Quantcast
Download
(932 Kb)
Download
Updated: 09-04-17 11:53 AM
Pictures
File Info
Compatibility:
Shadows of Argus (7.3.0)
Updated:09-04-17 11:53 AM
Created:unknown
Downloads:300,133
Favorites:1,987
MD5:
Categories:Bags, Bank, Inventory, Character Advancement, Mail, TradeSkill Mods
7.3.0

Altoholic  Popular! (More than 5000 hits)

Version: 7.3.001
by: Thaoky [More]

Hi, my name is Thaoky, and I'm an Altoholic

Altoholic is an Ace 3 addon written for people who dedicate most of their time to leveling alts, and who want to have as much information as possible in one addon. The main feature of the addon is the search functionality which allows users to search their alts' bags or loot tables in an Auction-House-like frame (see screenshots). All this with multiple-realms/accounts support.

Paypal donations accepted at : [email protected]



About the addon & the author

I've been playing WoW since the European release, and I used to rely on addons like character viewer to check my alts' inventory, but since it was more or less abandoned and not always stable for me, I decided to write an addon myself and to improve the search feature as much as I could. I hope you'll enjoy it as much as I do

The addon has been in development since December 2007 and was officially released in late March 2008. It's still not final, and although it has considerably evolved since the initial release, there are still a lot of things I haven't had time to implement yet.
Please note that this is my first addon, and that English is not my native language.

Features:

- Languages supported: enUS, frFR, deDE, esES, ruRU, zhCN & zhTW.

- Account-wide data summary:

  • Characters' talents: Full talent trees & glyphs are supported for both specializations.
  • Money, /played, rest xp for each character, subtotals by realm, and grandtotals for the account.
  • Bag usage: see at a glance which characters should get bigger bags (bag size, free slots and types included)
  • Characters' skills: skill summary on one screen, namely the 2 main professions + the 3 secondary skills as well as riding. I may add more if there's demand. Profession cooldowns included.
  • Reputations: a list of all the reputations of the current realm's characters. You can see at a glance if all your alts are at least honored with Honor Hold if you want to get the new 2.4 blue PVP set. Suggestions on how to gring reputations will be available soon.

- View containers (bags, bank, keyring) of all alts, on all realms.

- Guild banks : You have 10 alts in 10 different guilds on the same server, all of them with access to a guild bank ? Not a problem, you can see them all here.

- E-mail: allows you to see which alts have mail without having to reconnect them. The addon will tell you when mail is about to expire on a character. Threshold configurable (up to 15 days). Multiple realm support as well. Mails sent to a known alt (one you've logged on at least once) will be visible in the addon without having to reconnect it.

- Equipment: See the equipment of the current realm's alts in one screen. Very useful when purchasing stuff for your alts at the AH. Multiple realms supported. Right-clicking any equipment piece will allow you to find an upgrade, this feature is similar to the official wow armory feature, and is quite performant, even though it doesn't match the accuracy of the official one.

- Search: the most important feature of the addon, it uses an AH-like frame to display search results. You can either search bags on the current realm, on all realms, or a loot table.
The loot table is a table based on AtlasLoot, but which contains only item id's, and therefore keeps memory usage minimal.

The Search menu allows you to find items based on their name (even partial), level, type or rarity, almost like at the AH. It is also possible to search known recipes.

- Quest Log: See the quest logs of all your alts, as well as an indication of which alts are on a specific quest. Clicking on a quest link in the chat log will tell you which alts are on that quest.

- Suggestions: Currently, only profession leveling suggestions are available when mousing over your current level in a specific profession. Suggestions are based on the leveling guides posted on the official US forums (credit goes to their respective authors). The addon also suggests you where to quest/grind xp depending on your character level.

Suggestions were also added for the most recent factions. More to come later.

- Auction house: You can see which auctions/bids you've placed with an alt without being logged in or being at the AH.

- Professions: You can browse all known recipes in a thotbot like frame (see screenshot).

