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Mists of Pandaria (5.0.4)
Updated:10-21-12 08:27 AM
Created:unknown
Downloads:154,613
Favorites:797
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SLDataText  Popular! (More than 5000 hits)
Version: 5.0.41
by: Taffu, suicidalkatt
Simple Light Data Text v5.0.41

SLDataText is a lightweight addon based on text based modules, which can be moved & customized independently or globally. It includes LibSharedMedia support for expanded font selection, and various degrees of mouse click interaction on various module frames. It also supports user-created plug-ins to expand on the module selection beyond what is included in this package. Plug-ins can be as vast or as tiny as desired. Included is are custom libraries (LibSL-1.0 and LibSLTip-1.0) that are used for module configuration menu management and interactive tooltips.

Each module can be positioned independently via dragging and placement can be fined tuned via the configuration menu. Fine tuning includes manual frame anchoring, text justification, X/Y value tweaking, and frame strata value.

Each module has an independent configuration menu, and the AddOn has a global menu to handle unified font types & sizes. The following modules are contained in this package:

- NEW!!! Reputation: Displays current tracked Reputation. Utilizes Blizzards built-in tracking on the Reputation pane, "XP Bar" watched Reputations will be displayed.
- Armor: Displays current overall gear durability value as well as a tooltip that provides detailed durability information. This module also has an auto-repair feature.
- Bag: Displays remaining & total bag space. Click interaction toggles your bags open & closed.
- Clock: Displays selected Local or Realm time, with options for 12 & 24 hour format(s). Tooltip provides expanded time information, and click interaction toggles both the Time Manager & Calendar windows.
- Coords: A simple map coordinate display.
- Currency: Displays currency of your choosing based on your "discovered" currencies. Interactive tooltip provides full currency list and allows for display selection.
- Exp: Displays experience point information, including percentage & rest percentage.
- FPS: A simple framerate display.
- Gold: Displays current overall Gold in long or short format, tooltip shows session-based values (Starting/Current/Earned).
- Latency: A simple latency display.
- Mail: A simple mail indicator inheriting the stock MinimapMailFrame tooltip.
- Memory: Displays current UI memory usage, as well as provides click interaction for manual garbage collection and a detailed list of AddOn usage.
- ZoneText: A simple ZoneText display with PvP-Type coloration.
Be sure to check the Other Files tab for additional modules, such as Guild, Friends, and StatLine!

Usage:
/sldt - Help
/sldt config - Toggle drag & drop/configuration mode
/sldt global - Open global configuration menu
/sldt <module> - Open module configuration menu

Note: In drag & drop/configuration mode, you can left click & drag to move modules, or right click modules to open their specific configuration menu. The Global Configuration Menu has global options such as font & sizes that carry over into the modules, as well as profile options and tooltip scaling for LibSLTip tooltips.
October 21, 2012 - v5.0.41 -- * Suicidal Katt update *
-Minor bugfix with Clock module.

October 20, 2012 - v5.0.4 -- * Suicidal Katt update *
-The 'am / pm' with custom time will now be correct with the realm time checkbox. Addressed the hour correct to not change '20' and '10' to '2' and '1' respectively.
-Fixed the upper limit for the 'exp' module.

October 15, 2012 - v5.0.3 -- * Suicidal Katt update *
-Updated Ace Library as well as LibSharedMedia.
-Huge rewrite for the clock module:
  • Added additional toggle for "Custom Time Format", previously the custom string was only used if realmTime was not used.
  • Added additional toggle for "Military Time" and added support for the db value 'format24'.
  • Fix: Custom Time formatting will use class colors if used and will lowercase the am/pm for any instance of %p throughout the string.
  • Fix: 'hourCorrect' will now work on any instance of %H or %I throughout the string.
  • Fix: Realm Time will now toggle between local and realm time for both custom strings and default formatting.
  • Added 'getLocalTime()' function to allow formatted text for local time.

