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Escalation (5.3)
Updated:08-05-13 08:50 AM
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OPie  Popular! (More than 5000 hits)
Version: Lime 6
by: Foxlit [More]
OPie is a radial action-binding addon: it lets you group actions into rings which appear when you hold down a keyboard or mouse binding. When you release the binding, OPie will perform an action based on where your mouse cursor is.

Use OPie to reduce the amount of clutter on your action bars: rings can contain your abilities, items, professions, battle pets, equipment sets, macros, and raid or world markers. Some rings for common class abilities and professions are included, as is a special quest items ring which automatically makes all of your quest and quest-starting items easily accessible. Other addons may add additional rings; for example, Spade uses OPie rings to let you chose the seeds you want to plant on your farm.

Download OPie today; configure to your liking (/opie), and customize your rings (/opie rings). For more details, see the OPie Guide, the screenshots here, or a YouTube video of OPie in action.

Ring snapshots and tutorial/gameplay videos
You can create snapshots of your custom rings to share with other players; if you like, you can post them in the comments section on this page. Likewise, if you've created a video showing how you use OPie, I would very much like to hear about it.

Bug reports and feature requests
If you encounter any problems while using OPie, or think of useful functionality to add to OPie, use the OPie ticket tracker if possible, or leave a comment here.
# OPie Lime #
* You can now snapshot your custom OPie rings to share them with other players.
* Changes made in OPie configuration panels are now applied immediately (outside of combat lockdown), and can always be undone entirely by clicking Cancel.
* New, configurable "Selected slice (keep ring open)" binding allows you to use the currently-selected slice without closing the ring (Bindings → Slice Bindings).
* Slices can now be hidden based on a macro conditional evaluated when the ring is opened.
* Improved support for spells with automatically recharging charges, e.g. Roll.
When some, but not all, charges have been expended, OPie displays a semi-transparent cooldown spiral and a spinning spark around the slice's border to indicate the time remaining until the next charge is available.
Added a separate "Show recharge numbers" option to display time until next charge is available as a number.
* You can now adjust the position at which OPie rings are displayed through the configuration UI.
* An Extra Action Button slice can now be added to custom rings.
* OPie can now automatically select matching slice colors based on slice icons.
* The Quest Items ring now includes the Cooking School Bell and Blingtron 4000 if you have not yet completed those daily quests today.
* Cooldowns are now displayed for battle pet slices.
* Slices that are unusable due to being out of range now have a red stripe in the upper left corner of the icon.
* Slices that are unusable due to a lack of resources now have a blue stripe in the upper left corner of the icon.

## Changes ##
* Custom rings limited to other classes or characters can now be modified through the Custom Rings options panel (Inactive rings sub-menu).
* Changing a ring's binding through the Custom Rings configuration panel now changes both the default and active profile's binding for the ring.
* Ability names in custom OPie macros are automatically converted into spell links when the macro is saved.
You can temporarily revert links to text representations by right-clicking or alt-right-clicking them.
* Many bundled rings have been updated.
* Improved custom macro parser to support {{spell:id}} tags in castsequence/castrandom macros, /cast !{{spell:id}} syntax, and preserve empty clauses.
* Improved default mount detection for {{mount:ground}} and {{mount:air}} tags in OPie macros.
* Deleting a ring now also deletes the related per-ring options.
* Removed the option to display an icon at the center of an OPie ring.
* Removed Challenger's Paths ring.
* Masque is no longer supported.
* The various overlay dialogs now shroud OPie configuration panels from mouse wheel events.
* This update changes slices using the pre-Lime default slice color (e5ff00) to use icon-dependent colors.
* Non-/cast-like custom macros are now always considered usable.
* Unusable slices are now dimmed rather than faded.

