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Updated: | 12-02-11 11:45 PM |
Created: | unknown |
Downloads: | 734,378 |
Favorites: | 1,830 |
MD5: |
Mists of Pandaria Notice
The official 5.0 release will be ready in a couple of weeks time for general testing. Until then an unofficial patch is available here.
Credits
Sinsthar (base & original concept) - Garstiger (continued) - Dridtz (continued) - Smacker & Meorawr (continued)
Background
Designed to give visual or audible cues to the user in response to in-game events, such as gaining buffs or debuffs. Types of cues range from simple texture displays to stack counters, timers to timer bars, and are fully user-configurable. Can be animated or have sounds attached as well.
How to Use
Tutorials will be written and linked here soon, stay tuned!
Reporting Issues
Go to the CurseForge site and Submit a Ticket. Please do not suggest features via the ticket system, and instead use our UserVoice forum.
If you do submit a ticket, we will reply if more information is requested. If no additional information is given in response, we will mark the ticket as Invalid. Feature suggestions are immediately marked invalid.
Feature Requests
There is a UserVoice forum for adding and discussing new features. Submit all feature requests here, but please do not duplicate requests. Duplicates will be exterminated. Painfully.
Looking for Help!
We're always looking for a helping hand. You don't need to be an expert coder to help us out, we've plenty of things that need people to oversee. Of course, knowing code has some benefits - ever wanted to get a feature implemented? Maybe fix a pesky bug that we said we'd fix two months ago? Now's your chance!
File Name |
Version |
Size |
Author |
Date |
Type |
4.23.29 |
10MB |
06-09-13 10:26 AM |
Patch |
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v1.2.1 |
782kB |
04-21-13 01:26 PM |
Addon |
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4.2.0a |
35kB |
07-08-11 06:15 AM |
Addon |
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0.4 |
6kB |
01-06-11 03:59 PM |
Addon |
||
3.0 |
149kB |
05-20-09 12:14 PM |
Addon |
Comment Options |
Boundless |
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Smacker |
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12-17-09, 06:42 AM | ||
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Re: Re: Polymorph
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Smacker |
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12-17-09, 06:47 AM | ||
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If someone could export their Mage auras that would be fantastic UPDATE: I found a few and put them on the WIKI
Last edited by Smacker : 12-17-09 at 07:07 AM.
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Smacker |
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12-18-09, 01:04 PM | ||
A Kobold Labourer
Forum posts: 0
File comments: 64
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Bug:
For my paladin I use an aura for sacred shield buff, that shows, when SC is up and when it has 13sec left. So on the "timer" tab the option "hide aura & timer until time above..." is set on 13 sec. Now when the aura shows, and I reapply my buff before it wears off this error appears. |
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habik |
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12-18-09, 01:51 PM | |
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Does this support dual spec by default, or do I need the plugin for it?
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Tinuviel |
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12-18-09, 02:53 PM | ||
A Kobold Labourer
Forum posts: 0
File comments: 7
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lorgalis76 |
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12-18-09, 04:33 PM | |
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These are 2 of my auras for my resto shaman. They won't work and I don't know why :S
The Earth Shield aura bugs the charges sometimes (but not all the time :S) and the tidal waves show when they want and sometimes just the charges, not the icon. Code:
Version:st3.0.0D; gcd:bofalse; b:nu0.96862745098039; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Nature_SkinofEarth; size:nu0.12999999523163; torsion:nu1; r:nu0.96862745098039; y:nu-209; x:nu0; customname:stearth shield; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu1; stacks:nu0; focus:botrue; raid:bofalse; texture:nu0; alpha:nu1; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:nu0; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; spec2:bofalse; stacksOperator:st=; realaura:nu1; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu4; inParty:nu0; HideRequest:bofalse; Active:botrue; aurastextfont:nu1; buffname:stEarth Shield; inRaid:nu0; tooltipCheck:st; customtex:botrue; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:botrue; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu2; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1; stacks.a:nu1; stacks.Showing:botrue; stacks.HideLeadingZeros:bofalse; stacks.enabled:botrue; stacks.y:nu-166; stacks.h:nu0.89999997615814; stacks.id:nu4; stacks.Transparent:botrue; stacks.UpdatePing:botrue; stacks.lastShownValue:nu1; stacks.x:nu-1; stacks.Texture:stOriginal Code:
Version:st3.0.0D; gcd:bofalse; b:nu0.96862745098039; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Shaman_TidalWaves; size:nu0.12999999523163; torsion:nu1; r:nu0.96862745098039; y:nu0; x:nu-114; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu1; stacks:nu1; focus:bofalse; raid:bofalse; texture:nu26; alpha:nu1; aurastext:st; symetrie:nu0; owntex:botrue; isResting:nu0; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; spec2:bofalse; stacksOperator:st=; realaura:nu1; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:botrue; id:nu2; inParty:nu0; HideRequest:bofalse; Active:botrue; aurastextfont:nu1; buffname:stTidal Waves; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:botrue; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu2; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1; timer.InvertAuraBelow:nu6; timer.dual:bofalse; timer.HideLeadingZeros:bofalse; timer.h:nu1; timer.ShowOnAuraHide:bofalse; timer.UpdatePing:bofalse; timer.Texture:stDefault; timer.enabled:botrue; timer.Showing:botrue; timer.lastShownLarge:nu16; timer.lastShownSmall:nu2; timer.y:nu26; timer.x:nu-112; timer.CustomDuration:nu0; timer.Transparent:botrue; timer.a:nu1; timer.HideRequest:botrue; timer.id:nu2; timer.cents:botrue; stacks.a:nu1; stacks.Showing:botrue; stacks.HideLeadingZeros:bofalse; stacks.enabled:botrue; stacks.y:nu-10; stacks.h:nu0.69999998807907; stacks.id:nu2; stacks.Transparent:botrue; stacks.UpdatePing:botrue; stacks.lastShownValue:nu10; stacks.x:nu-95; stacks.Texture:stDefault
Last edited by draelita : 12-18-09 at 04:40 PM.
