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Author:
Version:
3.01
Date:
08-05-2009 06:48 PM
Size:
51.09 Kb
Downloads:
7,461
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Main options screen
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Blacklist/Whitelist
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Inventory tab
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KarniCrap window open at a vendor
Karni's Crap Filter   Popular! (More than 5000 hits)
[[ DESCRIPTION ]]
Karnifex finally got tired of looting 8 copper Fish Scales and accepted the quest to figure out how to never do it again. Thus, Karni's Crap Filter was born. It automatically loots what you want and skips what you don't want, saving bag space for good stuff like hookers and weapons.*

* It's also a robust, full-featured and easy to use autolooter!


[!][!][!] Be sure to turn off Autoloot in the Blizzard options or the mod will not work [!][!][!]


[[ NEW STUFF! ]]
* Auto-destroy has been implemented! Crap items can be destroyed when looting (No more sparklies!) Please be careful when using this! (NEW!)
* No longer requires a separate addon for price filtering! (NEW!)
* You can choose to ignore items by quality, with options for solo and groups. (Ignored items aren't filtered or destroyed) (NEW!)
* Manage your inventory with the new INVENTORY tab! Tip: Open Crap Filter at a vendor and the value-sorted inventory tab will have sell buttons next to the items! (NEW!)
* Automatically loots all currency items (Emblem of Valor, Badge of Justice, etc) (NEW!)
* Drag items from inventory to add them to the Whitelist or Blacklist (NEW!)


[[ WHAT IT DOES ]]
* You can set price thresholds for white and gray items
* Cloth: Loot what you want!
* Water: Loot all, none, or just the ones you want!
* Food: Loot all, none, or just the ones you want!
* Potions: Loot all, none, or just the ones you want!
* Scrolls: Loot all, none, or just the ones you want!
* Add items you really hate to a Never Loot list
* Add items you really like to an Always Loot list
* Automatically loots quest items
* Automatically loots currency items (Emblem of Valor, Badge of Justice, etc)
* Never loot a fish scale again

* The following tradeskills are automatically looted for your pleasure:
  • Enchanting
  • Milling
  • Mining
  • Prospecting
  • Skinning
* There are options to autoloot for the following:
  • Pickpocketing
  • Fishing
  • Cooking materials
LibDataBroker support... This allows the mod to appear on
* Fortress - freely movable, dockable blocks
* StatBlockCore - freely movable, dockable blocks
* ButtonBin - puts many LDB plugins inside a box.. or bar.. or several!
* TitanPanel - now has built-in LDB support
...and more!


[[ COMMANDS ]]
/crap or /karnicrap to bring up the options menu
/crap on = enable mod (can also be done through UI)
/crap off = disable mod (can also be done through UI)
/crap [itemlink] to add an item to the Never Loot list (/karnicrap works too, but who cares?)
/notcrap [itemlink] to add an item to the Always Loot list

Hold down ALT while looting if you just want to window shop (temporarily disables autoloot behavior)

NOTE: When in a group it won't try to loot anything above the loot threshold. For example the loot threshold is set to [uncommon] by default, so it will only try to automatically loot [common] and [poor] items. It will leave the loot window open for you to select any other items still present.


[[ KNOWN ISSUES ]]
* Crap Filter will sometimes not close the loot window while looting in combat. This is to prevent UI taint errors due to CloseLoot() being accidentally protected. This was supposed to be fixed in 3.2 but who knows now.


[[ TO DO ]]
* Make looting cooking materials level sensitive?
* Make it so it can use average AH buyout prices?
* Bind on Pickup warning disabler (Possibly leave for another addon?)
* Minimap button?
* Coin icons in inventory list?


[[ FEEDBACK WANTED! ]]
Let me know what's working and what's not!!


[[ THANKS! ]]
Thanks to Sbo of Doomhammer for helping me with a ton of stuff!
Thanks to Cirk of Doomhammer for unknowingly helping me with his own mods
Thanks raicuandi for helping fix stuff!
Thanks EVMaker for keeping me up to date and helping figure out some tricky issues!


