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Escalation (5.3)
Updated:08-05-13 08:50 AM
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OPie  Popular! (More than 5000 hits)
Version: Lime 6
by: Foxlit [More]
OPie is a radial action-binding addon: it lets you group actions into rings which appear when you hold down a keyboard or mouse binding. When you release the binding, OPie will perform an action based on where your mouse cursor is.

Use OPie to reduce the amount of clutter on your action bars: rings can contain your abilities, items, professions, battle pets, equipment sets, macros, and raid or world markers. Some rings for common class abilities and professions are included, as is a special quest items ring which automatically makes all of your quest and quest-starting items easily accessible. Other addons may add additional rings; for example, Spade uses OPie rings to let you chose the seeds you want to plant on your farm.

Download OPie today; configure to your liking (/opie), and customize your rings (/opie rings). For more details, see the OPie Guide, the screenshots here, or a YouTube video of OPie in action.

Ring snapshots and tutorial/gameplay videos
You can create snapshots of your custom rings to share with other players; if you like, you can post them in the comments section on this page. Likewise, if you've created a video showing how you use OPie, I would very much like to hear about it.

Bug reports and feature requests
If you encounter any problems while using OPie, or think of useful functionality to add to OPie, use the OPie ticket tracker if possible, or leave a comment here.
# OPie Lime #
* You can now snapshot your custom OPie rings to share them with other players.
* Changes made in OPie configuration panels are now applied immediately (outside of combat lockdown), and can always be undone entirely by clicking Cancel.
* New, configurable "Selected slice (keep ring open)" binding allows you to use the currently-selected slice without closing the ring (Bindings → Slice Bindings).
* Slices can now be hidden based on a macro conditional evaluated when the ring is opened.
* Improved support for spells with automatically recharging charges, e.g. Roll.
When some, but not all, charges have been expended, OPie displays a semi-transparent cooldown spiral and a spinning spark around the slice's border to indicate the time remaining until the next charge is available.
Added a separate "Show recharge numbers" option to display time until next charge is available as a number.
* You can now adjust the position at which OPie rings are displayed through the configuration UI.
* An Extra Action Button slice can now be added to custom rings.
* OPie can now automatically select matching slice colors based on slice icons.
* The Quest Items ring now includes the Cooking School Bell and Blingtron 4000 if you have not yet completed those daily quests today.
* Cooldowns are now displayed for battle pet slices.
* Slices that are unusable due to being out of range now have a red stripe in the upper left corner of the icon.
* Slices that are unusable due to a lack of resources now have a blue stripe in the upper left corner of the icon.

## Changes ##
* Custom rings limited to other classes or characters can now be modified through the Custom Rings options panel (Inactive rings sub-menu).
* Changing a ring's binding through the Custom Rings configuration panel now changes both the default and active profile's binding for the ring.
* Ability names in custom OPie macros are automatically converted into spell links when the macro is saved.
You can temporarily revert links to text representations by right-clicking or alt-right-clicking them.
* Many bundled rings have been updated.
* Improved custom macro parser to support {{spell:id}} tags in castsequence/castrandom macros, /cast !{{spell:id}} syntax, and preserve empty clauses.
* Improved default mount detection for {{mount:ground}} and {{mount:air}} tags in OPie macros.
* Deleting a ring now also deletes the related per-ring options.
* Removed the option to display an icon at the center of an OPie ring.
* Removed Challenger's Paths ring.
* Masque is no longer supported.
* The various overlay dialogs now shroud OPie configuration panels from mouse wheel events.
* This update changes slices using the pre-Lime default slice color (e5ff00) to use icon-dependent colors.
* Non-/cast-like custom macros are now always considered usable.
* Unusable slices are now dimmed rather than faded.

## Bug fixes ##
* Fixed an error that occurred when navigating away from slice detail view when the macro box is focused and modified.
* Fixed an error that occurred when the Unbind button was clicked.
* Fixed an error that occurred when resetting per-slice bindings for a specific ring to default values.
* Fixed an error that occurred during slice selection when ring scale was set to low values.
* Fixed an issue preventing unbinding a ring from releasing the binding to other rings.
* Fixed an issue preventing correct macro feedback for /castsequence macros with a single spell and a specified reset condition.
* Fixed an issue causing the ring contents column in the custom ring configuration panel to not be updated correctly when slices were deleted under some circumstances.
* Fixed an issue causing all battle pets to appear twice in the battle pet slice category in Patch 5.2.
* Fixed a graphical issue in the cooldown animation.
* Fixed an issue causing nested ring slices to overlap in some circumstances.
* Items on cooldown are no longer indicated as usable.
* Fixed an issue causing the "Show recharge numbers" option to be ignored (in favor of "Show cooldown numbers") when performing Spinning Crane Kick.
* Fixed an error that occurred when saving custom macros while playing a class that has a spell flyout ability.
* Fixed an issue preventing nested ring rotation from being saved.
* Corrected slice icon display for non-active /cast {{spell:id}}-like macros in the custom rings panel.
* Fixed an issue preventing OPie slash commands from opening correct configuration panels on first use in Patch 5.3.
* The "Make rings top-most" option is no longer disabled when "Activate on left click" option is unchecked.
* Fixed an issue preventing the overlay dialog used in the option panels from being cleared correctly in some circumstances.
* Fixed an issue causing option panel descriptions to be truncated incorrectly.
* Fixed incorrect ability out-of-range feedback for self-cast abilities and actions.
Optional Files (4)
File Name
Version
Size
Author
Date
Type
5.4.7.12
4kB
04-05-14 07:12 PM
Addon
1.3
6kB
09-21-12 06:37 AM
Addon
1.0
1kB
02-14-11 01:19 PM
Addon
0.2
2kB
10-21-10 07:30 AM
Addon


