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This file is a Patch for Sorren's Timers by astraycat. You must have that installed before this Patch will work.

Author:
Version:
2.5.6-30100a
Date:
04-14-2009 03:04 AM
Size:
252.42 Kb
Downloads:
22,655
Favorites:
229
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Sorren's Timers (2.4)
Sorren's Timers (WotLK)   Popular! (More than 5000 hits)
This is the full distribution of Sorren's Timers updated for 3.0.x/3.1.0

Updated in this case means it - hopefully - has the same functionality as it had before the recent patch that made parts of it inoperative.

Consider this a - not so - interim release,
until Sorren gets around to doing a proper re-code,
and build upon existing features.

That said, pre-3.0 functionality is good enough for me.. I missed this mod
Quote:
Originally posted by Astraycat
Sorren's Timers is a mod that creates groupable status bars for debuffs, and various class skills using the Ace framework.

Skills are added to the options after you use them for the first time.
/st config or click on the minimap icon/fubar icon to bring up the new config pane.
Bars that you don't want can be quickly disabled by Alt+Clicking on them and selecting disable.

Ability to share skills.
This has to first be enabled in the gui (under 'Group Skills' menu)
Then you have to enable sharing of specific skills by going to their options and ticking 'Share'.

This version should also be compatible with just about every language, even if its not localized for every language.
Due to changes in the default format strings to display buff and debuff stacks,
you might need to revert to "defaults" for them to work if you had saved settings with custom format strings.


If you are upgrading from version 20400-8 or earlier
it is recommended to remove the addon folder
and extract the new package instead of just overwritting
to clear out redundant files (babble-2.2 and SharedMedia-1.0 libraries)


Version 2.5.6-30100
- Minor compatibility update for WoW 3.1.0 (should work on live too)
- A couple configuration bugs.
If you face errors, delete the per character settings and re-configure.
(an intermediate version was corrupting the saved variables)

Older Changes:
#ChangeLog
  Change Log - Sorren's Timers (WotLK)
Version 2.5.5-30000
- Updated included libraries
- First pass for classes after patch 3.0.2
Shamans:
removed windwall+[totem].
removed grace of air+[totem].
removed tranquil air+[totem]
added wind shock to interrupts.
added Totem of Wrath.
added Mana Tide Totem.
adjusted totem durations.
Hunters:
removed Mongoose Bite and Kill Command from reactive skills
Enemy skills:
Various durations adjusted
added Starfall, Berserk, Survival Instincts, Rapid Fire, Mirror Image,
Guardian Spirit, Shadow Dance, Lichborne, Anti-magic Shell, Unholy Blight
to tracked skills.

Version 2.5.4a-30000
- Reverted to a previous version of the AceComm-2.0 library.
(most recent one is broken on 3.0.2)

Version 2.5.4-30000
- WoW 3.0.2 update only.

Version 20400-16
- alpha setting provided for groups of bars

Version 20400-15
- bugfix kick interrupt (8sec->5sec)
- bar maximum possible width expanded to 300
- bar minimum possible height reduced to 12

Version 20400-14
- bugfix shared skills bar text
- bugfix shared skills options
share was mistakenly enabled (and not working) for buffs and enemyskills
when user was running with default settings (not customized skill groups)

Version 20400-13
- bugfix duplicate bars when zoning in/out of instances

Version 20400-12
- bugfix duplicate pet bars (when mounting/taking taxi/dismissing+calling pet)

Version 20400-11
- (possible) bugfix invalid spellid

Version 20400-9
- Babble-2.2 dependency removed in favor of GetSpellInfo() API
- SharedMedia-1.0 -> LibSharedMedia-3.0 upgrade
- 'Cheat Death' added to enemy skills.

Version 20400-8
- unique identifiers (guid) implemented.
ST should now differentiate between "same name" targets.
A side-effect of that is the number of bars will go up in situations
where multiple mobs of same kind are fought (aoe),
but for example polymorphing/trapping/sapping one target while killing
another of the same name should keep the bar for the original running,
making it much easier to track duration.

Version 20400-7
- Nether Protection (requested by llama)
and quite a few more spells added to enemy skills group.
(you might need to go and disable stuff that doesn't interest you
.. the amount of short duration enemy skills (< 30'' ) tracked
has doubled)

Version 20400-6
- missing Wrath of Air totem added (thanks Margot)

Version 20400-5
- Reduce text flickering on bars that don't show stacks
- waterfall reference fixed in embeds.xml (thanks Mikari)
- Error on newly created chars of some classes fixed (lvl1-2)

Version 20400-4
- Bugfix: reactive abilities bars
(mongoose bite, counter-attack, riposte, revenge, overpower etc)
- partial workaround for the inconsistencies with UNIT_DIED
(blizz bug slated for fix in 2.4.2)

Version 20400-3
- Option to display buff stacks on target and self
- Bugfix: interrupts bar

Version 20400-2
- Option to display debuff stacks on target.

