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Escalation (5.3)
Updated:08-05-13 08:50 AM
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OPie  Popular! (More than 5000 hits)
Version: Lime 6
by: Foxlit [More]
OPie is a radial action-binding addon: it lets you group actions into rings which appear when you hold down a keyboard or mouse binding. When you release the binding, OPie will perform an action based on where your mouse cursor is.

Use OPie to reduce the amount of clutter on your action bars: rings can contain your abilities, items, professions, battle pets, equipment sets, macros, and raid or world markers. Some rings for common class abilities and professions are included, as is a special quest items ring which automatically makes all of your quest and quest-starting items easily accessible. Other addons may add additional rings; for example, Spade uses OPie rings to let you chose the seeds you want to plant on your farm.

Download OPie today; configure to your liking (/opie), and customize your rings (/opie rings). For more details, see the OPie Guide, the screenshots here, or a YouTube video of OPie in action.

Ring snapshots and tutorial/gameplay videos
You can create snapshots of your custom rings to share with other players; if you like, you can post them in the comments section on this page. Likewise, if you've created a video showing how you use OPie, I would very much like to hear about it.

Bug reports and feature requests
If you encounter any problems while using OPie, or think of useful functionality to add to OPie, use the OPie ticket tracker if possible, or leave a comment here.
# OPie Lime #
* You can now snapshot your custom OPie rings to share them with other players.
* Changes made in OPie configuration panels are now applied immediately (outside of combat lockdown), and can always be undone entirely by clicking Cancel.
* New, configurable "Selected slice (keep ring open)" binding allows you to use the currently-selected slice without closing the ring (Bindings → Slice Bindings).
* Slices can now be hidden based on a macro conditional evaluated when the ring is opened.
* Improved support for spells with automatically recharging charges, e.g. Roll.
When some, but not all, charges have been expended, OPie displays a semi-transparent cooldown spiral and a spinning spark around the slice's border to indicate the time remaining until the next charge is available.
Added a separate "Show recharge numbers" option to display time until next charge is available as a number.
* You can now adjust the position at which OPie rings are displayed through the configuration UI.
* An Extra Action Button slice can now be added to custom rings.
* OPie can now automatically select matching slice colors based on slice icons.
* The Quest Items ring now includes the Cooking School Bell and Blingtron 4000 if you have not yet completed those daily quests today.
* Cooldowns are now displayed for battle pet slices.
* Slices that are unusable due to being out of range now have a red stripe in the upper left corner of the icon.
* Slices that are unusable due to a lack of resources now have a blue stripe in the upper left corner of the icon.

## Changes ##
* Custom rings limited to other classes or characters can now be modified through the Custom Rings options panel (Inactive rings sub-menu).
* Changing a ring's binding through the Custom Rings configuration panel now changes both the default and active profile's binding for the ring.
* Ability names in custom OPie macros are automatically converted into spell links when the macro is saved.
You can temporarily revert links to text representations by right-clicking or alt-right-clicking them.
* Many bundled rings have been updated.
* Improved custom macro parser to support {{spell:id}} tags in castsequence/castrandom macros, /cast !{{spell:id}} syntax, and preserve empty clauses.
* Improved default mount detection for {{mount:ground}} and {{mount:air}} tags in OPie macros.
* Deleting a ring now also deletes the related per-ring options.
* Removed the option to display an icon at the center of an OPie ring.
* Removed Challenger's Paths ring.
* Masque is no longer supported.
* The various overlay dialogs now shroud OPie configuration panels from mouse wheel events.
* This update changes slices using the pre-Lime default slice color (e5ff00) to use icon-dependent colors.
* Non-/cast-like custom macros are now always considered usable.
* Unusable slices are now dimmed rather than faded.

## Bug fixes ##
* Fixed an error that occurred when navigating away from slice detail view when the macro box is focused and modified.
* Fixed an error that occurred when the Unbind button was clicked.
* Fixed an error that occurred when resetting per-slice bindings for a specific ring to default values.
* Fixed an error that occurred during slice selection when ring scale was set to low values.
* Fixed an issue preventing unbinding a ring from releasing the binding to other rings.
* Fixed an issue preventing correct macro feedback for /castsequence macros with a single spell and a specified reset condition.
* Fixed an issue causing the ring contents column in the custom ring configuration panel to not be updated correctly when slices were deleted under some circumstances.
* Fixed an issue causing all battle pets to appear twice in the battle pet slice category in Patch 5.2.
* Fixed a graphical issue in the cooldown animation.
* Fixed an issue causing nested ring slices to overlap in some circumstances.
* Items on cooldown are no longer indicated as usable.
* Fixed an issue causing the "Show recharge numbers" option to be ignored (in favor of "Show cooldown numbers") when performing Spinning Crane Kick.
* Fixed an error that occurred when saving custom macros while playing a class that has a spell flyout ability.
* Fixed an issue preventing nested ring rotation from being saved.
* Corrected slice icon display for non-active /cast {{spell:id}}-like macros in the custom rings panel.
* Fixed an issue preventing OPie slash commands from opening correct configuration panels on first use in Patch 5.3.
* The "Make rings top-most" option is no longer disabled when "Activate on left click" option is unchecked.
* Fixed an issue preventing the overlay dialog used in the option panels from being cleared correctly in some circumstances.
* Fixed an issue causing option panel descriptions to be truncated incorrectly.
* Fixed incorrect ability out-of-range feedback for self-cast abilities and actions.
Optional Files (4)
File Name
Version
Size
Author
Date
Type
5.4.7.12
4kB
04-05-14 07:12 PM
Addon
1.3
6kB
09-21-12 06:37 AM
Addon
1.0
1kB
02-14-11 01:19 PM
Addon
0.2
2kB
10-21-10 07:30 AM
Addon


