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Battle for Azeroth (8.0.1)
Updated:08-15-18 03:30 PM
Created:unknown
Downloads:2,158,559
Favorites:4,996
MD5:
8.0.1

Deadly Boss Mods  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 8.0.3 r17699
by: Mave99, MysticalOS, Tandanu

DBM still needs your support!
https://www.patreon.com/deadlybossmods

Alpha versions are available at deadbossmods.com

Features:

  • Boss mods for all raid bosses
  • Colored raid warnings (players will be colored according to their class) with icons - so you will know what's going on without even reading the message
  • Auto-respond during boss fights. DBM will inform anyone who whispers you during a boss fight that you are busy. These messages contain the name and health of the boss as well as the raid's status
  • HealthFrame: you can enable a simple frame that shows a health bar for all active bosses. This is enabled by default for multi-mob bosses like Four Horsemen
  • Bars can be enlarged with decent effects when they are about to expire
  • Crash recovery: you had a disconnect or crash during a boss fight? No problem for DBM! It will request the timer and combat status information from other DBM users in your raid group and you get your timers back
  • Synchronization system for accurate timers
  • No dependencies, no embedded libraries (except for the optional LibDataBroker plugin that embeds LibDataBroker)
  • Modular design - all boss mods are plugins and can be exchanged, removed or updated separately
  • Load on demand - all boss mods are separate AddOns and they will be loaded when they are needed. So they don't use memory or cpu until you enter the corresponding instance
  • Special effects like the screen flash effect, huge warning messages and sounds will draw your attention to critical events
  • Bars can change their color over time and flash before they expire
  • There are many bar designs to choose from, all designs are are customizable: you can change the color, size, icon position etc.
  • Support for SharedMedia, so you can use any texture for your bars
  • Option to create custom timers, so-called "Pizza Timers" for your pizza or whatever you prefer to eat while raiding. You can also send those timers to your raid group
  • Powerful object-oriented API - you can use it to write your own boss mods!

Please notice that we can help you on a lot of Problems but we do not check every Forum so please report all problems, bugs or whatever you want to tell us to the DBM Crew at www.deadlybossmods.com. We got a very good and daily visited forum there to help you with our AddOn.

We are also allways happy to get feedback if we forgot to add a required feature, so please check out our website, click the forum and be a part the the great DBM Community!

New Features:

Core:
  • The DBM outdoor waypoint arrow has been updated to work with local maps in 8.x. Once again useable with /dway x, y
  • Added three new media files to DBM-Core. "Jaina: Beware", "Jaina: Beware (reverb)", and "Saurfang: Don't Die"

Uldir
  • Added yell to Sanguine Static on taloc.

BfA World Bosses
  • Added all remaining preliminary world boss mods

5 man Dungeons:
  • Added preliminary mods for last two bosses of Temple of Sethraliss

Changes:

Uldir
  • Changed timers on zul so adds timers are manually localized by hand instead of auto localized from journal. This was done to shorten timer text and make the add type/name more visible (with a sacrifice that it'll be english for clients DBM isn't localized for)
  • Changed liquify warning on Vectis to be a generic phase change warning instead of a "run away" warning
  • Changed timer for Shear during Mythrax add phase to show single timer for both adds, instead of double timers. Based on latest logs, the two big adds seem to sync their casts, so only one timer is needed.
  • Changed ghuun info frame to only show power of first two bosses in index, which should be Ghuun and drive.
  • Changed DBMs minimap icon to a LibDBIcon/LDB icon. This improves compatibility with 3rd party mods like SexyMap. While at it, all the features of DBM-LDB were merged into DBM-Core, so if you have DBM-LDB installed, go ahead and remove it. Important, these changes update embeds and TOC files, so if updating DBM while game is open, it won't work until game is restarted.

Bug Fixes:

Core:
  • DBM-Core will detect Scenario victories better for old Mist of Pandaria scenarios
  • Fixed a bug where DBM was no longer receiving custom broadcasted timers from other users. This was caused by a migration to CHAT_MSG_ADDON_LOGGED for user timers, and me forgetting to uncomment some of the code when 8.0 shipped
  • Fixed a bug where the DBM-LDB warning was hard stopping DBM from finishing to load other things. It's supposed to warn only that DBM-LDB should be uninstalled, not halt loading. 8.0.3