- Mounts & Pets of all your alts.

- Achievements are tracked for all you alts (see screenshot).

- Guild Members: a list of your connected guildmates, along with their alts (if they're using Altoholic too), and their average item level. Clicking their AiL will also allow you to "remotely" inspect their equipment.

- Guild Skills: a list of altoholic users in your guild, along with their alts and direct profession links. All professions are available in one click.

- Guild Bank tabs: a list of altoholic users and the time at which they last visited the guild bank. If you haven't visited the guild bank for a few days, you can remotely update your local data without going to a capital city.

FAQ

The FAQ has been moved here : http://www.wowinterface.com/portal.php?id=372&a=faq


Credits

- I'd like to thank my guild, Odysseüs on EU-Marécages de Zangar, for assisting me since the earliest phases, thanks guys for everything you've done
- Thanks to the wowace community, you've been very helpful and this addon would not be there without the technical answers you gave me (especially Xinhuan, author of BankItems)
- Thanks to all the guys who are behind AtlasLoot, keeping the loot table up-to-date is a tremendous work, and the search functionality of Altoholic would not be what it is without your hard work.
- Thanks to Ayindi (wowace) & sLiz3r (curse) for the German translation.
- Thanks to NightOwl (wowace) for the zhTW translation.
- Thanks to Wang (wowace) for the zhCN translation.
- Thanks to Hellbot for the ruRU translation.
- Thanks to Laumac for the frFR translation.
- Thanks to IrregularByte for the esES translation.
- Brykrys for the LinkWrangler support.

Join the #altoholic IRC channel on Freenode : irc://irc.freenode.net:6667/

IMPORTANT NOTE: As with every new expansion, many things have changed in the API, and it is REQUIRED to clear your Saved Variables for the addon.
This means cleaning the following files in \WTF\Account\<your_account>\SavedVariables : Altoholic.lua & All DataStore*.lua

There WILL be bugs if you use your old files without cleaning them first.
Some fixes to work around API changes are too time consuming, so cleaning is required. A meager price to pay once per expansion.

7.3.001 (04/09/2017)

- Caged pets are now properly recognized in the inventory.
- Search tab : fixed caged pets not being returned in the search results.
Note: caged pets stored in the guild bank are not correctly visible. This is due to the game returning different item information for the caged pet when it is stored in the guild bank vs in your bags.
If someone knows a way around this, I'm all ears :)
- Search tab : fixed mythic keystones not being returned in the search results.
- Made some improvements to the emissaries' panel, progress is now shown for each alt/zone. Quests are now sorted by expiry time (closest to expiry at the top). Thanks Paintstorm & Caspianroach for the suggestions.
- Account Summary : Improved formatting of artifact power in the tooltip.
- Grids -> Sets : added some extra filters for sets (faction + PVP type).
- Characters -> Quests : the panel is being rewritten, but I have to face the facts, it won't be ready anytime soon, and the release has been delayed long enough.
If you cannot live with this panel, edit the file Altoholic_Characters\Frames\Quests.lua, and delete lines 219+220 in the Update function.
Note: rendering is primitive, you just have a list of quests, and the filter in the "Quests" icon does not work. Categories are listed, but that's all.
Sorry, I had hoped this would have been ready for 7.3 .. but Blizzard released sooner than I had expected.

7.2.003b (01/06/2017)

- Fixed minimap icon not being properly restored at logon.