## Bug fixes ##
* Fixed an error that occurred when navigating away from slice detail view when the macro box is focused and modified.
* Fixed an error that occurred when the Unbind button was clicked.
* Fixed an error that occurred when resetting per-slice bindings for a specific ring to default values.
* Fixed an error that occurred during slice selection when ring scale was set to low values.
* Fixed an issue preventing unbinding a ring from releasing the binding to other rings.
* Fixed an issue preventing correct macro feedback for /castsequence macros with a single spell and a specified reset condition.
* Fixed an issue causing the ring contents column in the custom ring configuration panel to not be updated correctly when slices were deleted under some circumstances.
* Fixed an issue causing all battle pets to appear twice in the battle pet slice category in Patch 5.2.
* Fixed a graphical issue in the cooldown animation.
* Fixed an issue causing nested ring slices to overlap in some circumstances.
* Items on cooldown are no longer indicated as usable.
* Fixed an issue causing the "Show recharge numbers" option to be ignored (in favor of "Show cooldown numbers") when performing Spinning Crane Kick.
* Fixed an error that occurred when saving custom macros while playing a class that has a spell flyout ability.
* Fixed an issue preventing nested ring rotation from being saved.
* Corrected slice icon display for non-active /cast {{spell:id}}-like macros in the custom rings panel.
* Fixed an issue preventing OPie slash commands from opening correct configuration panels on first use in Patch 5.3.
* The "Make rings top-most" option is no longer disabled when "Activate on left click" option is unchecked.
* Fixed an issue preventing the overlay dialog used in the option panels from being cleared correctly in some circumstances.
* Fixed an issue causing option panel descriptions to be truncated incorrectly.
* Fixed incorrect ability out-of-range feedback for self-cast abilities and actions.
Optional Files (4)
File Name
Version
Size
Author
Date
Type
6.0.2.20
5kB
10-16-14 04:50 AM
Addon
1.3
6kB
09-21-12 06:37 AM
Addon
1.0
1kB
02-14-11 02:19 PM
Addon
0.2
2kB
10-21-10 07:30 AM
Addon


Archived Files (1)
File Name
Version
Size
Author
Date
Lime 4
101kB
Foxlit
05-02-13 02:45 PM


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Unread 10-28-10, 11:01 AM  
Luzzifus
A Warpwood Thunder Caller
 
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On most of my characters, everything works fine. But on my warlock, on one specific ring, I always get this error as soon as I open that ring:

Code:
[18:55:34] Interface\AddOns\OPie\OneRingLib.lua:176: Usage: GetItemCooldown(itemID)
[C]: ?
[C]: in function `GetItemCooldown'
Interface\AddOns\OPie\OneRingLib.lua:176: in function <Interface\AddOns\OPie\OneRingLib.lua:142>
(tail call): ?
Interface\AddOns\OPie\OneRingIndication.lua:398: in function <Interface\AddOns\OPie\OneRingIndication.lua:358>
The ring contains a flying mount, a ground mount and my hearthstone. The ring doesn't show any icons, only colored borders. I'm playing on a german realm and with a german client.

I also tried to re-add the spells/items, and I also tried to delete the ring and recreate it. Nothing helps.
Last edited by Luzzifus : 10-28-10 at 11:02 AM.
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Unread 10-28-10, 09:41 AM  
rodalpho
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Great, looking forward to it!
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Unread 10-27-10, 05:48 PM  
Foxlit
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Re: Enhancement Request: New blizzard smoke flares

Originally Posted by rodalpho
As of 4.x, raid leaders/assistants and everybody in 5man parties can drop free smoke flares in 5 different colors at will. Seems to me this would be a great idea for a default Opie ring, much like the raid marks are now.
Yes, definitely.

[I have no actual code at this point, but I'd like to get that into the next release -- which is probably coming in December.]
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Unread 10-27-10, 04:45 PM  
rodalpho
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Enhancement Request: New blizzard smoke flares

As of 4.x, raid leaders/assistants and everybody in 5man parties can drop free smoke flares in 5 different colors at will. Seems to me this would be a great idea for a default Opie ring, much like the raid marks are now.

This addon named Smoker does it already as a bar, but the UI is a bit klunky.

http://www.wowinterface.com/download...o.php?id=18495
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Unread 10-25-10, 11:56 PM  
ddffnn
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Re: Dynamic

Originally posted by slickwalker
Is there any way to make this dynamically populate some rings. For example, using item categories, make one for "Battle Elixir" and have that ring automagically populate with any items that fall under "Battle Elixirs".
You might be able to use a different addon that automatically update a macro that you place in Opie. Specifically, you might try buffet:
http://www.wowinterface.com/download...70-Buffet.html
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Unread 10-24-10, 05:50 AM  
Foxlit
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Re: bug

Originally Posted by Istrebitel
If i add any item to the ring, it wont show and will say it has an error in Opie_one or opie_show or something, and in detail, it says that there is an error while getting cooldown of an item.
Works for me. Consider specifying the exact version you have installed (listed in the top right corner of the /opie configuration panel), quoting the exact error message, and perhaps specifying which realm you're playing on (which would help me track down localization/region specific issues).
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Unread 10-24-10, 01:08 AM  
Istrebitel
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bug

The newest version of addon, new settings (deleted old wtf).