Keywords: loot filter value autoloot pick pocket pickpocket fishing tradeskill profession milling skinning prospecting mining enchanting clam lockbox lootfilter destroy delete autodestroy autodelete bag space
  Change Log - Karni's Crap Filter
v3.01
- Fixed a bug where new install would set the "destroy if x number of slots free" option but would show it as unchecked.
- Cleaned up inventory tab money display function a bit.



v3.0 (Release)
- Removed the "Details" option from the notification setting, replaced by the "debug" command which provides more info on why something was or wasn't looted.
- Added a combat check so it won't use CloseLoot() while in combat (which will currently cause taint errors because Blis didn't FIX IT) See KNOWN ISSUES



v3.0 Beta 4
Notes:
This version is mostly usability and Inventory tab stuff.
- Put the "enable/disable" checkbox next to the title, seems just as intuitive to me and moves it out of the way a bit
- Added headers to the inventory view, clicking on "Current Value" will cycle through "Stack Value" and "Item Value" displays
- Removed the separate Stack/Item value column, simplified the display
- When talking to a vendor, on the inventory tab the "Crap" column changes to a "Sell" column, with coin icons that let you sell items without digging through your bags
- In the Inventory tab, the text indicator for crap items has been replaced with a button that lets you one-click delete items



v3.0 Beta 3
Notes:
- I may clean up the display on the inventory tab, possibly just making a dropdown to select between "Current Value", "Stack Value", and "Item Value" since it seems a bit cluttered to me at the moment.
- I'm fairly happy with this version, the auto-destroy feature seems a lot more robust than I expected it to be considering the time gap between looting items and the items hitting the bag.
- I'm still contemplating combining the [poor] loot value settings with [uncommon], [rare], and [epic] and leaving the [common] items seperate. Right now there's no settings that will allow looting and autodestroying of green or higher items. At best you can just leave them on the corpse using the quality settings.

Known Issues:
- None in this version that I know of (yet). Seems fairly solid. Well, other than Blizzard's ****ing LootSlot() still throwing taint errors when used in combat. FIX IT.
http://www.nbc.com/Saturday_Night_Live/video/clips/update-thursday-part-2/742141/

Testing needed:
- How I detect pickpocketing has changed and I haven't gotten to test it at all (Thanks EVmaker! ;P)
- Currency items like badges and such need to be tested to see if they actually autoloot.
- General stress testing on the destroy feature.
- Need to know what happens when someone tries to disenchant with auto-destroy on. Should autodestroy be disabled in situations where the looting is profession related? I've had requests for destroying crap during Fishing, are there other professions where it would or wouldn't apply?

- Fixed auto-destroy returning an error when bags were full
- Fixed auto-destroy not obeying rules when the bag slot minimum was set



v3.0 beta 2
- Wording changed on some items, hopefully clearer
- Trying to split up the functions into seperate files so the main lua isn't such a mess
- Combined "display when destroying items" with the "display when filtering item" option
- Destroy functionality added to "loot all" function (i.e. fishing, looting skinnable mobs the appropriate option checked, etc...)
- Added coin icons to amount display in the Inventory tab
- Destroy suboptions enabled: Disable when in group, disable when in raid, and only destroy when X or fewer bag slots free



v3.0 beta 1
Known Issues:
- None of the Auto-Destroy sub-options work yet, but auto-destroy should work okay. I haven't tried to mess it up too much yet, so what happens in peculiar circumstances (full bags, in raids, etc) isn't known yet. Proceed with caution.
- I'm going to clean up some language in the mod, seperating "ignoring items" from "marking things as crap" so it will be more clear. With the new quality settings and destroy settings people might assume that anything they mark to not loot would be destroyed.
- I may change the [common] item filter to include all other item qualities besides [poor], any opinions?

Things that need testing:
- I don't know if the autolooting on currency items works (Badge of Justice, etc) but if a level 80 could run into somewhere and see that would be great.
- The quality settings are new and need testing.

/crap debug will turn on some debug messages, usually whatever I'm trying to fix at the time. It may help if something confusing is happening though.

- Getglobal()s changed to _G[], more efficient
- Quality filter implemented
- Changed VARIABLES_LOADED event to ADDON_LOADED
- Can now auto-destroy filtered items
- Removed price addon dependency, functionality now in-game UI
- Currency items now always looted (Badge of Justice, etc)
- UI improvements: Drag and drop onto blacklist/whitelist
- UI improvements: Remembers last open tab during a session
- UI improvements: Price threshold fields set to zero when their values are deleted
- UI improvements: KarniCrap now closable using the escape key
- UI improvements: Warns on startup if autoloot is on in Blizzard options
- Fixed issue that nobody noticed where it wouldn't immediately recalculate poor/common thresholds after they were changed


v2.0.10
- Fixed filtering that got broken sometime in the last couple patches. I'm not sure how I fixed it, but it seems to work now.
- Updated the TOC
- Extensive XML cleanup and prep for future versions
- There's a 3rd tab now for inventory that I would like to implement fairly soon. This will tie in with the much requested auto-destroy function. There's also two new categories added: "Auto-destroy" and "Group/Raid". I'm not sure what's going in the group raid tab yet but there have been several requests for special behavior when in a group.