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draelita |
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12-18-09, 08:13 PM | ||
A Kobold Labourer
Forum posts: 0
File comments: 7
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Here are the 2 auras I use for my Tidal Waves Code:
Version:st3.0.0C; gcd:bofalse; b:nu1; anim1:nu5; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Shaman_TidalWaves; size:nu0.1499999910593; torsion:nu1; r:nu1; y:nu-72; x:nu77; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu1; stacks:nu1; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu0.5; aurastext:st; symetrie:nu0; owntex:botrue; isResting:nu0; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; Active:bofalse; stacksOperator:st=; realaura:nu1; stance:nu10; threshold:nu50; exact:botrue; InactiveDueToState:botrue; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; inParty:nu0; id:nu2; HideRequest:bofalse; aurastextfont:nu1; beginSpin:bofalse; buffname:stTidal Waves; customtex:bofalse; tooltipCheck:st; isSecondary:bofalse; thresholdinvert:bofalse; spec2:botrue; inRaid:nu0; spec1:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; randomcolor:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; party:bofalse; finish:nu1; timer.InvertAuraBelow:nu0; timer.dual:bofalse; timer.HideLeadingZeros:bofalse; timer.h:nu0.80000001192093; timer.ShowOnAuraHide:bofalse; timer.UpdatePing:bofalse; timer.Texture:stDefault; timer.enabled:botrue; timer.Showing:bofalse; timer.DurationInfo:nu176825.558; timer.lastShownLarge:nu2; timer.lastShownSmall:nu22; timer.y:nu-45; timer.x:nu12; timer.CustomDuration:nu0; timer.Transparent:bofalse; timer.a:nu0.45000001788139; timer.HideRequest:botrue; timer.id:nu2; timer.cents:botrue Code:
Version:st3.0.0C; gcd:bofalse; b:nu1; anim1:nu4; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Shaman_TidalWaves; size:nu0.1499999910593; torsion:nu1; r:nu1; y:nu-72; x:nu77; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu1; stacks:nu2; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu0.85000002384186; aurastext:st; symetrie:nu0; owntex:botrue; isResting:nu0; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; Active:bofalse; stacksOperator:st=; realaura:nu1; stance:nu10; threshold:nu50; exact:botrue; InactiveDueToState:botrue; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; inParty:nu0; id:nu3; HideRequest:bofalse; aurastextfont:nu1; beginSpin:bofalse; buffname:stTidal Waves; customtex:bofalse; tooltipCheck:st; isSecondary:bofalse; thresholdinvert:bofalse; spec2:botrue; inRaid:nu0; spec1:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; randomcolor:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; party:bofalse; finish:nu1; timer.InvertAuraBelow:nu0; timer.dual:bofalse; timer.HideLeadingZeros:bofalse; timer.h:nu0.80000001192093; timer.ShowOnAuraHide:bofalse; timer.UpdatePing:bofalse; timer.Texture:stDefault; timer.enabled:botrue; timer.Showing:bofalse; timer.DurationInfo:nu176825.618; timer.lastShownLarge:nu5; timer.lastShownSmall:nu26; timer.y:nu-45; timer.x:nu12; timer.CustomDuration:nu0; timer.Transparent:bofalse; timer.a:nu0.55000001192093; timer.HideRequest:botrue; timer.id:nu3; timer.cents:botrue |
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lorgalis76 |
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12-18-09, 10:32 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 4
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can you add the ability to send a chat message to a specified channel when a power auras criteria is met? either party,yell, raidchat, say, etc?
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mclagett |
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12-19-09, 09:53 AM | |
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I recently have found the love of Power Aura with the new patch my mage proc addons were no longer working. so someone told me to check out PA and I love it so far. ^_^
I also have just started setting up my customized UI (yep after 5 years of the norm I decided to customize) so I got Xbar. But now when I try to set up a new aura, I can set it up, I just cannot change the color of the texture for it. Anyone know if there is a problem with them working together? PA was working fine until I d/loaded Xbar, Button facade and a couple of skins, thek!Bar, nogrypons, simplemarker, squidframe, targethealthpercentage, and tooltipitemicon. Is it incompatible with any of these that you know of? |
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Ihadurca |
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12-19-09, 02:24 PM | |
A Kobold Labourer
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Stupid question!
But I cant get this to work with the mage Brain Freeze ability that casts the fireball spell. Anyone any ideas ? |
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Liantha |
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12-20-09, 10:03 AM | ||
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Ihadurca |
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12-20-09, 12:49 PM | ||
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Smacker |
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12-20-09, 12:51 PM | ||
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Smacker |
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