from observed behaviors. Many abilities such as knockbacks were just assumed (to be a 50% threat reduction) as they were mostly impossible to confirm.

The Threat-2.0 library also included addon communication to broadcast your threat to the rest of the raid as long as they were also using Threat-2.0. This data was then used to provide a raid wide display of threat information.

Since patch 3.0.2, Omen no longer does any of these things and the need for a threat library is no longer necessary. Omen3 uses Blizzard's new in-built threat monitor to obtain exact values of every members threat. This means Omen3 has no need for synchronisation of data, combat log parsing or guessing, resulting in a significant increase in performance with regards to network traffic, CPU time and memory used. The implementation of boss modules for specific threat events (such as Nightbane wiping threat on landing) are also no longer necessary.

Further benefits of this new implementation include the addition of NPC threat on a mob (eg, Human Kalecgos). However, there are some drawbacks; frequency of updates are much slower, threat details cannot be obtained unless somebody in your party/raid are targetting the mob and it is also not possible to obtain threat from a mob you are not in direct combat with.

How do I get rid of the 2 vertical gray lines down the middle?

Lock your Omen. Locking Omen will prevent it from being moved or resized, as well as prevent the columns from being resized. If you haven't realized it, the 2 vertical gray lines are column resizing handles.

How do I make Omen3 look like Omen2?

Change both the Background Texture and Border Texture to Blizzard Tooltip, change the Background Color to black (by dragging the luminance bar to the bottom), and the Border Color to blue.

Why does no threat data show on a mob when I target it even though it is in combat?

The Blizzard threat API does not return threat data on any mob you are not in direct combat with. We suspect this is an effort on Blizzard's part to save network traffic.

Is there ANY way around this Blizzard limitation? Not being able to see my pet's threat before I attack has set me back to guessing.

There is no way around this limitation short of us doing the guessing for you (which is exactly how Omen2 did it).

The goal of Omen3 is to provide accurate threat data, we no longer intend to guess for you and in the process lower your FPS. Have some confidence in your pet/tank, or just wait 2 seconds before attacking and use a low damage spell such as Ice Lance so that you can get initial threat readings.

Can we get AoE mode back?

Again, this is not really possible without guessing threat values. Blizzard's threat API only allows us to query for threat data on units that somebody in the raid is targeting. This means that if there are 20 mobs and only 6 of them are targeted by the raid, there is no way to obtain accurate threat data on the other 14.

This is also extremely complicated to guess particularly for healing and buffing (threat gets divided by the number of mobs you are in combat with) because mobs that are under crowd control effects (sheep, banish, sap, etc) do not have their threat table modified and addons cannot reliably tell how many mobs you are in combat with. Omen2's guess was almost always wrong.

The tooltips on unit mouseover shows a threat % that does not match the threat % reported by Omen3. Why?

Blizzard's threat percentage is scaled to between 0% and 100%, so that you will always pull aggro at 100%. Omen reports the raw unscaled values which has pulling aggro percentages at 110% while in melee range and 130% otherwise.

By universal agreement, the primary target of a mob is called the tank and is defined to be at 100% threat.

The threat updates are slow...

Omen3 updates the threat values you see as often as Blizzard updates the threat values to us.

In fact, Blizzard updates them about once per second, which is much faster than what Omen2 used to sync updates. In Omen2, you only transmitted your threat to the rest of the raid once every 3 seconds (or 1.5s if you were a tank).

Where can I report bugs or give suggestions?


Who wrote Omen3?

Xinhuan (Blackrock/Barthilas US Alliance) did.

Do you accept Paypal donations?

Yes, send to xinhuan AT gmail DOT com.

Changes from version v3.1.6 to v3.1.7
  • Add option to choose what sound channel to play warnings on, default is SFX (thanks tharai).
  • Add fixes for MoP patch 5.0.4 (thanks dridzt).
  • Removed compatibility code for older versions of WoW. This version now only runs in MoP.

Changes from version v3.1.5 to v3.1.6
  • Multiply the threat values reported by the WoW Servers in Dragon Soul instance by 10 because they are scaled by 10%. This fixes MI/Fade/Tricks oddities and reported TPS values.

Changes from version v3.1.4 to v3.1.5
  • Remove code that causes divide by 0 for future WoW updates/PTRs.
  • Show the "Hide Minimap Button" option if the button is ever registered with LDBIcon instead of trying to check whether FuBar or FuBar2Broker is loaded.

