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Thunder Isle (5.2)
Updated:05-02-13 02:45 PM
Created:unknown
Downloads:201,916
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OPie  Popular! (More than 5000 hits)
Version: Lime 4
by: Foxlit [More]
OPie is a radial action-binding addon: it lets you group actions into rings which appear when you hold down a keyboard or mouse binding. When you release the binding, OPie will perform an action based on where your mouse cursor is.

Use OPie to reduce the amount of clutter on your action bars: rings can contain your abilities, items, professions, battle pets, equipment sets, macros, and raid or world markers. Some rings for common class abilities and professions are included, as is a special quest items ring which automatically makes all of your quest and quest-starting items easily accessible. Other addons may add additional rings; for example, Spade uses OPie rings to let you chose the seeds you want to plant on your farm.

Download OPie today; configure to your liking (/opie), and customize your rings (/opie rings). For more details, see the OPie Guide, the screenshots here, or a YouTube video of OPie in action.

Ring snapshots and tutorial/gameplay videos
You can create snapshots of your custom rings to share with other players; if you like, you can post them in the comments section on this page. Likewise, if you've created a video showing how you use OPie, I would very much like to hear about it.

Bug reports and feature requests
If you encounter any problems while using OPie, or think of useful functionality to add to OPie, use the OPie ticket tracker if possible, or leave a comment here.
OPie Lime
* You can now snapshot your custom OPie rings to share them with other players.
* Changes made in OPie configuration panels are now applied immediately (outside of combat lockdown), and can always be undone entirely by clicking Cancel.
* New, configurable "Selected slice (keep ring open)" binding allows you to use the currently-selected slice without closing the ring (Bindings → Slice Bindings).
* Slices can now be hidden based on a macro conditional evaluated when the ring is opened.
* Improved support for spells with automatically recharging charges, e.g. Roll.
When some, but not all, charges have been expended, OPie displays a semi-transparent cooldown spiral and a spinning spark around the slice's border to indicate the time remaining until the next charge is available.
Added a separate "Show recharge numbers" option to display time until next charge is available as a number.
* You can now adjust the position at which OPie rings are displayed through the configuration UI.
* An Extra Action Button slice can now be added to custom rings.
* OPie can now automatically select matching slice colors based on slice icons.
* The Quest Items ring now includes the Cooking School Bell and Blingtron 4000 if you have not yet completed those daily quests today.
* Cooldowns are now displayed for battle pet slices.

Changes
* Custom rings limited to other classes or characters can now be modified through the Custom Rings options panel (Inactive rings sub-menu).
* Changing a ring's binding through the Custom Rings configuration panel now changes both the default and active profile's binding for the ring.
* Ability names in custom OPie macros are automatically converted into spell links when the macro is saved.
You can temporarily revert links to text representations by right-clicking or alt-right-clicking them.
* Many bundled rings have been updated.
* Improved custom macro parser to support {{spell:id}} tags in castsequence/castrandom macros, /cast !{{spell:id}} syntax, and preserve empty clauses.
* Improved default mount detection for {{mount:ground}} and {{mount:air}} tags in OPie macros.
* Deleting a ring now also deletes the related per-ring options.
* Removed the option to display an icon at the center of an OPie ring.
* Removed Challenger's Paths ring.
* Masque is no longer supported.
* The various overlay dialogs now shroud OPie configuration panels from mouse wheel events.
* This update changes slices using the pre-Lime default slice color (e5ff00) to use icon-dependent colors.
* Non-/cast-like custom macros are now always considered usable.

Bug fixes
* Fixed an error that occurred when navigating away from slice detail view when the macro box is focused and modified.
* Fixed an error that occurred when the Unbind button was clicked.
* Fixed an error that occurred when resetting per-slice bindings for a specific ring to default values.
* Fixed an error that occurred during slice selection when ring scale was set to low values.
* Fixed an issue preventing unbinding a ring from releasing the binding to other rings.
* Fixed an issue preventing correct macro feedback for /castsequence macros with a single spell and a specified reset condition.
* Fixed an issue causing the ring contents column in the custom ring configuration panel to not be updated correctly when slices were deleted under some circumstances.
* Fixed an issue causing all battle pets to appear twice in the battle pet slice category in Patch 5.2.
* Fixed a graphical issue in the cooldown animation.
* Fixed an issue causing nested ring slices to overlap in some circumstances.
* Items on cooldown are no longer indicated as usable.
* Fixed an issue causing the "Show recharge numbers" option to be ignored (in favor of "Show cooldown numbers") when performing Spinning Crane Kick.
* Fixed an error that occurred when saving custom macros while playing a class that has a spell flyout ability.
* Fixed an issue preventing nested ring rotation from being saved.
Optional Files (4)
File Name
Version
Size
Author
Date
Type
5.2.0.4
4kB
04-03-13 12:44 AM
Addon
1.3
6kB
09-21-12 06:37 AM
Addon
1.0
1kB
02-14-11 01:19 PM
Addon
0.2
2kB
10-21-10 07:30 AM
Addon


Archived Files (1)
File Name
Version
Size
Author
Date
Lime 3
101kB
Foxlit
04-18-13 05:32 PM


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Old 08-27-08, 04:45 AM  
Whizzlegear
A Kobold Labourer

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Talking The answer!