If i add any item to the ring, it wont show and will say it has an error in Opie_one or opie_show or something, and in detail, it says that there is an error while getting cooldown of an item.
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Unread 10-22-10, 06:31 AM  
Foxlit
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Re: Dynamic

Originally Posted by slickwalker
Is there any way to make this dynamically populate some rings. For example, using item categories, make one for "Battle Elixir" and have that ring automagically populate with any items that fall under "Battle Elixirs".
OPie will not do this for you; I have no plans to implement this functionality in OPie in the future. This is mostly because I consider the problem to be too vague, broad, and complicated to be solved elegantly within OPie.

Having said that, it is possible to make an addon that'd create an OPie ring and auto-populate based on anything you can express using Lua -- so, it is definitely possible to hack AutoBar to create OPie rings instead. For an example of this, see the OPie quest items ring -- here, the question of which items to add is relatively clear, the items are easy (well, almost easy) to detect, and no extra configuration UI is required. I'm afraid that to solve the general problem, I'd have to write far more code than I'd like.

So, in short, you could write a plug-in for OPie yourself, or ask the authors of addons that already do create lists of items based on some criteria you like to create an OPie ring
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Unread 10-21-10, 05:58 PM  
trodriguezzz
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Re: Dynamic

Originally posted by slickwalker
Is there any way to make this dynamically populate some rings. For example, using item categories, make one for "Battle Elixir" and have that ring automagically populate with any items that fall under "Battle Elixirs".
that would be really cool if they could auto-populate like auto-bar! is this possible? I love Opie so much! my new fave addon! =) so glad I stumbled across it!

Thank you for a cool addon!
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Unread 10-21-10, 11:17 AM  
Malazee
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Re: Re: Small druid shapeshift bug.

Originally posted by Foxlit
Originally Posted by Malazee
The built in ring for druid shapeshifting (specifically the macro for determining when to use aquatic/travel/flight) no longer works in Wintergrasp since 4.0.1. The macro always tries to use travel form regardless of whether a battle is currently being played or not.
In my experience, [flyable] has never worked properly during Wintergrasp battles. I'm afraid this is a blizzard bug (verify by running /cast [flyable] Swift Flight Form; Travel Form while in a Wintergrasp battle).
:/ It used to work fine before the patch, though, even in Wintergrasp. OPie is all I've ever used to shift druid forms, and the shapeshift macro in that ring always functioned correctly: travel while a battle is going on and flight afterwards.

I'm sure it's something that Blizzard broke, and not a bug in the addon, but I was hoping it could be looked into and possibly corrected.
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Unread 10-20-10, 08:26 PM  
slickwalker
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Dynamic

Is there any way to make this dynamically populate some rings. For example, using item categories, make one for "Battle Elixir" and have that ring automagically populate with any items that fall under "Battle Elixirs".
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Unread 10-20-10, 04:10 PM  
Foxlit
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Re: Small druid shapeshift bug.

Originally Posted by Malazee
The built in ring for druid shapeshifting (specifically the macro for determining when to use aquatic/travel/flight) no longer works in Wintergrasp since 4.0.1. The macro always tries to use travel form regardless of whether a battle is currently being played or not.
In my experience, [flyable] has never worked properly during Wintergrasp battles. I'm afraid this is a blizzard bug (verify by running /cast [flyable] Swift Flight Form; Travel Form while in a Wintergrasp battle).
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Unread 10-20-10, 02:27 PM  
Malazee
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Small druid shapeshift bug.

Small druid shapeshift bug:

The built in ring for druid shapeshifting (specifically the macro for determining when to use aquatic/travel/flight) no longer works in Wintergrasp since 4.0.1. The macro always tries to use travel form regardless of whether a battle is currently being played or not.

Just a small fix is necessary. Thank you for maintaining such an invaluable and irreplaceable mod!
Last edited by Malazee : 10-20-10 at 02:27 PM.
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Unread 10-18-10, 06:48 PM  
lilgulps
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Originally posted by trodriguezzz
mmmm I think there is an option under the slice to click on that stops the icon from showing if nothing is in it. I am somewhat new to this mod, but I do remember seeing it. Try under Custom rings, and select your ring, then click opn the streudel slice, it should be one of the options.
I'll check in a minute thanks
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Unread 10-18-10, 05:46 PM  
trodriguezzz
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Originally posted by lilgulps
Hey first off great addon, I was just wondering if there was a way to make Conjured Mana Strudels to not display on the ring when none are in my bags.

As of right now it just shows an icon, it would be cool if it went away when not needed

Any special code I could edit in myself?
mmmm I think there is an option under the slice to click on that stops the icon from showing if nothing is in it. I am somewhat new to this mod, but I do remember seeing it. Try under Custom rings, and select your ring, then click opn the streudel slice, it should be one of the options.
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