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Updated: 12-19-17 08:30 PM
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Shadows of Argus (7.3.0)
Updated:12-19-17 08:30 PM
Created:unknown
Downloads:15,418
Favorites:167
MD5:
7.3.0

Chicchai  Popular! (More than 5000 hits)

Version: 3.4.3
by: Lolzen, xConStruct

About

Chicchai is a little Addon that will Minimize the Chat after a few seconds.
Features
  • Minimize the Chat after X seconds
  • Maximize Chat on mouseover
  • Animations (+how long should the Animation take)
  • Configurable on wich events (Guild, say, yell,...) the chat should maximize
  • Possibility to disable maximizing in combat
  • CombatLog will be maximized when selected (optional, default)

Preview
Click for Previewvideo - Chicchai in action

Configuration
The configuration file is named cofig.lua and contains help text to guide you through.
Chicchai on Github
https://github.com/Lolzen/Chicchai
Originally: https://github.com/xconstruct/Chicchai
Thanks to
Cargor (EU-Nozdormu) aka XconStruct
Picking up the idea and materializing the addon, maintaining through years after quitting WoW

3.4.3
* refix frozen chat window on login by direct calls of Animate() instead of unpdateHeight()
* respect MaximizeCombatLog on floating combatlog and handle docking/dedocking it

3.4.2.2
* fix error on chatevent when chatframe is not in config

3.4.2.1
* fix minimizing/maximizing ALL windows on mouseover

3.4.2
* config is now an own file, instead of being part of core.lua
this allows for copying/backing up your config between updates
* swept through code and used chatframes directly instead of frames tucked on the chatframes
* fixed a bug where config setting would be ignored for certain chat events (eg. only ChatFrame1 for "say" is set, but ChatFrame3 and ChatFrame4 would have been triggered)

3.4.1
* fixed "frozen" chat window on login

3.4
* crude legion update

3.3.2
* try to minimize chat on load
* Re-introduce ChatFrame:UpdateHeight() to manually update the height
* fixed a possible error with the chat-tabs

3.3.1
* fixed chat height of messages spanning multiple lines

3.3
*fixes for 3.3.5
*simpler event handling, including battle.net-events

3.2
*Prevent chat from resizing when moving it around

3.1
*TOC bump
*Added new PartyLeader event to the eventlist

3.0
* Another rewrite
* Chicchai now uses less CPU time
* You can define how many lines you'd like to see in minimized mode
* docked chatframes are now handled properly
* fixed chat frame flickering happening sometimes on mouseover
* you can define how long you should hover the frame until it maximizes
* chatframes can stay maximized for a defined time before minimizing on mouseleave
* you can configure on which custom channels the chatframe maximizes

2.0
*Core rewritten
*You are now able to manage the chatframes you want to be affected (like chatframe 5, 6, 8, and so on)
*TOC bump

1.1
*A few improvements
*Now Updates when the Chat Window is too small or big

1.0.1
*Added Option, that the Chat will stay open for a defined time after mouseover
Optional Files (0)


Archived Files (13)
File Name
Version
Size
Author
Date
3.4.2.2
4kB
Lolzen
12-13-17 05:32 PM
3.4.2.1
4kB
Lolzen
12-13-17 05:15 PM
3.4.2
4kB
Lolzen
12-13-17 04:51 PM
3.4.1
4kB
Lolzen
11-30-17 05:02 AM
3.4
4kB
Lolzen
11-29-17 07:45 AM
3.3.2
3kB
Lolzen
07-19-10 11:32 AM
3.3.1
3kB
Lolzen
07-02-10 12:06 PM
3.3
3kB
Lolzen
07-02-10 11:47 AM
3.2
2kB
Lolzen
03-11-10 07:38 AM
3.1
2kB
Lolzen
12-13-09 07:00 PM
3.0 r4
2kB
Lolzen
04-11-09 03:18 PM
3.0
2kB
Lolzen
04-11-09 01:30 PM
2.0
2kB
Lolzen
11-17-08 03:52 PM


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Unread 07-20-10, 09:13 AM  
xConStruct
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Uh, really? I thought I fixed that - going to look at it again.
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Unread 07-19-10, 12:56 PM  
Kerecha
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Is it possible to make chicchai detect if the message displayed is more then 1 row?

If set to show 1 message it will minimize to 1 row, even if the message is 2-3 or even 4 rows. This makes the message spill out over the chattabs and look generally horrible
Last edited by Kerecha : 07-20-10 at 07:10 AM.
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Unread 07-19-10, 11:37 AM  
xConStruct
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@wampafodder: tried to fix your issue, but I don't really know if I succeeded. Feel free to post here again if you still have the issue.

@sacrife: I looked over to the myChat-comments where most users reported it to be working correctly. And if it doesn't work for you, it probably is up to myChat to solve and not to Chicchai - Chicchai does the absolute minimum needed for resizing chatframes.

