Category: oUF: Layouts
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This file is a Addon for oUF by haste. You must have that installed before this Addon will work.

Author:
Version:
r71-release
Date:
04-30-2009 03:04 AM
Size:
8.46 Kb
Downloads:
2,636
Favorites:
23
MD5:
Pictures
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oUF Ammo
oUF Ammo
This is my layout for oUF based on my original agUF layout

It has support for:
Player, Pet, Target, TargetTarget, Focus, FocusTarget
Party, Partypets, Partytargets

No raidframes, I use PerfectRaid for my raidframes, although an Ammo_Micro style is included that is excellent for raidframes.

oUF_Ammo supports oUF_CombatFeedback, oUF_DebuffHighlight and MobHealth3

oUF_Banzai also works excellent for healthbar aggro coloring

Enjoy

-Ammo
  Change Log - oUF Ammo
r71-release
- 3.1 and latest oUF update

r65-release
- Wotlk compatible
- Compatible with latest oUF
- Tweaks to buff showing
- Adds Castbar

r72122
- Fix issues with powerbar texts showing on partytargets and partypets
- Fix nil error on classname coloring

r71964
- Add oUF_DebuffHighlight support for the backdrop (on player, pet, party and partypets)
- Fix leader icon to only be on player and party

r71782
- Initial upload to wowinterface
  Archived Versions - oUF Ammo
File Name
Version
Size
Author
Date
r65-release
10kB
Ammo
01-08-2009 02:09 AM
r72122
60kB
Ammo
04-30-2008 02:41 AM
  Comments - oUF Ammo
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Old 05-01-2008, 03:04 AM  
UnlitPhoenix
A Kobold Labourer

Forum posts: 0
File comments: 52
Uploads: 0
I see mentions of party targets in the lua, although I don't see them ingame. Looking at the coords I'm guessing they must be off my screen (since I don't have widescreen moniter hax). Just pointing it out
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Old 04-29-2008, 04:03 AM  
Ammo
Premium Member
Premium Member
Interface Author - Click to view interfaces

Forum posts: 13
File comments: 129
Uploads: 26
Quote:
Originally posted by m0j0
Is it the layout or the base oUF that supports things I have seen (from p3lim etc) like range checking, combat text, aggro status etc?
Range is supported by the core oUF. In my layout it's enabled for party and partypets

Combat Text is supported through oUF_CombatFeedback

Aggro status is supported through oUF_Banzai

-Ammo
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Old 04-28-2008, 08:04 PM  
m0j0
A Kobold Labourer

Forum posts: 0
File comments: 26
Uploads: 0
Is it the layout or the base oUF that supports things I have seen (from p3lim etc) like range checking, combat text, aggro status etc?
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Old 04-28-2008, 12:03 PM  
Ammo
Premium Member
Premium Member
Interface Author - Click to view interfaces

Forum posts: 13
File comments: 129
Uploads: 26
Quote:
Originally posted by DJJoeJoe
Cool, but a bit boring :S Any chance you'd be able to do something unique looking with oUF?
Why would my layout not do what I want? Might look boring? But it's effective and I like it

What is unique in my layout is the way the health and power texts are handled But that's in the code.

-Ammo
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Old 04-28-2008, 11:29 AM  
DJJoeJoe
A Murloc Raider
 
DJJoeJoe's Avatar

Forum posts: 5
File comments: 179
Uploads: 1
Cool, but a bit boring :S Any chance you'd be able to do something unique looking with oUF?
__________________

Joetest - Ner'Zhul - Disciples of Death
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