Download
(2 MB)
Download
Updated: 09-18-14 01:08 AM
Pictures
File Info
Compatibility:
Siege of Orgrimmar (5.4)
Updated:09-18-14 01:08 AM
Created:unknown
Downloads:1,722,458
Favorites:4,890
MD5:
5.4
Deadly Boss Mods  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 5.4.19 r11593
by: Mave99, MysticalOS, Tandanu
Alpha builds from the SVN are always available on www.deadlybossmods.com.

Check www.deadlybossmods.com for the latest version and news!

Features:
  • Boss mods for all raid bosses
  • Colored raid warnings (players will be colored according to their class) with icons - so you will know what's going on without even reading the message
  • Auto-respond during boss fights. DBM will inform anyone who whispers you during a boss fight that you are busy. These messages contain the name and health of the boss as well as the raid's status
  • HealthFrame: you can enable a simple frame that shows a health bar for all active bosses. This is enabled by default for multi-mob bosses like Four Horsemen
  • Bars can be enlarged with decent effects when they are about to expire
  • Crash recovery: you had a disconnect or crash during a boss fight? No problem for DBM! It will request the timer and combat status information from other DBM users in your raid group and you get your timers back
  • Synchronization system for accurate timers
  • No dependencies, no embedded libraries (except for the optional LibDataBroker plugin that embeds LibDataBroker)
  • Modular design - all boss mods are plugins and can be exchanged, removed or updated separately
  • Load on demand - all boss mods are separate AddOns and they will be loaded when they are needed. So they don't use memory or cpu until you enter the corresponding instance
  • Special effects like the screen flash effect, huge warning messages and sounds will draw your attention to critical events
  • Bars can change their color over time and flash before they expire
  • There are many bar designs to choose from, all designs are are customizable: you can change the color, size, icon position etc.
  • Support for SharedMedia, so you can use any texture for your bars
  • Option to create custom timers, so-called "Pizza Timers" for your pizza or whatever you prefer to eat while raiding. You can also send those timers to your raid group
  • Powerful object-oriented API - you can use it to write your own boss mods!

Please notice that we can help you on a lot of Problems but we do not check every Forum so please report all problems, bugs or whatever you want to tell us to the DBM Crew at www.deadlybossmods.com. We got a very good and daily visited forum there to help you with our AddOn.

We are also allways happy to get feedback if we forgot to add a required feature, so please check out our website, click the forum and be a part the the great DBM Community!
http://forums.elitistjerks.com/topic/132714-dbm-update-5417-released/
Optional Files (6)
File Name
Version
Size
Author
Date
Type
6.0.0 r11664
1MB
09-18-14 01:06 AM
Addon
r540
264kB
08-18-14 03:33 AM
Addon
r18
5kB
07-19-14 01:44 AM
Addon
1.7
17MB
03-20-10 01:04 PM
Addon
0.3
15kB
02-10-10 02:24 PM
Addon
1.23
59kB
07-27-08 03:58 AM
Addon


