Category: Shaman
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10.02
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08-20-2009 05:08 PM
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TotemTimers   Popular! (More than 5000 hits)
TotemTimers aims to help managing totems, shields, and weapon buffs, showing additional info about active totems (range, cooldowns) and provides additional totem sets. For enhancement shamans (and soon for ele/resto also) it provides additional timers displaying the cooldown of the most important spells and the number of Maelstrom Weapon stacks. TT supports ButtonFacade and rActionButtonStyler for customizing its appearance.

Manual (for TT 10.1 beta)

In TT the four totem timer buttons are referred to as Timers, the timer buttons for Reincarnation, shields and weapons are referred to as Trackers. The three "Call of ..." spell are referred to as multicast spells.

Hovering over a timer button opens a flyout menu containing buttons for all totems for that timer's element. Leftclicking a button casts that totem, rightclicking assigns that totem to the active multicast spell and to the timer button; leftclicking the timer button will then cast this totem. The assigned totem is displayed as a small icon (referred to as mini icon) in the lower right corner of the timer button. The last button of each flyout menu serves to delete a totem from the active multicast spell.

The multicast spell button works similar: Leftclicking a spell in the flyout menu cast the multicast spell; rightclicking selects it as the active spell, assigns it to the multicast button and updates the four timer buttons accordingly.

The weapon buff tracker also has a flyout menu: Leftclicking will cast a spell; rightclicking assigns it as the leftclick spell to the tracker button; shift-rightclicking assigns it as the rightclick spell to the tracker button (TT 10.1). The flyout menu contains two spell combos for enhancement shamans that can be assigned to the tracker button as leftclick only (by rightclick). Then the first leftclick on the tracker button casts Windfury Weapon, the second leftclick casts either Flametongue or Frostbrand.

Additional Totem Sets (TT 10.1)

The reincarnation tracker serves as an anchor for up to 8 additional totem sets. Rightclicking the ankh tracker saves the configuration of the active multicast spell. Leftclicking the ankh tracker opens a menu with all totem sets, each menu button displays four icons containing its saved totems. Leftclicking a menu buttons loads that set to the active multicast spell, overwriting the active totem configuration. Rightclicking a menu buttons deletes its set.

Additional totem dependant cast buttons

In TT 10.1 for each totem timer button 2 additional smaller cast buttons are introduced. Initially hidden they can be configured to show additional totems, which are then available to cast without opening a totem menu. The totem spell which they contain is always dependant on the active totem assigned to the multicast spell and totem timer button (and can/has to be configured for each totem). For each totem in the game two spells can be assigned as additional casts (options gui -> Totems -> Cast Button 1 and Cast Button 2). If a totem is then assigned to its timer button or the active multicast spell is changed, the two cast buttons change to the two spells assigned for that totem.

A possible configuration could be: The current assigned totem for the water timer button is Mana Spring Totem. The additional buttons show Mana Tide Totem and Cleansing Totem. The player changes the active multicast spell to Healing Stream Totem. In his configuration the cast buttons now change to Mana Spring Totem and Mana Tide Totem.
  Change Log - TotemTimers
10.02
  • Fixed menus not closing in combat
10.01
  • Several bugfixes
  • Updated zhTW locale, thx to a9012456
10.0
  • TT can replace the new totem bar, you select one of the new multicast spells with the new multicast button, Totems selected by rightclick in the totem menus are assigned to the selected multicast spell. A rightclick on the multicast button casts Totemic Recall (middleclick if menu is set to open on rightclick.)
  • Weapon Buff button now has a menu to choose buffs with a rightclick from instead of its old GUI settings, atm this menu opens on rightclick only (choose a weapon buff by rightclicking, cast it by leftclicking the weapon buff tracker, if you selected one of the buff combos (wf/fl, wf/fb) cast twice).
  • Spell assigned to the Weapon Buff button is saved for each talent spec and is changed on talent spec switch
  • Set totem order by shift-dragging, you should even be able to drag a totem onto your actionbars
  • Frame positions saved in settings instead of cache only
  • Reenabled textures for warnings
  • Warnings now sent through LibSink
  • The range checker should consider buffs with the same effect as the active totem's buff (e.g. a player with Horn of Winter buff is considered to be in range of Strength Totem)
  • Updated ruRU, koKR, and zhTW localization, thanks to StingerSoft, Sayclub, and a9012456
  • Removed TT-Macro, the new multicast spells do a better job
  • Removed "Recast last totem", totems are chosen by rightclick only (would be awkward to select a totem by casting it when you're selecting it to be cast with other totems at once)


Not yet finished:
- Old totem set feature not working and disabled (will be added back)
- Totems can not be hidden from the menus, option will be added back


From 10.0 Beta 3
- ButtonFacade and rActionButtonStyle fixes
- Added key bindings
- Several bugfixes
- Compatibility for RaidTotems
- Save weapon enchant for both specs separately and change on spec switch
- Updated zhTW localization, thanks to a9012456
  Archived Versions - TotemTimers
File Name
Version
Size
Author
Date
10.01
204kB
Xianghar
08-20-2009 07:05 AM
10.0
204kB
Xianghar
08-14-2009 06:11 PM
9.1k
97kB
Xianghar
06-11-2009 05:22 PM
9.1i
96kB
Xianghar
05-20-2009 10:46 AM
9.1h
95kB
Xianghar
05-02-2009 03:49 PM
9.0c
71kB
Xianghar
11-10-2008 08:24 PM
  Comments - TotemTimers
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Old 06-06-2009, 05:07 PM  
Xianghar
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You cannot remove the time display yet, but it will be implemented in one of the next versions.
If you set the tracker arrangement to "free", you can move them around independently.
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Old 06-06-2009, 04:23 PM  
doktorstick
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Lightning Watcher Next to Enhancement Watcher?