Changes from version v3.1.3 to v3.1.4
  • Omen will no longer create a second unremovable minimap button for the players that have other installed addons providing the LibFuBarPlugin-3.0 library but are not using FuBar.

Changes from version v3.1.2 to v3.1.3
  • Optimize CLEU codepath for 4.2 instead of 4.1 now that we are in 4.2. That is, the 4.2 forward compatibility code is now 4.1 backwards compatibility code.
  • Rearrange initialization code slightly.

Changes from version v3.1.1 to v3.1.2
  • Fixed issue where some players are unable to see any threat text on the bars until the current profile or TPS option is changed. The fix also fixes issues with some bar settings being "reverted to default" on login.
  • Fixed potential errors caused from combat log changes introduced in patch 4.2 PTR (untested on PTR servers).

Changes from version v3.1.0 to v3.1.1
  • Fixed errors caused from combat log changes introduced in patch 4.1.

Changes from version v3.0.11 to v3.1.0
  • Omen3 will now read the combat log and:
    • Track and estimate temporary threat created by Tricks and Misdirect
    • Track and estimate threat caused by damage while Fade, Mirror Image and glyphed Hand of Salvation are active
    • Display these *estimated* threat in a grey (default) color bar, with an expiry countdown (earliest one) next to the name.
  • When using class colored bars, the alpha transparency of the bars is now controlled by the "BG Bar Color" setting (which can only be modified if "Use Class Colors" is turned off).

Changes from version v3.0.10 to v3.0.11
Changes from version v3.0.9 to v3.0.10
  • Updated a few digits in the TOC to make people happy for Cataclysm.
  • Removed the outdated Warrior FAQ.

Changes from version v3.0.8 to v3.0.9
  • Add option to make Omen click-through (non-interactive).
  • Optimized the bar animation code significantly.
  • Fix bar backgrounds not being set to the inverted color on login if the "Invert Bar/Text Colors" setting is on. This wasn't noticeable if the bar label color was the default white text with 100% alpha.

Changes from version v3.0.7 to v3.0.8
  • Fix GetShapeShiftFormInfo() error that occurs for DKs when they aren't in any presence. This occurs when they respec between their primary/secondary specs and the game drops them out of all presences and subsequently enter combat presence-less.
  • Add ConfigMode support (see addon OneButtonConfig).
  • Omen will now update its bars immediately on showing from a hidden state instead of updating on the next threat event.
  • Includes updates to all localizations via http://www.wowace.com/projects/omen-.../localization/

Changes from version v3.0.6 to v3.0.7
  • Add optional !ClassColors support.
  • Add /omen show and /omen hide slash commands.
  • Add "Invert Bar/Text Colors" option (default off) which swaps the bar background and text colors.
  • Omen now generates the config tables on demand to make it use less memory.
  • Omen now provides better error feedback if AceGUI-3.0-SharedMediaWidgets is not found and will continue to function (but without any config).
  • Includes updates to all localizations via http://www.wowace.com/projects/omen-.../localization/

Changes from version v3.0.5 to v3.0.6
  • Update zhTW/zhCN/deDE localizations
  • Add Fade/MI Color to the options. This color is used on players under the effects of MI/Fade.
  • Add 410065408 threat to all players with negative threat for display purposes. English translation: You can now see the "un-Faded/un-MIed threat" of players under the effects of Fade and Mirror Image.

Changes from version v3.0.4 to v3.0.5
  • Implement an update event throttle, reducing CPU usage significantly without any loss of updates.
  • Clear the guidNameLookup table on zoning to recover some memory.
  • Fix Omen getting stuck to the mouse if autocollapse is on and you moved Omen while you are in combat and exited combat during the move.
  • Set a player's threat to 0 (for display purposes) if the player's threat is less than 0. This occurs on Fade and Mirror Image, which gives the caster a temporary threat reduction of 410057408 (or 4.1m threat in Omen's terms). Previously Omen ignored players with negative threat.
  • Omen will now remember its visible state when you log out (applicable only if auto-show/hide is off).