v2.0.9
- Fixed scrolling problem in Blacklists/Whitelists with lots of items
- Fixed problem with links displaying incorrectly when adding items to the blacklist
- Localized some functions that were conflicting with some addons' global functions

v2.0.8
- Woo typos! That's what I get for coding at 4am.
- Fixed a problem with wool cloth not remembering it's settings. Or "woo" cloth.
- Fixed a problem with the libdatabroker library not loading. Damn you hyphen. (thanks raicuandi!)

v2.0.7
- Added the new level VII scrolls to the scroll list
- Fixed the max level potion problem again (I think)

v2.0.6
- Added the ability to enable and disable the mod (/crap on or /crap off, or through the UI)
- Added the (only somewhat tested) ability to only fully autoloot corpses that you have enough skill to actually skin/gather/etc. Check for the "Only if you have required skill level" option under the Corpse settings.
- Fixed problem where uppercase commands would not be recognized

v2.0.5
- Fixed the issue with Informant not being detected as a price addon. Moved the check to the PLAYER_LOGIN event which happens after ALL other addons are loaded (Informant was always loading after KarniCrap, so it didn't know it was there)
- Fixed possible issue where quest items weren't being loaded at first, moved that to the PLAYER_LOGIN event as well.

v2.0.4
Mostly background stuff for future features
- Some background stuff with this one, starting to add in ability for user to turn on debug text, so they know why things are getting looted if they're trying to figure something out (not ready yet)
- Cooking list has been updated with the levels of the cooking items
- Holding down ALT while looting will make it not autoloot, in case you just want to look at something. There's no way to change the key at the moment and if your blizzard autoloot key is set to ALT then their autoloot will take precedence. Just something for convenience and not a fully implemented feature.

v2.0.3
- Fixes an error when loading the addon without a vendor price addon.

v2.0.2
- This should work now on the live client as well as beta
- Updated TOC

v2.0.1 (wotlk)
- Added WotLK skinnable mobs
- Added WotLK gatherable mobs
- Added WotLK minable mobs
- Added WotLK cooking materials
- Fixed TOC version number

v2.0 (wotlk)
- Fully Wrath of the Lich King compatible (I think!)
- Max level scroll looting is level sensitive now
- Max level pots are level sensitive as well
- New max level of health/mana potions (maybe incomplete)
- Blacklist and Whitelist now correctly left-aligned
- Note: Skinnable mobs for WotLK haven't been added yet, so it won't autoloot those corpses. In fact all the corpse options are likely incomplete.
- Note: Cooking mats are incomplete
- Note: Foods and Waters should be in, but there may be more that Wowhead doesn't know about yet.
- Debug text when looting a max mana potion removed
- Known issues: TOC file still says 1.8 Oops!

v1.8
- Tons of changes!
- Items that are in your blacklist or whitelist and aren't in your local cache will show up in red now instead of not showing up until the item was in cache. You can remove them from the list as well.
- Items in your bags that open (Lockboxes, Clams, Shattered Sun Supplies, etc) will now always be autolooted regardless of group loot threshold settings. Previously it wouldn't loot green items if you were in a group.
- Interface streamlined, back to two tabs
- Some changes to ease the transition to WotLK
- Milling and Prospecting looting added
- Now detects spellcasts in order to loot tradeskills, previously it was using long item lists that weren't very forward compatible.
- Engineerable Corpses functionality added for WotLK, incomplete though
- Fixed bug where mousing over another object (totem, monster, etc) when skinning would cause it not to loot the corpse automatically
- Pickpocketing option added, you can have it autoloot when picking pockets! Only available for rogues.
- Filter detail option added, so you know what filter caused you not to loot an item
- Max scroll option now changes according to your level.
- This should be the last main release before version 3.0/WotLK

v1.7.1
- Fixed an issue where if one of the items in the default whitelist was not in your item cache it would crash the mod. Huge thanks to Sorian and Cralor!