7.2.003 (01/06/2017)

- Fixed a bug where searched results were not shown in the proper quality (ex: upgraded items).
- Changed the navigation of the characters' tab. In order to win some real estate for future updates, I have removed the drop down list that allows you to select the realm.
You can now select alts from other realms directly from the character icon.
- Updated Herb and Mining Nodes, that was long overdue. (Thanks 2TailedFox !)
- Fixed a lua error in the search tab.
- Fixed Midsummer achievements.
- DataStore_Quests: now tracking emissary quests
Notes about emissary quests:
- There are 2 places to view the status of your emissary quests: Grids -> Daily quests & Grids -> Emissary quests
- In the 'Daily quests' panel, you can view the emissaries that you have COMPLETED TODAY, they will be reset every day, like any other daily quest.
Since there is no way to determine when they should actually reset, it's the best compromise.
- In the 'Emissary quests' panel, you can view the emissaries that are in your characters' quest logs, meaning that these are the quests NOT YET COMPLETED.
Because the quest log is only scanned when you log on, make sure that you log on with your alts on a regular basis, otherwise you will see outdated information in this panel.
- These 2 panels complement each other, it is intentional that they show you what has been completed vs what has not.

- Brought back a name to the minimap button frame, goes against my principles, but I love you guys that much!
(the fear of an army of angry users armed with pitchforks may have changed my mind though :P)
- Added a new panel in the grids tab : Sets !
In this panel you can see all the transmog sets you collected, across all classes.
This panel shows you all set variations that exist, even some that are normally hidden until they have been collected (Tier 3, darkmoon faire, other faction ..).
If you were wondering what to do with all those marks of honor.. here is your chance to spend them :p
The whole thing was quite complex to implement and required a deep dive in the data, and a crapload of manual work.
Mapping the whole table of sets took me a few days.
Some days I believe Blizzard organizes their data in such a way in order to mentally torture addon authors..
But anyway, I'm quite happy with the result, and hope you'll enjoy it too :)

A few notes about this panel :
- Due to the amount of manual work, it is possible I have mistakenly copy-pasted a wrong set ID. If you identify one, please let me know.
- If you mouse over a set and see "Fetching item data ..", mouse away and over it again, this is due to the way the game handles the item cache. Nothing I can do about it.

!! Important tip for the crazy set transmog collectors out there (like me :p) :
I was not really sure if looting a given piece of equipment that is not for your class is actually registered into your list of transmogs.
While running Sunwell with my mage, I dropped a piece that was part of the warlock set, and it actually counted.
I could not see it directly in the addon, because I only read data for the current alt, but when I logged my warlock, the piece was definitely there.
It also means that if you are hunting for specific parts, you can run a legacy raid with alts having the same armor type.
That will not work for all pieces, but for some, it helps :)

It clearly does not work for weapon types you can't equip. I looted a nice bow with my mage, but my hunter did not have the transmog.


- Added a new library : LibMVC
LibMVC modifies the way frame templates are implemented.
Previous version relied on "class extensions", which were a first step towards a proper MVC pattern.
This is something I wanted to do ever since Blizzard added the 'parentKey' attribute in XML.
The current version is getting close to AngularJS and class extensions are now called controllers (as they should).
A goal I have had for a long time but never had time to implement was to support some sort of inheritance,
so that the OnLoad of a frame could call the OnLoad of the frames it derives from.
There is no way to do this natively, hence this new library.
Using AngularJS a lot at work has helped seeing clearer through this.
LibMVC also supports injecting services into controllers, as in Angular.
I have not decided yet if I will implement data binding, that might happen, but at a later stage.

This is 100% transparent for users. Devs on the other hand may be interested in checking the simple implementation.
The whole addon has not yet been corrected to support this, so those who are curious should check the Guild or Achievements tabs, they're pretty clean.


7.2.002 (28/04/2017)

- Fixed a bug assigning gained artifact xp to the wrong artifact.
- Fixed a Lua error when scanning an artifact's data.
- Added the faction Armies of Legionfall.
- Changed format of large numbers displayed in the Artifact pane.
- Added support for Nethershards and Legionfall War Supplies (Thanks AlexSUCF !)
- Sending a mail to an alt no longer update its last mailbox visit time
- Added Legion fishing achievements
- Moved enUS at the top of each locale.xml to load this locale first (never knew this was an issue :/)
- Valor currencies now being properly tracked

7.2.001 (29/03/2017)

- DataStore_Talents : Fixed a few issues when scanning artifact data (Thanks AlexSUCF !)
- DataStore_Talents : Fixed an issue when artifact XP was updated.

