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Seerah's Portal Bug Reports Feature Requests
Author:
Version:
2.9.1
Date:
09-23-2009 11:57 PM
Size:
134.92 Kb
Downloads:
10,710
Favorites:
154
MD5:
Pictures
Click to enlarge
All icons shown and the mover for the achievement tracker
Click to enlarge
different positions for clock/coords
clock/coords moved to top of minimap
Click to enlarge
the config window
Click to enlarge
Now with circular goodness!
PocketPlot   Popular! (More than 5000 hits)
PocketPlot 2.0!

PocketPlot was originally written as a very lightweight minimap addon with option available only through the lua file. However, I felt like doing more with it and I took my hubby's feature requests and implemented them. Thus, PocketPlot 2.0 was born, with an in-game config screen and other new additions.


Features:
  • square or circle minimap
  • thin, black border (customizable color/alpha)
  • border and clock/coords have options to be colored by class (optional support for !ClassColors)
  • moved and streamlined tracking/mail/bg/voice/LFG icons
  • moved zone text
  • option to hide zone text
  • SharedMedia support for fonts
  • scroll with mousewheel
  • hides map button, zoom in/out, etc.
  • moved and streamlined clock (enable/disable the clock from the display section of Interface Options)
  • coordinates display (click coords to toggle world map, shift-click to send coords to chat)
  • "smart" coords/clock display (change positions depending on what's shown and hide in instances), can show below or above minimap
  • ability to move other frames related to the minimap (durability, vehicle seat indicator - the quest tracker is movable via the default UI)
  • right-click the minimap to toggle showing the in-game calendar (default flashing ? still shows for new calendar invites)
  • custom minimap blip textures made by yours truly (two styles are included with PocketPlot. If you wish to change the blip texture or like the default blips better, you merely need to change the file path in the lua - the path to the default blips is there for you)
  • can change the alpha/transparency of the minimap
  • option to hide the minimap in combat
  • each character has a choice of using either a global or character specific profile


FAQ:

Is there a slash command?
/pocketplot and /pp

How do I move the minimap or other frames?
In the PocketPlot config window, enable the mover for the frame you wish to reposition in the movers menu. Drag it wherever you wish. When finished, select "None" from the movers menu to get rid of the blue anchor. You can use the "Nudge" buttons to move a frame by one pixel at a time in any direction.

Where can I find more fonts?
For further font choices, I suggest the SharedMedia addon. Have a font you want to use that's not in there? Read the "Instructions for MyMedia.txt" file in the SharedMedia folder.

How can I move the tower capture bars?
I have opted to not support moving those, as it's a PITA to do so. I suggest the mods Capping or SSPVP3 for all of your pvp needs (including moving the capture bars and score frame).

How can I give feedback?
Feel free to leave your comments/questions here, but all bug reports and feature requests need to go to my portal if you want me to remember to do them.

Can I use your code/blips?
All use of my code and custom blips separate from PocketPlot must be for your own personal use and they may not be redistributed separate from the addon. You may use snippets of my code in addons you intend to distribute only after receiving permission, and credit must be given.

Can I redistribute your addons?
My addons may only be redistributed in UI compilations, and any mention of the addon must point to its download page or my portal, both on wowinterface.

Do you accept cookies?
I love cookies! Unfortunately, they may turn to crumbs in the mail. Instead, you may donate to my cookie fund via PayPal.
  Change Log - PocketPlot
v.2.9.1
- right-clicking the minimap to open the Calendar frame will no longer Ping the map
- right-clicking for calendar access now works as a toggle (the calendar will close if already open)
- clicking the coordinates display to show the world map now acts as a toggle (will hide the map if already open - useful if you have an addon that resizes the world map)
- shift-clicking the coordinate display will send your current location to chat

v.2.9
- added option to modify how fonts are rendered (with outline, monochrome, etc)
- added some additional profile options (copy from global profile and reset profile)
- a couple general code changes

v.2.8
- added a form of profile support (characters can use a global or character specific profile)
- added option to hide zone text
- added option to change minimap alpha
- added option to hide minimap when in combat
- let me know if there are any bugs - there were a lot of changes adding the profile support

v.2.7
- added "nudge" buttons for frame movers
- added confirmation box for resetting frame positions and reloading UI
- changed alpha of the blue mover frame so you can see behind it
- tweaked the frame mover code - should be a lot more reliable

v.2.6.1
- fixed a bug for new users without saved variables

v.2.6
- added circle skin with circular background
- added support to move the VehicleSeatIndicator frame
- updated libs
- bumped TOC version

v.2.5.1
- update libs

v.2.5
- rolled in 3.1 changes with compatability code - will work both on live and on PTR
- added two new options to change the strata and the level of the minimap
- a few optimizations

v.2.4 (dowload located under Beta tab)
- update for 3.1
- removed movers for quest tracking frame, quest timer, achievement tracker - these frames are all part of the new, movable tracking frame in 3.1

v.2.3.2
- fixed error if no !ClassColors installed
- no reload ui required to update colors changed with !ClassColors

v.2.3.1
- added optional support for !ClassColors: http://www.wowinterface.com/downloads/info12513-ClassColors.html

v.2.3
- added separate border alpha setting
- added border thickness setting

v.2.2
- border and clock/coords can now be colored by class

v.2.1.4
- changed mail icon to that from the tracker
- moved font registration with LSM out of PLAYER_LOGIN event function to get rid of an error with Grid (no clue why that error was even happening, but oh well...)

