Once i experienced Lua for the first time, i've ever since dreamed about making my very own tooltip.
Someday i really did it, and i've learned much trough this addon. It has grown very much since the release back then.
What can lolTip do?
lolTip features following Stuff:
Unitnames colors in class/reactioncolor
Level displayed in difficultycolor
Own Guild Coloring
Show GuildRank, GuildRankName next to the Guild
Target on the topright if exists
Anchor changeable to follow the mouse
Hides Playertitles in Tooltip
Nicer Style if PvP is activated on mouseoverunit
Healthbar inside the Tooltip
Modifiable HealthBar-values in different Styles
-They also can be mixed up like diff and shortened (-37.4k)
-disable fading, and hide tooltip instant instead
-Dont popup Actionbartooltips inFight
-Buffdisplay under the Tooltip
Q:So what are this modules, and why are they there anyway?
A:The modules are tiny additions to the Tooltip not everyone might wants to have activated. So they are deactivatable.
Q:I want module xy.
A:You can a) Request it, or b) make it you own and send it to me per PM, and i'll add it in the next Release. Personally i prefer b, because i want to focus on the main Addon, not the modules, but also want to give the users the chance to habe a customable, yet not bloated Addon.
To modify the border and StatusBartexture, you'll have to replace the blp's. (Also tga's possible)
The configuration will be done through lua only.
You may open tip.lua and at the very top you'll find the configuration
Also there is a little config in lolTip\modules\buffs.lua
There you can modify the maxumum auras displayed, the size of them, the x & y offsets and add filters (no worry, a small text from WoWWiki should describe it fairly easy)
Thanks to Aezay, Cargor & Seerah You! for Reporting bugs, and suggestions
Hope you enjoy lolTip as much as i do,
*Fixed status display (afk, dnd, offline)
*Updated API change
*Fixed a second error popping up when not having Class Color installed
*Fixed error when hovering over a guildless player or playerpet when having guilranks activated
*Fixed Error popping up if NOT having Phanx's Class Color Addon installed
*Small codetweaks due changes
*Added Support for Phanx's Class Color
*Added Percentage display for the HealthBar
*Added diff display for the HealthBar
*Added option to shorten the HealthBarar-values
*Added module: buffs
*Changed the Color of the 'Dead'-text to dark-orange
*Added: Option for showing GuildRank/GuildRankName right next to the guild
*Added: Anchors and offsets for MouseOverAnchor to config
*Fixed: guildcoloring didn't worked
*Fixed: If a target is shown on tooltip and the target isn't selected anymore, it will now correct hide it (eg. target yourself by clicking on your playerframe, and hit esc)
*Fixed: Problems with other Addons modifiing the Tooltip resultin in an overlapping HealthBar
*Fixed: (talentsmodule) If the data from talents is gathered the Tooltip doesn't "bump" anymore.
*Out of Beta! The Addon seems stable enough to make it a regular release.
*Optimized code a bit
*With the optimized code a bug is fixed where the Tooltip on Special Bosses as Thrall is not messed up anymore
*Optimized code in Talentmodule a bit as well
*Changed: If no Talents are on units 10+ then it says "Talents: None" instead of "Talents: No Talents"
*Fixed: (talentsmodule) If unit is far far away and no talents can be gathered the Standard-PvP-line is hidden
*Added: (PvP) will be colored in the Reactioncolor if not customPvPcolors is activated (so you can still color it in your colorchoice, if you want)
*Added: RaidIcon on a unit that has a RaidIcon set.
*Fixed talentsmodule overwriting lvl, race line if in guild but not pvp activated
*Fixed [YOU]-tag colored incorrect sometimes
*Added If talentsmodule isn't activated the standard PvPline is now hidden
*Fixed bug that messed up Standart UnitFrames and spew out errors
*Fixed "-1Boss" is now correct shown as "?? Boss"
*Possible bugfix: use alternative color when reactioncolor can not be gathered (for UnitNames)
*Made healthBar slightely thinner
*Changed display if unit has PvP activated
*made talents, instanthiding and actionbartips hiding in combat, modules de/acticatable in the config
*Added Option: Disable fading (instant hide)
*Fixed: ItemRefTooltip & ShoppingTooltip 1, 2 & 3 using old background
*Added ManyItemTooltips Support
*Removed fix for DokingStation, as it is fixed by DockingStation itself
*Fixed Backdrop_Color not working, added to table
*Changed the way the space for the HealthBar is Added. I hope this prevents lolTip interfering with other Addons adding lines.
*fixed Tooltip not fading out correct some times.
*fixed SBMove = false - this was messed up in at least 1.5
*fixed weird border on doodads when MouseoverAnchor activated
*Added Border and Guild colors to config, so you don't need to scroll down anymore
*Added Option: Hide ActionBar-tooltips when in Combat
*Fixed Not showing Tooltips on DockingStation with MouseoverAnchor activated (thanks Cargor ;) )
*Fixed the Error randomly popping up about UnitLevel is nil
*Changed default look a bit
*Changed MouseoverAnchor, so you can offscale the Tooltip (Got this from ui.phcnet.de ;) )
*optimised Description for config
*no more "lvl -1". It is now shown correct as "??"
*Updated inbuilt TipTacTalentscode by Aezay
*little code Tweaks here and there
*Added an option to shorten high numbers (eg 12000 -> 12k), Thanks cs-cam
*Fixed self value not working (stupid me, messing around and forgetting the changes)
*A few little changes, not mentionable
*Removed my own config, only standart Config remained
*cleared unnessecary 2.4 codebits
*Added Lua Config with comments
*Added Option for Realmnames when crossrealm
*Added Seera's Quality Border
*made PvPline hiding optional
*Fixed reactionColors in Wrath
*probably fixed the error with ureaction
*Temporary usable on both, live and Beta
*Changed formating a bit
*fixed a little thing with HealthBar
*fixed bug with target from mouseoverplayer behind HealthBar (finaly!")
*Just fixed a small BrainAFK error
*Unit-Health should be fixed really now
*Updated how targetline works
*Now hides Playertitles by default (Thanks Shantalya)
*should fix a error with unithealth (Thanks Moon Witch)
*PvP-line now complete hidden!
*Code cleaned (thanks Cargor)
*Bug should be fixed REALLY now =)
*Fixed forgotten locals
*Hopeful fixed targetline issue some people had. (Thanks Aezay)
*Splitted code into tinier bits, for a nicer editing.
1.2 (actually i did skip a number, my fault)
*Added ReactionColor to tartetline when targettarget is an NPC.
*Added GuildColoring if own Guild is shown.
*Thanks Kyron & Snago: Fixes a bug with targetline
*Added Scale (default 1)