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Guardians of the Dream (10.2.0)
Updated:11-26-23 04:18 AM
Created:unknown
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Categories:Bags, Bank, Inventory, Character Advancement, Mail, TradeSkill Mods

Altoholic  Popular! (More than 5000 hits)

Version: 10.2.007
by: Thaoky [More]

Hi, my name is Thaoky, and I'm an Altoholic

Altoholic is an Ace 3 add-on written for people who dedicate most of their time to leveling alts, and who want to have as much information as possible in one place.


IMPORTANT NOTE:

I am back in the game since 28/12/2020.

If you are upgrading from a version below 9.0.003, YOU MUST CLEAR YOUR SAVED VARIABLES !!

This means cleaning the following files in \WTF\Account\<your_account>\SavedVariables : Altoholic.lua & All DataStore*.lua



About the add-on:

The add-on has been in development since December 2007 and was officially released in late March 2008. It provides you information about your alts (bags, mails, AH, etc...) without having to reconnect them all the time.

Supporting development:

You might not know this, but add-ons do not write themselves.
If you want to help development, or simply show your appreciation, use one of the following ways:


About the author:

I was born in '76 (you do the math) and I work as a Project Manager + Software Architect + Full Stack Web Dev (yup, multiple hats) in a large multinational, so my coding time is limited, and Work > Gaming.

I live in Belgium, and obviously play on EU only.

Assistance will be provided on a best effort basis, but in any case always be polite and respectful when asking for help, I am neither a teenager, nor a punching ball. I am a cool guy with people who are cool with me. Respect that rule and we'll be fine.


Availability:

2020/12/28: I am back in the game.

Current Issues:

2020/12/28: Due to Teelo's actions, I have reverted his changes and resumed development based on my latest version of the code. Some of his new features are temporarily not available anymore, some are gone forever. The main Shadowlands features will be back though, just be patient.

Credits:
  • I'd like to thank my guild, Odysseüs on EU-Marécages de Zangar, for assisting me since the earliest phases, thanks guys for everything you've done
  • Thanks to the all the people who have supported the add-on since 2008, and also all those of you who came on board later.
  • Thanks to all the guys who have helped with code/translations/bug tracking.. and well, project support in general, especially during my long absences. Such projects can be long and tedious, it is good to not feel alone

Join the #altoholic IRC channel on Freenode : irc://irc.freenode.net:6667/

IMPORTANT NOTE FOR 8.0 : As with every new expansion, many things have changed in the API, and it is REQUIRED to clear your Saved Variables for the addon.
This means cleaning the following files in \WTF\Account\<your_account>\SavedVariables : Altoholic.lua & All DataStore*.lua

There WILL be bugs if you use your old files without cleaning them first.
Some fixes to work around API changes are too time consuming, so cleaning is required. A meagre price to pay once per expansion.

How to support Altoholic's development :

- Use the donate button either on Curse or on WoW Interface
- Support me on Patreon : https://www.patreon.com/Thaoky , the page is still being setup, it might take a few days before it can be used, I still need a banner.
- Make a gift from my amazon's wish list : http://amzn.eu/7xWdnbZ

If you like the addon, consider supporting it, this has been the long term effort and commitment of a single person. #OneManArmy

10.2.007 (26/11/2023)

- DataStore_Crafts: The module is now shared between all versions of the game.
- This concludes the conversion of all DataStore modules to make them compatible with all versions.

10.2.006 (20/11/2023)

- DataStore_Quests: The module is now shared between all versions of the game.
- DataStore_Talents: The module is now shared between all versions of the game.
- DataStore_Reputations: The module is now shared between all versions of the game.
- DataStore_Containers: Fixed COMMON_NUM_BAG_SLOTS to be NUM_BAG_SLOTS + 1 for retail, and NUM_BAG_SLOTS for non-retail, instead of the opposite.