Note: I haven't had time to play much tonight, but I did not discover urgent issues. I'll keep testing tomorrow & Friday and will post a fix if anything break.
At the very least, I'll have to test the new reputation paragons to see if anything is broken on that side.

Older patch notes : see changelog.txt
Archived Files (67)
File Name
Version
Size
Author
Date
7.2.003b
1MB
Thaoky
06-01-17 11:00 AM
7.2.003
1MB
Thaoky
06-01-17 05:29 AM
7.2.002
1MB
Thaoky
04-28-17 11:55 AM
7.2.001
1MB
Thaoky
03-29-17 01:59 PM
7.1.004
1MB
Thaoky
01-12-17 02:11 PM
7.1.003
1MB
Thaoky
11-10-16 12:37 PM
7.1.002
1MB
Thaoky
11-09-16 07:22 AM
7.1.001
2MB
Thaoky
10-26-16 01:10 PM
7.0.006
2MB
Thaoky
08-09-16 01:03 PM
7.0.005
2MB
Thaoky
07-31-16 09:46 AM
7.0.004
2MB
Thaoky
07-31-16 08:59 AM
7.0.003
2MB
Thaoky
07-27-16 11:45 AM
7.0.002
2MB
Thaoky
07-20-16 03:15 PM
7.0.001
2MB
Thaoky
07-18-16 11:44 AM
6.2.007
2MB
Thaoky
09-12-15 11:16 AM
6.2.006
2MB
Thaoky
08-17-15 10:56 AM
6.1.006
2MB
Thaoky
05-08-15 10:51 AM
6.1.005
2MB
Thaoky
04-20-15 02:45 AM
6.1.004
2MB
Thaoky
04-11-15 11:42 AM
6.1.003
2MB
Thaoky
04-07-15 11:23 AM
6.1.002
2MB
Thaoky
04-06-15 10:02 AM
6.1.001
2MB
Thaoky
02-25-15 01:35 PM
6.0.004
2MB
Thaoky
01-09-15 11:42 AM
6.0.003
2MB
Thaoky
12-27-14 07:55 AM
6.0.002
2MB
Thaoky
12-24-14 09:16 AM
6.0.001
1MB
Thaoky
10-17-14 11:25 AM
5.4.009
1MB
Thaoky
08-08-14 09:23 AM
5.4.008
1MB
Thaoky
07-27-14 07:36 AM
5.4.007
1MB
Thaoky
07-24-14 10:32 AM
5.4.006
1MB
Thaoky
07-22-14 07:40 AM
5.4.004
1MB
Thaoky
10-07-13 10:09 AM
5.4.003
1MB
Thaoky
10-06-13 01:37 AM
5.4.002
1MB
Thaoky
09-17-13 10:26 AM
5.4.001
1MB
Thaoky
09-11-13 09:46 AM
5.3.003
2MB
Thaoky
08-01-13 07:10 AM
5.3.002
1MB
Thaoky
05-29-13 12:28 PM
5.3.001
1MB
Thaoky
05-28-13 11:29 AM
5.2.001
1MB
Thaoky
03-12-13 04:02 AM
5.1.002
1MB
Thaoky
02-24-13 06:19 AM
5.1.001
1MB
Thaoky
11-29-12 11:00 AM
5.0.003
1MB
Thaoky
11-28-12 12:14 PM
5.0.002
1MB
Thaoky
10-06-12 04:56 AM
5.0.001d
1MB
Thaoky
09-13-12 12:08 PM
5.0.001c
1MB
Thaoky
09-03-12 10:59 AM
5.0.001b
1MB
Thaoky
09-02-12 11:38 AM
5.0.001
1MB
Thaoky
09-02-12 05:27 AM
4.3.003b
1MB
Thaoky
05-05-12 03:43 AM
4.3.003
1MB
Thaoky
05-04-12 08:51 AM
4.3.002
1MB
Thaoky
01-29-12 05:05 AM
4.3.001
1MB
Thaoky
12-10-11 03:24 PM
4.2.002
1MB
Thaoky
10-30-11 04:59 AM
4.2.001
1MB
Thaoky
06-29-11 12:20 PM
4.1.001b
1MB
Thaoky
05-01-11 09:31 AM
4.1.001
1MB
Thaoky
04-30-11 01:06 PM
4.0.006b
1MB
Thaoky
04-02-11 11:55 PM
4.0.006
1MB
Thaoky
03-02-11 08:03 AM
4.0.005d
1MB
Thaoky
02-16-11 10:11 AM
4.0.005c
1MB
Thaoky
02-15-11 07:28 AM
4.0.005b
1MB
Thaoky
02-11-11 09:23 AM
4.0.005
1MB
Thaoky
12-03-10 09:24 AM
4.0.004c
1MB
Thaoky
11-24-10 12:25 PM
4.0.004b
1MB
Thaoky
11-21-10 08:00 AM
4.0.004
1MB
Thaoky
11-20-10 07:28 AM
4.0.003
1MB
Thaoky
10-26-10 04:49 AM
4.0.002
1MB
Thaoky
10-17-10 06:39 AM
4.0.001
1MB
Thaoky
10-15-10 09:02 AM
4.0.001
1MB
Thaoky
10-15-10 08:04 AM