Is there a way to move the lightning watcher to the far right of the enhancement watcher? Since I need to keep that refreshed in combat, it would be better (for me) to be on that bar instead of the "buff" bar (weapon/anhk). There's no need for me to have the weapon and anhk watchers in the middle of my screen like the enhancement watcher.

If there isn't a way, can it be queued as a feature quest?
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Old 06-06-2009, 02:06 PM  
doktorstick
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Removing Times

Howdy.

How do I remove the times (e.g., 6m) from below the buttons? I have other means of tracking how long until a buff expires and don't want the times next to the buttons. I figured out how to get rid of the bars, but not the times.

Thanks,
/ds
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Old 05-02-2009, 07:44 PM  
sayclub
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Korean localization (9.1h)

Korean localization (9.1h)

Download : http://www.somegate.com/upload_new/2...calization.zip
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Old 04-28-2009, 08:09 AM  
Malag
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Sweet. I'd be embarassed if I wasn't so happy everything I wanted was already in the addon (ok, still a little bit embarassed, but hey...).

I thought the 'recast last' option was my friend, but turns out I'm much better off setting it manually. Thanks for the lesson!
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Old 04-27-2009, 08:26 PM  
Xianghar
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1) I don't see any benefit in that. If you do not want your totems to change every time, the best thing would be to assign the totems the timer buttons by rightclicking (just assigning) or middleclicking (assigning and casting) them.

2) There are totem sets. Please read the addon description.

3) Autobar changes its totems only when it's cast by Autobar as far as I can see. In combat the same applies to TotemTimers and most likely all addons due to the secure button templates since BC.
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Old 04-27-2009, 07:04 PM  
Malag
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Hi. I'll start off by saying thanks for all the work on the addon. Much appreciated!

I do have a few suggestions/requests though, if you don't mind too much:

1) Would it be possible to add an option to only set the recast totem if shift (or any other modifier for that matter) is pressed down?

2) Is it possible to create pre-defined sets of recast totems, which could be directly hotkeyed? This was a part of the old YATA. Not at all super important, but was nice to have.

3) Autobar can set the recast totem while in combat. I've long used autobar in addition to this mod, but finally decided to uninstall it. This feature of it is sorely missed though - why only out of combat? Can you make it so that it sets it during combat as well?

Suggestion 1 % 3 together would make my life easier for a lot of bosses which are split up into segments for me.
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Old 04-26-2009, 04:24 AM  
Tinkoff
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THANK YOU!!! I waited for a long time for it!
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Old 04-25-2009, 11:09 PM  
Tinkoff
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rActionButtonStyler changes nothing
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Old 04-23-2009, 04:24 AM  
Oar08
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Quote:
Originally posted by Xianghar
I'll make that part optional.
Hooray!
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Old 04-22-2009, 07:07 PM  
Xianghar
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Maybe it's more missing documentation than a bug.

The recast option changes the assigned totem to the last cast out of combat.
In combat it saves the name of the last cast totem and changes the assigned totem to that as soon as combat ends. This last part is not documented in the option's tooltip. I'll make that part optional.

Additionally there is a bug with that feature but it's not very likely that you have encountered it.^^
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Old 04-21-2009, 04:35 PM  
Oar08
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@Xianghar, last night in Ulduar the same thing was happening and I believe the commenter from Curse is right. If I had used Mana Tide during a fight we were learning and we wiped, the first totem dropped the next fight regardless of what was set was Mana Tide. I thought switching the set totem didn't work in combat?

Do you have any idea how to fix this? For the time being I'm just manually setting my water totem every time I drop one.
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Old 04-20-2009, 06:11 PM  
Xianghar
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I think I know where to look for the bug.

Someone on curse seems to have narrowed it down a bit more:
Quote:
Rathen
So if I cast a totem while I'm combat, when I get out of combat every pull after that will recast that last totem I casted in combat.
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Old 04-19-2009, 03:38 PM  
Oar08
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@Xianghar, it's doing ok with dropping Healing Stream while I'm alone running around doing dailies to test it, I have mini-icons disabled so I'll turn it on when I go to Argent Tournament dailies here in a bit and get back to you.

EDIT: Just putting this in an edit so I don't double post. Been on all day trying to duplicate what was happening last night, and aside from once while in combat with some scourge in Icecrown, this isn't happening. It also doesn't seem to matter if mini-icons are on or not, I had it set to Healing Stream doing the quest to kill 10 scourge, the mini icon said Healing Stream, but the cooldown spiral was still on the main button for Mana Tide even though the button itself was also Healing Stream. When I clicked it to drop Healing Stream to test it, Mana Tide dropped.

Last edited by Oar08 : 04-19-2009 at 09:02 PM.
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Old 04-19-2009, 06:47 AM  
simes
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Quote:
Originally posted by Oar08
Thought I'd see a comment here and be repeating it but I guess this is just me!

I have recast totems set, and even when Healing Stream is set, Mana Tide will cast on a pull blowing the cooldown.. and it's not the totem set.
You're not the only one - I've seen this since 3.1b; seems like it'll remember previous totems even though I've reset the totems to cast whilst out of combat.

I'll often see this with it dropping magma totem instead of flametongue after I've had to use magma on groups and then have reset to flametongue later.

This is when using the macro button.

On another note it would be really useful if the shield activation button could change what it does according to the talent group - eg when in my primary spec the LH mouse button does lightning shield, but in my secondary spec the same button does water shield.
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