10.2.005 (17/11/2023)

- Fixed an issue where sorting the bags while the merchant frame is opened would trigger a slow down (Thanks Belazor !)
- DataStore_Containers: Removed an invalid test when closing a bank frame.
- Events : fixed a Lua error when a tracked item like an egg actually hatches.

10.2.004 (14/11/2023)

- DataStore_Containers: The module is now shared between all versions of the game.

10.2.003 (11/11/2023)

- DataStore_Currencies: Added the Dream Infusion currency.

10.2.002 (08/11/2023)

- DataStore_Currencies: Added the Emerald Dewrop currency.
- Summary Tab : Added the Emerald Dewrop currency (Thanks Feral!)

10.2.001 (08/11/2023)

- DataStore_Crafts & DataStore_Currencies: Fixed a lua error related to artifacts.
- Added new 10.2 currencies & reputations (Thanks Feral !)
- DataStore_Auctions is now generic and works will all versions of the game.
- DataStore_Inventory is now generic and works will all versions of the game.


10.1.005 (18/05/2023)

- DataStore_Agenda is now generic and works will all versions of the game.
- DataStore_Currencies is now generic and works will all versions of the game.
- Fixed texture coordinates in the QuestLogRow template. (Technohunter)

10.1.004 (12/05/2023)

- Summary Tab : fixed garrison enums in the activity panel.
- DataStore_Pets : updated scanning functions for the new API. (Technohunter)


10.1.003 (11/05/2023)

- DataStore_Quests : fixed scanning of spell rewards.

10.1.002 (04/05/2023)

- Updated Ace Libraries
- DataStore_Mails : fixed the events triggered when opening the mailbox AGAIN !

10.1.001 (03/05/2023)

Many thanks to Feral & Technohunter for providing fixes on Discord during my absence !

- Several fixes related to the change of the garrison enum. (Feral & Technohunter)
- Updated the ToC to make all DataStore modules mandatory dependencies, in order to avoid issues/complaints caused by missing modules.
- DataStore_Quests : fixed an error when scanning spell rewards of a quest (Thanks Technohunter)
- DataStore_Mails : fixed the events triggered when opening the mailbox.
- Summary Tab => Added support for the new 10.1 currency.