Archived Files (1)
File Name
Version
Size
Author
Date
Lime 4
101kB
Foxlit
05-02-13 02:45 PM


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Old 09-08-08, 06:51 AM  
Nexuapex
A Fallenroot Satyr
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I don't know exactly what happened, but sometime while I was having connection problems and disconnecting/reconnecting several times in quick succession, OPie's settings got reset to the defaults.
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Old 09-07-08, 11:38 AM  
Lastbreath
A Defias Bandit

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Hello must say realy nice addon i use it for some of mine buttons that i cant bid key but i miss 1 thing, can it be fixed ? when ring pops up if i right click anywhere on the screen the ring not to desapear, coz i use the ring in arena and the target is running and i often press right click to move the camera and when i press the ring to pop up if i press to move the camera the ring is getting of. So what i want when i press bind key to pop up a ring on the screen and to stay there till i dont press the bind key again or till i dont use 1 of the spell that are in the ring and not to get off when i press right click on screen. Tnx...
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Old 09-07-08, 09:52 AM  
Foxlit
A Warpwood Thunder Caller
 
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Re: Re: Re: Re: Re: Macros in Rings

Originally posted by Luzzifus
That doesn't help. Icon doesn't change, text doesn't change.
If you had Lua Errors turned on, I suspect you'd get an error message, too; there's an issue there as well.
Try /cast [mod:alt] Ritual der Seelen; Gesundheitsstein herstellen
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Old 09-07-08, 07:02 AM  
Luzzifus
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Re: Re: Re: Re: Macros in Rings

Originally posted by Foxlit
It should work if you replace it with /cast [nomod] Gesundheitsstein herstellen; [mod:alt] Ritual der Seelen
In OPie, #showtooltip without arguments doesn't do anything. Only the first of #show or #showtooltip with arguments, /cast or /use commands in the macro count when providing indication for custom macros.
That doesn't help. Icon doesn't change, text doesn't change.
Last edited by Luzzifus : 09-07-08 at 07:02 AM.
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Old 09-07-08, 05:36 AM  
Foxlit
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Re: Re: Re: Macros in Rings

Originally posted by Luzzifus
I am using macros like this one:

#showtooltip
/cast [nomod]Gesundheitsstein herstellen
/cast [mod:alt]Ritual der Seelen
It should work if you replace it with /cast [nomod] Gesundheitsstein herstellen; [mod:alt] Ritual der Seelen
In OPie, #showtooltip without arguments doesn't do anything. Only the first of #show or #showtooltip with arguments, /cast or /use commands in the macro count when providing indication for custom macros.

Originally posted by Charrfireloc
I've been using OPie for a while and love it, but I've had a couple client crashes and both times completely wiped all my settings and rings. I checked the saved variables both times and there was no sign of any of my settings.
"Works for me" is the only answer I can provide there. The latest version (well, anything since 0.10) should theoretically be better than the previous ones at keeping data through crashes, but I can't test that.
(Which version did you experience problems with?)
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Old 09-07-08, 05:04 AM  
Luzzifus
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Re: Re: Macros in Rings

Originally posted by Foxlit
It should actually work; post the macro text in question. One potential workaround is to create a proper /macro macro for OPie to use -- in that case, Blizzard gets to handle the icon/text updates rather than OPie.
I am using macros like this one:

#showtooltip
/cast [nomod]Gesundheitsstein herstellen
/cast [mod:alt]Ritual der Seelen

Holding alt casts ritual of souls and without alt it simply conjures a healthstone. It works with Opie, however the text/icon is not changing in the rings.
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Old 09-05-08, 10:49 PM  
Charrfireloc
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This may have already been posted but I didn't see it when I looked.

I've been using OPie for a while and love it, but I've had a couple client crashes and both times completely wiped all my settings and rings. I checked the saved variables both times and there was no sign of any of my settings.

I don't crash very often so it hasn't been a huge problem, but I redesigned my UI around OPie, so losing my rings puts me out of commission for quite a while since a lot of things aren't on my action bars with this UI.