Post A Reply Comment Options
Unread 08-15-09, 01:42 AM  
Thaoky
An Aku'mai Servant
AddOn Author - Click to view AddOns

Forum posts: 30
File comments: 645
Uploads: 2
Re: Ideas for the night...

Originally posted by AnrDaemon
Sharing auth page.
It's long and cluttered if you have more than one character and more than one person to authorize.
I was thinking to simplify it a bit and came with idea of something that looks more like windows access control panels. I'll try to put it in text, tell me if it need some drawings.

Layout I suggest would be 3-column.
First what you have first now - list of authorised entities with assigned access modes.
Second is list of accessible objects - accounts, guilds and characters.
Third is a checked list of DataStore modules related to the chosen object with states of allow(golden)/inherited allow(silver)/not allow(unchecked).

Mmm... a bit tired, will continue after a nap. ^___^
Yeah, I could go for something like that, the current implementation is a first attempt since DataStore, and I kind of like it, but it can be better. Some drawings would help if you have time. PM/mail me about it
Report comment to moderator  
Reply With Quote
Unread 08-15-09, 01:39 AM  
Thaoky
An Aku'mai Servant
AddOn Author - Click to view AddOns

Forum posts: 30
File comments: 645
Uploads: 2
Originally posted by AnrDaemon
It still happens Altoholic only remember that my main know how to craft only one item - Robes of Arcana.
As I can remember, last time i opened craft window it was this:
I ordered to craft that robe, closed tradeskill window before it was done.
And didn't opened after that.
I think it would be nice if we could make some live tests together someday, while chatting on irc for instance. If by any chance you play on an EU realm, we could even share accounts so that I can see only your crafts and we talk about the same thing.
Report comment to moderator  
Reply With Quote
Unread 08-15-09, 01:38 AM  
Thaoky
An Aku'mai Servant
AddOn Author - Click to view AddOns

Forum posts: 30
File comments: 645
Uploads: 2
Re: Version 3.2.001c Archive...

