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iindigo's Portal Bug Reports Feature Requests
Author:
Version:
0.7
Date:
02-21-2009 09:26 AM
Size:
365.50 Kb
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PortalBox on an Alliance Mage
PortalBox   Popular! (More than 5000 hits)
PortalBox is a simple addon that gathers all of your portal and teleport spells into a single aesthetically-pleasing window and tracks your Runes of Teleportation and Runes of Portals. Its main window can be invoked by the following commands:

/port
/portalbox
Clicking on its minimap icon


New in 0.7:
• The PortalBox main window can be switched to a more compact mode by clicking the newly-added button sitting in the top left corner of the window.

• The PortalBox main window can be moved.

• When "close window upon portal cast" is enabled, the window will close at the beginning of the cast instead of after it.


Fixed in 0.7:
• PortalBox should now work correctly with non-English clients.

• The PortalBox main window's strata has been increased and should no longer be overlapped by other windows.

• The PortalBox minimap button's strata has been reduced and should no longer float above open bags.
  Change Log - PortalBox
0.7 - Changed under-the-hood code to work on non-English clients, added compact mode, made the main window movable, and changed window closure upon casting to close at the start of a cast instead of afterwards. Also changed the strata level of the main window and minimap button to something more appropriate.
0.6 - Added Dalaran support, minimap button hiding, window closure upon casting, and untrained portal dimming. Fixed an error that occurs upon first run of addon. Also fixed bug of eating keystrokes while window was open and made a couple of aesthetic changes. Version number 0.6 used to avoid any possible confusion caused by the 0.5 fan update
0.2 - Added support for Horde mages, changed close button aesthetics
0.1 - Initial Public Release
  Optional Files - PortalBox
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  Archived Versions - PortalBox
File Name
Version
Size
Author
Date
0.6
365kB
iindigo
12-01-2008 08:20 PM
  Comments - PortalBox
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Old 02-28-2009, 09:15 PM  
iindigo
A Fallenroot Satyr
 
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Re: More Changes

Quote:
Originally posted by cry4dawn
1. Turning off the mini map icon is fine, but honestly what we need is this icon only shows up for Mages. If I am any other class this icon should not show up. If that is to hard to do then make it so we can turn off the Mini Map icon per character instead of all or nothing like it is now.


That is actually a good idea, and I wish I had thought of in time to add it to the current release. It'll come out in an update once I have a few other improvements/changes to go along with it. It would be kind of silly to update it for a single small change.

Quote:
Originally posted by cry4dawn 2. I am still pushing for a moveable mini map button for my mage.
I looked into it briefly during the development of 0.7, and from what I saw, it could really be a pain in the butt to implement. I can either make it permanently free-drag or permanently map-bound; snapping between the two is a messy process, at least at my current programming level.

Quote:
Originally posted by cry4dawn 3. I am wondering if you cant put the name of the location under each portal and teleport. Yes I do know that it shows on the tooltip but would seem faster to have like Dalaran under the teleport or portal icon and move the regs that we currently have above the portal icons instead of below.
Possibly. This actually goes back to the whole window size thing. Part of the reason I made the frame large is so the icons would be large enough to easily distinguish and pick out at a glance. Nevertheless, I may make that layout an option. I'm slightly reluctant to, though, because all those labels will bring a lot of visual clutter to the frame.
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Old 02-28-2009, 04:44 PM  
cry4dawn
A Kobold Labourer

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More Changes

Well I downloaded the new patch and I do like the changes.

However here are my thoughts still.

1. Turning off the mini map icon is fine, but honestly what we need is this icon only shows up for Mages. If I am any other class this icon should not show up. If that is to hard to do then make it so we can turn off the Mini Map icon per character instead of all or nothing like it is now.