Archived Files (60)
File Name
Version
Size
Author
Date
5.4.18 r11523
2MB
Mave99
08-18-14 03:29 AM
5.4.17 r11475
2MB
Mave99
08-11-14 12:18 PM
6.0.0 r11484
1MB
Mave99
08-11-14 02:41 AM
5.4.16-r11339
2MB
Mave99
07-17-14 12:07 AM
5.4.14-r11262
2MB
Mave99
05-16-14 05:57 PM
5.4.13-r11193
2MB
Mave99
04-19-14 12:37 PM
5.4.5a-r10831
2MB
Mave99
12-19-13 09:28 PM
5.4.2-r10395
2MB
Mave99
09-25-13 02:44 PM
5.2.1-r8892
1MB
Mave99
03-12-13 06:40 PM
4.5.0-r8421
953kB
Mave99
12-25-12 09:05 AM
4.11.7-r8290
935kB
Mave99
12-16-12 06:29 PM
4.11.6-r8187
916kB
Mave99
11-28-12 02:06 PM
4.11.0-r7790
853kB
Mave99
08-28-12 10:19 AM
4.10.14-r7705
1MB
Mave99
08-07-12 07:20 AM
4.10.12-r7536
1MB
Mave99
06-06-12 12:36 PM
4.10.10-r7325
1MB
Mave99
02-10-12 12:30 AM
4.10.8-r7028
1MB
Mave99
12-24-11 02:49 AM
4.10.0-r6737
1009kB
Mave99
11-29-11 03:54 PM
4.9.11-r6615
891kB
Mave99
11-15-11 12:57 AM
4.96-r6227
856kB
Mave99
07-31-11 12:29 PM
4.92a-r6090
841kB
Mave99
07-02-11 12:02 PM
4.90-r6028
835kB
Mave99
06-28-11 12:16 PM
4.82-r5726
618kB
Mave99
05-21-11 06:27 PM
4.80-r5649
607kB
Mave99
04-26-11 06:08 PM
4.74-r5279
568kB
Mave99
03-14-11 10:56 PM
4.64-r4605
1MB
Mave99
10-28-10 03:20 AM
4.62-r4564
1MB
Mave99
10-16-10 12:12 PM
4.50b-r4279
1MB
Mave99
07-09-10 12:38 PM
4.44-r3851
1MB
Mave99
03-20-10 09:28 PM
4.42-r3689
1MB
Mave99
02-22-10 04:16 PM
4.40-r3317
1MB
Mave99
01-29-10 02:46 AM
4.38-r3147
1MB
Mave99
01-11-10 11:00 AM
4.36b-r3076
1MB
Mave99
01-06-10 05:41 PM
4.36-r3009
1MB
Mave99
01-03-10 07:24 PM
4.34-r2779
1MB
Mave99
12-18-09 09:33 PM
4.32-r2654
1MB
Mave99
12-09-09 03:04 PM
4.31-r2630
1023kB
Mave99
12-09-09 05:58 AM
4.30-r2373
940kB
Mave99
11-23-09 02:35 PM
4.29b-r2049
952kB
Mave99
10-31-09 01:16 PM
4.29-r1989
948kB
Tandanu
10-28-09 09:41 AM
4.28-r1673
922kB
Tandanu
09-29-09 04:11 PM
4.27-r1551
479kB
Tandanu
09-22-09 07:19 PM
4.26-r1503
472kB
Tandanu
09-10-09 10:04 AM
4.25-r1449
402kB
Tandanu
09-02-09 01:11 PM
4.23-r1351
369kB
Tandanu
08-12-09 09:13 AM
4.22-r1314
362kB
Tandanu
08-09-09 10:27 AM
4.16-r1202
337kB
Tandanu
06-04-09 10:21 AM
4.15-r1143
328kB
Tandanu
05-22-09 04:44 PM
4.14-r1057
322kB
Tandanu
05-05-09 04:37 PM
4.13-r1021
319kB
Tandanu
04-28-09 05:14 AM
4.13-r1019
319kB
Tandanu
04-27-09 05:34 PM
4.12-r940
315kB
Tandanu
04-20-09 08:09 PM
4.11-r905
312kB
Tandanu
04-17-09 09:26 PM
4.11-r905
311kB
Tandanu
04-16-09 08:04 PM
4.10-r840
309kB
Tandanu
04-15-09 05:51 PM
4.10-r812
296kB
Tandanu
04-14-09 01:40 PM
4.05-r638
270kB
Tandanu
12-22-08 06:25 PM
4.04-r623
263kB
Tandanu
12-20-08 06:28 PM
4.03-r535
214kB
Tandanu
11-28-08 06:15 PM
4.02-r464
190kB
Tandanu
11-20-08 06:11 PM


Post A Reply Comment Options
Unread 04-20-09, 09:07 PM  
blackpandemic
A Flamescale Wyrmkin
 
blackpandemic's Avatar
AddOn Compiler - Click to view compilations

Forum posts: 123
File comments: 84
Uploads: 2
Originally posted by vbaspcppguy
I'd like to see a command line, or even GUI feature that lets you see the version of everyone else's DBM in your raid. This way in pugs we can kick tools that refuse to get it before thaddius, ect.
I'd like to add a command line to check for tools that think DBM = good raider.

Where is the Version Check button? I can't find it anymore.
/dbm ver

Thanks for keeping this updated!
__________________
"It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets." -Voltaire
blackpandemic is offline Report comment to moderator  
Reply With Quote
Unread 04-29-09, 08:35 AM  
Duus
A Kobold Labourer

Forum posts: 0
File comments: 24
Uploads: 0
The Range Check stays on screen after defeating Kel'Thuzad. And after leaving group.
Duus is offline Report comment to moderator  
Reply With Quote
Unread 06-04-09, 07:36 AM  
Malqui
A Deviate Faerie Dragon

Forum posts: 17
File comments: 40
Uploads: 0
is there a way to have DBM dp a real RW when a boss event happens?

