Colored raid warnings (players will be colored according to their class) with icons - so you will know what's going on without even reading the message
Auto-respond during boss fights. DBM will inform anyone who whispers you during a boss fight that you are busy. These messages contain the name and health of the boss as well as the raid's status
HealthFrame: you can enable a simple frame that shows a health bar for all active bosses. This is enabled by default for multi-mob bosses like Four Horsemen
Bars can be enlarged with decent effects when they are about to expire
Crash recovery: you had a disconnect or crash during a boss fight? No problem for DBM! It will request the timer and combat status information from other DBM users in your raid group and you get your timers back
Synchronization system for accurate timers
No dependencies, no embedded libraries (except for the optional LibDataBroker plugin that embeds LibDataBroker)
Modular design - all boss mods are plugins and can be exchanged, removed or updated separately
Load on demand - all boss mods are separate AddOns and they will be loaded when they are needed. So they don't use memory or cpu until you enter the corresponding instance
Special effects like the screen flash effect, huge warning messages and sounds will draw your attention to critical events
Bars can change their color over time and flash before they expire
There are many bar designs to choose from, all designs are are customizable: you can change the color, size, icon position etc.
Support for SharedMedia, so you can use any texture for your bars
Option to create custom timers, so-called "Pizza Timers" for your pizza or whatever you prefer to eat while raiding. You can also send those timers to your raid group
Powerful object-oriented API - you can use it to write your own boss mods!
Please notice that we can help you on a lot of Problems but we do not check every Forum so please report all problems, bugs or whatever you want to tell us to the DBM Crew at www.deadlybossmods.com. We got a very good and daily visited forum there to help you with our AddOn.
We are also allways happy to get feedback if we forgot to add a required feature, so please check out our website, click the forum and be a part the the great DBM Community!
Added an additional filter option for Ooze icons on Ilgynoth (untested but should work, just don't know if it'll work well. OFF BY DEFAULT)
Added audio countdown to eye beam on ilgynoth.
5 Man Dungeons:
Updated ALL encounters in karazhan with improved timers and warnings across board. Too many to list. just assume that even though this is a short change log, it has MANY updates. Literally MANY hours poured into this one day update.
Added timers for nightbane timed run (english only. Requires translated message :\)
Fixed an issue where 3rd party mods (mostly treasure mods like draenor treasures) could cause severe fps drops in instances if they were attempting to access arrow api while 7.1 restrictions are in affect. Now DBM will force close arrow on entering an instance and block it from being reopened by these other mods. Hopefully this is enough.
Fixed bug that would cause Deathglare tentacles/warnings to mess up if dominator tentacles died slowly during ilgynoth enocunter.
Fixed Night horror timer which was too fast in all difficulties. It's uncommon for anyone to ever see two in a single phase so getting this data took a while of digging through must have been 50 public logs to find what new timer was.
Fixed bug on ilgynoth where corruptor tentacles spawn alerts would alway say spawn 1 instead of actually counting up.
Fixed icon option for oozes on ilgynoth to work correct again (although not as good as pre 7.1. May require some mousing over now. nameplate tokens can not be used for auto marking anymore)
Changed infoframe on dragons to be simper. Now if no one in raid has two debuffs, it'll say "all clear" instead of trying to spit out random unuseful information.
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