September 2st, 2012 - v5.0.2
-Adjustment made to configuration slash command methods (thanks free_nme) to help locale issues

September 1st, 2012 - v5.0.1
-Changed max width of SLTip to 380px due to BattleTags being added to Friend module
-Update credit to WoWI user "IMulch" for fixes with Friend module and width update suggestion

August 30th, 2012 - v5.0.0
-Fixed issue with Clock module drag movement during configuration mode
-Version updated to latest WoW build

July 13th, 2012 - v.4.3.6
-Added additional cushion between double line tooltips for readability.
-Adjusted time formatting in clock tooltip for world PVP zones.
-Finalized and added Guild Fund use in armor repair.

May 26th, 2012 - v.4.3.5
-Fixed error with reputation tooltip when not tracking
-Mail module will show "Mail!" instead of 0/0 on icon mode counts with mail at login
-Exp module no longer shortens XP values at 1k, instead at 10k
-Fixed error with Exp module, rest xp no longer gives nil error when exhausted

May 2st, 2012 - v.4.3.4b
-Fixed error with "zhTW" localization file encoding

May 2st, 2012 - v.4.3.4a
-Updated "zhTW" localization

May 1st, 2012 - v.4.3.4
-Added "Reset Player Data" to Gold module
-Added new Reputation module
-Tweaked LibSLTip to ensure text line color works

April 10th, 2012 - v.4.3.3
-Updated Coords to increase update frequency
-Removed Coords interval option
-Updated LibSLTip, increased button highlight visibility, inherits game tooltip, added scale to options
-Updated Clock Module, added Tag style selection

April 1st, 2012 - v.4.3.2
-Added profile option for reseting current profile to default
-Added profile option to delete existing profiles

February 1st, 2012 - v.4.3.1
-Added "Tag/Text Display" feature to applicable modules
-Added deDE.lua locale file with starter translations (Thanks Noomcl)

January 29th, 2012 - v.4.3.0
-Added toggle for Mail module alert sound
-Added manual selection of Currency module display in it's config menu

January 28th, 2012 - v.4.2.9
-Bag module now has a "Text Line" option with tags for Total, Used, and Remaining space.
-Config Mode Tooltips now offset from the frames for better placement visualization.

January 23rd, 2012 - v.4.2.8a
-Bag issue with localization and options fixed (oops)
-Suffix & Prefix customization added to applicable modules

January 23rd, 2012 - v.4.2.8
-Localization finished
-ruRU and frFR localizations added (apologies for bad translations!)

January 14th, 2012 - v.4.2.7
-Localization has been started
-Clock now reflects world PVP information
-Frame Strata now works properly (thanks jeffy162)
-Currency module now truncates the currency title on the display (not on the tooltip)
-Display pulse is now a global call to the core, all modules can now highlight pulse using the :Pulse(name, boolean) API.

January 8th, 2012 - v.4.2.6
-Turning off tooltips ensures frame click-through now.
-Calendar Invites Pulse has returned to the clock module.
-Clock now reflects the proper minutes for realm time.
-Exp module should update properly and more consistently now.
-Enabling/Disabling modules should no longer affect their menu visibility.
-Enabling/Disabling modules should have a larger impact on memory usage now.

January 3nd, 2012 - v.4.2.5
-Updated handling of frame anchors when using SLDT modules as the parent anchor.

January 2nd, 2012 - v.4.2.4
-Updates to primary LibSL library.
-Updates to core/element interaction.
-Fixed issue with clock options not showing properly in the menu.

December 31th, 2011 - v.4.2.3
-Updates to primary LibSL library.

December 30th, 2011 - v.4.2.2
-Updated how adding modules is handled internally.

December 24th, 2011 - v.4.2.1
-Tweaked ZoneText coloring method, black text 'should' be gone.
-Tweaked combat fade speed and functionality so text doesn't partially disappear sometimes.
-Changed method of realm time fetching, hopefully our minute zero's come home.
-Module frames can now be used as parent using "SLDT_<modulename>".