Uldir
  • Fixed a bug where the taunt warning for Zek would fire when you're the one tanking
  • Fixed some timers on zek. Some nerfed, some buffed. Fight was clearly retuned.
  • Fixed bug where countdown for cleansing flame would be too long on MOTHER
  • Fixed bug where warning for Cleansing flame said wrong spell name on MOTHER
  • Fixed a bug where the top down timer/warning for lasers didn't fire on heroic difficulty on MOTHER
  • Fixed Adds timer on fetid Devourer heroic
  • Fixed bug where incoming adds timer didn't show on zul (different from Cd bars which did. All adds should have a 12 second spawn timer before attackable, after boss summons.
  • Fixed double gestate warning on Vectis
  • Fixed say messages for Ruin On Mythrax. Debuff was changed from 8 seconds to 12.
  • Fixed gestate timer/countdown from never starting because wrong event was used and one spell ID was missing on vectis
  • Fixed some timers on vectis that changed since last testing.
  • Fixed visions of madness warning/timer, which stopped working do to blizzard changing spell from channeled to instant cast (START vs SUCCESS) on Mythrax
  • Fixed timer for first shear of big adds during intermission phase not having a timer on Mythrax
  • Fixed some timers on Zul that changed since last testing.
  • Fixed warnings/yells/timers for Plasma Discharge in Stage 2 Taloc (diff spellID than Stage 1)
  • Fixed some timers that have changed since last taloc testing
  • Fixed bug on Ghuun where matrix target could show multiple times on infoframe
  • Fixed bug on ghuun where matrix debuff for player was shown on info frame, when it was meant to be checking putrid blood

Antorus:
  • Fixed voice for shadow and fire debuffs on hounds so they correctly play again.
  • Fixed bugs where interrupt order count would be wrong on coven

Tomb of Sargeras
  • Fixed bug on Goroth where taunt warning would show two warnings instead of one warning and one voice alert

Nighthold:
  • Fixed bug where rings or orb timer/countdown would start for first one of stage even if you pushed boss before she ever used ability on elisande encounter
  • Fixed a another UnitDebuff bug on Chronomatic Anomaly

5 Man Dungeon
  • Fixed errors on Rezen
  • Fixed bad stage warning on Volkaal
Optional Files (5)
File Name
Version
Size
Author
Date
Type
r653
285kB
07-17-18 05:56 AM
Addon
r28
6kB
01-05-18 09:26 PM
Addon
2.0
16MB
06-21-15 06:30 PM
Addon
0.3
15kB
02-10-10 02:24 PM
Addon
1.23
59kB
07-27-08 03:58 AM
Addon


Archived Files (169)
File Name
Version
Size
Author
Date
8.0.2 r17696
3MB
Mave99
08-14-18 01:56 PM
8.0.1 r17635
2MB
Mave99
07-22-18 02:27 PM
7.3.31 r17598
2MB
Mave99
06-15-18 05:20 PM
7.3.27 r17479
2MB
Mave99
05-02-18 01:00 PM
7.3.24 r17376
2MB
Mave99
03-06-18 01:45 PM
7.3.23 r17327
2MB
Mave99
02-21-18 03:21 PM
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2MB
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02-14-18 05:16 PM
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2MB
Mave99
02-01-18 01:07 PM
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2MB
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01-31-18 04:34 AM
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2MB
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01-30-18 04:30 PM
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2MB
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01-23-18 03:44 PM
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2MB
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01-11-18 05:01 PM
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2MB
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01-04-18 06:28 PM
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2MB
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2MB
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2MB
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2MB
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2MB
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2MB
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2MB
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2MB
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2MB
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2MB
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2MB
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2MB
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03-12-15 09:19 AM
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12-30-14 04:40 AM
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2MB
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1MB
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953kB
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12-25-12 09:05 AM
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935kB
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916kB
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11-28-12 02:06 PM
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853kB
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08-28-12 10:19 AM
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1MB
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1MB
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1MB
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02-10-12 12:30 AM
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1MB
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12-24-11 02:49 AM
4.10.0-r6737
1009kB
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11-29-11 03:54 PM
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891kB
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11-15-11 12:57 AM
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856kB
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07-31-11 12:29 PM
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841kB
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07-02-11 12:02 PM
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568kB
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03-14-11 10:56 PM
4.64-r4605
1MB
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10-28-10 03:20 AM
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1MB
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11-23-09 02:35 PM
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10-31-09 01:16 PM
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Tandanu
10-28-09 09:41 AM
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270kB
Tandanu
12-22-08 06:25 PM
4.04-r623
263kB
Tandanu
12-20-08 06:28 PM
4.03-r535
214kB
Tandanu
11-28-08 06:15 PM
4.02-r464
190kB
Tandanu
11-20-08 06:11 PM


Post A Reply Comment Options
Unread 08-03-18, 06:40 AM  
Xruptor
A Flamescale Wyrmkin
 
Xruptor's Avatar
AddOn Author - Click to view AddOns

Forum posts: 102
File comments: 598
Uploads: 40
There is no viable way to report bugs for this addon. Registration on the official site is disabled and on curse you get redirected to a Discord channel. It's kinda hard to report bugs when the average user doesn't know where to go. Even the regular Bug reporting tool here on WOWInterface is disabled for DBM.