v.2.1.3
- fix nil errors on new installs of 2.0 (I blame Shirik - "why do you have that there? It should work fine without it" he said... :P )

v.2.1.2
- MiniMapCluster:EnableMouse(false) --> this is so that you can still click through to the world frame in that corner if you've moved the minimap
- worked some magic on the tracking and mail icons to get rid of the thin white line around the outside

v.2.1.1
- oops - my cleanup broke it
- fix for nil error when trying to do stuff from options

v.2.1
- Smart coords are smarter! They now disappear if in an instance
- LSM now comes with the addon - I think I actually save 1-2kb of memory :P

v.2.0.1
- background color will now save properly

v.2.0
Merge of 2.0 branch into trunk
- options panel
- frame movers
- coordinates
...and more!

v.1.4.1
- fixed: somehow the tracking button got moved :/
- fixed: updated blip textures. There was a new blip icon - who knew?
- added: path to default blip textures in the comments for that option, just in case you prefer those over mine

v.1.4
- fixed: zone text so it scales with the minimap
- changed: zone text to OUTLINE (instead of MONOCHROME) so it's a little more readable...
- fixed: pending calendar invites will still show the flashy question mark

v.1.3
- merged in the wotlk branch from http://www.wowinterface.com/downloads/info10254-PocketPlot-wotlk.html

v.1.2
- support for new clock added in 2.4.3 (clicking the clock toggles the new Clock/Alarm interface window)
- placed LFG icon
- placed Voice chat icon
- converted settings to variables and moved their values to the top of the lua for easier option configuration
- oops! added version number to toc

v.1.1
tweaked blip textures - instead of having an embossed look (which made them look larger) they now have a rounded look to them. The size of the tracking dots (players/mobs) was decreased slightly as well.
  Optional Files - PocketPlot
Sorry, there are currently no optional files available.
  Archived Versions - PocketPlot
File Name
Version
Size
Author
Date
2.9
135kB
Seerah
09-17-2009 04:25 PM
2.8
135kB
Seerah
08-20-2009 04:53 PM
2.7
134kB
Seerah
08-19-2009 11:16 PM
2.6.1
134kB
Seerah
08-17-2009 04:29 PM
2.6
134kB
Seerah
08-15-2009 12:33 AM
2.5.1
123kB
Seerah
04-13-2009 03:32 PM
2.5
122kB
Seerah
04-08-2009 01:18 AM
2.5
122kB
Seerah
04-08-2009 01:16 AM
2.3.2
121kB
Seerah
02-14-2009 11:32 PM
2.3.1
121kB
Seerah
02-14-2009 12:13 AM
2.3
121kB
Seerah
01-02-2009 02:57 PM
2.2
121kB
Seerah
11-27-2008 07:30 PM
2.1.4
121kB
Seerah
11-26-2008 11:10 PM
2.1.3
121kB
Seerah
11-21-2008 02:45 PM
2.1.2
121kB
Seerah
11-21-2008 01:03 AM
  Comments - PocketPlot
Post A Reply Comment Options
Old 04-08-2009, 07:43 PM  
Predijuice
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
There's a really annoying big question mark on the upper right side of the map. Is there a way to make that go away?
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Old 02-21-2009, 01:24 PM  
Seerah
Fishing Trainer
 
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WoWInterface Super Moderator
Interface Author - Click to view interfaces

Forum posts: 6210
File comments: 315
Uploads: 18
Unless you want to edit the texture yourself, it's all or nothing.

You'll need blp2png.exe (you can get it from this site), open up the image for editing in photoshop or another program, edit the !, save it, and convert it back into a blp file. (TGA should work for minimap blips, too, if you prefer to use that format over blp)
__________________
"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

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Old 02-21-2009, 06:57 AM  
vpr
A Theradrim Guardian

Forum posts: 62
File comments: 271
Uploads: 0
I really like this addon, but I really really really dislike the icon for the "!" quest givers... Is there anyway for me to change just that one icon? I prefer the fatter/more standard "!" icon. I love all the other new icons - just not that ! one.

Thanks,
vpr
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Old 02-16-2009, 06:33 AM  
Dialga
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Quote:
Originally posted by Seerah
Location text is colored by zone faction/reaction. Friendly/Hostile/Contested territory. This is the same as in the default UI (since it's the same text string, just moved.) There is no way to color it differently in the addon.
Thanks for the quick response, well if there is no way to change it i will live with it. Thanks again.