December 23th, 2011 - v.4.2.0
-4.2 is a Beta overhaul release of the upcoming 5.0 package for Mists of Pandera

December 18th, 2011 - v.4.1.1
-Should avoid errors with AceTimer calls with Guild List Module now

December 11th, 2011 - v.4.1.0
-Updated with SuicidalKatt's Cata Fan Update
-Re-versioned to 4.1.0

February 8th, 2011 - v.4.0.6
-Fixed error with Clock Wintergrasp tooltip timer
-Added Tol'Barad timer to Clock tooltip

October 21st, 2010 - v.4.0.5
-Fixed Currencies module not showing the tracked currency after relog
-Fixed Clock module ignoring disable

October 20th, 2010 - v4.0.4
-Currencies module can now track everything
-Fixed a bug if u had 0 honor

October 19th, 2010 - v4.0.3
-Changed Honor module into Currencies

October 19th, 2010 - v4.0.2
-Fixed Bnet friends not updating correctly
-Fixed Friend Refresh bug again (maybe)

October 17th, 2010 - v4.0.1
-Added Tracking module again
-Fixed Friend module not loading properly sometimes (hopefully)

October 15th, 2010 - v4.0.0
-Removed Tracking
-Disabled Arena till Cataclysm
-Updated for 4.0
-Fixed some bugs

September 14th, 2010 - v3.3.21
-Fixed Bnet friend invite

September 13th, 2010 - v3.3.2
-Fixed Friend Notes
-Added Officer Notes

September 6th, 2010 - v3.3.1
-Fixed SC2 Support (forgot some lines of code there :o)

September 5th, 2010 - v3.3.0
-Added RealID Support

May 31st, 2010 - v3.2.5
-Fixed GameTimeFrame option in Clock Module, removed Calender checks
-Fixed Mail Module, no longer shows weird notes & totals
-Added "Outline" option to global font options, enabling heavy outlines per request

March 29th, 2010 - v3.2.4
-Fixed "You are not in a guild." spam.
-Added single Marks of Honor turn in.

March 9th, 2010 - v3.2.3
-Fixed Coords bug
-Fixed Honor, not loading and updating Currencys properly
-Fixed Arena bug

March 7th, 2010 - v3.2.2
-Fixed Gold reset function
-Added Arena Module (Shows arena points gained from a team)

March 6th, 2010 - v3.2.1
-Gold Module saves gold based on faction aswell.
-Added Honor Module (Shows Starting Honor, Honor gained in the session and calculates honor you could get by turning in your Marks of Honor/ Stone Keeper's Shard)

March 6th, 2010 - v3.2
-Fixed ZoneText bug
-Fixed Profile change messing up all setting
-Added automatic refresh to the Guildmod
-Added support for 50+ mails

June 28th, 2009 - v3.1.4
-Added Guild Bank funding option to AutoRepair feature on Durability module (Thanks to Dewer)
-Added German (deDE) locale reference for color in Guild & Friend List modules (Thanks to soddi)

June 15th, 2009 - v3.1.3
-Memory Module fixed

June 15th, 2009 - v3.1.2
-Modules that were no longer updating after In Combat hiding have remembered their jobs, should no longer be failing to update

May 25th, 2009 - v3.1.1
-Calendar Invitation Pulse added to Clock module
-Clock module tooltip enhanced to include Wintergrasp timer
-Clock module tooltip enhanced to include calendar Month, Day, and Year
-Bag module should now recognize & count Soul Shards even without a Soul Bag

May 19th, 2009 - v3.1.0
-Added Auto Repair feature to Durability module
-Enhanced combat hide/show feature to include a fade in and fade out (fancy!)

