Quantcast
Download
(261 Kb)
Download
Updated: 05-21-17 09:00 PM
Pictures
File Info
Compatibility:
Tomb of Sargeras (7.2.0)
Return to Karazhan (7.1.5)
Legion (7.0.3)
Updated:05-21-17 09:00 PM
Created:unknown
Downloads:40,713
Favorites:281
MD5:

PocketPlot  Popular! (More than 5000 hits)

Version: 3.0.1
by: Seerah [More]

See the Change Log tab for a list of all changes and updates.

PocketPlot 3.0!

PocketPlot has gone through a much needed, and long-awaited, rewrite! See the change log tab for a list of all changes in 3.0, including why I removed custom blip textures.


Features:
  • different shapes for your minimap (now 25!)
  • thin, black border (customizable color/alpha/thickness)
  • border and clock/coords have options to be colored by class
  • optional support for !ClassColors
  • moved and streamlined mail/bg/voice/LFG icons
  • moved zone text
  • option to hide zone text
  • hide tracking button (use shift-right-click on minimap to open menu)
  • SharedMedia support for fonts
  • zoom with mousewheel
  • hides map button, zoom in/out buttons, etc.
  • moved and streamlined clock
  • option to disable the clock
  • coordinates display (click coords to toggle world map, shift-click to send coords to chat)
  • "smart" coords/clock display (change positions depending on what's shown), can show below or above minimap **now with offsets
  • ability to move other frames related to the minimap (durability, vehicle seat indicator, instance difficulty/guild flag)
  • can also move WorldStateAlwaysUpFrame (top-center of screen status display)
  • right-click the minimap to toggle showing the in-game calendar (default flashing ? still shows for new calendar invites)
  • can change the alpha/transparency of the minimap
  • option to hide the minimap in combat and/or pet battles
  • each character has a choice of using either a global or character specific profile


Looking for something to move the quest tracker? Check out Who Framed Watcher Wabbit?


FAQ:

Is there a slash command?
/pocketplot and /pp

How do I move the minimap or other frames?
In the PocketPlot config window, enable the mover for the frame you wish to reposition in the movers menu. Drag it wherever you wish. When finished, select "None" from the movers menu to get rid of the blue anchor. You can use the "Nudge" buttons to move a frame by one pixel at a time in any direction.

Where can I find more fonts?
For further font choices, I suggest the SharedMedia addon. Have a font you want to use that's not in there? Read the "Instructions for MyMedia.txt" file in the SharedMedia folder.

How can I move the tower capture bars?
I have opted to not support moving those, as it's a PITA to do so. I suggest the mods Capping or SSPVP3 for all of your pvp needs (including moving the capture bars and score frame).

How can I give feedback?
Feel free to leave your comments/questions here, but all bug reports and feature requests need to go to my portal if you want me to remember to do them.

Can I use your code/blips?
All use of my code and custom blips separate from PocketPlot must be for your own personal use and they may not be redistributed separate from the addon. You may use snippets of my code in addons you intend to distribute only after receiving permission, and credit must be given.

Can I redistribute your addons?
My addons may only be redistributed in UI compilations, and any mention of the addon must point to its download page or my portal, both on wowinterface.

Do you accept cookies?
I love cookies! Unfortunately, they may turn to crumbs in the mail. Instead, you may donate to my cookie fund via PayPal.

v. 3.0.1
- fix bug with moving frames

v. 3.0
- PocketPlot 3.0!
- time for a rewrite and clean up of old code
- options now split out into separate Lua file
- added option to hide minimap during pet battles
- removed option to hide tracking menu button - now hidden for all users - shift-right click the minimap to open
- removed custom blip textures - too difficult to maintain with Blizz rearranging the textures in the file each time they want to add some
- fixed bug with calendar invite texture

------------------------------------------------

v.2.18.4
- hackish fix for Blizzard(?) bug where the indoors map disappears if the minimap alpha is lower than 1 - this means that if you were using a faded minimap, it will reset to full alpha while indoors and go back to faded when outdoors

v.2.18.2
- updated custom blip textures (7.1 rearranged the icons in the atlas)
- re-enabled the feature

v.2.18.2
- update TOC for 7.1
- fix for nil coordinates error in instances (these are no longer accessible through the API)
- temporarily disabled custom minimap blip textures (the icons in the texture atlas were all rearranged, and I need to reorganize the custom textures)

v.2.18.1
- fixed: updated some outdated API usage

v.2.18
- re-enabled: custom blip textures
- removed: 2 "bigger" blip styles
- added: 2 new blip styles - PPblips soft & PPBlips light
- added: rotations for some minimap shapes
- added: option to hide tracking button (use shift-right-click on minimap to open menu)

v.2.17.1
- fixed lib issue

v.2.17
- updated for Legion
- 2 new minimap shapes
- added shortcuts and optimizations to the coords frame
- temporarily disabled custom blip textures (had the textures all updated, then realized the UI was using a different file now - will be fixed up soon)

v.2.16
- updated TOC number for WoD
- updated minimap blip textures
- added new minimap shape: "Half Round"