Older patch notes : see changelog.txt
Archived Files (48)
File Name
Version
Size
Author
Date
10.2.006
2MB
Thaoky
11-20-23 04:49 AM
10.2.005
2MB
Thaoky
11-17-23 12:25 PM
10.2.004
2MB
Thaoky
11-14-23 12:22 PM
10.2.003
2MB
Thaoky
11-11-23 10:16 AM
10.2.002
2MB
Thaoky
11-08-23 02:41 PM
10.2.001
2MB
Thaoky
11-08-23 12:59 PM
10.1.004
2MB
Thaoky
05-12-23 11:47 AM
10.1.001
2MB
Thaoky
05-03-23 02:53 PM
10.0.011
2MB
Thaoky
02-23-23 01:00 PM
10.0.010
2MB
Thaoky
01-11-23 11:59 AM
10.0.009
2MB
Thaoky
12-11-22 01:44 PM
10.0.008
2MB
Thaoky
11-27-22 10:46 AM
10.0.007
2MB
Thaoky
11-20-22 12:17 PM
10.0.006
2MB
Thaoky
11-17-22 12:00 PM
10.0.005
2MB
Thaoky
11-16-22 02:45 PM
10.0.004
2MB
Thaoky
11-02-22 10:00 AM
10.0.003
2MB
Thaoky
11-01-22 08:49 AM
10.0.002
2MB
Thaoky
10-31-22 11:32 AM
10.0.001
2MB
Thaoky
10-30-22 09:24 AM
9.2.006
2MB
Thaoky
08-05-22 12:21 PM
9.2.004
2MB
Thaoky
06-05-22 06:14 AM
9.2.003b
2MB
Thaoky
04-27-22 10:33 AM
9.2.003
2MB
Thaoky
04-24-22 07:59 AM
9.2.002
2MB
Thaoky
03-28-22 10:32 AM
9.2.001b
2MB
Thaoky
03-16-22 11:33 AM
9.2.001
2MB
Thaoky
03-15-22 01:36 PM
9.1.008
2MB
Thaoky
11-09-21 12:08 PM
9.1.007
2MB
Thaoky
09-26-21 11:05 AM
9.1.006
2MB
Thaoky
09-19-21 09:08 AM
9.1.005
2MB
Thaoky
09-04-21 11:58 PM
9.1.004
2MB
Thaoky
08-29-21 02:44 AM
9.1.003
1MB
Thaoky
08-22-21 06:14 AM
9.1.002b
1MB
Thaoky
08-15-21 07:59 AM
9.1.002
1MB
Thaoky
08-15-21 01:49 AM
9.1.001
2MB
Thaoky
07-01-21 11:27 AM
9.0.009b
2MB
Thaoky
05-03-21 08:46 AM
9.0.009
2MB
Thaoky
05-02-21 08:23 AM
9.0.008
2MB
Thaoky
04-05-21 06:26 AM
9.0.007
1MB
Thaoky
03-22-21 12:56 PM
9.0.007
1MB
Thaoky
02-28-21 10:55 AM
9.0.006d
1MB
Thaoky
02-22-21 11:25 AM
9.0.006c
1MB
Thaoky
02-21-21 09:42 AM
9.0.006b
1MB
Thaoky
02-21-21 08:51 AM
9.0.006
1MB
Thaoky
02-21-21 06:31 AM
9.0.005
1MB
Thaoky
02-14-21 07:28 AM
9.0.004
1MB
Thaoky
01-24-21 10:14 AM
9.0.003c
1MB
Thaoky
01-16-21 09:47 AM
9.0.003
1MB
Thaoky
01-13-21 12:22 PM


Post A Reply Comment Options
Unread 09-03-09, 11:05 AM  
ckaotik
A Fallenroot Satyr
 
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Exclamation Re: Same problem as my pre-poster

Originally posted by ckaotik
i merged my data and that of another account and now receive errors en masse ... dunno if it's connected
It seems like it actually IS connected! I noticed today that I accidentally named the second account's data wrong ... so I ended up with my own data plus twice the data of the other account. When I deleted the data from the first time I synched I couldn't help but notice the error flood went missing.
Might just be random, but as of now, I don't get that error any more. Hurray!

One more thing: When I transferred those "faulty" bits of data (the first time) it took forever ... also, Altoholic didn't quite like the idea of both sides sending and requesting data at the same time. Maybe something went wrong there wich caused a little (or not so little) data inconsistency
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Unread 09-03-09, 01:52 AM  
Thaoky
An Aku'mai Servant
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Originally posted by AnrDaemon
That IS true. Yet again, it's client bug, not addons bug.
If you want it fixed - report it to Blizzard.
You guys are both right actually. Under normal conditions, no addon could cause a crash. But in certain cases, it's possible to cause deadlocks when 2 addons respond to one another without knowing it. I once faced a situation where I was responding to certain values being in the tooltip, and the presence of another addon made it so that the conditions were filled when I did not expect it, and only in another foreign language. Result ? deadlock & freeze. Solution ? I used my own tooltip object instead of GameTooltip.