Originally posted by ant1pathy
This, along with a center action button, would allow this to replace Autobar for me completely.
I've found the answer! A brilliant little addon by Tekkub that creates 2 macro's that automatically change to what ever your best food and water are. It also handles health/mana stones/potions. Best of all because it creates 2 macro's its fully usable with the fabulous oPie.

Download it here: http://www.wowinterface.com/download...70-Buffet.html

You won't regret it.

This pretty much cinches it for me, AutoBar is now surplus to requirement. oPie all the way!!!
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Old 08-26-08, 04:48 PM  
janangler
A Kobold Labourer

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Great addon, really clean up my UI

Regarding the mounts could you add the Horn of the Frostwolf Howler (item id 19029) because currently its not recognized.
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Old 08-25-08, 07:31 PM  
ant1pathy
A Murloc Raider

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Originally posted by Whizzlegear
1. Is it possible to write a macro OR is there a mod that creates a button to use the best available food and/or water in your pack? Same applies to other items like bandages, potions and stones.
This, along with a center action button, would allow this to replace Autobar for me completely.
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Old 08-25-08, 04:54 PM  
LordZuul
A Kobold Labourer

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Re: Re: Comments

Originally posted by Foxlit
It's an unfortunate convention of requiring you to hit ENTER/RETURN to save the value of a text field. The proper step-by-step guide is:
1. Enter new caption into the slice caption field.
2. Hit your Enter key. The slice caption field should no longer have the input focus (cursor disappears).
3. The new caption will now be saved if you press "Save" (which forces an immediate update), or eventually press "Okay" to exit the Interface Options dialog, saving the changes made.
I'll see what I can do about making the enter key requirement more obvious -- could probably make the Save button detect input focus and save that field, or move the caption input into a popup input box just like the New Ring name prompt. [/b]
Thank you for the help. This is a well designed and useful addon and I appreciate the effort you put into making, maintaining and improving it.
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Old 08-25-08, 07:26 AM  
Foxlit
A Black Drake
 
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Re: Comments

Originally posted by Whizzlegear
1. Is it possible to write a macro OR is there a mod that creates a button to use the best available food and/or water in your pack? Same applies to other items like bandages, potions and stones.
It's possible to write a mod that would do that.

2. Is it possible to assign something to the middle of an oPie ring?
Not as of the latest release. The plan is to add it in a future release, but every time I consider it, it seems to require an obnoxious amount of indication code updates.
If you wanted to use this to basically make OPie bind a single spell to a mouse button, I suggest making the rings appear at mouse, then selecting an offset that would pre-select some specific slice.

Originally posted by RMucerino
When I first enter one of my toons, the rings appear for about 5 seconds then do not come back up and are inaccesible.
That'd be the splash animation that tells you that the addon is loaded, rather than a proper ring. As the other comments imply, you need to assign bindings to the rings to get to appear. Type /rk, then select Ring Bindings on the left side of the Interface Options dialog that appears, and configure the ring bindings shown there.

Originally posted by LordZuul
I cannot get Opie to save custom slice captions. When I imput text into the slice caption field it becomes empty again once I hit any button including save or okay. Any help with this problem would be appreciated.
It's an unfortunate convention of requiring you to hit ENTER/RETURN to save the value of a text field. The proper step-by-step guide is:
1. Enter new caption into the slice caption field.
2. Hit your Enter key. The slice caption field should no longer have the input focus (cursor disappears).
3. The new caption will now be saved if you press "Save" (which forces an immediate update), or eventually press "Okay" to exit the Interface Options dialog, saving the changes made.
I'll see what I can do about making the enter key requirement more obvious -- could probably make the Save button detect input focus and save that field, or move the caption input into a popup input box just like the New Ring name prompt.
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Old 08-24-08, 12:21 AM  
LordZuul
A Kobold Labourer

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Opie Bug

I'm not sure if anyone else has had this trouble with this, but I've been experiencing a bug with Opie. I cannot get Opie to save custom slice captions. When I imput text into the slice caption field it becomes empty again once I hit any button including save or okay. Any help with this problem would be appreciated.
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Old 08-23-08, 07:03 PM  
Phanx
A Pyroguard Emberseer
 