April 22nd, 2009 - v3.0.0
-Updated TOC
-Removed Calendar, Statline, and Exp modules
-Added feature to wipe Gold stats (see config menu)
-Fixed Locale issue that would cause an error on Login/Reloadui

December 4th, 2008 - v2.1.6
-Added Chinese locales (credit to Digmouse)
-Adjusted graphic background on Calendar modules "pulse" alert for pending invites
-Added Friends & Guild class locales (credit to Digmouse)

November 12th, 2008 - v2.1.5
-Memory/Usage issue taken care of
-Cleaned up some addition lose ends, stability is much better

November 8th, 2008 - v2.1.4
-Memory "trimming" added
-Mail no longer has two PLAYER_ENTERING_WORLD handlers, will work right now
-Tweaks to GuildList & FriendList modules for more accurate updates
-Secondary Text added to Memory module again
-Font selection for individual modules is now fixed and working properly

November 8th, 2008 - v2.1.3a
-Typo in Mail module causing error when closing a mailbox fixed

November 8th, 2008 - v2.1.3
-Module load order has been rebuilt to fix anchoring issues on login/reloadui
-Class color option for global color (toggle)
-Chinchilla issue should be fixed (DT: function wasn't valid, fixed this)

November 7th, 2008 - v2.1.2
-Modules with disable problems are fixed (ZoneText, Gold, etc.)
-Shift+Click on clock will toggle the calendar again
-GameTimeFrame is now associated to the Calendar module
-Clock module can "force hide" the GameTimeFrame when Calendar is disabled
-I took the studded belt out and taught Statline how to work properly ;-)

November 7th, 2008 - v2.1.1
-Rewrite back into some Ace Libs
-Shift+Click on name in FriendsList tooltip opens Friend Note window
-Global color adjustment (no forced class colors)
-Reworked the Memory module

October 28th, 2008 - v2.10
-Converted to AceLocale-3.0 Lib to handle translations

October 28th, 2008 - v2.09
-Slash commands no longer localized (attempt to fix menu issue)

October 27th, 2008 - v2.08
-Continuing fixes for SLDT_Locale.lua file and locale integration.

October 26th, 2008 - v2.07
-Added class locale tables to Guild & Friends modules to fix problem with locale
translations and the class colors not functioning correct.

October 25th, 2008 - v2.06
-Added locale tables, German is translated (thanks Mordog). AddOn should function, but require translation, on other Locales.

October 20th, 2008 - v2.05
-Clock will now "pulse" a glowing border when you have pending calendar invites
-Stability with enabling/disabling modules that effect Blizzard elements fixed
-deDE German table added to SLDT_Locale.lua, but not translated (coming soon)

October 19th, 2008 - v2.04
-Tooltips for FriendList and GuildList modules back to normal (without scale)
-Durability should update properly now
-I found the "0" in Server Time minutes wandering a dark alley, brought him home

October 18th, 2008 - v2.03
-Further attempt to fix Chinchilla Location Frame issue

October 18th, 2008 - v2.02
-Handles hiding Chinchilla "Location Frame" when ZoneText enabled
-Memory will force lightweight memory assessment when higher than 30mb
-GuildList & FriendList Tooltip scaling added

October 13th, 2008 - v2.00
-SLDT full release for 3.0/WotLK compatibility

July 14th, 2008 - v1.15
-Memory module will update on load now, instead of requiring a mouseover

June 2nd, 2008 - v1.14
-Removed dependency of Abacus library
-Attempt to fix Memory glitch by using gcinfo() instead of collectgarbage("count")

May 13th, 2008 - v1.13
-Updated Abacus to fix parsing for currency

April 11th, 2008 - v1.12
-Fixed problem with ZoneText not properly updating

April 11th, 2008 - v1.10 and v1.11
-Added ZoneText and Coords plugins
-Applied Digmouse's fixes for the zhCN and zhTW Colors.lua file

April 10th, 2008 - v1.02
-Additional locale information added for plugins
-Colors.lua table adjustments to support client information
-Core adjustments for new Colors.lua
-"Profiles" added - buggy and needs tweaking, but functioning
-Click functionality on Guild List fixed when columns are hidden
-Tooltip adjustments on Memory module to attempt to stem off lag problems