@Morgalm: I'll consider it for the rewrite which has currently low priority.
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Unread 07-10-10, 04:44 PM  
Morgalm
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Any chance of making it so the mouse doesn't have to stay over the frame for x seconds to totally maximize? ie I hover my mouse over the frame and then move out to do something else but it only maximizes half way because the mouse isn't on the frame.
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Unread 07-07-10, 09:11 PM  
sacrife
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And also it does not work with the new and somewhat popular myChat.
I dont know what causes the taint.
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Unread 07-06-10, 10:11 AM  
xConStruct
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Thanks for both bug reports, I'll look into them asap.
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Unread 07-06-10, 02:01 AM  
Sedh
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minimize at start

first things first: great addon!

i noticed a bug or maybe it's meant to be that way, but anyway it's odd.
after logging into wow chicchai doesn't work, you have to mouseover the chat first so it will be minimized. it'd be nice if the chat will be minimized as soon as i logon =)

thx in advance
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Unread 07-03-10, 03:51 PM  
wampafodder
A Kobold Labourer

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Hey Cargor,

First and foremost, thanks so much for updating the addon ! keep up the amazing work

I got an error with the basic addon before making any changes to the core, when I tried to click Chat Frame 1's tab (General) to maximize and freeze it. For background into my chat frame setup, I also have Chat Frame 3(hereby referring to these as CF#) attached to CF1, and CF2 (the combat log) is separated into its own frame.

Here's the Swatter Info:

Date: 2010-07-03 14:39:48
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\Chicchai\core.lua line 168:
attempt to index local 'frame' (a nil value)
Debug:
[C]: ?
Chicchai\core.lua:168:
Chicchai\core.lua:163
[C]: FCF_Tab_OnClick()
[string "*:OnClick"]:1:
[string "*:OnClick"]:1
AddOns:
Swatter, v3.1.14 (<%codename%>)
ACP, v3.3.3
Chicchai, v3.3.1
BlizRuntimeLib_enUS v3.3.5.30300 <us>
(ck=7e)


And here's the full on Blizz Error info:

Message: Interface\AddOns\Chicchai\core.lua:168: attempt to index local 'frame' (a nil value)
Time: 07/03/10 14:37:13
Count: 1
Stack: Interface\AddOns\Chicchai\core.lua:168: in function <Interface\AddOns\Chicchai\core.lua:163>
[C]: in function `FCF_Tab_OnClick'
[string "*:OnClick"]:1: in function <[string "*:OnClick"]:1>

Locals: self = ChatFrame1Tab {
fadeInfo = <table> {
}
glow = ChatFrame1TabGlow {
}
middleTexture = ChatFrame1TabMiddle {
}
0 = <userdata>
rightSelectedTexture = ChatFrame1TabSelectedRight {
}
leftSelectedTexture = ChatFrame1TabSelectedLeft {
}
leftTexture = ChatFrame1TabLeft {
}
textWidth = 40.329222188842
alerting = false
leftHighlightTexture = ChatFrame1TabHighlightLeft {
}
middleSelectedTexture = ChatFrame1TabSelectedMiddle {
}
rightTexture = ChatFrame1TabRight {
}
noMouseAlpha = 0.4
rightHighlightTexture = ChatFrame1TabHighlightRight {
}
middleHighlightTexture = ChatFrame1TabHighlightMiddle {
}
mouseOverAlpha = 1
}
frame = nil
(*temporary) = ChatFrame2Tab {
glow = ChatFrame2TabGlow {
}
middleTexture = ChatFrame2TabMiddle {
}
0 = <userdata>
rightSelectedTexture = ChatFrame2TabSelectedRight {
}
leftSelectedTexture = ChatFrame2TabSelectedLeft {
}
leftTexture = ChatFrame2TabLeft {
}
textWidth = 64.197532985046
leftHighlightTexture = ChatFrame2TabHighlightLeft {
}
alerting = false
middleSelectedTexture = ChatFrame2TabSelectedMiddle {
}
rightTexture = ChatFrame2TabRight {
}
noMouseAlpha = 0.2
rightHighlightTexture = ChatFrame2TabHighlightRight {
}
middleHighlightTexture = ChatFrame2TabHighlightMiddle {
}
mouseOverAlpha = 0.6
}
(*temporary) = nil
(*temporary) = ChatFrame2 {
0 = <userdata>
flashTimer = 0
isInitialized = 1
tellTimer = 2701.109
resizeButton = ChatFrame2ResizeButton {
}
buttonFrame = ChatFrame2ButtonFrame {
}
oldAlpha = 0
channelList = <table> {
}
clickAnywhereButton = ChatFrame2ClickAnywhereButton {
}
editBox = ChatFrame2EditBox {
}
isLocked = 1
name = "Combat Log"
buttonSide = "right"
isStaticDocked = true
zoneChannelList = <table> {
}
defaultLanguage = "Common"
messageTypeList = <table> {
}
}
(*temporary) = "attempt to index local 'frame' (a nil value)"
getChicchai = <function> defined @Interface\AddOns\Chicchai\core.lua:115
Animate = <function> defined @Interface\AddOns\Chicchai\core.lua:125
UP = 1
SetFrozen = <function> defined @Interface\AddOns\Chicchai\core.lua:121
DOWN = -1


