Category: Other
Addon Information
Works with 3.2
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Author:
Version:
3.1.4
Date:
06-28-2009 09:08 PM
Size:
248.61 Kb
Downloads:
73,694
Favorites:
674
MD5:
Pictures
Click to enlarge
Clock, FPS, Latency, Memory
Guild, Friends, Main, Durability, Tracking
Click to enlarge
XP, Gold, Bags
Click to enlarge
Improved Tooltip for Guild & Friend Lists
Click to enlarge
SLDataText   Popular! (More than 5000 hits)
Simple Light Data Text v3.1.4
-------------------------

Notice:
I am no longer player WoW, or updating any WoW AddOns I previously maintained. This AddOn is available to anyone to continue development on, but from this point on will remain in it's "current" state.
  Change Log - SLDataText
June 28th, 2009 - v3.1.4
-Added Guild Bank funding option to AutoRepair feature on Durability module (Thanks to Dewer)
-Added German (deDE) locale reference for color in Guild & Friend List modules (Thanks to soddi)

June 15th, 2009 - v3.1.3
-Memory Module fixed

June 15th, 2009 - v3.1.2
-Modules that were no longer updating after In Combat hiding have remembered their jobs, should no longer be failing to update

May 25th, 2009 - v3.1.1
-Calendar Invitation Pulse added to Clock module
-Clock module tooltip enhanced to include Wintergrasp timer
-Clock module tooltip enhanced to include calendar Month, Day, and Year
-Bag module should now recognize & count Soul Shards even without a Soul Bag

May 19th, 2009 - v3.1.0
-Added Auto Repair feature to Durability module
-Enhanced combat hide/show feature to include a fade in and fade out (fancy!)

April 22nd, 2009 - v3.0.0
-Updated TOC
-Removed Calendar, Statline, and Exp modules
-Added feature to wipe Gold stats (see config menu)
-Fixed Locale issue that would cause an error on Login/Reloadui

December 4th, 2008 - v2.1.6
-Added Chinese locales (credit to Digmouse)
-Adjusted graphic background on Calendar modules "pulse" alert for pending invites
-Added Friends & Guild class locales (credit to Digmouse)

November 12th, 2008 - v2.1.5
-Memory/Usage issue taken care of
-Cleaned up some addition lose ends, stability is much better

November 8th, 2008 - v2.1.4
-Memory "trimming" added
-Mail no longer has two PLAYER_ENTERING_WORLD handlers, will work right now
-Tweaks to GuildList & FriendList modules for more accurate updates
-Secondary Text added to Memory module again
-Font selection for individual modules is now fixed and working properly

November 8th, 2008 - v2.1.3a
-Typo in Mail module causing error when closing a mailbox fixed

November 8th, 2008 - v2.1.3
-Module load order has been rebuilt to fix anchoring issues on login/reloadui
-Class color option for global color (toggle)
-Chinchilla issue should be fixed (DT: function wasn't valid, fixed this)

November 7th, 2008 - v2.1.2
-Modules with disable problems are fixed (ZoneText, Gold, etc.)
-Shift+Click on clock will toggle the calendar again
-GameTimeFrame is now associated to the Calendar module
-Clock module can "force hide" the GameTimeFrame when Calendar is disabled
-I took the studded belt out and taught Statline how to work properly ;-)

November 7th, 2008 - v2.1.1
-Rewrite back into some Ace Libs
-Shift+Click on name in FriendsList tooltip opens Friend Note window
-Global color adjustment (no forced class colors)
-Reworked the Memory module

October 28th, 2008 - v2.10
-Converted to AceLocale-3.0 Lib to handle translations

October 28th, 2008 - v2.09
-Slash commands no longer localized (attempt to fix menu issue)

October 27th, 2008 - v2.08
-Continuing fixes for SLDT_Locale.lua file and locale integration.

October 26th, 2008 - v2.07
-Added class locale tables to Guild & Friends modules to fix problem with locale
translations and the class colors not functioning correct.