-Added localization for classes in the Color.lua file, and a localization check in the Friend & Guild List tooltip to avoid errors thrown when retrieving class colors for the tooltip lists.
Optional Files (5)
File Name
Version
Size
Author
Date
Type
1.1.0
5kB
10-06-12 05:41 AM
Addon
1.0.5
5kB
09-02-12 05:12 PM
Addon
1.0.2
7kB
09-01-12 03:42 AM
Addon
1.0.3
3kB
06-27-12 03:50 PM
Addon
1.0.1
7kB
01-14-12 05:34 AM
Addon


Archived Files (34)
File Name
Version
Size
Author
Date
5.0.4
81kB
Taffu
10-21-12 12:27 AM
5.0.3
81kB
Taffu
10-15-12 05:18 AM
5.0.2
78kB
Taffu
09-02-12 05:11 PM
5.0.1
78kB
Taffu
09-01-12 11:37 AM
5.0.0
78kB
Taffu
08-30-12 04:04 PM
4.3.6
78kB
Taffu
07-13-12 01:56 PM
4.3.5
77kB
Taffu
05-26-12 07:58 AM
4.3.4b
77kB
Taffu
05-02-12 05:02 PM
4.3.4a
77kB
Taffu
05-02-12 01:15 PM
4.3.4
77kB
Taffu
05-01-12 02:17 PM
4.3.3
73kB
Taffu
04-10-12 04:48 PM
4.3.2
73kB
Taffu
04-01-12 03:42 PM
4.3.1
72kB
Taffu
02-01-12 04:53 PM
4.3.0
70kB
Taffu
01-29-12 08:43 AM
4.2.9
70kB
Taffu
01-28-12 11:30 AM
4.2.8a
69kB
Taffu
01-23-12 05:33 PM
4.2.8
69kB
Taffu
01-23-12 05:15 PM
4.2.7
62kB
Taffu
01-14-12 05:26 AM
4.2.6
45kB
Taffu
01-08-12 04:19 AM
4.2.5
42kB
Taffu
01-03-12 11:11 AM
4.2.4
42kB
Taffu
01-02-12 08:28 PM
4.2.3
43kB
Taffu
12-31-11 08:35 AM
4.2.2
59kB
Taffu
12-29-11 04:51 PM
4.2.1
59kB
Taffu
12-24-11 07:08 AM
4.2.0
58kB
Taffu
12-23-11 10:10 AM
4.1.1
257kB
Taffu
12-18-11 11:47 AM
4.1.0
257kB
Taffu
12-11-11 04:06 AM
4.0.6
264kB
Taffu
02-08-11 05:41 PM
4.0.5
261kB
Taffu
10-21-10 03:52 AM
4.0.4
261kB
Shiadra
10-20-10 07:26 AM
4.0.3
261kB
Shiadra
10-19-10 01:27 PM
4.0.2
260kB
Shiadra
10-19-10 11:24 AM
4.0.1
260kB
Shiadra
10-17-10 04:48 AM
4.0.0
258kB
Shiadra
10-15-10 07:16 AM


Post A Reply Comment Options
Old 11-11-08, 01:21 PM  
Marydoll
A Murloc Raider
 
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Forum posts: 8
File comments: 15
Uploads: 4
Achoring problems

Hey i downloaded this addon today and so far i am loving it!
just one problem tho, for some reason stuff wont anchore together.
For instance if i try to anchore the FPS and Latency together i will type in the anchor of the PFS frame SLDT_Latency and put to anchor to the left.
The FPS frame will pop up on some random place on my screen and not anchor to the latency monitor at all.
This goes for all combinations of modules btw.
Anything i am doing wrong ?
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Old 11-11-08, 06:25 AM  
Taffu
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 149
File comments: 418
Uploads: 33
Re: Memory problem

Originally posted by gothicknight
I would like to start by sayin great mod. I do like it, but, unfortunatly i can't use. I usually run around 40-80fps (depending on where i am, see system specs in sig) and as soon as installed this mod i dropped to about 12fps in a battleground (i usaually run around 45fps). It seems to have a big memory problem i think (i am don't know much about programming, i am a hardware person).

