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Updated: 04-06-13 03:20 AM
Addon for:
LootCount.
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Compatibility:
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:04-06-13 03:20 AM
Created:unknown
Downloads:6,829
Favorites:70
MD5:
Categories:Plug-Ins & Patches, Bags, Bank, Inventory, ToolTip, Miscellaneous
DropCount  Popular! (More than 5000 hits)
Version: 1.42
by: ybe [More]
Drop-Count for LootCount in short
It will maintain a database over drop-rates (how often and from what mob) for items dropped by mobs - viewable on-screen at mouseover. Also records vendors, books, quest-givers, and best drop-area.

Visit us at github: github

WoW 5.2: "Heavy" database clean-up. Sorry for the CPU load when you first log in. It will be going on for some minutes.

Pandaria: If you hacked your DropCount code to make it "work" (not crash) for Pandaria, please do not send your data. If you're lucky, DropCount v1.40 will fix your database.




Database
Please send your collected data to "dropcount@ybeweb.com". Doing so will help you to participate in the data that others collect. The collected data can be found in the "<WoW>/WTF/Account/<accountname>/SavedVariables" directory. The filename is "LootCount_DropCount.lua". This file does not contain any information about your servers and/or character names or any other personal information.

Thanks in advance for your help.


Changes since previous version
Updated database
Several code changes
Fix for AoE-loot bug
Many changes for database integrity
Database format change due to AoE-loot
Other additions


Functionality
DropCount is an addon initially made for my own purpose, as I wanted some method of knowning where to go for materials needed for my professions. Later it has grown in functionality. Today it contains quite a few other functions too.
DropCount can tell you:
o what items a mob drops, and how often
o what mobs drop a specific item, and how often
o which vendors sell a specific item
o where there are quests you have not done
o where there are books you have not read
o where to go for grinding (still needs more data from you users on this)

The collected information can be viewed in several ways:
Item-drops
1: When you mouse-over a mob, you can hold down <alt> to display a list of items the mob may drop.
2: When you mouse-over an item, you can press <alt> to display the mobs that drops this item.

Vendors
1: When you mouse-over a vendor you can hold down <alt> to display a list of items the vendor sells
2: When you mouse-over an item, you can press <ctrl> to display the vendors that sells this item.
3: You can mouse-over a vendor-icon on the minimap or worldmap to display a list of items the vendor sells
4: Type "/lcdc item" plus the item you want to check. You can enter full links, numeric item-IDs, or the item name.

Books
1: You can mouse-over a book-icon on the minimap or worldmap to display its name
2: Type "/lcdc book" plus the title of the book. If the book is known, a list of location(s) will be displayed.
3: Type "/lcdc book zone" to display a list of all the known books in your current zone.

Best drop-area
1: Mouse-over an item in your bags

Search
See above at "vendors" number 4, and "books" number 2 and 3.

Colour coding
In the list of mobs that drops the item, the mobs are colour-coded from red to green. A red mob-name is a mob that you have not killed many of, and the reported drop-rate may be inaccurate. The more mobs you kill, the greener the name gets - and the reported drop-rate will be a lot more accurate.

The data
The data supplied with DropCount comes from users of DropCount who has shared their data by sending it to "dropcount@ybeweb.com". Please support the developement of this addon and send you data. If you really want to help, send your data once a month or so. It will help keep the data at a peak level.

Sharing data
If you are in a guild, DropCount will connect to the guild data-channel and immediately start adding kills and loot from other guildes to your database. No more set-up required.

Special items
Normal items are counted on a per-kill basis.
Profession-drops are counted on a per-prof-loot basis.
Quest-items are not counted, as they will require you to be on a quest for it to drop. These items will however show up as "Quest" in stead of a percentage.
Archived Files (32)
File Name
Version
Size
Author
Date
1.40rp2
2MB
ybe
01-15-13 12:23 PM
1.40rp
4kB
ybe
01-15-13 03:17 AM
1.40
2MB
ybe
01-04-13 03:14 PM
1.34d4 r4
2MB
ybe
04-05-12 01:03 PM
1.34d4 r3
2MB
ybe
04-04-12 11:00 AM
1.34d4
2MB
ybe
04-02-12 02:57 PM
1.34d3
1MB
ybe
12-06-11 07:29 AM
1.34d2 r2
1MB
ybe
11-07-11 01:54 PM
1.34d2
1MB
ybe
11-06-11 05:30 PM
1.32
773kB
ybe
08-01-11 01:59 PM
1.30
720kB
ybe
07-08-11 02:35 PM
1.24
380kB
ybe
05-28-11 03:01 PM
1.22 repack
156kB
ybe
04-08-11 09:23 AM
1.22
156kB
ybe
04-07-11 01:12 PM
1.20 beta 2
80kB
ybe
03-13-11 01:07 PM
1.00
1MB
ybe
11-18-10 02:01 PM
0.82
1MB
ybe
09-12-10 11:53 AM
0.80
1MB
ybe
09-11-10 02:13 PM
0.76
943kB
ybe
07-26-10 03:35 PM
0.74
760kB
ybe
06-19-10 12:16 PM
0.71a
739kB
ybe
06-02-10 01:10 PM
0.71
739kB
ybe
06-01-10 12:35 PM
0.70
702kB
ybe
05-19-10 01:01 PM
0.56
639kB
ybe
04-16-10 03:01 AM
0.54
551kB
ybe
04-09-10 12:53 PM
0.50a
280kB
ybe
04-03-10 03:20 PM
0.50
280kB
ybe
04-03-10 03:03 PM
0.40
66kB
ybe
03-18-10 06:12 PM
0.30b
56kB
ybe
08-17-09 11:23 PM
0.30a
56kB
ybe
08-16-09 11:16 PM
0.30
56kB
ybe
08-16-09 02:40 PM
0.20
10kB
ybe
12-15-08 11:06 AM