Deadlock or crash, it's roughly similar, bad code = problems. I strive to limit my mistakes to classic Lua errors
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Unread 09-02-09, 07:03 PM  
AnrDaemon
A Chromatic Dragonspawn
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Originally posted by Hevanus
[b]That's not quite true.
That IS true. Yet again, it's client bug, not addons bug.
If you want it fixed - report it to Blizzard.
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Unread 09-02-09, 04:08 PM  
Hevanus
A Deviate Faerie Dragon
 
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Originally posted by AnrDaemon
Every time a CLIENT CRASHING, it's a client issue, not addon problem.
Lua as a language is designed to be run in sandboxed environment, thus it's perfectly acceptable to say that nothing you can do with Lua code should harm client to the level of instability. The worst issue you could normally achieve is a hard lockup (endless loop in a co-routine f.e.)
That's not quite true. People have written small addons that replicate the "block too big" bug, which also results in a client crash:
http://forums.wowace.com/showthread....933#post241933

There are also at least 3 threads on wowace that show addons like CowTip triggering the issue:
http://forums.wowace.com/showthread.php?t=17001
http://forums.wowace.com/showthread.php?t=14666
http://forums.wowace.com/showthread.php?t=12076

I ditched a lot of addons during TBC to get away from that issue (especially Rock-based addons like CowTip) and I'm now more leery of addons that use a lot of resources.

I can't understand, what you are trying to say. Can you please put it in simple words, without a reference to something outside of the discussion?
I won't bother because I've now tested Altoholic and determined that it does indeed provide the feature despite the fact that nothing about tooltips is explicitly mentioned in the addon description. Had the word "tooltip" appeared anywhere in the addon description, I wouldn't have asked the question.
Last edited by Hevanus : 09-02-09 at 04:09 PM.
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Unread 09-02-09, 03:17 PM  
AnrDaemon
A Chromatic Dragonspawn
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Originally posted by Hevanus
I guess you've never hit the (in)famous "block too big" client crash issue. Let's just say it's a factor for me.
Every time a CLIENT CRASHING, it's a client issue, not addon problem.
Lua as a language is designed to be run in sandboxed environment, thus it's perfectly acceptable to say that nothing you can do with Lua code should harm client to the level of instability. The worst issue you could normally achieve is a hard lockup (endless loop in a co-routine f.e.)

Uh, no, there is nothing about standard game item tooltips mentioned in the addon info. I'm talking about the type of functionality that WhoHas provides, since WhoHas does not support Altoholic.
I can't understand, what you are trying to say. Can you please put it in simple words, without a reference to something outside of the discussion?

Again you misunderstand what I said. Altoholic says it has an item browser to help you find upgrades. I have an addon named Pawn that lets you use custom weight tables (much better than GearScore!) to evaluate individual pieces of gear. It would be awesome if the two were integrated (e.g. a Pawn value column on in the Altoholic gear browser).
It's all subjective and tend for consideration.
I'm using RatingBuster with a hand-made script to ease it's usage.

I'm happy enough with Armory at the moment that I can afford to wait for answers. I was at work when I posted yesterday, where I'm not able to access WoW. I installed Altoholic from Curse last night but it wasn't packaged properly and wouldn't run (was missing the Datastore dependencies), and I didn't have time to try again after re-downloading it from here.
It's understandable. Please don't take my comment as a personal offense.
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Unread 09-02-09, 01:43 PM  
Hevanus
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Originally posted by Thaoky
[b]With 10 fully loaded alts, I'm using around 4 mb, spread over Altoholic and the various DataStore modules. It scales with the amount of characters you have, but it's nothing to put your machine on its knees, unless it's an old one.
Thanks for the reply.

I tried Altoholic for myself last night and noticed a similar memory footprint for 8-10 characters. 4MB is pretty acceptable for the amount of data being tracked.
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Unread 09-02-09, 09:39 AM  
Thaoky
An Aku'mai Servant
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Originally posted by ckaotik
Altoholic itself does provide an LDB plugin, but as AnrDemon said, it's only a launcher. Despite that, I create an addon to track your currencies (emblems, honor ...), it uses the newly used DataStore part of Altoholic.
One could create several such broker addons by using data which DataStore .. well ... stores But as of now I don't know of any other addons that do those jobs.
Well, depending on the complexity, it might be worth adding that into DataStore directly, if DataStore modules can provide LDB feeds, it would further simplify the life of authors