I just though i would bring this to your attention. I have just tried it running the default WoW UI with only a couple of mods and SLDT seems to jump from around 3MB up to 7+ MB of memory.

again thanks for your hard work on this great mod.
This is something I noticed with 2.1.3a and then I tried to hotfix it with 2.1.4, I'm going to be running some test tonight in a barebones UI with the Libs loaded individually to see if I can pinpoint the problem.

One thing I did before I released 2.1.4 was unloaded some heavier Ace3 AddOns to see if it was the emedded Libs being loaded up (ie. shut off things like Recount). It seemed to help a bit at first, but it's doing it again for me this morning (ramping up to about 2mb usage). Hopefully I'll be able to pinpoint the problem tonight and submit if a fix for it.
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Old 11-11-08, 05:39 AM  
gothicknight
A Flamescale Wyrmkin
 
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AddOn Compiler - Click to view compilations

Forum posts: 131
File comments: 95
Uploads: 1
Memory problem

I would like to start by sayin great mod. I do like it, but, unfortunatly i can't use. I usually run around 40-80fps (depending on where i am, see system specs in sig) and as soon as installed this mod i dropped to about 12fps in a battleground (i usaually run around 45fps). It seems to have a big memory problem i think (i am don't know much about programming, i am a hardware person).

I just though i would bring this to your attention. I have just tried it running the default WoW UI with only a couple of mods and SLDT seems to jump from around 3MB up to 7+ MB of memory.

again thanks for your hard work on this great mod.
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Old 11-10-08, 05:34 PM  
smork
A Defias Bandit

Forum posts: 2
File comments: 20
Uploads: 0
clock function

I've noticed that if you set the clock tooltip to hide, you can no longer click/shift-click on it to bring up the respective windows. Is this intended? I'd rather have the tooltip hidden but still be able to click on the clock.
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Old 11-10-08, 03:41 PM  
Taffu
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 149
File comments: 418
Uploads: 33
Originally posted by skeat12
Got these today

[19:32:25] Interface\AddOns\SLDataText\Elements\Mail.lua:262: attempt to perform arithmetic on global 'closeDelay' (a nil value)
(tail call): ?
Interface\AddOns\SLDataText\Elements\Mail.lua:262: in function `?'
Interface\AddOns\Ampere\CallbackHandler-1.0.lua:146: in function <Interface\AddOns\Ampere\CallbackHandler-1.0.lua:146>
[string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
[C]: ?
[string "safecall Dispatcher[1]"]:13: in function `?'
Interface\AddOns\Ampere\CallbackHandler-1.0.lua:91: in function `Fire'
...AddOns\Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:70: in function <...AddOns\Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:69>
[C]: in function `GetInboxText'
Interface\FrameXML\MailFrame.lua:413: in function `OpenMail_Update'
Interface\FrameXML\MailFrame.lua:223: in function `InboxFrame_OnClick'
[string "*:OnClick"]:5: in function <[string "*:OnClick"]:1>


And

[19:46:12] Interface\AddOns\SLDataText\Elements\Mail.lua:262: attempt to perform arithmetic on global 'closeDelay' (a nil value)
(tail call): ?
Interface\AddOns\SLDataText\Elements\Mail.lua:262: in function `?'
Interface\AddOns\Ampere\CallbackHandler-1.0.lua:146: in function <Interface\AddOns\Ampere\CallbackHandler-1.0.lua:146>
[string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
[C]: ?
[string "safecall Dispatcher[1]"]:13: in function `?'
Interface\AddOns\Ampere\CallbackHandler-1.0.lua:91: in function `Fire'
...AddOns\Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:70: in function <...AddOns\Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:69>
Upgrade to 2.1.4 and this will be fixed.
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Old 11-10-08, 12:48 PM  
skeat12
A Kobold Labourer

