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Updated: 11-19-12 03:15 AM
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Mists of Pandaria (5.0.4)
Updated:11-19-12 03:15 AM
Created:unknown
Downloads:25,803
Favorites:104
MD5:
Categories:Rogue, Druid, Warrior
NugEnergy  Popular! (More than 5000 hits)
Version: 4.3.5
by: d87 [More]
Rage and energy monitor.
For energy text value is updated every 5pts, so it's easier on the eyes.
You can toggle support for focus, runic power and monk energy

(Addon is visible only during combat or in stealth)

Slash command:
/nen
/nen unlock - enable dragging

There's not much configuration in-game, but you can find some additional options
at the top of NugEnergy.lua: width, height, texture, color, font
4.3.5:
Second level of glow for rage
Forgotten monk toggle command added
4.3:
glow when near max rage
untested monk support
bugfix for druid energy text
4.2.4: Bugfix, outline option
4.2.3: Warlock bugfix + shards and embers support for the sake of completeness
4.2.2a: fixed a bug on druids
4.2.2: Showing during meta regardless of combat
4.2.1a: hotfix
4.2.1:
Addon frame is now shown when unlocked

4.2.0:
ToC Updated to 50001
Added support for demonic fury(warlock demo bar) and runic power

4.1.1:
Marks

4.1.0: (cataclysm update)
TOC bumped to 40100
Moved to UNIT_POWER
Optionally can be enabled for warriors/bears and hunters
Different color for assa rogue execute phase

4.0.1: option to disable statusbar ( onlyText = false/true )

4.0 is a revisited version, a lot more compact and easier to maintain.
marks were removed, but you can still use 3.0 from archive tab.

3.0.2:
fix for shadow dance rogues.
Archived Files (14)
File Name
Version
Size
Author
Date
4.3
71kB
d87
11-07-12 10:35 PM
4.2.4
35kB
d87
09-21-12 06:21 AM
4.2.3
35kB
d87
09-09-12 06:47 AM
4.2.2a
34kB
d87
09-03-12 12:37 AM
4.2.2
34kB
d87
08-30-12 10:41 PM
4.2.1a
34kB
d87
08-30-12 02:36 AM
4.2.1
34kB
d87
08-29-12 11:22 PM
4.2.0
34kB
d87
08-28-12 10:06 AM
4.1.1
34kB
d87
03-28-11 10:56 AM
4.1.0
33kB
d87
03-26-11 07:40 AM
4.0.1
101kB
d87
12-09-09 10:46 PM
4.0
100kB
d87
12-08-09 01:52 AM
3.0.2
116kB
d87
07-19-09 10:30 PM
3.0ю1
116kB
d87
11-05-08 08:36 PM


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Old 08-05-09, 05:16 AM  
Activ
A Murloc Raider

Forum posts: 4
File comments: 5
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H1 all, who have old version NugEnergy?
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Old 10-04-09, 07:02 PM  
tnbp
A Kobold Labourer

Forum posts: 1
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Profiles?

Is there no way to have different setups for different toons? I have a rogue who has certain important abilities that take a certain amount of energy, so I want markers on his bar at those numbers (i.e., 55 for a glyphed Mutilate.) But I also play a druid who needs different marker for different numbers. When I change NugEnergy on one toon, it appears to affect the other toon's bar, as well. Is there not an option to use/implement profiles?
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Old 12-08-09, 05:09 PM  
Oliax
A Defias Bandit

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Dude props to you for having the only working energy watch addon, but why the hell do u keep on making the customisation of this addon harder and harder to keep the same patch after patch.

I believe everyone would love to be able to remove the annoying red bar/background and just keep the numbers with a simple clic (which im able to do by increasing the maximum offset in the 3.0 version). Well as long as you keep the 3.0 version up to date ill be happy but for me the best version of this addon has always been the 1st one, all the "improvements" since then werent needed imo.

sorry if this seems harsh but i had to say it!

btw this is my favorite addon so ty for your hard work
Last edited by Oliax : 12-08-09 at 05:21 PM.
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Old 12-08-09, 09:15 PM  
d87
A Warpwood Thunder Caller
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1st was complicated tick monitor in bc
2nd was very simple addon for wotlk beta with just text
in 3rd i merged them, dunno why
best version of this addon has always been the 1st one, all the "improvements" since then werent needed imo.
well, i agree, but which one of them is the first for you? seems like the second

now i made it simple again. i personaly need bar at least for the background's sake, and i'm used to it a bit

Anyway, if you just need an option to disable bar you could've said so earlier, that's easy (now)


And really why the hell do i keep on rewriting this addon...
Last edited by d87 : 12-08-09 at 11:36 PM.
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Old 12-09-09, 08:38 AM  
Oliax
A Defias Bandit

Forum posts: 3
File comments: 8
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Originally posted by d87
1st was complicated tick monitor in bc
2nd was very simple addon for wotlk beta with just text
in 3rd i merged them, dunno why

well, i agree, but which one of them is the first for you? seems like the second
I believe the first time i downloaded this addon was right after the change to the energy regen mechanic. I used that same version until the end of season 6 because of the addition of the bar in the newest versions. Since energy didnt regen every 2 sec anymore, a bar as background (with custom markers on top of that I think) didnt seem useful to me since I just needed to know the energy cost of my abilties and do a simple -10 math for like 6-10 seconds after breaking stealth (old overkill).