Help would really be welcome because I'm starting to have a hard time keeping up with the load of work alone

Originally posted by ckaotik

Another topic, I still don't really get the gear browser part ... I find it too hard to use (so, I'll search for items, right? oh noes, I didn't want to go THERE...) and it's use is quite ... limited. Actually, I myself use AtlasLoot (and AtlasLootReverse, for the tooltip info. Altoholic's is just ... too out of date, sorry mate) + Pawn. I don't even know if Altoholic's browser works with all those weird mp5-patterns ingame, I know it didn't about half a year ago
Actually, it's true that it might not be too obvious, but to find gear upgrades, you have to be in the equipment pane, otherwise, you wouldn't see the stats. I have plans to further improve the search feature, but again, it's quite big and I can't say when that will happen.
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Unread 09-02-09, 09:34 AM  
Thaoky
An Aku'mai Servant
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Re: Same problem as my pre-poster

Originally posted by ckaotik
recently, your datastore addons spam my error-addon quite a bit ...

[12:02:58] ...AddOns\DataStore_Characters\DataStore_Characters.lua:80: attempt to concatenate field '?' (a nil value)


i merged my data and that of another account and now receive errors en masse ... dunno if it's connected

also, when synchronizing those two accounts, it sometimes messes up bigtime, probably losing some data. you can see it when hovering - again - specific items, where it completely loses all tooltip lines. sometimes you can "fix" it by using a selective part of data to transfer.
imagine this:
character a from account A requests b from B to share his data. while synchronizing, hovering any item is fine. when synchronizing is done though, the tooltips will fail and provide no information but create heaps of error messages.

with the top one avoided (if-then-else query), this still pops up when hovering an item. first it was when hovering cobalt ore, now it's frostweave bandages.

it might as well be that i tempered around with your getcharacterclasscolor function as that threw errors as well .......
I'll dig this in detail to see what's going on. Thanks for reporting.
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Unread 09-02-09, 09:31 AM  
Thaoky
An Aku'mai Servant
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Re: A new one the others went away.

Originally posted by kurisutofuaa
Message: ...AddOns\DataStore_Characters\DataStore_Characters.lua line 80:
attempt to concatenate field '?' (a nil value)
Debug:
When did you get this error ?
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Unread 09-02-09, 09:30 AM  
Thaoky
An Aku'mai Servant
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Originally posted by Hevanus
A couple of questions:

1. What is Altoholic's memory footprint like?
With 10 fully loaded alts, I'm using around 4 mb, spread over Altoholic and the various DataStore modules. It scales with the amount of characters you have, but it's nothing to put your machine on its knees, unless it's an old one.

I saw your comment about the "block too big" issue, nothing to be afraid of, I'm always extra cautious when it comes to memory allocation (I'm a C programmer too).

Originally posted by Hevanus 2. Can Altoholic add info to item tooltips regarding which alts (bags, mailboxes, personal banks, etc.) / guild banks have how much of that item?
Yes: Banks, guild banks, mailbox, AH.

Originally posted by Hevanus
3. I see that Altoholic has features that help you find equipment upgrades. Have you thought about implementing weight tables or some kind of Pawn integration to help the user better evaluate gear?
The equipment upgrade takes your item level and/or item stats (tooltip parsing) and finds upgrades in a way that is similar to the official armory, try it or look at the screenshot, it's pretty explicit.

I haven't used Pawn, and I do not intend to review this feature in the near term (not before 4.0, since blue will change the way stats are treated).

Originally posted by Hevanus
4. Does Altoholic provide any LDB data feeds? You mentioned that it tracks "money, /played, rest xp for each character, subtotals by realm, and grandtotals for the account" so it seems like it would almost be redundant to run AllPlayed with Altoholic.