Forum posts: 0
File comments: 47
Uploads: 0
Got these today

[19:32:25] Interface\AddOns\SLDataText\Elements\Mail.lua:262: attempt to perform arithmetic on global 'closeDelay' (a nil value)
(tail call): ?
Interface\AddOns\SLDataText\Elements\Mail.lua:262: in function `?'
Interface\AddOns\Ampere\CallbackHandler-1.0.lua:146: in function <Interface\AddOns\Ampere\CallbackHandler-1.0.lua:146>
[string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
[C]: ?
[string "safecall Dispatcher[1]"]:13: in function `?'
Interface\AddOns\Ampere\CallbackHandler-1.0.lua:91: in function `Fire'
...AddOns\Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:70: in function <...AddOns\Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:69>
[C]: in function `GetInboxText'
Interface\FrameXML\MailFrame.lua:413: in function `OpenMail_Update'
Interface\FrameXML\MailFrame.lua:223: in function `InboxFrame_OnClick'
[string "*:OnClick"]:5: in function <[string "*:OnClick"]:1>


And

[19:46:12] Interface\AddOns\SLDataText\Elements\Mail.lua:262: attempt to perform arithmetic on global 'closeDelay' (a nil value)
(tail call): ?
Interface\AddOns\SLDataText\Elements\Mail.lua:262: in function `?'
Interface\AddOns\Ampere\CallbackHandler-1.0.lua:146: in function <Interface\AddOns\Ampere\CallbackHandler-1.0.lua:146>
[string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
[C]: ?
[string "safecall Dispatcher[1]"]:13: in function `?'
Interface\AddOns\Ampere\CallbackHandler-1.0.lua:91: in function `Fire'
...AddOns\Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:70: in function <...AddOns\Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:69>
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Old 11-10-08, 02:41 AM  
jasoniscursed
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
A fantastic addon, but i miss the option to show both server time and local time. is there something i'm missing in the menu to do this or was this taken out?
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Old 11-10-08, 12:27 AM  
Zero Dream
A Kobold Labourer

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Love this addon, have been using it for quite awhile I would love to see (if at all possible) a reagent/ammo tracker.
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Old 11-09-08, 05:20 AM  
Taffu
A Flamescale Wyrmkin
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Originally posted by mar
Just updated to the latest version and I got two problems;

Whats up with the "insane" shadow X/Y align? It's way out of reach. Also, if you align the guild-list to top-left, the popup-window goes out of bounds. (the screen that is.)
The shadow isn't that dramatic, a 1.5 offset isn't terribly dramatic. As for the Guild & Friend Tooltip, try adjusting the anchors in the configuration options, which is why I added them.
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Old 11-09-08, 03:37 AM  
mar
A Murloc Raider
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Just updated to the latest version and I got two problems;

Whats up with the "insane" shadow X/Y align? It's way out of reach. Also, if you align the guild-list to top-left, the popup-window goes out of bounds. (the screen that is.)
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Old 11-09-08, 02:27 AM  
Kenzo.wow
A Kobold Labourer

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hi,

1) the error message occurs when mail module is disable and i login in
Code:
Message: ..\AddOns\SLDataText\Core.lua line 152:
attempt to index field 'frame' (a nil value)
I tried the version before (2.1.2) and there i can disable the mail module without that error on login.

2) i use a general font for all modul exclude for Coords module. When i try to change the font in the coords module, then it changes the general font but not the modul font.

Thanks for that addon
Last edited by Kenzo.wow : 11-09-08 at 02:43 AM.
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Old 11-08-08, 09:36 PM  
Scarface42
A Kobold Labourer

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A couple suggestions if I may.

Where to start. LOL.

Wicked Addon! Love it. I'm a Hunter and my main concern is in regards to the statline.

1a. Ranged AP. Maybe you could change the text to "RAP" or even just "AP"
1b. I edited the lua myself to say RAP, but, not everyone knows how.

2a. Ranged Crit %. Maybe you could change the text to "CRIT"
2b. Same as 1b, however, being that we are setting up ranged values, one would assume we know the value is for "ranged" so not to sound rude, but no need really to say RCrit. We know it's ranged. Since we set it up on our ranged toon. If you get what I'm trying to say.

