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Escalation (5.3)
Updated:08-05-13 08:50 AM
Created:unknown
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OPie  Popular! (More than 5000 hits)
Version: Lime 6
by: Foxlit [More]
OPie is a radial action-binding addon: it lets you group actions into rings which appear when you hold down a keyboard or mouse binding. When you release the binding, OPie will perform an action based on where your mouse cursor is.

Use OPie to reduce the amount of clutter on your action bars: rings can contain your abilities, items, professions, battle pets, equipment sets, macros, and raid or world markers. Some rings for common class abilities and professions are included, as is a special quest items ring which automatically makes all of your quest and quest-starting items easily accessible. Other addons may add additional rings; for example, Spade uses OPie rings to let you chose the seeds you want to plant on your farm.

Download OPie today; configure to your liking (/opie), and customize your rings (/opie rings). For more details, see the OPie Guide, the screenshots here, or a YouTube video of OPie in action.

Ring snapshots and tutorial/gameplay videos
You can create snapshots of your custom rings to share with other players; if you like, you can post them in the comments section on this page. Likewise, if you've created a video showing how you use OPie, I would very much like to hear about it.

Bug reports and feature requests
If you encounter any problems while using OPie, or think of useful functionality to add to OPie, use the OPie ticket tracker if possible, or leave a comment here.
# OPie Lime #
* You can now snapshot your custom OPie rings to share them with other players.
* Changes made in OPie configuration panels are now applied immediately (outside of combat lockdown), and can always be undone entirely by clicking Cancel.
* New, configurable "Selected slice (keep ring open)" binding allows you to use the currently-selected slice without closing the ring (Bindings → Slice Bindings).
* Slices can now be hidden based on a macro conditional evaluated when the ring is opened.
* Improved support for spells with automatically recharging charges, e.g. Roll.
When some, but not all, charges have been expended, OPie displays a semi-transparent cooldown spiral and a spinning spark around the slice's border to indicate the time remaining until the next charge is available.
Added a separate "Show recharge numbers" option to display time until next charge is available as a number.
* You can now adjust the position at which OPie rings are displayed through the configuration UI.
* An Extra Action Button slice can now be added to custom rings.
* OPie can now automatically select matching slice colors based on slice icons.
* The Quest Items ring now includes the Cooking School Bell and Blingtron 4000 if you have not yet completed those daily quests today.
* Cooldowns are now displayed for battle pet slices.
* Slices that are unusable due to being out of range now have a red stripe in the upper left corner of the icon.
* Slices that are unusable due to a lack of resources now have a blue stripe in the upper left corner of the icon.

## Changes ##
* Custom rings limited to other classes or characters can now be modified through the Custom Rings options panel (Inactive rings sub-menu).
* Changing a ring's binding through the Custom Rings configuration panel now changes both the default and active profile's binding for the ring.
* Ability names in custom OPie macros are automatically converted into spell links when the macro is saved.
You can temporarily revert links to text representations by right-clicking or alt-right-clicking them.
* Many bundled rings have been updated.
* Improved custom macro parser to support {{spell:id}} tags in castsequence/castrandom macros, /cast !{{spell:id}} syntax, and preserve empty clauses.
* Improved default mount detection for {{mount:ground}} and {{mount:air}} tags in OPie macros.
* Deleting a ring now also deletes the related per-ring options.
* Removed the option to display an icon at the center of an OPie ring.
* Removed Challenger's Paths ring.
* Masque is no longer supported.
* The various overlay dialogs now shroud OPie configuration panels from mouse wheel events.
* This update changes slices using the pre-Lime default slice color (e5ff00) to use icon-dependent colors.
* Non-/cast-like custom macros are now always considered usable.
* Unusable slices are now dimmed rather than faded.