v.2.15
- updated TOC number for 5.4
- updated libs
- updated minimap blip textures for new icons (new ones should no longer be hiding!)
- 4 new minimap shapes

v.2.14.2
- updated for MoP
- changed button names
- added option to offset zone text
- added MiniMapChallengeMode to the movers list
- made mover frame text one pt larger and outlined
- battleground and lfg queues now share a button - fixed code to account for this
- updated libs
- removed "MONOCHROME" font flag because it currently crashes the client

v.2.13.2
- increase offsets for clock & coords in options GUI

v.2.13.1
- updated TOC for 4.3
- changed LFDSearchStatus to LFGSearchStatus
- updated custom blip textures for new icons and texture dimensions
- updated libs

v.2.13
- added: ability to offset clock & coords text vertically

v.2.12.1
- updated libs
- updated TOC number
- tweaked options layout to fit bigger window

v.2.12
- FIXED: moverText nil error
- FIXED: minimap mover behavior when minimap is set to a scale other than 1
- ADDED: new minimap blip textures and the ability to change them in the options window!

v.2.11.2
- fixed nil error when trying to move frames - sorry!

v.2.11.1
- updated libs
- you will no longer ping the minimap when right-clicking to open the calendar

v.2.11
- added: 6 new masks to change the shape of your minimap!

v.2.10.2
- added: gave in and added support for WorldStateAlwaysUpFrame finally (used more often now than it used to be)
- fixed: mover frame should properly show in front of the frame its moving
- fixed: centered zone text
- changed: use ToggleCalendar() instead of what I had before

v.2.10.1
- added GuildInstanceDifficulty flag to the movers list

v.2.10
- Updated for Cataclysm!
- new minimap blip textures, supporting all icons
- font preview in options, using AceGUI-3.0-SharedMediaWidgets
- wider coordinates frame, for bigger fonts
- on/off box for clock removed in Interface Options, so ADDED to PocketPlot
- tweaked clock/coord positioning code
- New font - Negotiate Free (fully redistributable, license included)
- fix for ChatFrameEditBox error when shift-clicking coordinates into chat
- throttle on OnUpdate script for coordinate updates (now every .3 seconds instead of every frame draw)
- coords no longer hide when going into an instance - ALL instances provide coordinates as of Cataclysm
Optional Files (0)


Archived Files (3)
File Name
Version
Size
Author
Date
3.0
261kB
Seerah
05-19-17 09:06 PM
2.18.4
1021kB
Seerah
01-31-17 10:14 PM
2.18.3
1021kB
Seerah
11-06-16 09:56 PM


Post A Reply Comment Options
Unread 11-27-08, 05:01 AM  
strawberrie
A Kobold Labourer

Forum posts: 0
File comments: 17
Uploads: 0
Blips

hi, I was wondering if there is any way to change the blips for the minimap in the lua file. I noticed you have 3 files ending in .blp in the media folder and I tried changing it to a different one in the lua file, load up wow and it just didn't work. I get white squares.

thanks in advance.
Report comment to moderator  
Reply With Quote
Unread 11-27-08, 02:23 PM  
Seerah
Fishing Trainer
 
Seerah's Avatar
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 10379
File comments: 674
Uploads: 25
Re: Blips

Originally posted by strawberrie
hi, I was wondering if there is any way to change the blips for the minimap in the lua file. I noticed you have 3 files ending in .blp in the media folder and I tried changing it to a different one in the lua file, load up wow and it just didn't work. I get white squares.

thanks in advance.
From the main description (though I'm assuming this is what you tried):
  • custom minimap blip textures made by yours truly (two styles are included with PocketPlot. If you wish to change the blip texture or like the default blips better, you merely need to change the file path in the lua - the path to the default blips is there for you)

.blp is Blizzard's proprietary file extension for textures - it doesn't stand for blip. What exactly did you try to do? Changing from PPblips2.blp to PPblips.blp (the original style) should work fine as long as you were completely exited out of the game.
__________________
"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

[SIGPIC][/SIGPIC]
Report comment to moderator  
Reply With Quote
Unread 11-29-08, 04:03 PM  
SquishyMage
A Deviate Faerie Dragon

Forum posts: 19
File comments: 43
Uploads: 0
24-hour clock option?

May we have a toggle (be it by hand-edit of lua or Interface tab) for 12 or 24-hour format?
Report comment to moderator  
Reply With Quote
Unread 11-29-08, 08:17 PM  
Seerah
Fishing Trainer
 
Seerah's Avatar
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 10379
File comments: 674
Uploads: 25
Right-click the clock to open it's frame and check the box for 24-hr clock. (It's a default UI thing.)
__________________
"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

[SIGPIC][/SIGPIC]
Report comment to moderator  
Reply With Quote
Unread 11-29-08, 10:29 PM  
SquishyMage
A Deviate Faerie Dragon

Forum posts: 19
File comments: 43
Uploads: 0
Originally posted by Seerah
Right-click the clock to open it's frame and check the box for 24-hr clock. (It's a default UI thing.)
Ah, thanks. Sorry, I should have known that.
Report comment to moderator  
Reply With Quote
Unread 12-01-08, 05:51 AM  
Lacindas
An Aku'mai Servant