3a. DPS. This is set to melee DPS. Maybe add in Ranged DPS?
3b. With the help of this site, I've managed to edit the melee DPS and give the ranged DPS output. However, not everyone can and even tho it's displaying the proper DPS, I've never edited LUA before, but do have coding background. Still, done properly by the creator would be nice. Rather than my possible hack job. LOL.

4a. Ranged Attack Speed. ie: 1.79RAS
4b. I know DPS is better to see but still, sometimes nice to see your RAP go from 1.79 to 1.01. LOL. PEW PEW.

5a. Purely cosmetic but, could you increase the spacing between the 3 stats? or possibly add a padding option? I find it looks a bit, cramped.

6a. Is there a way to change how often the stats are checked?
6b. example: my DPS is 303.6. When I pop Rapid Fire and my Bloodlust Brooch, the buffs are almost over before it updates the DPS to 489.7. Same goes for turning on or off Aspect of the Hawk. Sometimes the RAP doesn't update to the buffed output until you turn the AOTH off. Which, you see it for a split second before it shows the unbuffed count again.

Other than these suggestions, and the mail thing everyone has noticed, I have to give you a thunderous applause. This is by far, in my top 3 for mods. Versatile, informative, stylish and independantly MOVEABLE! LOL.

Keep up the great work! You're doing a fantastic job Taff...
Last edited by Scarface42 : 11-08-08 at 09:38 PM.
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Old 11-08-08, 09:06 PM  
Maldazzar
A Kobold Labourer

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Few bugs/suggestions:

When Tracking is set to Text, the actual mouseover frame is only the size of the icon. (In order to change tracking, only a small part of the text actually reacts to mouseover/clicking)

FPS display does not seem to update as often as it used to (I preferred it the old way).

Adding an experience display option "Remaining" or something like that would be nice. It would look like: (XP left to level/% remaining)

As someone else mentioned, the Mail module is performing somewhat erratically, I get No Mail X/X messages for no reason.

And finally, a way to hide tooltips while retaining functionality (i.e. shift-click to open calendar) would be much appreciated.

-

Thanks for a great addon.
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Old 11-08-08, 08:00 PM  
Taffu
A Flamescale Wyrmkin
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Originally posted by Anaral
First off, thank you for such a great and useful addon.

I'd just like to ask if there is a way to trim the memory tooltip? I know the old version you could in the menu, but that's not there now. I have a bunch of addons and it'd be nice to only see the top 10 or 20 only.

Second is a small bug with the mail. Everytime I reload my UI or login it'll display 'No Mail x/x,' where x is a number of how ever many times I logon without checking my mailbox.

Third, I noticed that there is no option to change the secondary text for memory. Is this a bug or intended?

Finally, a somewhat superfluous request, could you please add the option to show durability and money with their icons instead of their secondary text?

Again thank you for SLDataText, I've yet to find a set of simple data mods that I like as much.
1) I will add an option to trim and show top 1-20 options (or all, toggle option).

2) I'm looking into it, I just noticed this tonight myself, happens when zoning in/out of instances, too.

3) Bug/Mistake, I will add Secondary Text for Memory on the next update.

4) I will look into it ;-)

Kenzo: I'll take a look, I got a different error this evening when disabling and then enabling the module trying to reproduce the error. I didn't get it when disabling though, only when I re-enabled it.
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Old 11-08-08, 06:25 PM  
Anaral
A Murloc Raider
 
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First off, thank you for such a great and useful addon.

I'd just like to ask if there is a way to trim the memory tooltip? I know the old version you could in the menu, but that's not there now. I have a bunch of addons and it'd be nice to only see the top 10 or 20 only.

Second is a small bug with the mail. Everytime I reload my UI or login it'll display 'No Mail x/x,' where x is a number of how ever many times I logon without checking my mailbox.

Third, I noticed that there is no option to change the secondary text for memory. Is this a bug or intended?

Finally, a somewhat superfluous request, could you please add the option to show durability and money with their icons instead of their secondary text?

Again thank you for SLDataText, I've yet to find a set of simple data mods that I like as much.
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