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ganders's Portal Bug Reports Feature Requests
Author:
Version:
r8
Date:
05-21-2008 10:03 PM
Size:
100.64 Kb
Downloads:
3,041
Favorites:
18
MD5:
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NinjaPoints as numbers
NinjaPoints
NinjaPoints is an addon created on request by another rogue.

Usage:

/npoints (or /np) will bring up the options menu.

Optionally, you can go through Blizzard's Interface options menu.

If you like NinjaPoints add it to your favorites and tell your friends about it.

Adding your own sounds:
Take your sound file and place it in the NinjaPoints\Sounds folder. Then open up the Sounds.lua file and add your sound with the file path

Example:
Code:
MySound = "Interface\\AddOns\\NinjaPoints\\Sounds\\mysound.wav",
You MUST include the file extension or it WILL NOT WORK.

Adding your own fonts:
  • Place your font in the NinjaPoints\Fonts folder (if it's not there, make a new one)
  • Open the fonts.lua file in any text editor (Notepad works fine)
  • Follow the example of the other fonts in there to add your own font
  • FontName = "Interface\\Addons\\NinjaPoints\\Fonts\\<fontName>.ttf",
  Change Log - NinjaPoints
r8
- Resetting Change Log
  Optional Files - NinjaPoints
Sorry, there are currently no optional files available.
  Comments - NinjaPoints
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Old 04-18-2008, 10:33 PM  
Skan
A Deviate Faerie Dragon

Forum posts: 19
File comments: 65
Uploads: 0
Ummm - you've uploaded NinjaYell instead of NinjaPoints...

>.>
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Old 04-06-2008, 12:41 AM  
ganders
A Flamescale Wyrmkin
 
ganders's Avatar
Interface Author - Click to view interfaces

Forum posts: 131
File comments: 66
Uploads: 11
Quote:
Originally posted by Keyd
Thanks so much for this. Before the 2.4 patch I've been using Combat Sounds Unattached which pretty much was everything I could ever want for a combo point tracker. One addition for NinjaPoints I'd like to see is something to tell you that you've parried an attack. Helps a lot when you can riposte.

I liked being able to use your own sounds and so far for me only ver. 1.3 is able to do it but 1.4 and 1.5 broke that. I've even gone into the .lua and put in the filename but it still won't work, only 1.3 works that way.

Other than that, great job
Thanks for the compliment!

The reason that it only works with 1.3, is because 1.4 and later use SharedMedia for font sounds.

I'll try and put LibSharedMedia-3.0 into the next upload so you can put your own sounds in there. I'll write up how to do it when I get back on my main computer.

I've also been toying with the idea of adding another frame for an energy meter or something like you mentioned to show when an attack was parried.

Again, thank you.
__________________

-A lot of people are like Slinkies; they're not really good for anything but you can't help but laugh when you see them tumble down the stairs.
-Before you criticize someone, you should walk a mile in their shoes. That way, when you criticize them, you're a mile away and you have their shoes.
-Borrow money from a pessimist, they don't expect it back.

Last edited by ganders : 04-06-2008 at 12:42 AM.
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Old 04-05-2008, 09:52 PM  
Keyd
A Defias Bandit

Forum posts: 3
File comments: 2
Uploads: 0
Thanks so much for this. Before the 2.4 patch I've been using Combat Sounds Unattached which pretty much was everything I could ever want for a combo point tracker. One addition for NinjaPoints I'd like to see is something to tell you that you've parried an attack. Helps a lot when you can riposte.

I liked being able to use your own sounds and so far for me only ver. 1.3 is able to do it but 1.4 and 1.5 broke that. I've even gone into the .lua and put in the filename but it still won't work, only 1.3 works that way.

Other than that, great job
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