2. I am still pushing for a moveable mini map button for my mage.

3. I am wondering if you cant put the name of the location under each portal and teleport. Yes I do know that it shows on the tooltip but would seem faster to have like Dalaran under the teleport or portal icon and move the regs that we currently have above the portal icons instead of below.
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Old 02-24-2009, 02:17 PM  
pompachomp
A Deviate Faerie Dragon

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Old 02-16-2009, 08:20 AM  
iindigo
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Quote:
Originally posted by Deantwo
yeah i saw that... but it makes the window disappear after the spell is done being cast that's 10 seconds of staring at the window...
not that it isn't pretty... but it's kinda in the way...

EDIT: no wait... it close the window 5 seconds after i started making a portal?... well... still 5 seconds too long...

2nd EDIT: ok... it seems to disappear when the portal has been cast... so 10 seconds of staring at the window...
I guess I can make it close immediately, but I had put in the delay as a sort of guard against clicking the wrong portal so the user can stop casting and select the one they really meant to cast.

Quote:
Originally posted by Jeania
*pouts* Ldb Broker Support? *cheesy hopeful grin* lol this looks great, downloaded it and can't wait to try
Forgive my ignorance, but what is LDB Broker? Searching for that specifically yields no results and searching just "broker" comes up with a ton of plugins. I'm assuming it's some sort of Titan Panel/FuBar clone?

Quote:
Originally posted by jpdhonda
1) I would prefer that once a spell has been cast by clicking on one of your buttons, that the UI disappear immediately. Perhaps you could have a textbox in your configuration UI that allows the user to enter a "delay" time, default it to 10 seconds as it does now but allow me to enter 0 so it closes immediately? Then everyone can tailor it to their own preference.
As mentioned before, I can make it close immediately, but I can't make it close after a delay of a certain number of seconds. World of Warcraft has no timers that measure seconds, only timers that are based on the user's FPS (and thus are very inaccurate). The current mechanic is supposed to trigger off the end of a spellcast, but it appears that it doesn't always do that.


Quote:
Originally posted by jpdhonda
2) I would love to be able to move the window. I tried moving the window with my mouse and also did this in conjunction with Alt, Ctrl and Shift (which are commonly used by other mods to allow their window to be moved). Is there some way to move the portal window?
The window is currently immovable. I'll see if I can make it moveable, but since I'm a novice developer at this point, I can't guarantee anything.

Quote:
Originally posted by jpdhonda
3) I would love to resize the portal window also. It is really large and I wish I could resize it to accommodate only the buttons, in a tighter bunch, without all the real estate being taken up.
I might be able to do just a plain window scale (as in the whole window, buttons and all shrink or enlarge), but I'm not so sure about being able to change window size while keeping the buttons centered. Once again, I'm really a greenhorn at this addon business. What might be easier to implement would be a one-click button/checkbox that switches the window between compact and full modes.


Quote:
Originally posted by jpdhonda
4) In a similar vein, I think the Z coordinate of the portal window needs to be changed so that it is more "on top". Not sure if I'm using the right terminology here (I'm a Windows developer in real life so Z makes sense to me) but other elements on my user interface "show through" the portal window. I use Dominoes for my button bars and that, along with Decursive and "QuestClicks" all show through the portal window which makes it difficult to use/see.
Now this I should be able to do without a problem. I'll see about adjusting the window's strata level (z-index) in the next release.

Last edited by iindigo : 02-16-2009 at 08:22 AM.
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Old 02-15-2009, 01:44 PM  
jpdhonda
A Kobold Labourer

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Thank you for creating this mod! I use FuBar and have been using TransporterFu for my teleportation needs for a very long time. Unfortunately, the author seems to have abandoned that mod and after looking at the code in an attempt to make it support Dalaran, I have given up. Which brings me here.

I would appreciate it if you might consider a few changes to your mod to make it more appealing to me (and potentially others).

1) I would prefer that once a spell has been cast by clicking on one of your buttons, that the UI disappear immediately. Perhaps you could have a textbox in your configuration UI that allows the user to enter a "delay" time, default it to 10 seconds as it does now but allow me to enter 0 so it closes immediately? Then everyone can tailor it to their own preference.