Post A Reply Comment Options
Old 08-08-10, 11:52 PM  
ybe
An Aku'mai Servant
 
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Originally posted by gjunky
Thanks for the reply. I guess it would be ok to be spammy if i could move all the messages to say the Combat Log.. Any help with that? Thanks
I have found another potential reason for the messages you are seeing, that would also show on english clients. It seems that WoW will report wrong faction for NPC's quite often. That will produce a message when that happens when a quest is being picked up.
This can be seen by the message stating "Neutral" when the NPC is in fact faction specific.
I am currently working on a fix for that.
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Old 08-07-10, 11:37 PM  
gjunky
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Originally posted by ybe
Sorry about that. That message should show up quite frequently on non-english clients. I could make a setting for that.

If you want to manually remove the message, you can find this line:
Code:
DuckLib:Chat(CONST.C_BASIC.."New "..DropCount.Target.LastFaction.." Quest "..CONST.C_GREEN.."\""..qName.."\""..CONST.C_BASIC.." saved for "..CONST.C_GREEN..qGiver);
at about line 984, and insert "--" in front of it to comment the line out.

Thanks for the reply. I guess it would be ok to be spammy if i could move all the messages to say the Combat Log.. Any help with that? Thanks
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Old 08-04-10, 03:19 AM  
ybe
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Originally posted by gjunky
I like the addon but it is too spammy.

Every time I click on a quest it says "New Neutral Quest ">quest name<" saved for - item - (>area< >coordinates<)

Is there a way to disable the chat verbose?
Sorry about that. That message should show up quite frequently on non-english clients. I could make a setting for that.

If you want to manually remove the message, you can find this line:
Code:
DuckLib:Chat(CONST.C_BASIC.."New "..DropCount.Target.LastFaction.." Quest "..CONST.C_GREEN.."\""..qName.."\""..CONST.C_BASIC.." saved for "..CONST.C_GREEN..qGiver);
at about line 984, and insert "--" in front of it to comment the line out.
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Old 08-01-10, 01:14 AM  
gjunky
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I like the addon but it is too spammy.

Every time I click on a quest it says "New Neutral Quest ">quest name<" saved for - item - (>area< >coordinates<)

Is there a way to disable the chat verbose?
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Old 06-22-10, 11:35 AM  
ybe
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Originally posted by ricks322
Ok, so I looked at the code as to where you slowed the merge down.
Made a change so it would not slow down (set it to <5).
I get to 50% and that is it, no more notices. (played for over an hour).
And when I loged in later it started back at 0% and ran till 50% again...
I'm not quite sure what you meant by what you had changed, but what will be the change in the next version is after this line:
Code:
DropCount.Tracker.Merge.Burst=DropCount.Tracker.Merge.Burst/2;
This line has been added:
Code:
if (DropCount.Tracker.Merge.Burst<1/20) then DropCount.Tracker.Merge.Burst=1/20; end
1/20 is mostly derived from the fact that it will yield 1 iteration per second at 20 fps. This is very very slow, but hopefully playable at even very slow computers.
If you want to try this code, just add it in and see what happens. If you then want the merge faster at the cost of smoothness of the game, set the number to something bigger. The number is how many iterations are performed each frame, and it's only a lower limit.
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Last edited by ybe : 06-22-10 at 11:36 AM.
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Old 06-22-10, 04:21 AM  
ricks322
A Chromatic Dragonspawn
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Ok, so I looked at the code as to where you slowed the merge down.
Made a change so it would not slow down (set it to <5).
I get to 50% and that is it, no more notices. (played for over an hour).
And when I loged in later it started back at 0% and ran till 50% again...
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Old 06-20-10, 05:09 PM  
ybe
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Re: Merge ??

