3.2 (2015-06-24)
-Updated for 6.2.0
-Add sound channel to config
3.1 (2015-03-02)
-Updated for 6.1.0
3.0 (29.10.2014)
-Updated for 6.0.3
-New configuration method! The AddOn now uses a config file instead of slash commands - check the readme and ask for help in the comments if you need it.
2.7 (29.8.2012)
-Updated for 5.0
2.6 (30.11.2011)
-Updated for 4.3
2.5 (31.8.2011)
-Special
Addon Spotlight version :P
-Increased the sound levels of the mp3 files slightly. Note that because Long Mode uses the sound file provided by the game this still uses the same sound level. I haven't been able to test this in a raid yet so feedback (should it be higher? lower?) is welcome!
-Using SpellIds now instead of spell names, no idea why I didn't do this from the start. This means that EnhBloodlust should now work on all clients, not just English ones.
-Added
Ancient Hysteria
2.4 (29.6.2011)
-Updated for 4.2
2.3 (14.6.2011)
-Fixed for 4.1
2.2b (19.10.2010)
-Bugfix. Now I remember why I didn't use PLAYER_ENTER_COMBAT in the earlier builds ;<
-Properly tagging as working with 4.0.1 at WoWInterface
2.2 (18.10.2010)
-Toc bump
-Now works in 4.x, thanks to
jnwhiteh @ #wowuidev
2.1 (11.4.2010)
-Rewritten to use PlaySoundFile() instead of PlayMusic(). This means that the track now uses the "Effects" sound channel, and cannot be stopped once it has begun playing. Because of this, I have included a new mode, Mixed, and the AddOn no longer interferes with your sound settings (other than muting the background music during the duration of the track).
-Huge thanks to
DWSR who not only gave me suggestions but also provided the track used in Duration mode!
2.0b (11.4.2010)
-Bugfix. It should now actually work properly, sorry =(
2.0 (9.4.2010)
-Updated again after almost two years of inactivity. Completely rewritten, but core functionality remains. Please check the front page for further details.
1.5.1 (24.7.2008)
-Fixed the test command, it won't play the music if it's not enabled in the options any more.
1.5 (24.7.2008)
-Uploaded to WoWInterface
-Changed the way the shout works: it is now disabled by default, and the user can change the channel it sends to.
-Added a short version of the music, which also plays if music is disabled in the WoW options.
-Removed all functions related to sync.
-Added a test command, which simulates you casting Bloodlust/Heroism - no need to waste cooldown any more.
-Changed some command descriptions.
Please refer to the command list for help on the new features.
1.4 (13.4.2008)
-Updated for patch 2.4.
-Now uses the new COMBAT_LOG_EVENT, which replaced old combat log events in 2.4.
1.3 (non-public release)
-The mod now uses the mp3 located in the game data files.
-Added option to show a message using SCT or the in-built Floating Combat Text.
1.2 (25.5.2007)
-Updated .toc for 2.1.0.
-Added a version check option, which can be used by using the command 'version'.
1.1 (10.5.2007)
-Added some features, and fixed some broken ones. The ones currently in should work as intended now.
-Added support for Alliance players. I won't change the name to EnhHeroism, however =D
1.0 (9.5.2007)
-Initial release. Please report any bugs or suggestions =)