v1.7
- Lots of changes this version, so keep an eye out for bugs!
- Options interface redesigned
- Quest item looting should now work for all quest items
- Will (theoretically) loot food/water higher than you can currently use
- Blacklist takes priority over quest items (thanks Sentrosi!)
- Health pot/Mana pot overrides added
- Scroll options added, loot only specific scroll types, etc.
- Will autoloot all materials from disenchanting regardless of group loot settings (thanks Kithyara!)

v1.6.2
- I'll say that the max food and water options are fixed again, but I'm not making any promises. It better work this time or I'm half tempted to just rip it out.

v1.6.1
- Fixed the max food and max water checkboxes not working, max food/water relative to level should actually work now.
- Revamped the food list a bit, was missing several items that were findable in crates/chests (Damn you, Spotted Yellowtail). I may have to figure out a better way to separate items out that have low health/mana regen for their required level.

v1.6
- Fixed an issue where items not matching any of the non-price filters would not be autolooted if the user did not have an item value addon
- Fixed various other issues that occurred if the user did not have an item value addon
- Fixed issue where sometimes it would not attempt to loot green or higher items while soloing
+ Now disables "use stack value" option when there is no item value addon present
+ Max food & water option is level sensitive now. if "best for level" option is checked it will only loot the highest available food or water relative to your current level. Alt friendly Keep in mind there is only one food that drops off mobs that is good for 65+ (Sporeggar Mushroom), the rest is purchasable. Also, new foods and waters become available every 10 levels starting at 5.


v1.5.2
- Fixed pretty much all of the options not remembering settings after I added in defaults and went on vacation without testing

v1.5.1
- Fixed a problem where if user was in a group and a whitelisted item was a higher quality than the loot threshold, it would not attempt to loot the item (i.e. Badge of Justice being epic didn't get autolooted). It now checks for quest and whitelisted items first before other checks are made.
- Added some reasonable default settings so new users can see immediate results. May add a reset to defaults button in the future, for now clear out the saved variables file if you want to start fresh.

v1.5
- Redesigned the options interface, now prettier
- Some debug text removed that was added with the stack option
- Code now uglier

v1.4
- Added a "use full stack value" option, so you can loot items that stack to something worthwile.
- Fixed small problem where it would politely not try looting stuff when loot method was set to Free-For-All

v1.3
- Added a whitelist, use /notcrap [itemlink] to add items. If you are starting fresh it should default to having all the mote types on the whitelist.
- Should be smarter in groups now, won't attempt to loot items that are higher than the loot threshold (i.e stuff that would trigger rolls anyway).
- The fishing option has been improved to use IsFishingLoot() API, should be future-proof now.
- Options dialog now uglier.

v1.2.1
- Fixed issue where if skinning option was checked, but you were looting something you usually get from skinning off a nonskinnable mob it would loot it incorrectly. If that makes sense.

v1.2
- Woot, alphabetized blacklist!

v1.1
- Added mine autolooting option
- Fixed bug where it would correctly loot all items off skinnable corpses but say they were crap in the chatbox.
- Fixed Skinning option to say "Skinning" instead of "Leatherworking". I can't believe the skinners missed that one.

v1.0
- Woohoo, feature complete!
- Blacklist listbox and removing items added
- Possible fix for enchanting items not looting automatically
- Tradeskill options added (not just leatherworking!)

v0.9.2
- renamed main folder and files to KarniCrap from KarniLoot for consistency
- fixed bug where money filter settings weren't being recognized on first load
- added /crap command!

v0.9.1
- fixed chests not autolooting due to new GUID stuff from last version
- should work in BG's theoretically

v0.9
- fixed the fix for quest item filtering
- skinnable/gatherable/minable mob filter bypassing implemented
- blacklist added, kc [itemlink] to add items to it. Can't see it in ui yet though, and it may or may not work

v0.8.1
- added placeholder for skinnable filter bypass option
- fixed quest items getting filtered
- removed some debug text on cloth looting