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Re: Re: ButtonFacade

Originally posted by Foxlit
And that is why you're stuck without the ability to do what you want. I do not want to implement a workaround for what I consider to be a library shortcoming just yet.
Well, as I said, OPie is the only addon I've used that I can't skin normally. For now I've resorted to changing the SavedVariables to SavedVariablesPerCharacter and confinguring everything on a per-character basis; to me, this is preferrable to being stuck with a global skin.
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Old 08-23-08, 03:48 AM  
Rhyanon
A Kobold Labourer

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In case you already have key bindings for your rings make sure that the key binding is NOT used somewhere else (like for Bartender or somewhere in Blizzard's Key Binding Options). In that case the key bindings in the Opie Menu should be greyed out and they won't work.
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Old 08-22-08, 01:41 PM  
Whizzlegear
A Kobold Labourer

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Originally posted by RMucerino
Hi

I had previously posted regarding the problem that I was having with the mod but I believe I was nto clear enough on what the problem was.

I have it installed and I know that it is loaded. When I first enter one of my toons, the rings appear for about 5 seconds then do not come back up and are inaccesible. I tried playing with the options but they for some reason do not reappear. Any help would be definately appreciated.
In order to summon the rings, you need to use on of the keybinds, you can redefine the keybindings in the /opie menu.
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Old 08-22-08, 12:53 PM  
RMucerino
A Kobold Labourer

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Hi

I had previously posted regarding the problem that I was having with the mod but I believe I was nto clear enough on what the problem was.

I have it installed and I know that it is loaded. When I first enter one of my toons, the rings appear for about 5 seconds then do not come back up and are inaccesible. I tried playing with the options but they for some reason do not reappear. Any help would be definately appreciated.
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Old 08-22-08, 12:40 PM  
Whizzlegear
A Kobold Labourer

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I just have a few questions.

1. Is it possible to write a macro OR is there a mod that creates a button to use the best available food and/or water in your pack? Same applies to other items like bandages, potions and stones.

2. Is it possible to assign something to the middle of an oPie ring?

Again, awesome mod. Looking forward to playing with it some more when I get home from work.
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Old 08-22-08, 12:32 PM  
Malazee
A Kobold Labourer

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keep up the good work

I'm really loving OPie! I've been using it for a couple of months and it gets better with every build... thank you for taking the time to make quality improvements and not just hacking together random poorly coded features. <3 I only wish my custom rings didn't reset every time I download a new build :/
Last edited by Malazee : 08-22-08 at 12:36 PM.
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Old 08-22-08, 05:18 AM  
Foxlit
A Black Drake
 
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Re: ButtonFacade

Originally posted by Phanx
Well, ButtonFacade was intentionally designed to not store addon settings itself.
And that is why you're stuck without the ability to do what you want. I do not want to implement a workaround for what I consider to be a library shortcoming just yet.

The system was designed so that addon authors could support the skinning engine without requiring users to download another addon. The actual engine, LibButtonFacade, can be embedded in addons and includes the standard "Blizzard" skin, with the idea that if a user is happy with the default look, they don't need to download the skinning controls GUI and more skins. Addons can actually implement the skinning controls in their own configuration, although I don't know of any that do.
None of that justifies the design, unfortunately. I'm not suggesting LBF should be responsible for storing saved preferences; it really should be ButtonFacade, or whichever addon implements the skin changing UI, since that's the only party qualified to interpret the user's actions.
BF saving user preferences saves everyone a lot of trouble -- BF/LBF authors are free to change their internal SV structure as they see fit (rather than rely on tight coupling with implementing addons (Hello, Colors table)), and host addons don't have to bother with anything but describing to LBF which buttons they want to skin. Everybody wins.


OPie does not currently implement profiles (and that manifests itself in a few more places) - implementing those properly would take time and effort, and I'm not that interested in hacking a quick workaround in this case. While it will be done properly at some point, it probably won't solve your BF woes, since that will continue to use its own interface, blissfully unaware of any profile mechanics OPie may introduce.
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Old 08-22-08, 02:05 AM  
Whizzlegear
A Kobold Labourer

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Talking Awesome!

This is one superb addon! I was looking for a lightweight alternative for AutoBar which I use for handling all my buffs and consumables, unfortunately AutoBar is a bit memory intensive and not very intuitive to configure.

Enter oPie!! Simple, clean and very, very effective. Love the rings, makes it very easy to sort and categorise your stuff into easy to call-up menus. I'm definitely making the switch to oPie for all my characters.
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Old 08-21-08, 08:25 PM  
Xuerian
A Fallenroot Satyr
 
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Great updates, Foxlit =) Loving Buttonfacade integration.

I like the new animations too, but I like the alpha-based one better, so I enabled that... There's a minor bug though. When returning to the deadzone in the center, all icons reset alpha (including the faded ones opposite the cursor), then fade to minimum, instead of fading from where they were to the low alpha threshold.
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