Archived Files (1)
File Name
Version
Size
Author
Date
Lime 4
101kB
Foxlit
05-02-13 02:45 PM


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Old 12-18-10, 11:20 AM  
toddimer
A Deviate Faerie Dragon
 
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To add Archaeology to the default "common trades" ring, add the following to RKRings.lua, line 152 (after smelting). The 'c' is a color code (RRBBGG); I arbitrarily matched the color of the flag in the "completed artifacts" tab. Royal Purple or Boring Dusty Brown would also work.

Code:
	{c="3399FF", id="/cast [nomod] {{spell:78670/89722}}; {{spell:80451}}"}, -- archaeology/survey
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Old 12-18-10, 03:22 AM  
AcidWeb
A Wyrmkin Dreamwalker
 
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You forgot to bump TOC file.
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Old 12-16-10, 03:32 AM  
Laume
A Kobold Labourer
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Mouse wheel

Please give us option to reverse mouse wheel scrolling direction.
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Old 12-11-10, 12:02 AM  
xyjames1488
A Murloc Raider

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oPie Error

I keep getting this error, was wondering what it is all about.

Thanks, lovely addon you have.

Message: Interface\AddOns\OPie\Meta\RingKeeperConfig.lua:313: attempt to index field '?' (a nil value)
Time: 12/11/10 02:00:22
Count: 4
Stack: Interface\AddOns\OPie\Meta\RingKeeperConfig.lua:313: in function `initFunction'
Interface\FrameXML\UIDropDownMenu.lua:69: in function `UIDropDownMenu_Initialize'
Interface\FrameXML\UIDropDownMenu.lua:790: in function `ToggleDropDownMenu'
[string "*:OnClick"]:1: in function <[string "*:OnClick"]:1>

Locals: self = RKC_RingDropdown {
0 = <userdata>
menu = <function> defined @Interface\AddOns\OPie\Meta\RingKeeperConfig.lua:308
initialize = <function> defined @Interface\AddOns\OPie\Meta\RingKeeperConfig.lua:308
noResize = 1
}
level = 1
info = <table> {
func = <function> defined @Interface\AddOns\OPie\Meta\RingKeeperConfig.lua:287
}
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
1 = "Mount"
2 = "Gear2"
3 = "PaladinBlessing"
4 = "CommonTrades"
5 = "Seals2"
6 = "Utility"
7 = "Spells4"
8 = "Hands"
Seals = "remove"
}
(for control) = 1
i = 1
v = "Mount"
(*temporary) = nil
(*temporary) = 1
(*temporary) = "Mount"
(*temporary) = "attempt to index field '?' (a nil value)"
RK_cInstance = <table> {
1 = "Mount"
2 = "Gear2"
3 = "PaladinBlessing"
4 = "CommonTrades"
5 = "Seals2"
6 = "Utility"
7 = "Spells4"
8 = "Hands"
Seals = "remove"
}
RKC_SelectRing = <function> defined @Interface\AddOns\OPie\Meta\RingKeeperConfig.lua:287
RK_SelectedRing = nil
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Old 12-08-10, 04:08 PM  
hypli
A Kobold Labourer

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I love this addon, but I have a problem:
I'm playing a druid with german client and when I use an ability in a macro which is available for both cat and bear only the bear version is used. When I click in the spellbook to add the abililty to the macro it is added, but the extension "(Katzengestalt)" (it should be "cat form" in English I think) is missing. When I add it manually the bear version is still used... In a normal macro it is working correctly.
Don't know if it works in the english client.
It would be really great if someone could help me.
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Old 12-08-10, 10:03 AM  
Rammoth
A Cliff Giant
 
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Re: Re: Question:

Originally posted by Foxlit
The majority of your settings (bindings, options, profiles, your own custom rings, etc) will be preserved. However, if you've customized a bundled custom ring which was changed in this update, the updated built-in version will overwrite your customized version.
Thanks Foxlit. It was just the bindings, options and custom rings that I had changed to my own way of playing.