I know WoW doesn't save variables until you log out, but other addons don't lose their data when I crash so there must be some workaround to safe guard against this?
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Old 09-05-08, 02:10 AM  
Nihlo
A Murloc Raider

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I made a ring with bufffood,like fishsticks,flasks etc...possible to fade items which you don't have in your bags and show the amount ? Same for spells which use reagents like druid-rezz,ankhs etc

really great mod

edit:
a ring for mt-targets isn't possible is it ?
sry for quoting myself^^

a ring for the blizz-map-indicator would be nice too (like repair,reagents etc)
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Old 09-04-08, 02:11 PM  
Foxlit
A Warpwood Thunder Caller
 
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Re: Macros in Rings

Originally posted by Luzzifus
Now the macros itself do work in combination with opie. However, the display does not. Is it possible to have the icon and text change according to the macro functionality? Just like the usual macro display behaviour when using #showtooltip or like the behaviour of the mages teleport/portal-ring.
It should actually work; post the macro text in question. One potential workaround is to create a proper /macro macro for OPie to use -- in that case, Blizzard gets to handle the icon/text updates rather than OPie.
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Old 09-04-08, 06:06 AM  
Luzzifus
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Macros in Rings

Hi,

I am using some macros on my rings which are sensitive to mod buttons like ALT, CTRL etc. In detail, those macros cast different spells when one of those mod buttons is hold.

Now the macros itself do work in combination with opie. However, the display does not. Is it possible to have the icon and text change according to the macro functionality? Just like the usual macro display behaviour when using #showtooltip or like the behaviour of the mages teleport/portal-ring.

Thanks in advance!
Last edited by Luzzifus : 09-04-08 at 06:07 AM.
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Old 09-01-08, 06:01 AM  
Nihlo
A Murloc Raider

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I made a ring with bufffood,like fishsticks,flasks etc...possible to fade items which you don't have in your bags and show the amount ? Same for spells which use reagents like druid-rezz,ankhs etc

really great mod

edit:
a ring for mt-targets isn't possible is it ?
Last edited by Nihlo : 09-01-08 at 07:02 AM.
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Old 08-31-08, 05:45 PM  
Foxlit
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Re: Praise

Originally posted by Dust
But I wondered if it would be possible to have sub-rings. A meta ring which opens other rings with each of it's buttons. That way I could have a teleport ring that opens portals and teleports without the need of modifier keys.
The idea is a bit tricky: to activate an entry in your meta-ring, you have to release the binding. Now, suppose you were shown another ring upon doing that -- you're out of bindings to release to activate actions on the newly shown ring. Getting the interaction right here is a bit tricky.
It's not outright impossible. OPie under WotLK gets a lot more freedom to do clever things, so it's assortment of tricks will probably expand after the new API goes live. I do not want to introduce WotLK-specific functionality until 3.0 actually gets into the live realms - keeping the two backing library implementations identical in terms of outward functionality keeps things sane for the rest of the addon. (A WotLK-compatible OneRingLib [OPie's secure core] does exist, but is not public.)
I'm open to suggestions if you've got a sub-ring mechanic that works with the existing ring interaction style.

Originally posted by ngenius
A function which takes the name or id of a ring and shows that ring on screen.
There's a few lines about hacking something resembling that further back in the comments; 08-07-2008 is the date you're looking for. Summary: /click and predictable names (ORTB__ and ring's unique identifier name) for OPie trigger buttons.

For example, I could place a macro named "Curses" on my actionbar; when pressed, it calls /OPShowRing(Curses) with the same behavior as if the ring were assigned a keybinding.
Unfortunately, that won't quite work. Most (if not all) action bars perform an action when you release their buttons, rather than perform an action when you press the button, and then another action when you release. Without having both button-down and button-up events, you can't really replicate what the OPie bindings do in the default interaction mode. Do see the comment referenced above -- a more limited form of this is possible.
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Old 08-31-08, 07:29 AM  
Dust
A Kobold Labourer
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Praise

This addon is excelent. I use it for targeted AoE (Blizzard, Flame Strike, Water Elemental Freeze) on my middle mouse button and for my portal/teleport spells.

But I wondered if it would be possible to have sub-rings. A meta ring which opens other rings with each of it's buttons. That way I could have a teleport ring that opens portals and teleports without the need of modifier keys.
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Old 08-28-08, 10:19 AM  
ngenius
A Kobold Labourer

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Great addon! I just wish OPie could do one more thing. Maybe it can, but I'm not sure how:

1) A function which takes the name or id of a ring and shows that ring on screen.

Instead of mapping keys directly to a ring, I would like to call a ring via a macro that can be placed on my action bar. Just as a style choice .

For example, I could place a macro named "Curses" on my actionbar; when pressed, it calls /OPShowRing(Curses) with the same behavior as if the ring were assigned a keybinding.

Hope that makes sense, and is not confusing. Keep up the great work!
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Old 08-27-08, 04:45 AM  
Whizzlegear
A Kobold Labourer

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Talking The answer!

Originally posted by ant1pathy
This, along with a center action button, would allow this to replace Autobar for me completely.
I've found the answer! A brilliant little addon by Tekkub that creates 2 macro's that automatically change to what ever your best food and water are. It also handles health/mana stones/potions. Best of all because it creates 2 macro's its fully usable with the fabulous oPie.

Download it here: http://www.wowinterface.com/download...70-Buffet.html

You won't regret it.

This pretty much cinches it for me, AutoBar is now surplus to requirement. oPie all the way!!!
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