Originally posted by JimmyJoeBob
I downloaded Version 3.2.001c today. The file I got was 1250246113-Altoholic.zip. Upon unzipping, I got the following list of folders in the folder I use to unzip archives:

Did you really mean for me to do that in this case?
Hi, yes this is fully intended. Basically, I took altoholic's database and split into several independent modules that could be reused by other client addons. More info on DataStore's project page on curse.
Report comment to moderator  
Reply With Quote
Unread 08-14-09, 09:54 PM  
Turgis
A Fallenroot Satyr

Forum posts: 24
File comments: 17
Uploads: 0
New error most recent update

While I was online an alt of mine got mail from a friend. I got this error as soon as it came in

Date: 2009-08-14 20:51:13
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\DataStore_Mails\DataStore_Mails.lua line 172:
bad argument #1 to 'insert' (table expected, got nil)
Debug:
(tail call): ?
(tail call): ?
[C]: insert()
DataStore_Mails\DataStore_Mails.lua:172:
DataStore_Mails\DataStore_Mails.lua:171
(tail call): ?
Altoholic\Comm.lua:737: ?()
Altoholic\Comm.lua:534: ?()
Altoholic\Comm.lua:514: ?()
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:146:
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:146
[string "safecall Dispatcher[4]"]:4:
[string "safecall Dispatcher[4]"]:4
[C]: ?
[string "safecall Dispatcher[4]"]:13: ?()
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: Fire()
...face\AddOns\Recount\Libs\AceComm-3.0\AceComm-3.0.lua:264:
...face\AddOns\Recount\Libs\AceComm-3.0\AceComm-3.0.lua:253
AddOns:

Addons list removed it doesn't appear to be relevant.
Last edited by Turgis : 08-14-09 at 09:56 PM.
Report comment to moderator  
Reply With Quote
Unread 08-14-09, 09:24 PM  
AnrDaemon
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 142
File comments: 2572
Uploads: 6
Ideas for the night...

Sharing auth page.
It's long and cluttered if you have more than one character and more than one person to authorize.
I was thinking to simplify it a bit and came with idea of something that looks more like windows access control panels. I'll try to put it in text, tell me if it need some drawings.

Layout I suggest would be 3-column.
First what you have first now - list of authorised entities with assigned access modes.
Second is list of accessible objects - accounts, guilds and characters.
Third is a checked list of DataStore modules related to the chosen object with states of allow(golden)/inherited allow(silver)/not allow(unchecked).

Mmm... a bit tired, will continue after a nap. ^___^
Report comment to moderator  
Reply With Quote
Unread 08-14-09, 08:37 PM  
AnrDaemon
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 142
File comments: 2572
Uploads: 6
It still happens Altoholic only remember that my main know how to craft only one item - Robes of Arcana.
As I can remember, last time i opened craft window it was this:
I ordered to craft that robe, closed tradeskill window before it was done.
And didn't opened after that.
Report comment to moderator  
Reply With Quote
Unread 08-14-09, 06:34 PM  
AnrDaemon
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 142
File comments: 2572
Uploads: 6
Re: Version 3.2.001c Archive...

Originally posted by JimmyJoeBob
Normally, I would copy the contents of an archive to my: World of Warcraft/Interface/Addons folder. Did you really mean for me to do that in this case?
Yes. Of course. That's how things are designed to be. Is this the first time you met an addon framework?
Report comment to moderator  
Reply With Quote
Unread 08-14-09, 05:28 PM  
JimmyJoeBob
A Murloc Raider

Forum posts: 7
File comments: 9
Uploads: 0
Version 3.2.001c Archive...

I downloaded Version 3.2.001c today. The file I got was 1250246113-Altoholic.zip. Upon unzipping, I got the following list of folders in the folder I use to unzip archives:

Altoholic
DataStore
DataStore_Achievements
DataStore_Auctions
DataStore_Characters
DataStore_Crafts
DataStore_Currencies
DataStore_Inventory
DataStore_Mails
DataStore_Pets
DataStore_Quests
DagtaStore_Reputations
DataStore_Skills
DataStore_Spells
DataStore_Stats
DataStore_Talents

Normally, I would copy the contents of an archive to my:

World of Warcraft/Interface/Addons folder. Did you really mean for me to do that in this case? Seems like I am going to really clutter up the works if I do that. Seems to me you could have put all these DataStore folders inside the Altoholic folder. Let me know. Thanks.