I'm glad they won't be reset. I love this addon, however it only fits looks wise with UI customizations like RealUI by Nibelheim because of the futuristic circle thing, but I like it regardless.
Last edited by Rammoth : 12-08-10 at 10:09 AM.
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Old 12-08-10, 08:45 AM  
Ross
A Theradrim Guardian
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Not sure if its cause the new version but all the hunter traps are usable in a ring but if I try and use Trap launcher then use a trap from the ring it won't work. It pops a GCD but I don't get the green circle for me to place it.
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Old 12-07-10, 01:49 PM  
Foxlit
A Warpwood Thunder Caller
 
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Re: Question:

Originally Posted by Rammoth
If I download the updated version, will it reset what I have set up? Or will it keep it, and let me continue on like it's nothing?
The majority of your settings (bindings, options, profiles, your own custom rings, etc) will be preserved. However, if you've customized a bundled custom ring which was changed in this update, the updated built-in version will overwrite your customized version.
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Old 12-06-10, 04:53 PM  
Rammoth
A Cliff Giant
 
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Originally posted by Foxlit
[I'd also like to take this opportunity to fish for feedback on the way the new Paladin Buffs ring uses subrings -- you use the mouse wheel to configure which blessing/seal you would like you use. My thinking there is that the setup portion of this (scrolling rings into place) occurs rarely enough for it to be a negligible effort, and makes re-casting buffs easier. Does this work, Paladins?] [/b]
Oh yes indeed, it works perfectly on everything. I have a level 65 Tauren Paladin and it works perfect on him, and every other class I have.
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Old 12-06-10, 04:51 PM  
Rammoth
A Cliff Giant
 
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Question:

If I download the updated version, will it reset what I have set up? Or will it keep it, and let me continue on like it's nothing?

I notice before it was updated, WoW thought it was out dated, so I had to have the box checked for the out dated addons. I hope this update fixes that. Because then there would be no errors.
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Old 12-06-10, 02:38 PM  
Foxlit
A Warpwood Thunder Caller
 
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Originally Posted by Yukeake
I'd like to echo the comments before me about subring selections feeling a bit unnatural, with the mousewheel being the only way to select from them. The ability to directly click on subring items would be a welcome addition.
It's not technically possible with the current architecture; the buttons simply do not exist in any meaningful way.

[I'd also like to take this opportunity to fish for feedback on the way the new Paladin Buffs ring uses subrings -- you use the mouse wheel to configure which blessing/seal you would like you use. My thinking there is that the setup portion of this (scrolling rings into place) occurs rarely enough for it to be a negligible effort, and makes re-casting buffs easier. Does this work, Paladins?]
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Old 11-28-10, 09:32 AM  
Yukeake
A Kobold Labourer

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First of all, thanks for this addon. After using Geist for the longest time on my Mage and Warlock, I started leveling a Druid - and ran into button overlap issues. OPie solved that little problem pretty much painlessly.

I'd like to echo the comments before me about subring selections feeling a bit unnatural, with the mousewheel being the only way to select from them. The ability to directly click on subring items would be a welcome addition.
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Old 11-21-10, 04:45 PM  
Foxlit
A Warpwood Thunder Caller
 
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Originally Posted by swehba
Can you tell me how to write a macro to invoke Opie and show a particular ring? I know I saw this at one time, but I can't seem to find it anymore. I want to define a button in my action bars to display an Opie ring. Thanks.
Click the arrow buttons in the OPie bindings configuration panel; that'll display a popup with the macro that you want.

Originally Posted by Synnstar
I really like this concept but theres quite a few things that make this addon completely unusable for me.
- No dual spec support. Why do you expect a retri and holy pala to have the same skills in their opie?
- Profiles are dodgy. If you make a new profile and your remove the rings they'll be gone in all the other profiles too (and you have to start over).
Profiles work as intended, though this may not be obvious -- they simply only apply to options and bindings (and are automatically switched when you switch specs). Between proper use of profiles and custom macros, I think that you can deal with dual specs reasonably well; you may just have to do some thinking.

- No option to change the font of the cooldown, it hurts my eyes.
I don't see this being changed; it's one of the default fonts used by the UI. A font addon can probably change it UI-wide.

No visual effect for the proc skills (the glow blizzard adds to icons on procs)
Hm, yes -- that's a 4.0 thing, so I haven't touched it yet. Frankly, I'm not sure whether it'd actually work with OPie's slice skinning -- we already use an inner glow for a different purpose, so I'm kind of running out of elements to use for this.
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Old 11-19-10, 11:57 PM  
swehba
A Kobold Labourer

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Can you tell me how to write a macro to invoke Opie and show a particular ring? I know I saw this at one time, but I can't seem to find it anymore. I want to define a button in my action bars to display an Opie ring. Thanks.
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Old 11-19-10, 08:32 AM  
Synnstar
A Kobold Labourer

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I really like this concept but theres quite a few things that make this addon completely unusable for me.
- No dual spec support. Why do you expect a retri and holy pala to have the same skills in their opie?
- Profiles are dodgy. If you make a new profile and your remove the rings they'll be gone in all the other profiles too (and you have to start over).
- No option to change the font of the cooldown, it hurts my eyes.
- No visual effect for the proc skills (the glow blizzard adds to icons on procs)

Give this addon some love please
Last edited by Synnstar : 11-19-10 at 08:34 AM.
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