Thanks!
No data feed, only a launcher. At best, I could implement the feeds in DataStore modules, but I'd clearly need info on that (sorry, no time to dig for it myself right now).
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Unread 09-02-09, 09:15 AM  
Thaoky
An Aku'mai Servant
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Originally posted by AnrDaemon
In search results, it does not display enchants on items.
(In bags, it does)
Added to my list.

Originally posted by AnrDaemon
Hmm... I can remember this has been mentioned before, but now, I got to it once again, now on a more serious matter.

Issue is: It would be good if we could have a kind of planner along with mere tracking functionality.
Adding a wishlist/planner/todolist, whatever the name, has been on my mind since the very beginning. It's still something I want to do, and the calendar was a step into this direction. There will be more calendar related features in the coming months, and that one will be part of it, I just can't say when.

My todolist keeps growing, and I think that there's enough on it to keep me busy for at least another year
Last edited by Thaoky : 09-02-09 at 09:19 AM.
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Unread 09-02-09, 04:22 AM  
ckaotik
A Fallenroot Satyr
 
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Originally posted by Hevanus
4. Does Altoholic provide any LDB data feeds? You mentioned that it tracks "money, /played, rest xp for each character, subtotals by realm, and grandtotals for the account" so it seems like it would almost be redundant to run AllPlayed with Altoholic.
Altoholic itself does provide an LDB plugin, but as AnrDemon said, it's only a launcher. Despite that, I create an addon to track your currencies (emblems, honor ...), it uses the newly used DataStore part of Altoholic.
One could create several such broker addons by using data which DataStore .. well ... stores But as of now I don't know of any other addons that do those jobs.

Another topic, I still don't really get the gear browser part ... I find it too hard to use (so, I'll search for items, right? oh noes, I didn't want to go THERE...) and it's use is quite ... limited. Actually, I myself use AtlasLoot (and AtlasLootReverse, for the tooltip info. Altoholic's is just ... too out of date, sorry mate) + Pawn. I don't even know if Altoholic's browser works with all those weird mp5-patterns ingame, I know it didn't about half a year ago
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Unread 09-02-09, 04:14 AM  
ckaotik
A Fallenroot Satyr
 
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Same problem as my pre-poster

recently, your datastore addons spam my error-addon quite a bit ...

[12:02:58] ...AddOns\DataStore_Characters\DataStore_Characters.lua:80: attempt to concatenate field '?' (a nil value)
[C]: ?
...AddOns\DataStore_Characters\DataStore_Characters.lua:80: in function <...AddOns\DataStore_Characters\DataStore_Characters.lua:79>
(tail call): ?
Interface\AddOns\Altoholic\Altoholic.lua:1031: in function `GetCharacterItemCount'
Interface\AddOns\Altoholic\Altoholic.lua:1059: in function `GetAccountItemCount'
Interface\AddOns\Altoholic\Altoholic.lua:1078: in function `GetItemCount'
Interface\AddOns\Altoholic\Altoholic.lua:1411: in function `Process'
Interface\AddOns\Altoholic\Altoholic.lua:1332: in function <Interface\AddOns\Altoholic\Altoholic.lua:1321>
[C]: ?
[C]: ?
...ns\AtlasLootReverse\libs\LibExtraTip\LibExtraTip.lua:279: in function <...ns\AtlasLootReverse\libs\LibExtraTip\LibExtraTip.lua:273>
[C]: ?
[C]: in function `SetBagItem'
Interface\FrameXML\ContainerFrame.lua:743: in function `ContainerFrameItemButton_OnEnter'
Interface\AddOns\Bagnon\components\item.lua:215: in function <Interface\AddOns\Bagnon\components\item.lua:197>


i merged my data and that of another account and now receive errors en masse ... dunno if it's connected

also, when synchronizing those two accounts, it sometimes messes up bigtime, probably losing some data. you can see it when hovering - again - specific items, where it completely loses all tooltip lines. sometimes you can "fix" it by using a selective part of data to transfer.
imagine this:
character a from account A requests b from B to share his data. while synchronizing, hovering any item is fine. when synchronizing is done though, the tooltips will fail and provide no information but create heaps of error messages.

with the top one avoided (if-then-else query), this still pops up when hovering an item. first it was when hovering cobalt ore, now it's frostweave bandages.