October 25th, 2008 - v2.06
-Added locale tables, German is translated (thanks Mordog). AddOn should function, but require translation, on other Locales.

October 20th, 2008 - v2.05
-Clock will now "pulse" a glowing border when you have pending calendar invites
-Stability with enabling/disabling modules that effect Blizzard elements fixed
-deDE German table added to SLDT_Locale.lua, but not translated (coming soon)

October 19th, 2008 - v2.04
-Tooltips for FriendList and GuildList modules back to normal (without scale)
-Durability should update properly now
-I found the "0" in Server Time minutes wandering a dark alley, brought him home

October 18th, 2008 - v2.03
-Further attempt to fix Chinchilla Location Frame issue

October 18th, 2008 - v2.02
-Handles hiding Chinchilla "Location Frame" when ZoneText enabled
-Memory will force lightweight memory assessment when higher than 30mb
-GuildList & FriendList Tooltip scaling added

October 13th, 2008 - v2.00
-SLDT full release for 3.0/WotLK compatibility

July 14th, 2008 - v1.15
-Memory module will update on load now, instead of requiring a mouseover

June 2nd, 2008 - v1.14
-Removed dependency of Abacus library
-Attempt to fix Memory glitch by using gcinfo() instead of collectgarbage("count")

May 13th, 2008 - v1.13
-Updated Abacus to fix parsing for currency

April 11th, 2008 - v1.12
-Fixed problem with ZoneText not properly updating

April 11th, 2008 - v1.10 and v1.11
-Added ZoneText and Coords plugins
-Applied Digmouse's fixes for the zhCN and zhTW Colors.lua file

April 10th, 2008 - v1.02
-Additional locale information added for plugins
-Colors.lua table adjustments to support client information
-Core adjustments for new Colors.lua
-"Profiles" added - buggy and needs tweaking, but functioning
-Click functionality on Guild List fixed when columns are hidden
-Tooltip adjustments on Memory module to attempt to stem off lag problems

-Added localization for classes in the Color.lua file, and a localization check in the Friend & Guild List tooltip to avoid errors thrown when retrieving class colors for the tooltip lists.
  Optional Files - SLDataText
File Name
Version
Size
Author
Date
Type
1.1.1
5kB
05-31-2009 02:51 PM
Addon
1.1.1
6kB
05-25-2009 07:53 PM
Addon
1.02
4kB
04-17-2009 01:24 PM
Patch
  Archived Versions - SLDataText
File Name
Version
Size
Author
Date
3.1.3
248kB
Gimbli
06-15-2009 05:54 PM
3.1.2
248kB
Gimbli
06-15-2009 05:30 AM
3.1.1
248kB
Gimbli
05-25-2009 07:52 PM
3.1.0
245kB
Gimbli
05-19-2009 09:02 PM
3.0.0
245kB
Gimbli
04-23-2009 07:07 PM
2.1.6
215kB
Gimbli
12-04-2008 05:51 PM
  Comments - SLDataText
Post A Reply Comment Options
Old 03-29-2008, 06:26 PM  
Kallieen
Lady of Shadows
 
Kallieen's Avatar
Premium Member
Interface Author - Click to view interfaces

Forum posts: 42
File comments: 20
Uploads: 6
Maybe I'm just blind...

..but I can't seem to find a way to set up different profiles for my characters. My bank alt has different needs than my raider!

I've been using SL in it's various forms for a long time now, and as always, am highly impressed by the way you've developed this latest version.
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Old 03-29-2008, 06:13 PM  
Syngian
A Kobold Labourer

Forum posts: 0
File comments: 53
Uploads: 0
woot!