2) I would love to be able to move the window. I tried moving the window with my mouse and also did this in conjunction with Alt, Ctrl and Shift (which are commonly used by other mods to allow their window to be moved). Is there some way to move the portal window?

3) I would love to resize the portal window also. It is really large and I wish I could resize it to accommodate only the buttons, in a tighter bunch, without all the real estate being taken up.

4) In a similar vein, I think the Z coordinate of the portal window needs to be changed so that it is more "on top". Not sure if I'm using the right terminology here (I'm a Windows developer in real life so Z makes sense to me) but other elements on my user interface "show through" the portal window. I use Dominoes for my button bars and that, along with Decursive and "QuestClicks" all show through the portal window which makes it difficult to use/see.

Regardless of what you do, I want to thank you again for writing this mod and updating it and adding features to it. I was able to remove 2 buttons from my button bars (Dalaran teleport and portal) and the old FuBar mod as a result.

Cheers!
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Old 02-15-2009, 06:51 AM  
Jeania
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*pouts* Ldb Broker Support? *cheesy hopeful grin* lol this looks great, downloaded it and can't wait to try
__________________
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Words to Remember:

"You never really learn much from hearing yourself talk." ~ George Clooney

*۝*Jeania/Anjelie ~ Dalaran*۝*
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Old 02-11-2009, 05:05 PM  
Deantwo
A Kobold Labourer
 
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Re: Re: Re: Re: PortalBox problem

Quote:
Originally posted by iindigo
Check the PortalBox options under Interface Options. I added a checkbox for that in the last update.
yeah i saw that... but it makes the window disappear after the spell is done being cast that's 10 seconds of staring at the window...
not that it isn't pretty... but it's kinda in the way...

EDIT: no wait... it close the window 5 seconds after i started making a portal?... well... still 5 seconds too long...

2nd EDIT: ok... it seems to disappear when the portal has been cast... so 10 seconds of staring at the window...

Last edited by Deantwo : 02-13-2009 at 04:41 PM.
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Old 02-06-2009, 07:55 AM  
iindigo
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Re: Re: Re: PortalBox problem

Quote:
also... what about the other idea i said?... make the window disappear after you have picked what spell to use... cause it's kinda annoying to have the window stay after you have picked the port you wanted to cast...
Check the PortalBox options under Interface Options. I added a checkbox for that in the last update.

Fighter_XP, thanks for the information. I'll see if I can get an update out within the week.
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Old 02-01-2009, 08:17 AM  
Fighter_XP
A Kobold Labourer

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Re: Re: PortalBox problem

Quote:
Originally posted by iindigo
Your problem is that your client is not English. I don't know how to localize addons, so I can't add multi-language support to PortalBox at the moment.
Hi, to make your Addon working with other localizations you have zu use the spellID instead of the spellname

This is an example:
Code:
        <scripts>
            <OnLoad>
                this:SetAttribute("type1", "spell")
                this:SetAttribute("spell1", GetSpellInfo(49358)) 
            </OnLoad>
            <OnShow>
            if (GetSpellInfo(GetSpellInfo(49358)) ~= nil) then 
                this:SetHighlightTexture("Interface\Buttons\ButtonHilight-Square", add)
                this:SetPushedTexture("Interface\Buttons\UI-Quickslot-Depress", add)
                this:SetAlpha(1.0)
                firstTeleHorde:SetDesaturated(false)
            else
                this:SetHighlightTexture(nil)
                this:SetPushedTexture(nil)
                this:SetAlpha(0.8)
                fifthTeleHorde:SetDesaturated(true)
            end
            </OnShow>
            <OnEnter>
                GameTooltip_SetDefaultAnchor(GameTooltip, UIParent)
                GameTooltip:SetText(GetSpellInfo(49358), 1.0, 1.0, 1.0 ) 
                if (GetSpellInfo(GetSpellInfo(49358)) == nil) then 
                GameTooltip:AddLine("Trainable at Level 35")
                GameTooltip:AddLine("Currently Unlearned")
                end
                GameTooltip:Show()
            </OnEnter>
            <OnLeave>
                GameTooltip:Hide()
            </OnLeave>
        </Scripts>
and in the portalbox.lua you have to edit this line
local raceL, race = UnitRace("player")
see http://www.wowwiki.com/API_UnitRace
for more declaration (change "Undead" -> "Scourge" in your code too)

