The addon will notify you in the middle of your screen with an icon, name of the spell that has procced, the time left on the proc and will make a subtle sound. EventAlert is also able to handle more than one proc at a time (this option was not available in previous versions).
I am not fond of addons that have very complicated installation and setups. The mod should work on install without any config, but if you wish to change any options use the following command: /ea options
To see a more detailed list of what options are avaiable to the mod, just check out the screenshot of the options pane.
This mod tracks the following events/procs:
Death Knight
Cinderglacier (Runeforging)
Killing Machine (Frost)
Rime (Frost)
Rune Strike
Druid
Eclipse (Balance)
Nature's Grace (Balance)
Omen of Clarity (Restoration)
Owlkin Frenzy (Balance)
Wrath of Elune (PvP gear proc)
Elune's Wrath (T8 set proc)
Hunter
Improved Steady Shot (Marksmanship)
Kill Shot
Lock and Load (Survival)
Rapid Killing (Marksmanship)
Mage
Arcane Concentration (Arcane)
Blazing Speed (Fire)
Brain Freeze (Frost)
Fingers of Frost (Frost)
Firestarter (Fire)
Missile Barrage (Arcane)
Hot Streak (Fire)
Paladin
Art of War (Retribution)
Infusion of Light (Holy)
Sacred Shield
Hammer of Wrath
Priest
Borrowed Time
Holy Concentration
Martyrdom (Discipline)
Serendipity (Holy)
Surge of Light (Holy)
Rogue
Riposte
Shaman
Elemental Focus (Elemental)
Maelstrom Weapon (Fifth stack) (Enhancement)
Tidal Waves (Restoration)
Warlock
Backdraft (Destruction)
Backlash (Destruction)
Decimation (Demonology)
Eradication
Empowered Imp (Demonology)
Molten Core (Destruction)
Nightfall (Affliction)
Glyph of Lifetap
Warrior
Bloodsurge (Fury)
Overpower
Execute
Revenge
Sudden Death (Arms)
Sword and Board (Protection)
Taste for Blood (Arms)
Victory Rush
Glyph of Revenge
Other
Healing Trance (Gruul healing trinket proc)
Quick Backstory: I created this addon as a test for myself as my first "from the ground up" addon. Most of my coding in WoW LUA was taking other addons and just fixing them so they work from minor bugs or whatnot.
Anyhow, I needed a mod that was lightweight and did only what I wanted it to do, and that was warn me when one of my spells or talents procced something I needed. Thus, EventAlert was born. There are likely to be bugs, explosions and not so good things that may come from this mod. I'm sorry in advance! If you find a bug, please let me know so I can fix it.
Also, if anyone finds a spell/talent/etc that they want watched, please let me know and I will add it!
Change Log - EventAlert
4.2.26 - Change: More CPU load changes. This should be a pretty big improvement. Let me know on WoWInterface or Curse. Feedback is important!
To see the full change log, view the changelog.txt file included in the EventAlert zip file.
Originally posted by Miralen want to report a strange occurance with the newest version. Everytime a tile pops up to show me that my shield slam has procc'd on my warrior I lag pretty bad not sure if this is a problem with warriors or all classes though.
Ya, I've gotten quite a few reports of that. I'm working on a fix currently and hope to have an update shortly.
want to report a strange occurance with the newest version. Everytime a tile pops up to show me that my shield slam has procc'd on my warrior I lag pretty bad not sure if this is a problem with warriors or all classes though.
__________________
-There's always something to envy. A smile, a friendship, something you don't have and want to appropriate. There will always be rich and poor. Rich in gifts, poor in gifts. Rich in love, poor in love.-
Will it be possible in future to add the option to see, how many stacks of the aura ware active?
E.g.: Serendipity (Stacks:1) up to three in the icon
Cheers
Next major version should have aura counts.
Quote:
Originally posted by Jaggerjack same bug in 4.2.22
Thanks for the report. I've also got reports of major FPS drags in the new version when procs are active. I'll get that and the FPS problem fixed today.
4.2.22 - Bugfix: Yet another issue with alternate alerts. Was causing errors on initial game load, but not with a /reloadui. Go figure. Hope this is the last! :P
Originally posted by cypsyan is there a way you add the "Holy Enegy x 20" buff from Vial of the sunwell trinket (Heroic MGT)
letting us know that it has stacked to its max
should be this one (http://www.wowhead.com/?spell=45062).
thanks
Ya, I can add it.
I plan to set up a new config section for trinkets and such, and when I do, I'll add this.
is there a way you add the "Holy Enegy x 20" buff from Vial of the sunwell trinket (Heroic MGT)
letting us know that it has stacked to its max
should be this one (http://www.wowhead.com/?spell=45062).
Originally posted by Excelis This was from Febuary and I was wondering if any update/status/progress?
That got thrown on the backburner. haha I wanted to get some of the other features in place before I started adding code that wasn't mine originally. I am trying to keep EventAlert as low of a memory hog as possible and I wanted to make sure that when I added something new, it wasn't my code causing any issues.
It haven't discounted this feature yet... it's coming.
Originally posted by Excelis Curtis,
Would it be possible in a future release to have the sound file played configurable per individual proc? Does that make sense?
Quote:
Originally posted by CurtisTheGreat That does make sense, yes.
I think if I add the libs below that Zidomo was talking about, I'll go ahead and add the ability to do sounds per-proc in the same update. So hopefully I can find the time to get that all coded here in the next few days.
This was from Febuary and I was wondering if any update/status/progress?