I just put the energy text in the middle of my screen, set the addon to smooth update and I'm good to go. I actually made a movie in S6 and probably more than half the comments about my addons were about how i managed to only show numbers with your addon. Now, I got back into wow 2 weeks ago, so I had to download the newest version and figure out a way to remove the background with UA edits (changed the maximum offsets to like 900 instead of 300). Believe me, many people would love to be able to remove the bar with a simple clic.
Last edited by Oliax : 12-09-09 at 09:40 AM.
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Old 12-14-09, 12:22 PM  
Oliax
A Defias Bandit

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thank you for listening to my suggestion. However, i dont see an option to set it up to "smooth" update.
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Old 12-15-09, 01:54 AM  
d87
A Warpwood Thunder Caller
AddOn Author - Click to view AddOns

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find "local p5 = math_modf(p/5)*5"
replace with "local p5 = p"
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Old 01-20-10, 11:48 AM  
tnbp
A Kobold Labourer

Forum posts: 1
File comments: 92
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Originally posted by d87
And really why the hell do i keep on rewriting this addon...
It's too bad you've sort of abandoned this mod. It was my favorite energy mod out there. I've since moved on to something called "Energy Monitor" which does the simplest of things that I needed. But I still really miss having the vertical marks indicators from your mod. If only there were different settings allowed for different characters, I'd still be using this mod (very happily) today.
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Old 02-23-10, 05:52 PM  
Ak1ra
A Fallenroot Satyr
 
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Can rhis mod somehow show warrior rage or something like that?
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Old 03-28-10, 08:28 AM  
karden
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 6
Uploads: 1
show bar

How I can see this bar when my energy is not maximum? Not only when I'm in a combat or in stealth.
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Old 09-17-10, 09:43 PM  
sunsmoon
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I hope you don't mind, but I made a couple of edits I'd love to share. (Line numbers are before any edits)

Class Colored energy bar:

Replace (Line 6)
Code:
local color = { 0.9,0.1,0.1 }
with
Code:
local classcolors = RAID_CLASS_COLORS[select(2, UnitClass("player"))]
local cr, cg, cb = classcolors.r, classcolors.g, classcolors.b
Replace (Line 78)
Code:
    f:SetStatusBarColor(unpack(color))
with
Code:
    f:SetStatusBarColor(cr,cg,cb)
Replace (line 82)
Code:
    bg:SetVertexColor(color[1]/2,color[3]/2,color[3]/2)
with
Code:
    bg:SetVertexColor(cr/2,cg/2,cb/2)


Smooth Update (similar to the one already posted):

Delete (Line 47)
Code:
local math_modf = math.modf
Delete (Line 50)
Code:
local p5 = math_modf(p/5)*5
Replace (Line 51)
Code:
    self.text:SetText(p5)
with
Code:
    self.text:SetText(p)

Also display if not max energy:

Find (Line 35)
Code:
    self:RegisterEvent("UNIT_DISPLAYPOWER")
Add After
Code:
    self:RegisterEvent("UNIT_ENERGY")
Find (Line 38)
Code:
    self.PLAYER_REGEN_DISABLED = self.UPDATE_STEALTH
Add After
Code:
    self.UNIT_ENERGY = self.UPDATE_STEALTH
Replace (Line 58)
Code:
    if (IsStealthed() or UnitAffectingCombat("player")) and UnitPowerType("player") == 3 then
with
Code:
    if (IsStealthed() or UnitAffectingCombat("player")) or (UnitPower("player") ~= UnitPowerMax("player")) and UnitPowerType("player") == 3 then
Last edited by sunsmoon : 09-17-10 at 09:54 PM.
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Old 10-16-10, 01:32 AM  
Sombrien
A Kobold Labourer
 
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Thank you for this addon. It's one of the very few that I require to play my rogue.
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Old 02-19-11, 01:49 PM  
Sofeoan
A Kobold Labourer

Forum posts: 0
File comments: 2
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Willing to buy tick again!

Is there any way to cause this addon to update in a manner like the tick of old times?

I understand that there's no need to as energy regen is completely different....

However, I would love to see if I can get the addon to get updated every 20 energy, (like it used to be every 2 seconds) just for timing purposes.

Would I change

'local p5 = math_modf(p/5)*5'

around?

THANKS!
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Old 02-19-11, 10:00 PM  
d87
A Warpwood Thunder Caller
AddOn Author - Click to view AddOns

Forum posts: 98
File comments: 455
Uploads: 33
You'll need to remove OnUpdate handler and just update on UNIT_POWER (It's still tick based)
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Old 04-29-11, 06:22 AM  
Samman
A Kobold Labourer

Forum posts: 0
File comments: 7
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Class colored energy bar changes color

Hi everybody,

I really like this addon for my little rogue twink and feral main but I have noticed something:

When I edit the LUA file so the bar is classcolored (see sunsmoon's post), then everytime when I use
"Mutilate" (the attack you get when speccing into...well mutilate ...) then the color of the bar changes from class colored yellow into purple?!

This is only in mutilate spec when using this ability. In any other spec or with my feral I don't have these problems. The color always stays yellow or orange.

Can anyone help me please?
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