Category: Raid Mods
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02-15-2009 12:32 PM
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HeadCount - Raid member tracking
HeadCount
HeadCount is a configurable World of Warcraft add-on that tracks raid attendance, loot, and boss kills.

HeadCount answers the following questions:
  • How long is a player active in a raid?
  • How long is a player on standby for a raid?
  • How long is a player offline during a given raid?
  • What loot dropped during a raid and who received it?
  • What boss kills occurred during a given raid and who was there for the kill?

More information can be found on the HeadCount wiki:
http://www.wowace.com/projects/head-count/

Main features
  • Raids
  • Raid creation: Automatically creates a new raid as you join or start a raid.
  • Raid finalization: Automatically ends an existing raid as you leave a raid.
  • Raid management: The user can end raids, remove raids, or remove all raids on demand.
  • Raid zone tracking: Zone name are automatically added to raids as you zone into a raid instance for the first time.

    Player attendance
  • Player tracking: Players are tracked based on their timed participation in the raid. Players can be tracked based on configurable raid groups for raid list activity (active raiding players) and wait list players (queue/standby players).
  • Player removal: The user can remove tracked information for specific players on demand.
  • Player history: View specific player history for a raid to see how and when a player moved from activity to standby to offline and back during a raid.
  • No list tracking: Players can be tracked as non-raid list and non-standby players as needed. Players that go offline are automatically taken out of the raid and wait list groups for tracking purposes.
  • Integrated wait list: Receive whispers from members outside of the raid group in order to track them.

    Boss kills
  • Boss kill tracking: Tracks the world bosses killed during the course of a raid and the raid list members present for the kill.
  • Boss kill removal: The user can remove tracked boss kills on demand.

    Loot
  • Loot tracking: Tracks loot received during a raid based on configurable item level quality (default: Epic item level or higher)
  • Loot removal: The user can remove specific pieces of loot on demand.
  • Loot exclusion: The user can manage loot exclusion which will prevent certain pieces of loot from being tracked during a raid. (e.g. - Emblem of Valor)

    Export
  • Export: Users can export current raid attendance and received loot information to one of a number of formats (CSV, XML, Text, EQdkp XML string, DKPBoard, Text, phpBB forum post, phpBB with ItemStats forum post).

    Reporting
  • Boss kill broadcast: The user can optionally broadcast when the raid kills a boss to a configurable chat channel.
  • Loot broadcast: The user can optionally broadcast when a player receives a valid piece of loot to a configurable chat channel.

    Performance
  • Fault tolerance: If the mod owner quits WoW, restarts WoW, or reloads their UI during a raid and returns to the game, HeadCount will attempt to gracefully recover from the outage to continue tracking the active raid.
  • Attendance delay: Configure how often HeadCount should manage attendance updates to increase or decrease performance and/or accuracy.
  Change Log - HeadCount
Version 1.5.6
* Added boss kill group attendance configuration.
* Added boss kill snapshot attendee removal.
* Added optional note to to wait list add whisper command.
* Added wait list contact note whisper command.
* Added wait list information to XML export format.
* Added wait list whisper notification configuration option.
* Added refresh button for export screen.
* Added returns and feeds for all export string lines.

Version 1.5.1
* Fixed issue where duplicate whispers were being sent when user has multiple chat frames.

Version 1.5.0
* Added integrated wait list functionality.
* Added wait list user interface display.
* Added raid announcement user interface display.
* Added manual loot addition.
* Added loot cost to member information display.
* Added German localization.
* Fixed The Four Horsemen boss kill tracking issue.
* Fixed issue where user interface was not updating automatically on manual loot addition.

Version 1.4.4
* Added loot information to CSV export format.
* Fixed loot name reference in CSV export format.

Version 1.4.3
* Added loot listing to member information section.
* Added plain text export format string.
* Converted all locale strings to have literal values.
* Fixed stack overflow issue relating to automatic group selection.
* Fixed zone name for Ruins of Ahn'Qiraj (Spanish).
* Fixed zone name for Tempest Keep (Spanish).
* Fixed false key issue in resource bundles.

Version 1.4.0
* Added Spanish localization.
* Fixed Death Knight label in loot management popup frame.
* Fixed localized class names mistakenly being used for internal comparison.
* Removed duplicate Merithra of the Dream resource bundle key.

Version 1.3.9
* Added automatic group selection.

Version 1.3.8
* Added note field under loot management.

Version 1.3.7
* Added pruning feature to automatically delete old raids.
* Refactored localized resource bundle tables into constants.
* Fixed mismatched tags for phpBB export strings.

Version 1.3.6
* Added cost label to phpBB export strings.
* Added difficulty label option for EQdkp export strings.
* Fixed defect in XML export where equals sign was missing from version attribute.
* Fixed missing battleground tracking configuration option.
* Fixed missing attendance delay configuration option.
* Fixed defect where 12-hour time formats were causing a nil error.

Version 1.3.4
* Added DKPBoard export format.

Version 1.3.3
* Added difficulty tracking for raids (normal vs. heroic).

Version 1.3.2
* Refactored locale-based metadata key-value pairs to actual constants.
* Refactored attendance option menu tree to raid management.
* Fixed EQdkp export class name issue for Death Knights.
* Fixed issue where confirm dialog does not close when boss is removed.
* Fixed old website reference documentation.
* Fixed reporting channel configuration option not being listed in changelog.
* Fixed Vault of Archevon raid not being listed in changelog.
* Fixed default level, which is not set to level 80.
* Fixed defect where times were displaying as 00:00:00.

Version 1.3.0
* Added Death Knight class.
* Added initial WotLK raids (The Obsidian Sanctum, Naxxramas, The Eye of Eternity).
* Added date-formatting configuration for different locales.
* Added disenchanted, bank, and offspec shortcut buttons to loot management popup window.
* Added Abyss Crystal, Emblem of Heroism, Emblem of Valor to the default exclusion list.
* Added Strand of the Ancients to the battleground list.
* Added Dalaran Arena and The Ring of Valor to the arena list.
* Fixed nil zone reference under XML export.
* Fixed ToString return value for BossEvent.
* Fixed user interface scrolling error.

Version 1.1.6
* Added proper information messaging to addition or removal from the exclusion list.
* Removed improper exclusion value setting for addition and removal commands.
* Revised horizontal placement for the first sorting column in user interface sections.
* Added broadcast channel selection for real-time messaging.
* Refactored user interface tooltip leave functions.

Version 1.1.5
* Fixed a defect where a nil zone reference occurs in XML export.

Version 1.1.4
* Added XML export (credit: cactusjackatu).

Version 1.1.3 (77806 | seppyk | 2008-07-04)
* Added configurable loot management popup window.
* Fixed defect relating to a nil reference when a player returns to a no list status.

Version 1.1.2
* Added CSV export (credit: Piedtyper)
* Revised remove loot button tooltip.

Version 1.1.1 (77354 | seppyk | 2008-06-24)
* Added configurable attendance delay so users can get increased performance at the cost of attendance accuracy
* Initial run at cleaning up namespace issues.

Version 1.1.0 (77247 | seppyk | 2008-06-22)
* Added loot management feature to change looter.
* Added loot management feature to change loot source.

Version 1.0.9 (76636 | seppyk | 2008-06-13)
* Fixed defect where boss kill remove button tooltip was mislabeled
* Fixed defect where guild chat message was defaulting to Common causing problems for Horde players.

Version 1.0.8 (76515 | seppyk | 2008-06-11)
* Added menu item to help point users to loot exclusion management.
* Revised phpBB export to list raid times on separate lines from player
* Added phpBB with ItemStats export
* Added boss kill broadcasting to guild chat feature
* Added loot broadcasting to guild chat feature
  Optional Files - HeadCount
File Name
Version
Size
Author
Date
Type
1.5.6-30100
212kB
04-22-2009 06:58 PM
Patch
  Archived Versions - HeadCount
File Name
Version
Size
Author
Date
1.5.1
220kB
seppyk
02-04-2009 09:33 PM
1.5.0
220kB
seppyk
02-03-2009 09:31 AM
1.4.4
200kB
seppyk
01-11-2009 08:22 PM
1.3.9
187kB
seppyk
01-06-2009 11:26 AM
1.3.6
184kB
seppyk
12-24-2008 12:39 AM
1.3.4
182kB
seppyk
12-13-2008 08:08 AM
1.3.0
188kB
seppyk
12-06-2008 06:10 PM
  Comments - HeadCount
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Old 02-09-2009, 04:30 PM  
seppyk
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Re: exporting?

Quote:
Originally posted by ewaybevinn
i know its probably very easy but for the life of me i cannot export to xml. I have it set up for xml exporting but how do you actually initiate the export?
In the configuration options, select XML as your export. Many users like the dropdown menu, so right click on the minimap button

Export -> Export format -> Select XML

In the user interface, the top panel lists all of the tracked raids. To the right of each raid line, there is an export button. Click it and a popup frame should display with the XML data. You can only export raid data for ended raids, not raids that are currently ongoing.

----

Raid history (26 raids)
Raid_id Raid_time Zone_name Export_button Remove_button

---

Copy the highlighted export string and paste it to where you want to use it outside of WoW.
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Old 02-08-2009, 07:23 PM  
Argone
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How to see the history of loot per member

We thank you for the development for your addon. We use it much to follow the distribution of the loots during the raids.
However we would like to see a functionality in more such as the possibility of sorting the whole of the members in the history and of knowing their loots obtained since they're in the raids that they took part. This, in order to know the proportion of user which have much chance of those which have some less.
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Old 02-08-2009, 02:05 PM  
ewaybevinn
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exporting?

i know its probably very easy but for the life of me i cannot export to xml. I have it set up for xml exporting but how do you actually initiate the export?
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Old 01-20-2009, 10:04 AM  
seppyk
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Quote:
Originally posted by zoktar
hi donno if this is possible, but im trying to "export" raid attendance so i can give my raidleader the list of ppl who where in the raid, did first 2 wings of naxx25, i have a list in headcount of bout 28 ppl, id rather not manually write off the list and send him a msg/email. is there anyway i can export this to him ingame?. all i want 2 send 2 him are the names of ppl who where in raid.
This is not currently possible as there is no simple feature in game to display the members of a given raid.

What exactly do you use the mid-raid player list for? Are you trying to update DKP or attendance after each boss?
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Old 01-19-2009, 11:37 AM  
zoktar
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hi donno if this is possible, but im trying to "export" raid attendance so i can give my raidleader the list of ppl who where in the raid, did first 2 wings of naxx25, i have a list in headcount of bout 28 ppl, id rather not manually write off the list and send him a msg/email. is there anyway i can export this to him ingame?. all i want 2 send 2 him are the names of ppl who where in raid.
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Old 01-15-2009, 02:35 PM  
seppyk
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For those who read this thread. The unknown class issue in EQdkp apparently had to do with using an old version of EQdkp. When the string is read in, the import parser did not know how to classify any class of level 80.

For example,
Warrior (Level 80) - Unknown
Mage (Level 80) - Unknown
etc.

This is because of the class definitions in the database. The EQdkp database needs to be updated to define Warriors up to level 80 as being a valid class name.

This issue was caused by the release of the new expansion (raising the level cap to 80) and how it related to the web application only supporting characters up to level 70.

Last edited by seppyk : 01-16-2009 at 04:41 PM.
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Old 12-30-2008, 10:01 PM  
qwksilver
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Re: Re: Player Classes

Quote:
Originally posted by seppyk
There's a known bug where death knights are being tracked as "Unknown" since the export class name is being written as "DEATH KNIGHT" (note the extra space) rather than "DEATHKNIGHT", but it would be strange to see it not working for other classes. Are you certain it is all classes or just Death Knights?

Are you using EQdkp or EQdkp plus, and which version of the CTRT import plugin are you using?
it is all classes, CT-RT Import 1.16.8, but not sure how often if at all my managing site is updated. i don't run my own sql.

also a request:> manually adding a loot to a boss

Last edited by qwksilver : 12-30-2008 at 10:04 PM.
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Old 12-11-2008, 07:42 AM  
seppyk
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Re: Player Classes

Quote:
Originally posted by qwksilver
the eqdkp export is not doing class correctly now. not sure why

but all imported toons continue to be "unknown"
There's a known bug where death knights are being tracked as "Unknown" since the export class name is being written as "DEATH KNIGHT" (note the extra space) rather than "DEATHKNIGHT", but it would be strange to see it not working for other classes. Are you certain it is all classes or just Death Knights?

Are you using EQdkp or EQdkp plus, and which version of the CTRT import plugin are you using?
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Old 12-11-2008, 12:06 AM  
qwksilver
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Player Classes

the eqdkp export is not doing class correctly now. not sure why

but all imported toons continue to be "unknown"
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Old 12-10-2008, 06:30 PM  
Syzgyn
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Quote:
Originally posted by seppyk
I might be able to put in a raid management button and dialog option to change the raid name along with the ability to enter a raid note if this is appropriate.

What do you use to track your DKP? If you are using the CTRT Import for EQdkp, I think triggers can be configured within the web application to automatically break apart a single raid into many different raids of individual bosses. This may relieve a lot of extra manual work in the long run.
Yeah, I've got it setup that way, but with everything being new content still, I like to keep it updated every boss, so there's no confusion what someone's dkp is at any given moment. I suspect once everything slows down a bit and things are on farm, I'll start doing it night by night instead.

Thanks for the quick responses, and for writing such a badass mod of course
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Old 12-10-2008, 05:03 PM  
seppyk
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Quote:
Originally posted by Syzgyn
Yes. Being able to change it from 'Naxxrammas' to 'Naxx - Razuvious' or something like that, so theres not a big long list of the same raid name in my headcount window.



I've been exporting each boss as its own raid so I can update the dkp on the fly. Right now I put the list of loot that boss dropped in the raid note, for reference mostly. Honestly it's not a huge deal, more of a convenience thing, and I realize most people arent using it the same way I am anyway. I'll look into adding a fix myself, and sending you the code.
I might be able to put in a raid management button and dialog option to change the raid name along with the ability to enter a raid note if this is appropriate.

What do you use to track your DKP? If you are using the CTRT Import for EQdkp, I think triggers can be configured within the web application to automatically break apart a single raid into many different raids of individual bosses. This may relieve a lot of extra manual work in the long run.

Last edited by seppyk : 12-10-2008 at 05:03 PM.
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Old 12-10-2008, 01:35 PM  
Syzgyn
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Quote:
Originally posted by seppyk
2. When you say rename raids, what exactly are you referring to? The zone name?
Yes. Being able to change it from 'Naxxrammas' to 'Naxx - Razuvious' or something like that, so theres not a big long list of the same raid name in my headcount window.

Quote:
Originally posted by seppyk
3. There might not be an option in the EQdkp CTRT XML string to manage something like this. I believe the only notes present in the EQdkp CTRT XML string are to create notes per loot, but I will attempt to check this. What would you want to use a loot list note for?
I've been exporting each boss as its own raid so I can update the dkp on the fly. Right now I put the list of loot that boss dropped in the raid note, for reference mostly. Honestly it's not a huge deal, more of a convenience thing, and I realize most people arent using it the same way I am anyway. I'll look into adding a fix myself, and sending you the code.
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Old 12-10-2008, 11:14 AM  
seppyk
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Quote:
Originally posted by Syzgyn
Please ignore my previous request, I was unaware the EQDKP plugin handled it all.

I do have some other requests though:

1) When I'm browsing through the completed raids, make it so if I'm viewing the loot in one raid, and select a different raid, it keeps me at the loot view, and doesn't go back to the raid list.

2) Option to rename raids

3) Option to have a list of the loot as the raid note on export.
1. I'll take a look at reproducing this.

2. When you say rename raids, what exactly are you referring to? The zone name?

3. There might not be an option in the EQdkp CTRT XML string to manage something like this. I believe the only notes present in the EQdkp CTRT XML string are to create notes per loot, but I will attempt to check this. What would you want to use a loot list note for?
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Old 12-09-2008, 10:03 PM  
Syzgyn
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Please ignore my previous request, I was unaware the EQDKP plugin handled it all.

I do have some other requests though:

1) When I'm browsing through the completed raids, make it so if I'm viewing the loot in one raid, and select a different raid, it keeps me at the loot view, and doesn't go back to the raid list.

2) Option to rename raids

3) Option to have a list of the loot as the raid note on export.
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Old 12-07-2008, 08:57 AM  
seppyk
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Re: Re: Great Addon

Quote:
Originally posted by Aarokh
Do I have to overweite the ones in the en_US file or do i have to create a copy of it , rename it to de_DE and replace the variables in that file?

I am not that good in the LUA coding and don't know if the addon supports automatic locale settings.
(I would try it out myself but currently there are no guildraids for us the next few days.)
I'd like to add DE support to the game, but I'm hesistant to do so without someone who can commit to supporting it fully. That being said, if you want to play around with the translation listed below, feel free to add it to the "HeadCount/locale" folder as de_DE.lua.

Make sure one of the beginning lines reads:

L:RegisterTranslations("deDE", function() return {

instead of the English-U.S. one present in en_US.lua:

L:RegisterTranslations("enUS", function() return {

To my understanding, both locale files can be present in the locale directory. Depending on the version of your WoW client (English or German), the proper locale file will be read and used automatically. Under a German WoW client, if a lookup is done for a message key that is present in the deDE resource bundle, it will use the German translation. If the message key is not present, I think it would default back to the English translation.
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