Changes from version v3.0.3 to v3.0.4
  • Update ruRU, koKR and zhTW localizations
  • Fix "Passed X% of Y's threat" message where it would report your name instead of the tank's name if you passed your tank's aggro AND pulled aggro at the same time

Changes from version v3.0.2 to v3.0.3
  • Update various localizations. esMX will now see the same translations as esES
  • Add LSM callbacks so that the user can use custom media or media registered by other addons correctly
  • Allow the user to have different background settings for the Title Bar than from the main Omen window

Changes from version v3.0.1 to v3.0.2
  • Update various localizations
  • Fix error that occurs on changing Clamp To Screen option
  • Add option to change the Pet Color and changed the default Pet Color to violet
  • Omen will no longer create its internal minimap button if FuBar or Broker2FuBar are loaded
  • Fix bugs with "Hide Omen on 0 bars" option that caused Omen to keep appearing when unwanted

Changes from version v3.0.0 to v3.0.1
  • Fix error that occurs on changing profiles: Omen-3.0.0\Omen.lua:592: attempt to index global 'bar' (a nil value)

Changes from version RC3 to 3.0.0
  • Updated various localizations
  • Add Show threat values and % options
  • Add Aoogah! sound from Omen2
  • Fix Omen's alpha setting not applying on login
  • Add option not to use class colors
  • Fix bug which caused ghost bars to show when some classes are not selected to be shown
  • Add Tank Bar color option
  • Add "Always Show Self" option
  • Add Show/Hide Title Bar option
  • Add Use Focus Target and Test Mode checkboxes into the configuration panel
  • Add Show Aggro Bar option
  • Make Test Mode much more useful by showing bars of every possible class and the player
  • Fix minor issue where the TPS numbers are 1 pixel higher than the rest of the text on the threat bars
  • Hard embed LibDataBroker-1.1 and use it
  • Add LibDBIcon-1.0 external
  • Add minimap button option, default shown
  • Fix Omen's FuBar plugin issue for right clicks to open the configuration panel interfering with library upgrading paths
  • Rewrite Auto Show/Hide options to be more intuitive. Add option not to use Auto Show/Hide
  • Add an internal flag so that if the user manually toggles Omen's visibility, it stays shown/hidden until he next zones, join/leave a party/raid, or change any Auto Show/Hide settings
  • Add option to ignore player pets to display threat info on (Default: On). Yes, player pets have aggro tables too!
  • Add Frame Strata and Clamp To Screen options
  • Apply a whole list of configuration settings that were forgotten on changing profiles
  • Updated the FAQ

Changes from version RC2 to RC3
  • Renamed localization\deDE.lua to Localization\deDE.lua so that the auto-generated zip file will contain the folder "Localization" rather than "localization", which means Omen will now work on non-Windows operating systems

Changes from version RC1 to RC2
  • Add keybind to toggle using the focus target
  • Fix missing localization entry for "Passed %s%% of %s's threat!"
  • Add option to color your own threat bar to a color of your choice
  • Fix "VGrip1Ratio" error that occurs when completing a drag and Omen incorrectly attempts to hide itself.
Optional Files (0)


Archived Files (15)
File Name
Version
Size
Author
Date
v3.1.6
321kB
Xinhuan
01-15-12 11:17 AM
v3.1.5
321kB
Xinhuan
12-03-11 08:42 AM
v3.1.4
320kB
Xinhuan
07-09-11 11:27 PM
v3.1.3
320kB
Xinhuan
07-02-11 07:31 AM
v3.1.2
320kB
Xinhuan
05-05-11 07:11 PM
v3.1.1
320kB
Xinhuan
04-27-11 06:17 PM
v3.1.0
318kB
Xinhuan
11-25-10 05:02 AM
v3.0.11
315kB
Xinhuan
10-14-10 11:47 PM
v3.0.10
315kB
Xinhuan
10-12-10 09:28 AM
v3.0.9
251kB
Xinhuan
12-23-09 03:36 PM
v3.0.8
243kB
Xinhuan
08-08-09 07:57 AM
v3.0.7
242kB
Xinhuan
04-14-09 11:53 PM
v3.0.6
228kB
Xinhuan
01-08-09 09:12 PM
v3.0.5
226kB
Xinhuan
12-18-08 01:49 PM
v3.0.4
225kB
Xinhuan
11-28-08 05:28 AM


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Unread 08-09-09, 02:38 AM  
pp0000656
A Kobold Labourer

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Originally posted by Xinhuan


B) Your preferred height setting is less than twice the height of your title bar background's edge size (border thickness). Omen forces the minimum height to be at least double your background's edgesize (border thickness).