v0.8
- goes beta (or alpha since it's not technically feature-complete yet)
  Optional Files - Karni's Crap Filter
Sorry, there are currently no optional files available.
  Archived Versions - Karni's Crap Filter
File Name
Version
Size
Author
Date
3.0
51kB
Karnifex
08-04-2009 08:23 PM
3.0 Beta 4
51kB
Karnifex
07-20-2009 01:55 AM
3.0 Beta 3
51kB
Karnifex
07-15-2009 10:02 PM
3.0 Beta 2
51kB
Karnifex
07-14-2009 06:51 PM
3.0 Beta 1
49kB
Karnifex
07-13-2009 08:25 PM
2.0.10
43kB
Karnifex
06-17-2009 11:51 PM
2.0.9 retry
42kB
Karnifex
06-17-2009 10:48 AM
2.0.9
42kB
Karnifex
12-15-2008 04:39 AM
2.0.8
42kB
Karnifex
12-03-2008 02:31 PM
2.0.7
42kB
Karnifex
11-28-2008 10:35 AM
2.0.6
42kB
Karnifex
11-23-2008 09:18 AM
  Comments - Karni's Crap Filter
Post A Reply Comment Options
Old 07-14-2009, 06:52 PM  
Karnifex
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 13
File comments: 82
Uploads: 1
If you are helping test this please delete the KarniCrap addon folder before installing this version. It shouldn't affect anything but you'll have extra files that aren't being used.

All the basic functionality should be working and in there now. Let me know if you run across any problems! Again, this build is PTR ONLY

v3.0 beta 2
- Wording changed on some items, hopefully clearer
- Trying to split up the functions into seperate files so the main lua isn't such a mess
- Combined "display when destroying items" with the "display when filtering item" option
- Destroy functionality added to "loot all" function (i.e. fishing, looting skinnable mobs the appropriate option checked, etc...)
- Added coin icons to amount display in the Inventory tab
- Destroy suboptions enabled: Disable when in group, disable when in raid, and only destroy when X or fewer bag slots free

Coin graphics for the inventory screen


Updated destroy options

Last edited by Karnifex : 07-14-2009 at 07:05 PM.
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Old 07-14-2009, 02:31 AM  
Karnifex
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 13
File comments: 82
Uploads: 1
Quote:
Originally posted by Fanalaon
On the main page with all the info it says '[[ FEEDBACK WANTED! ]]
Let me know what's working and what's not!!'. I don't know if any one has posted this yet or not but I found a missing file for the filter. It's on line 711 in the KarniCrap.lua This may or may not be needed but this is so you don't have to try to look for it.

711 if ( KarniCrapConfig.UseStackValue == true ) then lootValue = lootValue * lootStackCount end

If you could help me fix it or something because when I loot it always comes up with a error msg.

Thanks for your time.

P.S. I do like the addon it's vary usefull
I'll take a look at it in the morning, I haven't done any testing with "new installs" really so I suspect it's just a variable that's not getting initialized. Thanks for the heads up!

Edit Hey were you on the PTR or live? Live is missing a function that's on the PTR and would give you that error.

Last edited by Karnifex : 07-14-2009 at 02:40 PM.
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Old 07-14-2009, 01:28 AM  
Fanalaon
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
On the main page with all the info it says '[[ FEEDBACK WANTED! ]]
Let me know what's working and what's not!!'. I don't know if any one has posted this yet or not but I found a missing file for the filter. It's on line 711 in the KarniCrap.lua This may or may not be needed but this is so you don't have to try to look for it.

711 if ( KarniCrapConfig.UseStackValue == true ) then lootValue = lootValue * lootStackCount end

If you could help me fix it or something because when I loot it always comes up with a error msg.

Thanks for your time.

P.S. I do like the addon it's vary usefull

Last edited by Fanalaon : 07-14-2009 at 01:29 AM.
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Old 07-13-2009, 11:22 PM  
Karnifex
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 13
File comments: 82
Uploads: 1
Quote:
Originally posted by Gsusnme
I did a quick text search of "profile" on 4 pages before posting so sorry if it has been brought up before. Just wondering if there is any plans on maybe an ACE library-like profile system?

I like the what the PTR version is shaping up to be, however having max toons and lowbies I obviously WOULD want to loot linen cloth on the lowbies but not on the max, so profile per character would be a necessity. Thanks for reading!
Yep, it's automatically per character.
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Old 07-13-2009, 11:05 PM  
Gsusnme
An Aku'mai Servant

Forum posts: 32
File comments: 95
Uploads: 0
I did a quick text search of "profile" on 4 pages before posting so sorry if it has been brought up before. Just wondering if there is any plans on maybe an ACE library-like profile system?