## Bug fixes ##
* Fixed an error that occurred when navigating away from slice detail view when the macro box is focused and modified.
* Fixed an error that occurred when the Unbind button was clicked.
* Fixed an error that occurred when resetting per-slice bindings for a specific ring to default values.
* Fixed an error that occurred during slice selection when ring scale was set to low values.
* Fixed an issue preventing unbinding a ring from releasing the binding to other rings.
* Fixed an issue preventing correct macro feedback for /castsequence macros with a single spell and a specified reset condition.
* Fixed an issue causing the ring contents column in the custom ring configuration panel to not be updated correctly when slices were deleted under some circumstances.
* Fixed an issue causing all battle pets to appear twice in the battle pet slice category in Patch 5.2.
* Fixed a graphical issue in the cooldown animation.
* Fixed an issue causing nested ring slices to overlap in some circumstances.
* Items on cooldown are no longer indicated as usable.
* Fixed an issue causing the "Show recharge numbers" option to be ignored (in favor of "Show cooldown numbers") when performing Spinning Crane Kick.
* Fixed an error that occurred when saving custom macros while playing a class that has a spell flyout ability.
* Fixed an issue preventing nested ring rotation from being saved.
* Corrected slice icon display for non-active /cast {{spell:id}}-like macros in the custom rings panel.
* Fixed an issue preventing OPie slash commands from opening correct configuration panels on first use in Patch 5.3.
* The "Make rings top-most" option is no longer disabled when "Activate on left click" option is unchecked.
* Fixed an issue preventing the overlay dialog used in the option panels from being cleared correctly in some circumstances.
* Fixed an issue causing option panel descriptions to be truncated incorrectly.
* Fixed incorrect ability out-of-range feedback for self-cast abilities and actions.
Optional Files (4)
File Name
Version
Size
Author
Date
Type
5.4.7.12
4kB
04-05-14 07:12 PM
Addon
1.3
6kB
09-21-12 06:37 AM
Addon
1.0
1kB
02-14-11 01:19 PM
Addon
0.2
2kB
10-21-10 07:30 AM
Addon


Archived Files (1)
File Name
Version
Size
Author
Date
Lime 4
101kB
Foxlit
05-02-13 02:45 PM


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Old 06-30-08, 04:51 AM  
Meluda
A Kobold Labourer
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request:
I'd like to see itemcount, handy for potions, to decide which one to use (e.g. fel mana or normal mana). Else, I still have to look in my bags or have the item on an actionbar. Maybe optional visible, as cooldowns.

I like the addon very much!!! Good job
Last edited by Meluda : 06-30-08 at 06:38 AM.
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Old 06-29-08, 08:52 PM  
Footrot
A Defias Bandit
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Originally posted by MabusRex
While I understand this, part of me is feeling the same plight as the previous poster. For me, I have the tendency to accidently declick my binding while moving and use a consumable I had not intended on. Quite frustrating at times.

Not to kill what the intent of the mod is for, but what if there was an option to select on a click? That way it would still function as a quick menu selector but would be more lenient on people like me who declick keybindings more frequently. If not, I can understand and would just modify OPie for non-essential options but if it's possible, I just wanted to throw that out there.

Additionally, how about an option to control the opacity of the menu select action?
Fair enough - an option to function that way might be something the author would consider. Having said that, Geist is probably a good mod for doing pretty much the same thing in that circumstance. Doesn't look quite as good, and you only have one grid, but is more or less what the OP (of that feature) is asking for.
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Old 06-29-08, 07:55 PM  
licwid
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Originally posted by nostress
Is there any way to skin the buttons? I'm not thinking about ButtonFacade or cyCircled support (yet), but more along the lines of modifying an overlay file or something like that.

the mage travel alt modifier doesnt work. no matter which it displays it only does teleport for me
the icons switch and the tooltip changes, but it still only does teleport
Last edited by licwid : 06-29-08 at 08:16 PM.
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Old 06-29-08, 05:32 PM  
MabusRex
A Kobold Labourer

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Originally posted by Footrot
What you are describing is exactly how this mod is supposed to work. Change OPie to do what you're asking, and you've destroyed at least half the beauty of the mod.
While I understand this, part of me is feeling the same plight as the previous poster. For me, I have the tendency to accidently declick my binding while moving and use a consumable I had not intended on. Quite frustrating at times.