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Old 02-15-2009, 05:00 PM  
Seerah
Fishing Trainer
 
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WoWInterface Super Moderator
Interface Author - Click to view interfaces

Forum posts: 6210
File comments: 315
Uploads: 18
Location text is colored by zone faction/reaction. Friendly/Hostile/Contested territory. This is the same as in the default UI (since it's the same text string, just moved.) There is no way to color it differently in the addon.
__________________
"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

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Old 02-15-2009, 02:38 PM  
Dialga
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
location text

hey really loving the addon, just one question.

How can i change the color of the location text?

Thanks
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Old 02-14-2009, 08:55 PM  
Seerah
Fishing Trainer
 
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WoWInterface Super Moderator
Interface Author - Click to view interfaces

Forum posts: 6210
File comments: 315
Uploads: 18
/facepalm

Sorry about that guys. Blonde moment, I guess.
__________________
"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

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Old 02-14-2009, 01:46 PM  
p3lim
A Molten Giant
 
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Interface Author - Click to view interfaces

Forum posts: 558
File comments: 839
Uploads: 19
Code:
local classColors = CUSTOM_CLASS_COLORS and CUSTOM_CLASS_COLORS[class] or RAID_CLASS_COLORS[class]
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Old 02-14-2009, 10:23 AM  
Aileen
A Fallenroot Satyr
Interface Author - Click to view interfaces

Forum posts: 28
File comments: 60
Uploads: 2
Quote:
Originally posted by Seerah
I've added optional support for the new !ClassColors addon in this version.
Unfortunately it doesn't seem to be optional at the moment. If you don't have ClassColors installed you get this error and the addon fails to load:

[2009/02/14 09:27:10-520-x1]: PocketPlot-2.3.1\pocketplot.lua:15: attempt to index global 'CUSTOM_CLASS_COLORS' (a nil value)
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Old 02-14-2009, 08:27 AM  
astalavista
A Kobold Labourer

Forum posts: 1
File comments: 52
Uploads: 0
Since I upgraded to the latest release of PocketPlot, it doesn't work in-game, even though definitely enabled. /pp doesn't bring up anything either. I get the default Blizz map.
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Old 02-14-2009, 12:22 AM  
Seerah
Fishing Trainer
 
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WoWInterface Super Moderator
Interface Author - Click to view interfaces

Forum posts: 6210
File comments: 315
Uploads: 18
I've added optional support for the new !ClassColors addon in this version. Any changes in the !ClassColors config require you to reload your UI in order for them to take place in PocketPlot.

Please note that there is a little tiny bug in version 2.0.9.0-beta-2 of !ClassColors, where Phanx forgot a } at line 264.

If you download that version and get the error, then change:
Code:
	setmetatable(CUSTOM_CLASS_COLORS, { __index = function(t, k)
		if k == "IterateClasses" then return IterateClasses end
		if k == "RegisterCallback" then return RegisterCallback end
		if k == "UnregisterCallback" then return UnregisterCallback end
	end)
to
Code:
	setmetatable(CUSTOM_CLASS_COLORS, { __index = function(t, k)
		if k == "IterateClasses" then return IterateClasses end
		if k == "RegisterCallback" then return RegisterCallback end
		if k == "UnregisterCallback" then return UnregisterCallback end
	end})
(note the } after the word "end")

Though I'm certain this will be fixed in the next version.
__________________
"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh


Last edited by Seerah : 02-14-2009 at 12:24 AM.
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Old 12-30-2008, 02:44 PM  
ereth
A Murloc Raider
Interface Author - Click to view interfaces

Forum posts: 7
File comments: 36
Uploads: 5
Love the addon its very sexy
just wondering if one will be able to move the pvp capture bar or the vehicle seating frame in any coming version? if this would be added it would be perfect

edit: like the nub I am I didn't see that you said you wheren't interested in moving the capture bar. still any luck for the vehicle?

Last edited by ereth : 12-31-2008 at 12:01 PM.
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Old 12-22-2008, 02:24 PM  
Wimpface
A Cobalt Mageweaver
Interface Author - Click to view interfaces

Forum posts: 225
File comments: 245
Uploads: 21
Very nice Seerah, 3 thumbs up!

No wait... i meant 2 thumbs, promise!
__________________
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Old 12-03-2008, 10:22 PM  
Seerah
Fishing Trainer
 
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WoWInterface Super Moderator
Interface Author - Click to view interfaces

Forum posts: 6210
File comments: 315
Uploads: 18
Profile support is something that I may add to my addons in the future... For now, you can go into the PocketPlot.toc file and change
Code:
## SavedVariables: PocketPlotDB
to
Code:
## SavedVariablesPerCharacter: PocketPlotDB
Copying the sv file from the account-wide sv folder to the character specific sv folder should allow you to keep any changes you already made.
__________________
"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

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Old 12-03-2008, 06:53 PM  
Caldar
A Defias Bandit
Interface Author - Click to view interfaces

Forum posts: 2
File comments: 37
Uploads: 2
Any chance of profile support? I typically place the map in different locations depending on the character and / or professions.
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