[/b]
Could you bring me the numbers so I had an example? Btw where to change the edgesize?In title bar options or in global?
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Unread 08-08-09, 08:16 AM  
Xinhuan
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Originally posted by Landrell
Do you think it's a possible memory leak in the mod? Just thought I'd throw this out there. Thank you for making such a wonderful mod!
Depending on the definition of "memory leak", strictly speaking, there can be no memory leak in any WoW addon because Lua uses an automatic garbage collection system that collects all unreferenced memory objects. Thus no memory leak can occur, unless it is at the Lua implementation level - i.e, a fault with WoW's programmers.

Less strictly speaking, "memory leak" can also refer to objects being held in memory unintentionally which are no longer being used due to programmer mistake. Omen has been looked over several times and has no such known leak. You can easily raid for hours without any memory growth attributed to Omen.

Nevertheless, there are known cases of particular addons causing crashes with certain players and/or characters which nobody else in the world can replicate. I've had Tomtom crash my WoW before but millions others use it fine without crashes. You're just the unlucky one where Omen crashed on your DK. :P

Not exactly trying to shake off responsibility here, but Lua in WoW is run in a sandboxed environment, and if any WoW crashes occur, it is in essence a WoW error due to the interactions between Lua and WoW, and should be reported to Blizzard via their error reporting tool.
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Unread 08-08-09, 08:07 AM  
Xinhuan
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Originally posted by pp0000656
Why does the height of the bar where the name of the target is displayed resets to it's default after relog?
3 possibilities:

A) The Omen.lua file (where settings are saved) in your WTF folder in your account is write protected. If you are running Windows Vista, this folder could be in your virtual store.

B) Your preferred height setting is less than twice the height of your title bar background's edge size (border thickness). Omen forces the minimum height to be at least double your background's edgesize (border thickness).

C) You have another addon interfering, such as addons that switch other addon's profiles.
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Unread 08-08-09, 05:35 AM  
pp0000656
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Why does the height of the bar where the name of the target is displayed resets to it's default after relog?
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Unread 08-02-09, 03:20 AM  
Squishy Tia
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Originally posted by Landrell
I love Omen! Though I've seem to run into a problem with this mod here recently. I've noticed that it only happens with my Death Knight and no other characters. When I try to log onto my DK, the game automatically shuts down and errors out and gives me an error based on insufficient memory. I've even gone so far of trying out every single Add on that I currently use to see if they cause this issue, however, Omen is the only one that does this.

Do you think it's a possible memory leak in the mod? Just thought I'd throw this out there. Thank you for making such a wonderful mod!
So with Omen as the only addon enabled (other than the built in BlizzardUI addons), this is still the case? If so that sounds an awful lot like a buffer overrun/pointer pointing to a memory location outside the allocated stack. The latter shouldn't happen with the current LUA revision, and the former is very very seldom encountered.

Have you tried with just Omen enabled and temporarily moving your /WTF/Account/AccountName//ServerName/DeathKnightName out of the folder? Try that first and see if it corrects the problem. If it does, then you have a corrupt character file, which in theory could cause problem #2 above.
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Unread 07-25-09, 10:11 PM  
Landrell
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I love Omen! Though I've seem to run into a problem with this mod here recently. I've noticed that it only happens with my Death Knight and no other characters. When I try to log onto my DK, the game automatically shuts down and errors out and gives me an error based on insufficient memory. I've even gone so far of trying out every single Add on that I currently use to see if they cause this issue, however, Omen is the only one that does this.

Do you think it's a possible memory leak in the mod? Just thought I'd throw this out there. Thank you for making such a wonderful mod!
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Unread 07-11-09, 11:07 AM  
Xinhuan
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Re: Re: Re: new error

That's the interesting thing, Omen has had no updates, nor has the live servers got a patch since 3.1.3 so I'm not sure why there would suddenly be a new error now.

Edit: Alright, I've figured it out. Omen will cause that error if you are not in a presence. This happens if you respec (switch primary/secondary specs) and the game drops you out of any presence. This only started happening recently.