JimmyJoeBob
Report comment to moderator  
Reply With Quote
Unread 08-14-09, 11:50 AM  
Thaoky
An Aku'mai Servant
AddOn Author - Click to view AddOns

Forum posts: 30
File comments: 645
Uploads: 2
Originally posted by Kuzo

It looks like several of the .lua files in Altoholic are encoded as UTF-8. I manually converted them over to ANSI, and that fixed all of the problems I was having.
That's entirely possible, when I uploaded the file on curse svn, I got a few errors that had to do with encoding, and converted a few files from ANSI to UTF-8, so I suspect that would be the issue. I find it weird that a tool messes up the file format anyway, such tools are supposed to automate tasks for you, not change content on the fly.

The best thing to tell to the WUU guys is simply not to change the format, or to make sure that whatever API they might be using does it, that's the kind of issues I've seen in previous jobs.
Report comment to moderator  
Reply With Quote
Unread 08-14-09, 11:41 AM  
Kuzo
A Kobold Labourer

Forum posts: 0
File comments: 15
Uploads: 0
I've found a little bit more about my unusual problem as reported previously. First, it appears that WUU does screw up the files it extracts in some fashion. They gain an extra carriage return at the end of lines. I'm not sure why this should affect things, but in 3.2001b, it prevented me from using Altoholic at all. 3.2001c still has a couple of errors, but works perfectly otherwise, so that's a boon. To find out why this was a problem, I did some testing, and here's what I found.

It looks like several of the .lua files in Altoholic are encoded as UTF-8. I manually converted them over to ANSI, and that fixed all of the problems I was having. I'm contacting the WUU people because I think whatever WUU uses to unzip the files is damaging their formatting, or has some sort of a bug when extracting UTF-8 files. If I install Altoholic manually, from the website, it works perfectly, no errors. So I've got a workaround that works, and I'm going to stick with it.

Thaoky, could you help me identify more about what's going wrong here though? Here's a dump of the sort of errors I'll still get after having WUU install 3.2001c:

Date: 2009-08-14 10:29:41
ID: 1
Error occured in: Global
Count: 1
Message: AceLocale-3.0: Altoholic: Missing entry for 'Enter an account name that will be
used for |cFF00FF00display|r purposes only.'
Debug:
...AckisRecipeList\libs\AceLocale-3.0\AceLocale-3.0.lua:45:
...AckisRecipeList\libs\AceLocale-3.0\AceLocale-3.0.lua:41
Altoholic\Altoholic.lua:147: InitLocalization()
Altoholic\Altoholic.lua:315:
Altoholic\Altoholic.lua:309
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:18:
[string "safecall Dispatcher[1]"]:10
(tail call): ?
...s\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:1061: EnableAddon()
...s\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:1241:
...s\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:1213
[C]: LoadAddOn()
..\FrameXML\UIParent.lua:229: UIParentLoadAddOn()
..\FrameXML\UIParent.lua:252: CombatLog_LoadUI()
..\FrameXML\UIParent.lua:499:
..\FrameXML\UIParent.lua:471
If you need, I can post an sblocked copy of any files you need from my install. If you can help me identify in what way the formatting bug screws up Altoholic, I should be able to pass that along to the WUU guys.
Last edited by Kuzo : 08-14-09 at 11:42 AM.
Report comment to moderator  
Reply With Quote
Unread 08-14-09, 11:35 AM  
Thaoky
An Aku'mai Servant
AddOn Author - Click to view AddOns

Forum posts: 30
File comments: 645
Uploads: 2
Originally posted by AnrDaemon
Well, right, but it's still lagging. (In my case - alot, since my normal frame rate is around 20-30)
In LSW, lilsparkysworkshop.lua around line 1936 (in my version, didn't download the latest), you'll find this code:

Code:
if event == "TRADE_SKILL_UPDATE" then
  if GetTradeSkillLine() then
    LSW:CreateTimer("updateData-UpdateEvent", 0.1, LSW.UpdateData)
  end
end
Can you comment the LSW:CreateTimer() call and see how it impacts performance ? Let me know.
Report comment to moderator  
Reply With Quote
Unread 08-14-09, 11:28 AM  
AnrDaemon
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 142
File comments: 2572
Uploads: 6
Originally posted by Thaoky
And actually, you can gain new recipes (cfr alchemy) after crafting an item, so to me, the way it happens now makes sense. That does not mean it can't be perfected, but it's quite close to what it should be.
Well, right, but it's still lagging. (In my case - alot, since my normal frame rate is around 20-30)
Report comment to moderator  
Reply With Quote
Unread 08-14-09, 11:21 AM  
BrianIgenIgen
A Murloc Raider

Forum posts: 5
File comments: 11
Uploads: 0
Re: Re: LAG

Originally posted by Thaoky
Just to put that out of the way, do you have a decent computer or a very old one ? The code triggered when mousing over an item is consistent, but shouldn't make you lag that much.

Could you make this quick test please ?

Disable all addons except altoholic, then try again, and see if it's still the same. Let me know
Hey
Thx for fast response
The Lag is still there when everything is disablet except from Altoholic
Dual Core CPU 4 GB Memory , SATA 2 Harddisk, ATI DirectX 10 supportet Grafikboard

BUT i managed to fix it
i just Deleted the old altoholic.lua

Keep up the damn good work
Report comment to moderator  
Reply With Quote
Unread 08-14-09, 11:08 AM  
Thaoky
An Aku'mai Servant
AddOn Author - Click to view AddOns

Forum posts: 30
File comments: 645
Uploads: 2
Re: Offline Guildies

Originally posted by Bornabe
Is there a way to show Offline Guild Members in the Guild Members listing? Mine only shows who's online right now, and would like to utilize ALT-O-Holic to view Offline Members as well as their linked ALTs.
Not a bad idea, I'll think about it
Report comment to moderator  
Reply With Quote
Unread 08-14-09, 11:06 AM  
Thaoky
An Aku'mai Servant
AddOn Author - Click to view AddOns

Forum posts: 30
File comments: 645
Uploads: 2
Originally posted by AnrDaemon
Sorry, but this makes no sense.
You can't gain new recipes just from raising skills. Thus there's no need to scan tradeskills at all in this event.
Just look in Skills pane, which skill has changed it's level and that's all you need, I believe.
Let me go a bit more in details. Assume the profession is tailoring and has the following content:

- Bag
Woolen Bag
Linen Bag
- Cloth
Woolen Boots
Woolen Cape
- Miscellaneous
Gray Woolen Shirt
Red Linen Shirt

Where the headers are obviously Bag, Cloth and Miscellaneous.
If all headers are expanded (as they are in my example), calling GetNumTradeSkills() will return 9, because there are 9 lines (3 headers and 6 crafts).

If all headers are collapsed, only this is shown:

+ Bag
+ Cloth
+ Miscellaneous

.. and GetNumTradeSkills() returns 3, meaning that you CANNOT know the content of a given category, which is why, prior to every scan, I call ExpandTradeSkillSubClass(i) to make sure I will "see" all content. The problem is that this call triggers the event TRADE_SKILL_UPDATE, to which I DO NOT respond because I personnally think it triggers way too often.

I only make a full scan in these situations :

- When the tradeskill window is opened
- When the tradeskill window is opened and a skill point is earned (thus after a green, yellow or orange craft), and ONLY if a point was earned.
- A partial scan (that does not trigger TRADE_SKILL_UPDATE) is also performed after every craft to see if a cooldown was activated, but this one is extremely fast and does not expand/collapse any header.

And actually, you can gain new recipes (cfr alchemy) after crafting an item, so to me, the way it happens now makes sense. That does not mean it can't be perfected, but it's quite close to what it should be.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.