[18:10:42] Interface\AddOns\Altoholic\Altoholic.lua:1034: attempt to concatenate local 'name' (a nil value)
[C]: ?
Interface\AddOns\Altoholic\Altoholic.lua:1034: in function `GetCharacterItemCount'
Interface\AddOns\Altoholic\Altoholic.lua:1059: in function `GetAccountItemCount'
Interface\AddOns\Altoholic\Altoholic.lua:1078: in function `GetItemCount'
Interface\AddOns\Altoholic\Altoholic.lua:1411: in function `Process'
Interface\AddOns\Altoholic\Altoholic.lua:1332: in function <Interface\AddOns\Altoholic\Altoholic.lua:1321>
[C]: ?
[C]: ?
...ns\AtlasLootReverse\libs\LibExtraTip\LibExtraTip.lua:279: in function <...ns\AtlasLootReverse\libs\LibExtraTip\LibExtraTip.lua:273>
[C]: ?
[C]: in function `SetBagItem'
Interface\FrameXML\ContainerFrame.lua:743: in function `ContainerFrameItemButton_OnEnter'
Interface\AddOns\Bagnon\components\item.lua:215: in function <Interface\AddOns\Bagnon\components\item.lua:197>

it might as well be that i tempered around with your getcharacterclasscolor function as that threw errors as well .......
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Unread 09-01-09, 09:52 PM  
kurisutofuaa
A Kobold Labourer

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Post A new one the others went away.

Message: ...AddOns\DataStore_Characters\DataStore_Characters.lua line 80:
attempt to concatenate field '?' (a nil value)
Debug:
[C]: ?
...AddOns\DataStore_Characters\DataStore_Characters.lua:80:
...AddOns\DataStore_Characters\DataStore_Characters.lua:79
(tail call): ?
Altoholic\Frames\AccountSummary.lua:130: Update()
Altoholic\Frames\TabSummary.lua:95: MenuItem_OnClick()
Altoholic\Altoholic.lua:265: OnShow()
[string "*:OnShow"]:1:
[string "*:OnShow"]:1
[C]: Show()
Altoholic\Altoholic.lua:252: ToggleUI()
[string "*:OnClick"]:2:
[string "*:OnClick"]:1
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Unread 09-01-09, 08:43 AM  
Hevanus
A Deviate Faerie Dragon
 
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Originally posted by AnrDaemon
Nothing to worry about. Memory is not an issue, unless you have aged system.
I guess you've never hit the (in)famous "block too big" client crash issue. Let's just say it's a factor for me.

it's primary intent of the addon...
Uh, no, there is nothing about standard game item tooltips mentioned in the addon info. I'm talking about the type of functionality that WhoHas provides, since WhoHas does not support Altoholic.

Feel free to download and install GearScore.
Again you misunderstand what I said. Altoholic says it has an item browser to help you find upgrades. I have an addon named Pawn that lets you use custom weight tables (much better than GearScore!) to evaluate individual pieces of gear. It would be awesome if the two were integrated (e.g. a Pawn value column on in the Altoholic gear browser).

It took me roughly 7 hours to find and answer your message. You could have knew all that already in less than a hour by yourself.
I'm happy enough with Armory at the moment that I can afford to wait for answers. I was at work when I posted yesterday, where I'm not able to access WoW. I installed Altoholic from Curse last night but it wasn't packaged properly and wouldn't run (was missing the Datastore dependencies), and I didn't have time to try again after re-downloading it from here.

Your condescending tone rubs me the wrong way but I do appreciate the reply nonetheless.
Last edited by Hevanus : 09-01-09 at 10:32 AM.
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