This changes make your addon work with all clients

sry for my english :/

Last edited by Fighter_XP : 02-01-2009 at 08:19 AM.
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Old 01-31-2009, 07:07 AM  
Deantwo
A Kobold Labourer
 
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Re: Re: PortalBox problem

Quote:
Originally posted by iindigo
To Deantwo: Is your client English?
i should think it is... i mean it's all in English yes... and well... i can still use the teleport... but when i mouse over it it just says that it's unlearnable...

also... what about the other idea i said?... make the window disappear after you have picked what spell to use... cause it's kinda annoying to have the window stay after you have picked the port you wanted to cast...

Quote:
Originally posted by cry4dawn
2. Allow the user to remove the button from the mini-map and place it anywhere on the screen. Like many people, I already have so many buttons on my mini-map I struggle with this issue.
well... do like i have done... i just disabled the mini-map button and then made a simple macro that just does "/port" (i think that's the command anyway)

Last edited by Deantwo : 01-31-2009 at 07:11 AM.
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Old 01-28-2009, 06:25 PM  
iindigo
A Fallenroot Satyr
 
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Re: 2 Suggestions that really need attention

Quote:
Originally posted by cry4dawn
1. When you open your bags, the icon for the Portal on your Mini Map sits on top of your bags. Really majorly annoying.

2. Allow the user to remove the button from the mini-map and place it anywhere on the screen. Like many people, I already have so many buttons on my mini-map I struggle with this issue.
For #1, sorry about that. I'll try to find a strata level that is above the minimap but below the bags.

For #2, check the PortalBox preferences under Main Menu --> Interface --> Addons --> PortalBox. Placed there is an option for hiding the minimap button. I'll see about allowing the minimap button to be dragged elsewhere in the next revision.

Last edited by iindigo : 01-28-2009 at 06:27 PM.
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Old 01-28-2009, 02:44 PM  
cry4dawn
A Kobold Labourer

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File comments: 10
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2 Suggestions that really need attention

1. When you open your bags, the icon for the Portal on your Mini Map sits on top of your bags. Really majorly annoying.

2. Allow the user to remove the button from the mini-map and place it anywhere on the screen. Like many people, I already have so many buttons on my mini-map I struggle with this issue.
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Old 01-27-2009, 06:29 PM  
iindigo
A Fallenroot Satyr
 
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Re: PortalBox problem

Quote:
Originally posted by Crosaider
I can't use all portals or teleports.

Here is a screen:

http://www.bilder-space.de/show.php?...MjOgMwYyjL.jpg

what's wrong? Please help me!
Your problem is that your client is not English. I don't know how to localize addons, so I can't add multi-language support to PortalBox at the moment.

To the others about scaling issues - the addon is designed to be used with a reduced UI scale. I use it with the UI scale set to minimum and it doesn't take up much space at all. Nevertheless, I'll look into adding a scaling feature for the next version.

To Deantwo: Is your client English?

Last edited by iindigo : 01-27-2009 at 06:30 PM.
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Old 01-26-2009, 05:03 PM  
slyph
A Kobold Labourer

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great addon, but please please please add scaling support.

it is HUGE on my screen and most definitely does not need to be that large hehe

thank you
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Old 01-25-2009, 01:41 PM  
Crosaider
A Kobold Labourer

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PortalBox problem

I can't use all portals or teleports.

Here is a screen:

http://www.bilder-space.de/show.php?...MjOgMwYyjL.jpg

what's wrong? Please help me!
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