Not to kill what the intent of the mod is for, but what if there was an option to select on a click? That way it would still function as a quick menu selector but would be more lenient on people like me who declick keybindings more frequently. If not, I can understand and would just modify OPie for non-essential options but if it's possible, I just wanted to throw that out there.

Additionally, how about an option to control the opacity of the menu select action?
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Old 06-28-08, 07:20 PM  
Sojik
A Wyrmkin Dreamwalker
 
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Originally posted by Luzzifus
This is a really awesome addon!

There seems to be a little issue concerning the following:
Originally Posted by Silvas
0.8 allows you to right click or press Escape to close an open ring without performing any action.
This works great as long as key-combinations are used, like alt+q. It seems it doesn't work when I use single keys to access rings, like 1-9 or F1-F12. Right clicking closes the ring, but still attempts to perform the selected action.

so long,
luzzi.
This is happening for me too. Also, if I have the right mouse pressed down in look mode when I hit a ring hotkey it locks me in mouse look mode and I can't move my mouse around the ring which could get annoying if I do it in combat. Couple that with the fact that I can't exit the ring with a right click, I might be popping cooldowns when I really wouldn't like to.

Other than that, it's great! I made a ring with scripts to open my character frame, social panel, inventory, talent frame, quest frame and all that. Then I made an outfitter ring like yours and a few other rings. It's saving so many keybinds and making my UI so much cleaner. Love it. Great job.
Last edited by Sojik : 06-28-08 at 07:21 PM.
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Old 06-28-08, 03:05 PM  
Luzzifus
A Warpwood Thunder Caller
 
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This is a really awesome addon!

There seems to be a little issue concerning the following:
Originally Posted by Silvas
0.8 allows you to right click or press Escape to close an open ring without performing any action.
This works great as long as key-combinations are used, like alt+q. It seems it doesn't work when I use single keys to access rings, like 1-9 or F1-F12. Right clicking closes the ring, but still attempts to perform the selected action.

so long,
luzzi.
Last edited by Luzzifus : 06-28-08 at 04:38 PM.
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Old 06-28-08, 12:35 PM  
Sojik
A Wyrmkin Dreamwalker
 
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Re: Druid (and shaman?) ring request

Originally posted by Malthus
Thank you Silvas, very nice addon, I got quickly addicted to it.

One request regarding the druid (and possibly the shaman -- I did not try) ring: atm it will automatically add the mount to the ring when one obtains it at lvl 40, but at the same time it removes the Travel form from the ring. (Maybe it is the same with the shaman Ghost Wolf form.)

Could you please modify it so that the Travel form is not removed? The druid ring is not overcrowded, so it could safely be kept there on the long run, and the mount is just not a substitute for the Travel form -- instant cast spell, can be cast while moving, so very handy in many situations!

Thanks for your consideration!
Why don't you just fix this yourself?
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Old 06-28-08, 05:59 AM  
Malthus
A Murloc Raider
 
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Lightbulb Druid (and shaman?) ring request

Thank you Silvas, very nice addon, I got quickly addicted to it.

One request regarding the druid (and possibly the shaman -- I did not try) ring: atm it will automatically add the mount to the ring when one obtains it at lvl 40, but at the same time it removes the Travel form from the ring. (Maybe it is the same with the shaman Ghost Wolf form.)

Could you please modify it so that the Travel form is not removed? The druid ring is not overcrowded, so it could safely be kept there on the long run, and the mount is just not a substitute for the Travel form -- instant cast spell, can be cast while moving, so very handy in many situations!

Thanks for your consideration!
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Old 06-26-08, 11:18 PM  
Veyska
A Kobold Labourer
 
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Multiple ranks of spells ... ?

I think I broke it... lol

Installed oPie on the hunter I'm currently leveling to play around with before tacking it onto my raiding main's UI. Figured I'd use it to try something out with multiple ranks of mend pet I'd been considering for a while. I use rank 1 to cleanse, and decided for now (level 59) I'd have 4 and 6 in a ring as well. Set the ring up, pick the colors, set the keybinding.