Version 20400-1
- Recoded new Combatlog API (2.4 compatibility fix)
- Removed Parser-3.0 Lib (obsolete after 2.4)
- Removed Deformat-2.0 Lib (not used anymore)
  Archived Versions - Sorren's Timers (WotLK)
File Name
Version
Size
Author
Date
2.5.5-30000
251kB
Dridzt
10-23-2008 04:16 AM
  Comments - Sorren's Timers (WotLK)
Post A Reply Comment Options
Old 10-23-2008, 01:31 PM  
Dridzt
A Frostmaul Preserver
Interface Author - Click to view interfaces

Forum posts: 279
File comments: 409
Uploads: 37
Quote:
Originally posted by zukuu
Seduce is still missing and therefore the seduce/fear dimi too :<
it's the main reason i prefered this addon is that it shows seduce with dimi.

please add this again. in the recent version it is not included.

so far and big thanx

zUkUu
I never took anything "out" to put it back in.
If it showed you a bar for seduction in some previous version and it broke due to game changes you'll have to give me some more info,
like what version was it working with.
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Old 10-23-2008, 12:03 PM  
zukuu
A Murloc Raider

Forum posts: 5
File comments: 83
Uploads: 0
Seduce is still missing and therefore the seduce/fear dimi too :<
it's the main reason i prefered this addon is that it shows seduce with dimi.

please add this again. in the recent version it is not included.

so far and big thanx

zUkUu
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Old 10-22-2008, 10:29 PM  
Zidomo
An Aku'mai Servant
 
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Forum posts: 37
File comments: 598
Uploads: 0
Quote:
Originally posted by Poco
The mod doesn't work when I load it on my resto shaman. I get this error:

Message: ..\AddOns\SorrenTimers\abilities-shaman.lua line 85:
table index is nil
Same problem here with v2.5.4a-30000. Error at logon with a low level shaman in WoW 3.0.2 live (USEng):

SorrenTimers-2.5.4\abilities-shaman.lua:85: table index is nil
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Old 10-22-2008, 07:27 PM  
Mikari
A Murloc Raider
Interface Author - Click to view interfaces

Forum posts: 7
File comments: 71
Uploads: 3
I've also noticed that a bar will be shown for mongoose bite, this is no longer needed because the requirement for the enemy to dodge is longer there.
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Old 10-22-2008, 12:54 AM  
Poco
A Kobold Labourer

Forum posts: 0
File comments: 14
Uploads: 0
The mod doesn't work when I load it on my resto shaman. I get this error:

Message: ..\AddOns\SorrenTimers\abilities-shaman.lua line 85:
table index is nil

Works great everywhere else though ^^
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Old 10-20-2008, 04:39 PM  
zukuu
A Murloc Raider

Forum posts: 5
File comments: 83
Uploads: 0
The Pet Abilities are missing, i need to see the duration of seduce and the Fear/Seduce Diminishing Return.

PLEASE ADD THIS AGAIN

thank you^^
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Old 10-19-2008, 06:19 AM  
Mikari
A Murloc Raider
Interface Author - Click to view interfaces

Forum posts: 7
File comments: 71
Uploads: 3
Quote:
Originally posted by Dridzt
Mikari if you read this, please re-post the bug with T.N.T. (the survival hunter skill).

I lost the comment when I removed the beta version.

Thanks.
The bug was that there were no option to disable showing the bar for T.N.T in the config.
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Old 10-18-2008, 01:43 PM  
anerak
A Defias Bandit

Forum posts: 2
File comments: 12
Uploads: 0
switching between 9 of my characters, one after another, no problem until i hit my shaman

Date: 2008-10-18 11:41:37
ID: 53
Error occured in: Global
Count: 1
Message: ..\AddOns\SorrenTimers\abilities-shaman.lua line 85:
table index is nil
Debug:
...\AddOns\AllPlayed\libs\AceEvent-2.0\AceEvent-2.0.lua:261: TriggerEvent()
...\AddOns\AllPlayed\libs\AceEvent-2.0\AceEvent-2.0.lua:910:
...\AddOns\AllPlayed\libs\AceEvent-2.0\AceEvent-2.0.lua:903
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Old 10-14-2008, 09:26 AM  
Dridzt
A Frostmaul Preserver
Interface Author - Click to view interfaces

Forum posts: 279
File comments: 409
Uploads: 37
Mikari if you read this, please re-post the bug with T.N.T. (the survival hunter skill).