Originally posted by ricks322
Everytime I log on I get the message
"There are 15702 entries to merge......"
Then
Merged: 0% (5)

This happened the first time I logged on after installing, and continues evertime.
I will look into this a bit more tomorrow, as it is too late at night right now.
I did however see an ugly pitfall in the merge-code that could happen if WoW runs at an average of close to or below 20 frames per seconds most of the time. That would cause the merge-code to throttle down indefinitely.

This limitation was made to make the game playable while the merge is taking place in the background.

In which case I will need to put a limit to how far down it can run the throttle.
I will run tests for this tomorrow.
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Old 06-20-10, 02:11 PM  
ricks322
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Merge ??

Everytime I log on I get the message
"There are 15702 entries to merge......"
Then
Merged: 0% (5)

This happened the first time I logged on after installing, and continues evertime.
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Old 05-21-10, 12:03 AM  
ybe
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Re: Turning off database merging

Originally posted by Zaurac
I recently downloaded an update for dropcount (I changed from version 0.40 to 0.70), and I noticed that Dropcount seems to be pulling data from a large database online. Is there any way to turn this feature off; that is, to make dropcount display only the drops from mobs I have killed, and not drops from the database?
The data comes from the supplied file "localization.en.lua". This data will however only be merged once, so the rather annoying process of it will only happen that one time. When that is done, your next login will be as normal, and in most cases even faster than usual.

The simplest way to kill the supplied data is to delete everything in that file, and replace it with ths:
Code:
LootCount_DropCount_MergeData = { Version=4, } 
LootCount_DropCount_RemoveData = { Generic={}, }
However, if you already have let it run up to 100% once (so you received the merge-report at the end), deleting the contents of that file will not do anything for you at all since the merge is finished.
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Old 05-20-10, 10:37 PM  
Zaurac
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Turning off database merging

I recently downloaded an update for dropcount (I changed from version 0.40 to 0.70), and I noticed that Dropcount seems to be pulling data from a large database online. Is there any way to turn this feature off; that is, to make dropcount display only the drops from mobs I have killed, and not drops from the database?
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Old 04-17-10, 01:04 AM  
ybe
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Re: MiniMap Icon Show/Hide?

Originally posted by Bornabe
I absolutely LOVE this addon, VERY useful and something I couldn't have ever thought of on my own, great job! Is there a way to Hide the MiniMap Icon? Once the setting is set, not really a need for it to be showing.
Good point... I'll see what I can do.
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Old 04-16-10, 05:22 AM  
Bornabe
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MiniMap Icon Show/Hide?

I absolutely LOVE this addon, VERY useful and something I couldn't have ever thought of on my own, great job! Is there a way to Hide the MiniMap Icon? Once the setting is set, not really a need for it to be showing.
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Old 04-14-10, 01:52 PM  
ybe
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Originally posted by agron
Some days ago there was addon Called MobInfo2, its abandomed now and doesnt work anymore (errors). There was a BIG database with drops in it. If its possible you can transfer database from it.
The verdict is in, and I will not use MobInfo's data. There are two reasons for this. Firstly, it completely lacks location-info. Secondly, it does not support WoW's current item-classes (of the Wolf, of the Eagle, etc).
The last reason being the most important. That issue is so big that I suspect that is the reason why it was discontinued.
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Old 04-11-10, 03:02 PM  
ybe
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Originally posted by agron
Some days ago there was addon Called MobInfo2, its abandomed now and doesnt work anymore (errors). There was a BIG database with drops in it. If its possible you can transfer database from it.
Well... I've been working on it since I read you post, and I must say that it is not very compatible. At the moment I am converting the database, and hopefully it will be okay. Tbh, the author of MobInfo have written a very nice addon-interface, but it is full of problems. So I am coping with those atm.
There are however a few negatives. MobInfo does not care about skinning and such, so that I think will be discarded. I may have to discard all of those based on my own internal skinning-list. This is a list that is deprecated in DropCount, but still exists for reference.
But normal loot items should be okay.

If the numbers are not screwing me, it should amount to more than 20.000 (give or take 2.000) different mobs. If all this goes through okay, I will make a new release of the addon.
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Last edited by ybe : 04-11-10 at 03:03 PM.
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Old 04-11-10, 11:26 AM  
ybe
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Originally posted by agron
Some days ago there was addon Called MobInfo2, its abandomed now and doesnt work anymore (errors). There was a BIG database with drops in it. If its possible you can transfer database from it.
I did look into that sort of briefly, but I put it aside as it was a slight hassle
Maybe I'll give it a shot. It does require quite a bit of converting, but nothing is impossible.
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