Awesome job on the new system! Love the config window

There seems to be a interesting lag though in my FPS after installing it- every other second or two video stops just briefly and continues on- i have everything turned on except XP + Tracking
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Old 03-29-2008, 05:40 PM  
LiaDavinia
A Murloc Raider

Forum posts: 6
File comments: 27
Uploads: 0
Quote:
Originally posted by Taffu
Non-US Clients require a "Locale" file, which issues specific translations that may or may not be required for certain game-client data to function properly with the AddOn and vice versa.
ok the one and only thing what i have to to is to translate the Locale\enUS.lua to german language?

sry im very very very lowskilled in lua and that stuff
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Old 03-29-2008, 05:24 PM  
Taffu
Premium Member
Interface Author - Click to view interfaces

Forum posts: 143
File comments: 281
Uploads: 26
Quote:
Originally posted by LiaDavinia
after loading:


and



the friends/guild module doesn´t work fine for me!
on german client

little questen, where is the menue?^^
Actually yes, this is an error caused by the German client's "class" words issued into the script. Partially my error...which I'll revise asap. However, it will still require a German client Locale file to function properly
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Old 03-29-2008, 05:21 PM  
Taffu
Premium Member
Interface Author - Click to view interfaces

Forum posts: 143
File comments: 281
Uploads: 26
Quote:
Originally posted by LiaDavinia
uhm no which local file u mean?
Non-US Clients require a "Locale" file, which issues specific translations that may or may not be required for certain game-client data to function properly with the AddOn and vice versa.
__________________
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Old 03-29-2008, 05:20 PM  
Taffu
Premium Member
Interface Author - Click to view interfaces

Forum posts: 143
File comments: 281
Uploads: 26
Quote:
Originally posted by Fuzzywuzzy
Any plans on adding coords an zonetext? I use SLZoneText in the old SLCore version instead of default minimap zonetext and would h8 to have to live without it
Yup, those will be added very soon.
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Old 03-29-2008, 04:54 PM  
LiaDavinia
A Murloc Raider

Forum posts: 6
File comments: 27
Uploads: 0
Quote:
Originally posted by Taffu
/sldt opens config menu - Have you added a localization file for the German client? It only currently includes the US client localization.
uhm no which local file u mean?
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Old 03-29-2008, 04:44 PM  
Fuzzywuzzy
A Cliff Giant

Forum posts: 73
File comments: 22
Uploads: 0
Any plans on adding coords an zonetext? I use SLZoneText in the old SLCore version instead of default minimap zonetext and would h8 to have to live without it
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Old 03-29-2008, 04:21 PM  
Taffu
Premium Member
Interface Author - Click to view interfaces

Forum posts: 143
File comments: 281
Uploads: 26
Quote:
Originally posted by LiaDavinia
after loading:


and



the friends/guild module doesn´t work fine for me!
on german client

little questen, where is the menue?^^
/sldt opens config menu - Have you added a localization file for the German client? It only currently includes the US client localization.
__________________
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Old 03-29-2008, 03:23 PM  
LiaDavinia
A Murloc Raider

Forum posts: 6
File comments: 27
Uploads: 0
after loading:
Quote:
[2008/03/29 20:18:49-194-x3]: SLDataText\Modules\Friends.lua:270: bad argument #2 to 'format' (string expected, got nil)
SLDataText\Modules\Friends.lua:270: in function `?'
CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...ter\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[1]":13: in function `?'
CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire'
AceEvent-3.0\AceEvent-3.0.lua:70: in function <...dOns\CombatFilter\Libs\AceEvent-3.0\AceEvent-3.0.lua:69>
and

Quote:
[2008/03/29 20:30:04-195-x3]: SLDataText\Modules\Guild.lua:272: bad argument #2 to 'format' (string expected, got nil)
SLDataText\Modules\Guild.lua:272: in function `?'
CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...ter\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[1]":13: in function `?'
CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire'
AceEvent-3.0\AceEvent-3.0.lua:70: in function <...dOns\CombatFilter\Libs\AceEvent-3.0\AceEvent-3.0.lua:69>
the friends/guild module doesn´t work fine for me!
on german client

little questen, where is the menue?^^

Last edited by LiaDavinia : 03-29-2008 at 03:32 PM.
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