Also, you are running Omen 3.0.6, the latest is 3.0.7, although this error continues to exist in 3.0.7 and will be fixed.
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Last edited by Xinhuan : 07-11-09 at 11:32 AM.
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Unread 07-11-09, 01:18 AM  
lewal
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Re: Re: new error

Originally posted by Xinhuan
Can you give more details about the error, which server it is (PTR or live servers?), what class and level you are and how/what you were doing when the error occurred?
ok im a dk on silverhand live server as for what im doing sometimes im hoovering over my bar other times its when i hoover over a player ive had this omen for months with no problems i down loaded no new mods i use dominos as my bar mod its either obiterate, ghol frenzy or ice touch that triggers it on the bars
Last edited by lewal : 07-11-09 at 02:12 AM.
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Unread 07-11-09, 12:30 AM  
Xinhuan
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Re: new error

Can you give more details about the error, which server it is (PTR or live servers?), what class and level you are and how/what you were doing when the error occurred?
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Unread 07-10-09, 01:59 AM  
lewal
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new error

Date: 2009-07-09 19:15:34
ID: -1
Error occured in: Global
Count: 2
Message: ..\AddOns\Omen\Omen.lua line 1585:
Usage: GetShapeshiftFormInfo(index)
Debug:
[C]: ?
[C]: GetShapeshiftFormInfo()
Omen\Omen.lua:1585: UpdateBarsReal()
Omen\Omen.lua:1344:
Omen\Omen.lua:1342
AddOns:
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AlphaMapExteriors, v
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AlphaMapPOIFlightMasters, v
AlphaMapPOIInstances, v
AlphaMapPOITravelAgents, v
AlphaMapPOIUtilities, v
AlphaMapWorldBosses, v
ArenaCalculator, v1.6.3
Atlas, v1.14.1
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AtlasDungeonLocs, v1.14.1
AtlasOutdoorRaids, v1.14.1
AtlasTransportation, v1.14.1
AtlasWorld, vv3.1.1.11
AucAdvanced, v5.5.4293 (WombatII)
AucFilterBasic, v5.5.4293 (WombatII)
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AucMatchUndercut, v5.5.4293.2531
AucScanData, v5.5.4293 (WombatII)
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AucUtilAskPrice, v5.5.4293.3175
AucUtilAutoMagic, v5.5.4293.3142
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AucUtilEasyBuyout, v5.5.4293.3583
AucUtilItemSuggest, v5.5.4293.3108
AucUtilPriceLevel, v5.5.4293.2545
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AucUtilScanFinish, v5.5.4293.2530
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AucUtilVendMarkup, v5.5.4293.2530
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azHideSpam, v1.2
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BloodyRare, v1.1d
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BrokerHitCrit, v2.8.4-release
BUFX, v1.09
BuyEmAll, v
CashStash, v1.2.1
CattleProd, v2.3.0
ComeHere, v1.6
Comix, v1.7 beta
Configator, v5.1.DEV.130
DBMBurningCrusade, v
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DBMVictorySound, v
DeathDealer, v1.2
DebugLib, v5.1.DEV.130
DepositBox, v30000.2
DirtyGear, v1.1-a5
Dominos, v1.9.4
DominosBuff, v
DominosCast, v
DominosRoll, v
DominosXP, v
Doomed, v1.0.1
ElkBuffBars, v2.2.4-149
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EnhTooltip, v5.1.3715 (SnaggleTooth)
EquipCompare, v2.16
EWOlsonGetItemInfo, v
EWOlsonGetSellValue, v
EWOlsonPointsOfInterest, v
Examiner, v09.05.24
Fizzle, vv1.3.2
FlightMap, v
FocusFrame, v2.5.1
FuBarPlugin20, v2.0 $Revision: 66634 $
Gatherer, v3.1.13
GatherSage2, v2009-06-23
GearDPS, v0.77b
GearScore, v2.2.09 - Release
GearScoreRecount, v
GemQuota, v$Revison$
GetOpt, v
ImprovedMerchant, v3.6x5
Informant, v5.5.4293 (WombatII)
InspectEquip, v1.4.0
Intel, v0.42
ItemInfo, v
ItemRack, v
JebusMail, v2.4b
LanguageCycle, v
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LevelDisplay, v5
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MagicRunes, v1.0.61
MagicRunesIconDisplay, v1.0.61
MagicRunesRuneBars, v1.0.61
MagicTargets, v2.0.88
MapNotes, v5.16.30100
MapNotesBrowser, vv1.00.30100
MapNotesForAtlas, v1.00.30100
MapNotesIconLib, v1.04.30100
MapNotesIconLibFancy, v
MapNotesIconLibLegacy, v
MapNotesIconLibNeptunia, v
MapNotesIconLibNumbers, v
MinimapButtonFrame, v3.0.6
MinimapButtonFrameSkinPack, v3.0
MinimapButtonFrameTitanPlugin, v2.2
MovableBags, v
MozzFullWorldMap, v3.35.30100
MrDamage, vr813
naiStats, v
Omen, v3.0.6
Overcharge, v3.1.2.2
Postal, v3.1.2
PVPtimer, v
QuickMountEquip, v
RareSpawnOverlay, v4.0.30100
RatingBuster, v
Rebar, v
Recount, v
Redeemer, v
sct, v6.2
sctd, v3.1
SharedMedia, v3.0
shieldmonitor, v1.4.6
SlideBar, v5.5.4293 (WombatII)
Stackpack, v2.4
StealYourCarbon, v3.0.3.16
Stubby, v5.5.4293 (WombatII)
TalentedLoader, v
TankPoints, v
Titan, v4.2.5.30100 - Revision 273
TitanClock, v4.2.5.30100
TitanCompanion, v1.00.30000
TitanCoords, v4.2.5.30100
TitanItemBonuses, v4.1.6.30000
TitanMail, v3.0-r1
TitanMount, v1.00.30000
TitanPerformance, v4.2.5.30100
TitanRecZone, v3.0.2
TitanRegen, v4.2.5.30100
TitanRepair, v4.2.5.30100
TitanRider, v3.0 r2
TitanSpec, v1.4.3.30100
TitanVolume, v4.2.5.30100
TitanWG, v1.0.1.30100
UrbanAchiever, v
WhereToNow, v1.6
WowLife, v1.0.0
(ck=10a9)
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Unread 06-06-09, 10:22 PM  
Xinhuan
A Chromatic Dragonspawn
 