I'm tired of my mage 1-shottong herself on the 3rd boss in Heroic Nex
Malqui is offline Report comment to moderator  
Reply With Quote
Unread 06-04-09, 10:20 AM  
Tandanu
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 19
Uploads: 7
@Malqui: Sure, just enable the "announce to raid" option of the boss mod responsible for the fight.

@Duus: SHould be fixed now. Note that it can also be hidden by right-clicking the (empty) frame and selecting "Hide".
Tandanu is offline Report comment to moderator  
Reply With Quote
Unread 06-05-09, 12:35 PM  
Vetus
A Murloc Raider
 
Vetus's Avatar

Forum posts: 5
File comments: 69
Uploads: 0
I have a very special issue...

On some fights, DBM puts a blue warning in the middle of the screen... Like 'Polarity did not change' in the Thad fight... Is there some way I change the location of that blue text...?

I have a two-monitor setup with my game play on the left monitor and other stuff (messages, mini-map, etc) on the right monitor.

The normal raid warning is ok, because I've already moved it but this text shows up half on one monitor and the other half on the other monitor.

I wouls also like to move the count down timer that is used during Emalon...

Thx... and this is a great mod...
Vetus is offline Report comment to moderator  
Reply With Quote
Unread 06-06-09, 05:03 PM  
Tandanu
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 19
Uploads: 7
Uhm. That's somewhat problematic.

The simplest way to do this is the following:
* DBM-Core\DBM-Core.lua in a text editor
* navigate to the line saying frame:SetPoint("CENTER", 0, 75) (line 2011)
* Change the values there. "CENTER" refers to your screen, other possible values would be "LEFT", "RIGHT", "TOP", "TOPRIGHT", "BOTTOM", etc... 0 is the x offset and 75 the y offset.


Looks like we'll have to add an option for this as our assumption that no-one wants to move this text is wrong
Tandanu is offline Report comment to moderator  
Reply With Quote
Unread 06-10-09, 04:01 PM  
mcphie
A Deviate Faerie Dragon

Forum posts: 13
File comments: 5
Uploads: 0
Raid Target Icons

Hello
First can I say great mod, much appreciated.
Just wodering what you have to do for DBM to place raid icons in events like Grobbulus injection or Emalon in VoA when he overcharges one of the adds.
Cheers, Jonny
mcphie is offline Report comment to moderator  
Reply With Quote
Unread 06-19-09, 05:05 AM  
Aluria
A Deviate Faerie Dragon

Forum posts: 13
File comments: 64
Uploads: 1
Hi i have 3 Questions

1. How can i change the fontszie of the timers?
2. How can i change the height of the timers?
3. How can i change the skin of the Icons? (Buttonfacade support?)

Thx4help
Aluria is offline Report comment to moderator  
Reply With Quote
Unread 07-15-09, 03:17 AM  
wolfetx
A Defias Bandit

Forum posts: 3
File comments: 8
Uploads: 0
targeting possible?

hello i was wondering if there was any way to target via the adds bars.
Like the bars that come up on the freya adds. When the water, snaplasher, storm guys show up.
Is it possible to make it so if i clicked on the bar it could target that mob?
wolfetx is offline Report comment to moderator  
Reply With Quote
Unread 08-07-09, 07:45 PM  
asdf
A Murloc Raider

Forum posts: 9
File comments: 57
Uploads: 0
Can you please keep the release here on WoWInterface up to date?

This page hasn't been updated since June, and yet there have been several DBM updates, you're up to 4.21 on your site!

http://www.deadlybossmods.com/

I use a WUU to automatically update my addons, and it works on WoWInterface but not DBM.com. Thanks, this would be really helpful!
asdf is offline Report comment to moderator  
Reply With Quote
Unread 08-09-09, 10:29 AM  
Tandanu
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 19
Uploads: 7
Re: targeting possible?

Originally posted by wolfetx
hello i was wondering if there was any way to target via the adds bars.
Like the bars that come up on the freya adds. When the water, snaplasher, storm guys show up.
Is it possible to make it so if i clicked on the bar it could target that mob?
Such a feature would only be possible if the bars were shown before you pull the boss as you cannot create a click-to-target frame while you are in combat.
Tandanu is offline Report comment to moderator  
Reply With Quote
Unread 08-09-09, 11:16 AM  
Ethan Centaurai
A Flamescale Wyrmkin
 
Ethan Centaurai's Avatar
AddOn Author - Click to view AddOns

Forum posts: 135
File comments: 130
Uploads: 13
Why does your website have gold-selling ads? Why!?