I like the what the PTR version is shaping up to be, however having max toons and lowbies I obviously WOULD want to loot linen cloth on the lowbies but not on the max, so profile per character would be a necessity. Thanks for reading!
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Old 07-13-2009, 08:42 PM  
Karnifex
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 13
File comments: 82
Uploads: 1
v3.0 beta 1
********** This build only works on the PTR and is for testing. **********

Known Issues:
- None of the Auto-Destroy sub-options work yet, but auto-destroy should work okay. I haven't tried to mess it up too much yet, so what happens in peculiar circumstances (full bags, in raids, etc) isn't known yet. Proceed with caution.
- Doesn't auto-destroy when there is a "loot all" situation...such as looting a skinnable mob when you have the skinning corpse option on. This will be fixed in the next version I think.
- I'm going to clean up some language in the mod, seperating "ignoring items" from "marking things as crap" so it will be more clear. With the new quality settings and destroy settings people might assume that anything they mark to not loot would be destroyed.
- I may change the [common] item filter to include all other item qualities besides [poor], any opinions?

Things that need testing:
- I don't know if the autolooting on currency items works (Badge of Justice, etc) but if a level 80 could run into somewhere and see that would be great.
- The quality settings are new and need testing.

/crap debug will turn on some debug messages, usually whatever I'm trying to fix at the time. It may help if something confusing is happening though.

- Getglobal()s changed to _G[], more efficient
- Quality filter implemented
- Changed VARIABLES_LOADED event to ADDON_LOADED
- Can now auto-destroy filtered items
- Removed price addon dependency, functionality now in-game UI
- Currency items now always looted (Badge of Justice, etc)
- UI improvements: Drag and drop onto blacklist/whitelist
- UI improvements: Remembers last open tab during a session
- UI improvements: Price threshold fields set to zero when their values are deleted
- UI improvements: KarniCrap now closable using the escape key
- UI improvements: Warns on startup if autoloot is on in Blizzard options
- UI improvements: Price threshold fields now tab-able and enter-able.
- Fixed issue that nobody noticed where it wouldn't immediately recalculate poor/common thresholds after they were changed
- New inventory tab added. Sorted by value, you can easily see what your cheapest crap is and destroy it, or destroy all the crap in your bags at once.


Some pics of the new stuff for ya





Last edited by Karnifex : 07-14-2009 at 07:08 PM.
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Old 06-29-2009, 05:31 PM  
Karnifex
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 13
File comments: 82
Uploads: 1
Okay, looks like things will be all sorted out for 3.2, with some nifty new features.
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Old 06-19-2009, 01:42 PM  
Karnifex
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 13
File comments: 82
Uploads: 1
Re: no working

Quote:
Originally posted by Melis
This addon looks good, but it doesn't do anything here... None of the options have any effect on looting, for some reason.
Hmm, well I didn't test it extensively
I need to try it with a max level character. Make sure Bliz's autoloot isn't on though, just to cover your bases.
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Old 06-19-2009, 03:22 AM  
Melis
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
no working

This addon looks good, but it doesn't do anything here... None of the options have any effect on looting, for some reason.
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Old 06-19-2009, 01:53 AM  
Karnifex
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 13
File comments: 82
Uploads: 1
Preview of one of the requested features:

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Old 06-18-2009, 02:35 AM  
Karnifex
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 13
File comments: 82
Uploads: 1
Seems there's some taint issues with KarniCrap at the moment, I will ask around and see if someone knows how to fix them.
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Old 06-17-2009, 08:26 PM  
Karnifex
A Deviate Faerie Dragon
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Uploads: 1
Quote:
Originally posted by Karnifex
Sbo tells me the zip file is corrupted somehow, I'm reuploading the last version. There aren't any changes so I'd be surprised if everything is working 100% after so many patches.
Okay I have an account I can use for testing, will look into why the price filtering isn't working.
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Old 06-17-2009, 10:50 AM  
Karnifex
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 13
File comments: 82
Uploads: 1
Sbo tells me the zip file is corrupted somehow, I'm reuploading the last version. There aren't any changes so I'd be surprised if everything is working 100% after so many patches.
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Old 05-29-2009, 11:17 AM  
Karnifex
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 13
File comments: 82
Uploads: 1
Hey guys, I'm not actually playing WoW any more but I would like to try and maintain this so it doesn't break completely. I have a way to test it now but will not be able to waste time on it until after the 8th of June when finals are done. I'm not dead yet, though.
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Old 05-28-2009, 08:53 PM  
ChaosInc
A Frostmaul Preserver
 
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taint.log

Code:
5/27 22:22:54.671  An action was blocked in combat because of taint from KarniCrap - LootSlot()
5/27 22:22:54.671      Interface\AddOns\KarniCrap\KarniCrap.lua:448 KarniCrap_OnEvent()
5/27 22:22:54.671      KarniCrap_Scripts:OnEvent()
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