I lost the comment when I removed the beta version.

Thanks.
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Old 09-02-2008, 12:48 PM  
vbrokop
A Defias Bandit

Forum posts: 2
File comments: 25
Uploads: 0
Quote:
Originally posted by vard
Managed to sort it out I think, thanks again.

Another question, if you don't mind! Is there any possible way, perhaps through my own configuration of the addon, that I add custom sounds and tag them to specific abilities.

For example, a screaming noise for spell reflect...

Cheers.
the mod you're looking for is Mik's Scrolling Battle Text. a quick google should reveal which of these mod sites hosts it. it's absolutely killer... you can create any sort of custom trigger based on any event... friendly or hostile, buff or debuff, etc, and attach custom sounds to it. takes some time to get working just how you want it, but it gives me a great edge in pvp. it makes sure i never miss anything
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Old 08-31-2008, 02:03 PM  
Fizzler
A Kobold Labourer

Forum posts: 0
File comments: 13
Uploads: 0
Vard,

There are mods that do that now. I use to have one for spell reflect that played this amazing loud audio sound when it detected spell reflect. It would scare the hell out of me if a warrior put reflect up in town.

I am afraid I can not remember the name of the addon. Witchhunt might have this feature. google something like Spell Reflect Sound warning.
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Old 08-31-2008, 11:38 AM  
vard
A Kobold Labourer

Forum posts: 0
File comments: 35
Uploads: 4
Managed to sort it out I think, thanks again.

Another question, if you don't mind! Is there any possible way, perhaps through my own configuration of the addon, that I add custom sounds and tag them to specific abilities.

For example, a screaming noise for spell reflect...

Cheers.
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Old 08-30-2008, 06:24 PM  
vard
A Kobold Labourer

Forum posts: 0
File comments: 35
Uploads: 4
Quote:
Originally posted by Dridzt
No, if you already have the most recent version re-downloading won't help.
Addon settings and saved variables are not stored in the addon folder itself.

Probably the easiest solution would be for you to nuke your saved variables
and re-configure.

Per Realm settings are stored in
World of Warcraft\WTF\Account\<YourLogin>\SavedVariables\SorrenTimers.lua
and Per character settings are stored in
World of Warcraft\WTF\Account\<YourLogin>\<YourNewServer>\<YourToon>\SavedVariables\SorrenTimers.lua

Deleting those two files will return the addon to a "clean" state.

Edit: I realize that what I suggested defeats the purpose of "migrating" your savedvariables over to keep your existing settings,
but starting clean will be less time-consuming to get the addon to its previous state,
than trying to troubleshoot what went wrong while copying savedvariables over.
Thanks for the help Trying it now
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Old 08-30-2008, 02:24 PM  
Dridzt
A Frostmaul Preserver
Interface Author - Click to view interfaces

Forum posts: 279
File comments: 409
Uploads: 37
Quote:
Originally posted by vard
Hi! I have this mod, and it worked great before... but I just migrated my character, and I managed to copy over all relevant saved variables etc....

the addon works fine, but I see extra bars in the middle of my screen overlaying eachother, showing cooldowns that I have filtered.

Should I just RE DL, will that sort it?
No, if you already have the most recent version re-downloading won't help.
Addon settings and saved variables are not stored in the addon folder itself.

Probably the easiest solution would be for you to nuke your saved variables
and re-configure.

Per Realm settings are stored in
World of Warcraft\WTF\Account\<YourLogin>\SavedVariables\SorrenTimers.lua
and Per character settings are stored in
World of Warcraft\WTF\Account\<YourLogin>\<YourNewServer>\<YourToon>\SavedVariables\SorrenTimers.lua

Deleting those two files will return the addon to a "clean" state.

Edit: I realize that what I suggested defeats the purpose of "migrating" your savedvariables over to keep your existing settings,
but starting clean will be less time-consuming to get the addon to its previous state,
than trying to troubleshoot what went wrong while copying savedvariables over.

Last edited by Dridzt : 08-30-2008 at 02:28 PM.
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Old 08-30-2008, 02:13 PM  
vard
A Kobold Labourer

Forum posts: 0
File comments: 35
Uploads: 4
Hi! I have this mod, and it worked great before... but I just migrated my character, and I managed to copy over all relevant saved variables etc....

the addon works fine, but I see extra bars in the middle of my screen overlaying eachother, showing cooldowns that I have filtered.

Should I just RE DL, will that sort it?
vard is offline Report comment to moderator   Edit/Delete Message Reply With Quote
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