Any ideas ?
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Unread 07-03-10, 01:12 AM  
Morgalm
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Ah interesting thanks It just looked so foreign to me never seen that.
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Unread 07-02-10, 04:18 PM  
xConStruct
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It's just a bit syntactic sugar for laziness.

If you have just a single argument for a function, you can often drop the parenthesis (). So, CreateFrame"Frame" is the same as CreateFrame("Frame"). The other arguments are optional, of course, as you can see from the brackets [].

Same goes for a lot of other values:
Code:
myFunction"a string"
myFunction'a string'

myFunction[[a string over
multiple lines]]

myFunction{
    "a table",
}
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Unread 07-02-10, 03:55 PM  
Morgalm
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Just a little curiosity here as I have never seen this formatting if you don't mind me asking. What does:

Code:
local chicchai = CreateFrame"Frame"
actually do? I thought CreateFrame() format was:

Code:
CreateFrame("frameType"[, "frameName"[, parentFrame[, "inheritsFrame"]]])
Just curious lol.
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Unread 07-02-10, 02:03 PM  
Dethedrus
A Defias Bandit

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Wow Cargor, you are truly a lifesaver!

The "little addon" you posted is PERFECT! Now I can fix the one frame that was pissing me off and life is good again =D
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Unread 07-02-10, 11:52 AM  
xConStruct
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Okay, new update pending.
Just the bugfix update for 3.3.5, nothing major. I decided to put the rewrite on ice, it's just too stressing for me atm and I need to fix a lot of other mods.
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Unread 07-02-10, 10:41 AM  
xConStruct
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Originally posted by hipjipp
3.3.5 has hit, are you going to upload soon so i know if i need to fix hpanel? :3

no, but really. an update soon wouldn't be very wrong. Especially since you told us you had it ready
I told you I have it already?
As soon as it works, I'll upload it immediately, you can be pretty sure about this.

I'm working on it, but I have to admit that my current motivation level is well around zero. I've got around 95% of the new code base finished, but there is one real show-stopper: The docked chat frames. The Blizz API makes it overly complicated to handle different docked chat frames.
And, in addition, there are the new whisper/bnet windows ... I need to check how these would work with the system, since they are no "real" chat frames.

I probably throw in a very small bugfix-version and delay the rewrite to a later date. If anyone wants to help / submit a fix, feel free to do so. Best is to fork on GitHub.

I also have a bugged chat frame which stops me from playing, so this is on top of my priority list ...

Originally posted by Dethedrus
I'm really curious how MiniChat managed it until 3.3.5 completely broke it. No matter where my frames were placed, they'd ALWAYS minimize to the bottom of said frame.
Afaik, MiniChat also handles the position of the chat frames which is something I never intended to do. Handling position is up to the "real" chat addons and I don't want to break compatibility with other mods by overwriting position.

You could handle the position with your own little addon, like I'm doing in my interface:
Code:
local dummy = function() end

ChatFrame1:ClearAllPoints()
ChatFrame1:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", 10, 10)
ChatFrame1:SetUserPlaced(nil)
ChatFrame1.SetPoint = dummy
ChatFrame1.ClearAllPoints = dummy
You may need to call it after the event PLAYER_LOGIN / PLAYER_ENTERING_WORLD.
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Unread 06-30-10, 05:01 PM  
Dethedrus
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@ bottom vs centering:
Sorry, that's not something up to Chicchai to handle
This depends solely on the chat frame position / anchor, which again depends on your chat frame addon or the default Blizz UI.
More indepth stuff: Anchors work via :SetPoint() which is basically a way of telling WoW to "anchor the [BOTTOM] edge of the chat frame to the [BOTTOM] of the screen". In this example it would cause it to minimize to the bottom. [/b]
I'm really curious how MiniChat managed it until 3.3.5 completely broke it. No matter where my frames were placed, they'd ALWAYS minimize to the bottom of said frame.

Now it's completely dependent upon where I place 'em... within 100 or so pixels of the bottom of the screen, I get the standard minimize to bottom. Between 100 and 300, minimize to center. Any further up the screeen and it minimizes to the top of the frame.

This is using PhanxChat as my main chatmod... which I've been doing about as long as I've had MiniChat. I guess I'll try disabling it and seeing how it works.
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