EDIT: While I'm here I got this error message shortly before Prince Keleseth in Utgarde Keep. I was using 4.21 at the time, haven't tried with 4.22 yet.

Code:
Error: Original call failed after running hooks for:  ChatFrame_OnEvent
Interface\\FrameXML\\ChatFrame.lua:2457: Usage: GetPlayerInfoByGUID("playerGUID")
(tail call): ?
...s\\WIM\\Libs\\LibChatHandler-1.0\\LibChatHandler-1.0.lua:308: in function `ChatFrame_OnEvent'
[string \"*:OnEvent\"]:1: in function <[string \"*:OnEvent\"]:1>
Interface\\AddOns\\DBM-Core\\DBM-Core.lua:2051: in function `Show'
...face\\AddOns\\DBM-Party-WotLK\\UtgardeKeep\\Keleseth.lua:20: in function `?'
Interface\\AddOns\\DBM-Core\\DBM-Core.lua:202: in function <Interface\\AddOns\\DBM-Core\\DBM-Core.lua:198>
(tail call): ?
Interface\\AddOns\\DBM-Core\\DBM-Core.lua:202: in function <Interface\\AddOns\\DBM-Core\\DBM-Core.lua:198>
__________________

Twitter | Blog
Last edited by Ethan Centaurai : 08-09-09 at 11:27 AM.
Ethan Centaurai is offline Report comment to moderator  
Reply With Quote
Unread 08-09-09, 11:36 AM  
Bluspacecow
Giver of walls of text :)
 
Bluspacecow's Avatar
AddOn Author - Click to view AddOns

Forum posts: 759
File comments: 123
Uploads: 1
Originally posted by Ethan Centaurai
Why does your website have gold-selling ads? Why!?
Because it pays their bills. They've pretty much admitted to it in a thread in their forums. I thought they were meant to of stopped them by now tho.
__________________
tuba_man on Apple test labs : "I imagine a brushed-aluminum room with a floor made of keyboards, each one plugged into a different test box somewhere. Someone is tasked with tossing a box full of cats (all wearing turtlenecks) into this room. If none of the systems catch fire within 30 minutes, testing is complete. Someone else must remove the cats. All have iPods." (http://community.livejournal.com/tec...t/2018070.html)
Bluspacecow is offline Report comment to moderator  
Reply With Quote
Unread 08-11-09, 03:02 PM  
Frayol
A Deviate Faerie Dragon
 
Frayol's Avatar
AddOn Author - Click to view AddOns

Forum posts: 10
File comments: 127
Uploads: 4
With DBM 4.22-r1314 getting the following error at the end of every boss fight.

Code:
Message: Interface\AddOns\DBM-Core\DBM-Core.lua:1565: bad argument #1 to 'min' (number expected, got boolean)
Time: 08/11/09 21:46:35
Count: 1
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
[C]: in function `min'
Interface\AddOns\DBM-Core\DBM-Core.lua:1565: in function `EndCombat'
Interface\AddOns\DBM-Core\DBM-Core.lua:1597: in function `OnMobKill'
Interface\AddOns\DBM-Core\DBM-Core.lua:1604: in function `?'
Interface\AddOns\DBM-Core\DBM-Core.lua:213: in function <Interface\AddOns\DBM-Core\DBM-Core.lua:209>
(tail call): ?
Interface\AddOns\DBM-Core\DBM-Core.lua:213: in function <Interface\AddOns\DBM-Core\DBM-Core.lua:209>

Locals: (*temporary) = true
(*temporary) = 193.683
(*temporary) = "number expected, got boolean"
Frayol is offline Report comment to moderator  
Reply With Quote
Unread 08-12-09, 09:56 AM  
LostDrewid
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Re: Re: targeting possible?

Originally posted by Tandanu
Such a feature would only be possible if the bars were shown before you pull the boss as you cannot create a click-to-target frame while you are in combat.
Not... exactly. It'd need a pretty fancy new feature, namely being able to assign a macro to those bars, and more work on the player's part than is generally necessary with DBM as it stands now. For that much work a player could just make the macro and run it himself when the adds pop.
LostDrewid is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: