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Eidolarr's Portal Bug Reports Feature Requests
Author:
Version:
1.9
Date:
04-25-2009 12:44 PM
Size:
135.26 Kb
Downloads:
2,631
Favorites:
73
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BigRed
BigRed is a tiny addon that lets you customize your game error messages. Not Lua errors, mind you, but game errors - things like "out of range" and "not enough energy." It offers the following features:

- choose your font!
- move the messages
- adjust the maximum number of messages to show
- adjust the time it takes for the messages to fade out
- adjust the amount of that time they spend fading
- throttle the messages
- set the justification
- adjust the text color color

Finally, clean up those hideous big red lines of text from the middle of your UI!

If you have any suggestions, leave 'em here, but I do not intend to expand the pleasantly limited scope of the addon significantly. Please leave questions, comments, etc. as well.

AUTHORS: The API is now exposed and specified. See spec.html or BigRed.pod for details.
  Change Log - BigRed
see spec.html
  Optional Files - BigRed
Sorry, there are currently no optional files available.
  Archived Versions - BigRed
File Name
Version
Size
Author
Date
1.8b
121kB
Eidolarr
03-01-2009 12:08 AM
  Comments - BigRed
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Old 06-17-2008, 12:44 PM  
Eidolarr
An Aku'mai Servant
 
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Interface Author - Click to view interfaces

Forum posts: 34
File comments: 28
Uploads: 4
Other justifications are in, in case you didn't notice. I didn't think anyone would bother to use profiles for an addon so quick to configure, but I'll add a basic profile mechanism.
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Old 06-11-2008, 12:47 PM  
Catharsys
A Kobold Labourer

Forum posts: 0
File comments: 3
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I suggest profiles or a static profile for an account. Tried copying savedvariables but the box shifts around.
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Old 05-26-2008, 07:42 AM  
Fashionabull
A Cliff Giant
 
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Forum posts: 77
File comments: 20
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Nice addon! I like the font size change and the throttling speed. Thanks for making it.
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Old 05-19-2008, 08:02 PM  
UnlitPhoenix
A Kobold Labourer

Forum posts: 0
File comments: 52
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Thanks for fix

Personally I like how it is now with the left justification.

Great addon, surprised no one thought about doing this. The thought of having an addon to do this completely eluded me :P

Last edited by UnlitPhoenix : 05-19-2008 at 08:07 PM.
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Old 05-19-2008, 05:46 PM  
Eidolarr
An Aku'mai Servant
 
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Forum posts: 34
File comments: 28
Uploads: 4
Re: Text align

Quote:
Originally posted by DaemonSambe
Why did you not center the text within the box? Trying to align the messages does no good, when theyre left justified and of varying lengths...

And frankyl, you should make the messages fit within the space of the box, regardless of font size. Shrink it accordingly... although i imagine it would take a bit of real processing.
Alignment is my next step. I didn't bother to make them fit because the box doesn't show when you're using it anyway, unless you play with it unlocked? so I didn't even bother. I may have to yet though.
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Old 05-19-2008, 02:07 PM  
DaemonSambe
A Kobold Labourer

Forum posts: 0
File comments: 96
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Text align

Why did you not center the text within the box? Trying to align the messages does no good, when theyre left justified and of varying lengths...

And frankyl, you should make the messages fit within the space of the box, regardless of font size. Shrink it accordingly... although i imagine it would take a bit of real processing.
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Old 05-19-2008, 01:20 PM  
Seerah
Fishing Trainer
 
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Quote:
Originally posted by Casull
That was a silly SavedVariable bug that I caught shortly after uploading but just didn't have time to fix. It's good now. :]
Thanks. I'll give it another try.
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"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

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Old 05-19-2008, 12:42 PM  
Eidolarr
An Aku'mai Servant
 
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Interface Author - Click to view interfaces

Forum posts: 34
File comments: 28
Uploads: 4
Re: Usage???

It's /br, though I recommend /br config.

A bug relating to Ace3 libraries was preventing the slash commands from being loaded, and causing the errors posted below. I tested the current version with clean installs a few times, it should be golden.
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Old 05-19-2008, 11:21 AM  
DaemonSambe
A Kobold Labourer

Forum posts: 0
File comments: 96
Uploads: 0
Usage???

How do i configure this thing? Can't find an options panel anywhere. The commands /bigred and /br don't work, so i have no idea what the actual is... What's up?
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Old 05-19-2008, 10:58 AM  
UnlitPhoenix
A Kobold Labourer

Forum posts: 0
File comments: 52
Uploads: 0
Getting this on first time login:

Code:
BigRed-1.1\Core.lua:197: AceConfigRegistry-3.0: RegisterOptionsTable(appName, options): 'options' - expected table or function reference
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Old 05-19-2008, 07:47 AM  
Eidolarr
An Aku'mai Servant
 
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Interface Author - Click to view interfaces

Forum posts: 34
File comments: 28
Uploads: 4
That was a silly SavedVariable bug that I caught shortly after uploading but just didn't have time to fix. It's good now. :]
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Old 05-18-2008, 09:25 PM  
Seerah
Fishing Trainer
 
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WoWInterface Super Moderator
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Forum posts: 6226
File comments: 316
Uploads: 18
Hmm... I received this error upon logging in:
Code:
[2008/05/18 20:20:14-443-x1]: BigRed-1.0\Core.lua:194: Usage: <unnamed>:SetPoint("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY])
BigRed-1.0\Core.lua:194: in function <Interface\AddOns\BigRed\Core.lua:180>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?:
AceAddon-3.0\AceAddon-3.0.lua:341: in function `EnableAddon'
AceAddon-3.0\AceAddon-3.0.lua:411: in function <Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:397>
<in C code>: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:908: in function `UIParentLoadAddOn':
Interface\FrameXML\UIParent.lua:234: in function `CombatLog_LoadUI':
Interface\FrameXML\UIParent.lua:327: in function `UIParent_OnEvent':
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>
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"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

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Old 05-12-2008, 05:24 PM  
Eidolarr
An Aku'mai Servant
 
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Interface Author - Click to view interfaces

Forum posts: 34
File comments: 28
Uploads: 4
yeah I thought of it initially when a guildy asked me to make a macro to hide the whole frame. I used that for awhile, but occasionally I'd genuinely want to know why my spells weren't working. I wish I could turn off the sound too but that doesn't go through the interface code at all as far as I can tell.
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Old 05-12-2008, 12:23 PM  
Elloria
A Frostmaul Preserver
 
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Interface Author - Click to view interfaces

Forum posts: 273
File comments: 477
Uploads: 31
wow very nice. Something anyone has yet to do. You clever man you

ill have to try it out.....altho im not a fan of even showing them, this is still a great idea for those who still want them but want them to say something more then "your too far away" you could be like "omfg move closer you nub"
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