--------------------------------------

Date: 2018-08-02 19:19:37
ID: -1
Error occured in: Global
Count: 1
Message: ..\AddOns\DBM-Nighthold\ChronoAnomaly.lua line 68:
Usage: UnitDebuff("unit", [index][, "filter"])
Debug:
[C]: UnitDebuff()
DBM-Nighthold\ChronoAnomaly.lua:68:
DBM-Nighthold\ChronoAnomaly.lua:67
DBM-Nighthold\ChronoAnomaly.lua:273: handler()
DBM-Core\DBM-Core.lua:665:
DBM-Core\DBM-Core.lua:652
Locals:
(*temporary) = "player"
(*temporary) = "Time Bomb"
__________________
Click HERE for the ultimate idiot test.

if (sizeof(sadness) > sizeof(happiness)) { initDepression(); }
Last edited by Xruptor : 08-03-18 at 06:41 AM.
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Unread 10-27-16, 04:02 AM  
MysticalOS
A Wyrmkin Dreamwalker
 
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AddOn Author - Click to view AddOns

Forum posts: 54
File comments: 304
Uploads: 4
Re: cinematics

Originally Posted by legion12
?????
it still does after they've played once (or if you change setting to ALWAYs block you are free to as well). It just won't skip them in scenarios anymore. that was actually a bug that got fixed.
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Unread 10-14-16, 12:44 AM  
legion12
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
cinematics

?????
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Unread 10-08-16, 12:16 AM  
legion12
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
cinematics

is there a reason y dbm doesn't skip cinematics anymore?
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Unread 06-17-16, 06:16 PM  
BLAIX
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
Chat Panel Configuration

Is there a way to designate all DBM Chat alerts to go to a certain Chat window/tab? They currently all default to the main window and it would be nice to have them all in their own confined tab. I don't want to stop the alerts, just move them to another pane.
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Unread 11-27-15, 08:56 AM  
aspenzs
A Defias Bandit
 
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Forum posts: 2
File comments: 22
Uploads: 1
The alert sounds

Where are the alert sounds (not voices) as I'd like to use a couple for combat alert?
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Unread 10-26-15, 01:11 PM  
JonJonz
A Murloc Raider

Forum posts: 9
File comments: 8
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Question Only Raid Bosses or Dungeons as well?

I am leveling via dungeons, would this mod help there or is there another mod that does cover them.

Or are dungeons considered so easy, mods like this are unnecessary?
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Unread 09-12-15, 10:22 PM  
EvilMaddness
A Fallenroot Satyr
 
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How can I hear countdown voice above 5?

Hi I wanted to know if there is a way I can hear the countdown from 10 instead of 5. And Also if it's possible to hear it after 1 so when it goes to 0 it can say something like attack or whatever.
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Unread 01-30-15, 07:56 PM  
sikwidit
A Fallenroot Satyr
 
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whats with the constant and daily update with this addon. everyday for the last month an update is up, get tedious i must say.
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Unread 01-30-15, 04:20 PM  
Zexiøn
A Kobold Labourer

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Originally Posted by gezus
Originally Posted by gezus
Hi there. I am having a problem with the Boss Health frame. In that I can't seem to move it.

I can change the size of the bars, and the growth up and down options and thats all.

I tried to move it with "Moveanything" but I can't seem to find it.

Here is what I mean.

So... is there any Dev activity at all in this thread?

Is there another place I can look?
Hi I am not a dev but i think I can help you with your problem. Have you tried right clicking the boss health frame and unlocking it? Sorry if this does not help you.
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Unread 01-30-15, 01:16 PM  
gezus
A Deviate Faerie Dragon

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Originally Posted by gezus
Hi there. I am having a problem with the Boss Health frame. In that I can't seem to move it.

I can change the size of the bars, and the growth up and down options and thats all.

I tried to move it with "Moveanything" but I can't seem to find it.

Here is what I mean.

So... is there any Dev activity at all in this thread?

Is there another place I can look?
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Unread 01-26-15, 06:01 PM  
gezus
A Deviate Faerie Dragon

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Originally Posted by MysticalOS
Originally Posted by gezus
Hi there. I am having a problem with the Boss Health frame. In that I can't seem to move it.

I can change the size of the bars, and the growth up and down options and thats all.

I tried to move it with "Moveanything" but I can't seem to find it.

Here is what I mean.
Try shift dragging from the title of that window.
Nope.. nothing works
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Unread 01-20-15, 12:59 AM  
MysticalOS
A Wyrmkin Dreamwalker
 
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Originally Posted by gezus
Hi there. I am having a problem with the Boss Health frame. In that I can't seem to move it.

I can change the size of the bars, and the growth up and down options and thats all.

I tried to move it with "Moveanything" but I can't seem to find it.

Here is what I mean.
Try shift dragging from the title of that window.
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Unread 01-12-15, 04:02 PM  
gezus
A Deviate Faerie Dragon

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Hi there. I am having a problem with the Boss Health frame. In that I can't seem to move it.

I can change the size of the bars, and the growth up and down options and thats all.

I tried to move it with "Moveanything" but I can't seem to find it.

Here is what I mean.

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Unread 01-11-15, 04:49 AM  
cnun3z
A Kobold Labourer
 
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Boss health Frames

Hi,

recently I've had the boss health frames on top of my toon, I can't seem to move them, or disable them.

in the healthbar section all i see is show health bars and expand upwards option


thanks for the help.
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