Forum posts: 33
File comments: 31
Uploads: 0
was a big fan of the previous version but this one is very nice indeed

question though, i am currently using tidyminimap for my map buttons, i was thinking of switching to detached minibuttons, but when i activated that in game, a bunch of the items from the minimap were grabbed out and repositioned, im guessing thats part of dmb taking over the coords/locs for your minimap items?

not sure if its a "bug" or intended behavior for dmb or if its an interaction between the two
Report comment to moderator  
Reply With Quote
Unread 12-01-08, 10:26 AM  
Seerah
Fishing Trainer
 
Seerah's Avatar
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 10379
File comments: 674
Uploads: 25
Sometimes those minimap-cleaner-upper mods just grab everything that's parented to the minimap. Did the frame that creates the border disappear, too? I'd talk to that addon's author. Sometimes those addons will have a blacklist.
__________________
"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

[SIGPIC][/SIGPIC]
Report comment to moderator  
Reply With Quote
Unread 12-01-08, 11:20 AM  
Lacindas
An Aku'mai Servant

Forum posts: 33
File comments: 31
Uploads: 0
cheers thanks
thats kinda what i figured
ive stuck with tidyminimap as a result, it only touches known map buttons
just covers up some of the stuff due to where its anchored, i spose i should just edit the lua and move the anchor lol

thanks again!
Report comment to moderator  
Reply With Quote
Unread 12-01-08, 11:39 AM  
Seerah
Fishing Trainer
 
Seerah's Avatar
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 10379
File comments: 674
Uploads: 25
You could move the clock/coords to the top of the minimap.
__________________
"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

[SIGPIC][/SIGPIC]
Report comment to moderator  
Reply With Quote
Unread 12-03-08, 05:53 PM  
Caldar
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 3
File comments: 48
Uploads: 4
Any chance of profile support? I typically place the map in different locations depending on the character and / or professions.
Report comment to moderator  
Reply With Quote
Unread 12-03-08, 09:22 PM  
Seerah
Fishing Trainer
 
Seerah's Avatar
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 10379
File comments: 674
Uploads: 25
Profile support is something that I may add to my addons in the future... For now, you can go into the PocketPlot.toc file and change
Code:
## SavedVariables: PocketPlotDB
to
Code:
## SavedVariablesPerCharacter: PocketPlotDB
Copying the sv file from the account-wide sv folder to the character specific sv folder should allow you to keep any changes you already made.
__________________
"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

[SIGPIC][/SIGPIC]
Report comment to moderator  
Reply With Quote
Unread 12-22-08, 01:24 PM  
Wimpface
A Molten Giant
 
Wimpface's Avatar
AddOn Author - Click to view AddOns

Forum posts: 648
File comments: 206
Uploads: 23
Very nice Seerah, 3 thumbs up!

No wait... i meant 2 thumbs, promise!
__________________
All I see is strobe lights blinding me in my hindsight.
Report comment to moderator  
Reply With Quote
Unread 12-30-08, 01:44 PM  
ereth
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 7
File comments: 44
Uploads: 5
Love the addon its very sexy
just wondering if one will be able to move the pvp capture bar or the vehicle seating frame in any coming version? if this would be added it would be perfect

edit: like the nub I am I didn't see that you said you wheren't interested in moving the capture bar. still any luck for the vehicle?
Last edited by ereth : 12-31-08 at 11:01 AM.
Report comment to moderator  
Reply With Quote
Unread 02-13-09, 11:22 PM  
Seerah
Fishing Trainer
 
Seerah's Avatar
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 10379
File comments: 674
Uploads: 25
I've added optional support for the new !ClassColors addon in this version. Any changes in the !ClassColors config require you to reload your UI in order for them to take place in PocketPlot.

Please note that there is a little tiny bug in version 2.0.9.0-beta-2 of !ClassColors, where Phanx forgot a } at line 264.

If you download that version and get the error, then change:
Code:
	setmetatable(CUSTOM_CLASS_COLORS, { __index = function(t, k)
		if k == "IterateClasses" then return IterateClasses end
		if k == "RegisterCallback" then return RegisterCallback end
		if k == "UnregisterCallback" then return UnregisterCallback end
	end)
to
Code:
	setmetatable(CUSTOM_CLASS_COLORS, { __index = function(t, k)
		if k == "IterateClasses" then return IterateClasses end
		if k == "RegisterCallback" then return RegisterCallback end
		if k == "UnregisterCallback" then return UnregisterCallback end
	end})
(note the } after the word "end")

Though I'm certain this will be fixed in the next version.
__________________
"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

[SIGPIC][/SIGPIC]
Last edited by Seerah : 02-13-09 at 11:24 PM.
Report comment to moderator  
Reply With Quote
Unread 02-14-09, 07:27 AM  
astalavista
A Defias Bandit

Forum posts: 3
File comments: 53
Uploads: 0
Since I upgraded to the latest release of PocketPlot, it doesn't work in-game, even though definitely enabled. /pp doesn't bring up anything either. I get the default Blizz map.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.