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Originally posted by Kupotek
Okay here's what I did:

1. Enabled only Fubar and Omen, placed Omen on the fubar, relogged, and omen icon was gone.

2. Shut down game, deleted all Fubar and Omen related setting luas in the WTF folder, tried again... and it's gone...

Hrmm...
Omen3 always creates a LDB plugin for Omen.
Omen3 also creates a Fubar plugin for FuBar if FuBar is detected to be loaded.

So if you have Broker2FuBar installed, you need to go /b2f options and tell B2F to not convert the LDB into another FuBar plugin (or you will have 2 omen icons).

In your case, Omen3's FuBar plugin settings for whether its displayed on the minimap or FuBar's bar is stored and set in Omen3 itself. If you change the Omen's FuBar setting within FuBar itself, it will not be remembered or saved. This is because of having the optional fubar plugin, as opposed to having it in a separate addon called OmenFu. So go /omen config, find the FuBar subsection in Omen, and make your changes there.
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Unread 06-05-09, 01:49 AM  
Kupotek
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Uploads: 7
Okay here's what I did:

1. Enabled only Fubar and Omen, placed Omen on the fubar, relogged, and omen icon was gone.

2. Shut down game, deleted all Fubar and Omen related setting luas in the WTF folder, tried again... and it's gone...

Hrmm...
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Unread 06-05-09, 01:37 AM  
Kupotek
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Originally posted by Xinhuan
I don't know.
Omen hasn't changed in the last 1.5 months!

Alright, I'll enable fubar and omen, stick it on the bar with just those 2 addons enabled, see if it stays, then enable my addons 1 by 1 and let you know what's breaking it
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Unread 06-05-09, 01:34 AM  
Xinhuan
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Originally posted by Kupotek
Odd.. when I put OMEN on Fubar, if I reloadui or restart the game the icon is not on Fubar anymore?
I don't know.
Omen hasn't changed in the last 1.5 months!
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Unread 06-05-09, 01:33 AM  
Xinhuan
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Originally posted by kelendrad
Hey there, i am curious if there is a way of making omen display a chat message or screen flash/shake if someone is about to pass a threshold (90%) of the main tanks threat.

thanks

//kelen
Considering adding a feature for something like this in the future but no promises yet.
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