Get an error on line 107 of OneRingConfig.lua - "bad argument #1 to 'format' (string expected, got no value)". When I call the ring up (it does show...), only the max rank (6, rank not specified explicitly) has the proper icon, and both rank 1 and 4 list "Mend Pet (Rank 6)" instead of their proper names. Colors are right though, but only the non-rank-specific copy of mend pet actually casts anything. Checking the saved variables file for oPie shows that there's a ring of the appropriate name with one "Mend Pet" and two "Mend Pet (Rank 6)". Manually editing the saved file to reflect proper ranks doesn't seem to do anything, though given that I'm sleepy I may have jumped the gun in how fast I logged back in after changing rank values...
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Old 06-26-08, 06:17 AM  
Toran
A Nerdscale Dorkin
 
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Understood - it's just not for me then.
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Old 06-25-08, 11:09 PM  
Footrot
A Defias Bandit
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Originally posted by Toran
This is quite the cool addon - nice work. Not sure if I'm a big user-error, but found that once I hit the keybind for the circle to come up, it auto selected based on my mouse location. I'd have to have my mouse near the edge of the screen or else it would point towards the button and select it.

I expected the behavior to be... hit keybind, opie pops up, i can use mouse pointer to select the button I want, then it closes. Instead now it auto selects wherever opie is pointing to.
What you are describing is exactly how this mod is supposed to work. Change OPie to do what you're asking, and you've destroyed at least half the beauty of the mod.
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Old 06-25-08, 10:39 PM  
Sojik
A Wyrmkin Dreamwalker
 
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Originally posted by Toran
This is quite the cool addon - nice work. Not sure if I'm a big user-error, but found that once I hit the keybind for the circle to come up, it auto selected based on my mouse location. I'd have to have my mouse near the edge of the screen or else it would point towards the button and select it.

I expected the behavior to be... hit keybind, opie pops up, i can use mouse pointer to select the button I want, then it closes. Instead now it auto selects wherever opie is pointing to.
It works without mouse clicks. You hold the bind down and move the mouse to where you want and then release your bind.
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Old 06-25-08, 08:22 PM  
Toran
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This is quite the cool addon - nice work. Not sure if I'm a big user-error, but found that once I hit the keybind for the circle to come up, it auto selected based on my mouse location. I'd have to have my mouse near the edge of the screen or else it would point towards the button and select it.

I expected the behavior to be... hit keybind, opie pops up, i can use mouse pointer to select the button I want, then it closes. Instead now it auto selects wherever opie is pointing to.
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Old 06-25-08, 06:57 PM  
Sojik
A Wyrmkin Dreamwalker
 
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Once I have a chance to fully set this up, I see it as becoming one of my core addons. I can see a UI where all my off-spec and rarely used spells can be moved to OPie as a mage (Frostbolt, FB R1, Fireball Rank 1, Arcane Blast and Arcane Missiles) instead of taking up 6 bindings for the off chance I am forced to use them. This frees up valuable keybind real estate for things I am forced to bind in less than accessable places.

Hooray to you Silvas. Hooray.

Feature requests:

The ability to change whether a ring shows up at my mouse or in the center of my screen individually.

A way to "skin" those fake buttons since buttonfacade or cycircled cannot do this easily.

The ability to add items to a ring and have them not show up when they are not in my bag (possibly updating only OOC, since I'm not sure if your addon would be able to do this in combat). This way I can add all the potions and shit I might want to use but not have a cluttered ring when I don't have the items on me. Maybe there is a way to do this now?
Last edited by Sojik : 06-25-08 at 07:01 PM.
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Old 06-25-08, 06:52 PM  
Kouri
A Kobold Labourer
 
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Re: Public Beta 3

Originally posted by Silvas
Random crashing
Personally, I'd suspect your drivers/hardware/thermal conditions; addons should not be able to crash WoW, much less the rest of your PC.
I remember a prominent bug with Gatherer a while back (when 2.4 just came out) that could cause WoW to crash when zoning, so it is possible. But yeah, it should only take out the WoW client, not the whole PC.
Last edited by Kouri : 06-25-08 at 06:54 PM.
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