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Updated:11-16-12 07:15 AM
Created:unknown
Downloads:9,497
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Categories:Graphic UI Mods, Bags, Bank, Inventory, TradeSkill Mods, Beta-version AddOns

RecipeKnown  Popular! (More than 5000 hits)

Version: 0.28
by: Kjasi [More]

Ever have a problem going through a merchant's or the auction house's list of recipes, schematics, or patterns, and trying to quickly figure out which ones you already know and which ones you don't?

Well, fret no more, cause RecipeKnown is here!

RecipeKnown will send out brilliant little Gnomes* with a magic crayonbox, and color all the recipes you already know! It'll even color recipes your alternate characters know!



* Note: These Gnomes are not intelligent. You must open your tradeskill windows at least once before they'll know what recipes to color!


To access the command-lines, simply type /recipeknown or /rk!





All of my Addons can now be downloaded from one convenient spot!
Visit http://code.google.com/p/kjasiwowaddons/ to get the latest versions and even updates that haven't been released!

v0.28
- 5.0.x TOC support.
- Added 4.3-5.1 Pets.
- Lockbox Tooltips will now state the profession/skill the person uses to open the box.
- Lockbox Tooltips will now list people who can learn recipes that will open the box.
- People with multiple skills that can open Lockboxes will now have all their skills shown. So Rogue Engineer Blacksmiths will have 3 listings on the Lockbox tooltips.
- Fixed a lockbox bug that wouldn't list anyone unless at least 1 person could unlock the box.
- Fixed a bug that would think the Rope Pet Leash was actually a pet.
- Update and Scan functions will now properly update Cooking and First Aid.
- Fixed a scanning bug.


v0.27
- 4.2 Update
- Tooltips now work with Pets! (No coloring yet.)
- Updated Database.
- RecipeKnown now works in the zhCN locale, thanks to simshi on WoWInterface!
- Lockbox tooltips now list Blacksmiths and Engineers who can fashion keys or explosives that can open them.
- Fixed some coloring issues. Recipes will now color the way they were meant to!
- Fixed a bug where Recipes for pets would think they ARE pets.
- Fixed a bug that would spam the unknown pet message. These messages will now display only once.
- Removed Keys and their functions.


v0.26
- Offical 4.0.x release.
- Reenabled Rogue Lockpicking. (Still testing...)
- No longer Beta release.
Archived Files (3)
File Name
Version
Size
Author
Date
0.27
36kB
Kjasi
10-18-11 11:51 PM
0.26
29kB
Kjasi
10-12-10 01:33 PM
0.114a
148kB
Kjasi
11-13-08 03:14 AM


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Unread 12-09-09, 09:56 AM  
vpr
A Theradrim Guardian

Forum posts: 65
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Originally posted by Kjasi
That's actually something I'm working on for Beta 5 or 6: Coloring Inventory & Bank items.

Greying out recipes that none of your toons need is an interesting idea...
Yea, if I don't have the profession, then I don't need to care about the recipe.

You could take it one step further and reserve another color for profession of alts (although if this was implemented it should probably be optional)
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Unread 12-07-09, 09:20 PM  
Kjasi
A Kobold Labourer
 
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Originally posted by vpr
Would it be possible to have recipes from professions that you DON'T have trained to be grayed out?

I was looking through my guilds bank, and they had lots of recipes in there, all different professions, and I had to mouse over each one to see which profession it was for. Had RecipeKnown just grayed them out, I would have known instantly which ones I needed.

Thanks, enjoy it a lot!
That's actually something I'm working on for Beta 5 or 6: Coloring Inventory & Bank items.

Greying out recipes that none of your toons need is an interesting idea...
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Unread 12-07-09, 02:10 AM  
vpr
A Theradrim Guardian

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Would it be possible to have recipes from professions that you DON'T have trained to be grayed out?

I was looking through my guilds bank, and they had lots of recipes in there, all different professions, and I had to mouse over each one to see which profession it was for. Had RecipeKnown just grayed them out, I would have known instantly which ones I needed.

Thanks, enjoy it a lot!
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Unread 11-24-09, 01:03 PM  
xtoq
An Aku'mai Servant
 
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I thought there was an SVN for WoWI. At least as a user I can access it...
__________________
There is absolutely no evidence to support the theory that life is serious.
Last edited by xtoq : 11-24-09 at 02:27 PM.
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Unread 11-20-09, 03:09 PM  
Kjasi
A Kobold Labourer
 
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Originally posted by Trinora
If you put up a beta with a list of known issues, then we users could posibly be helpfull in finding aditional problems.
So eh, please please please release a beta
Sadly, WoWInterface doesn't have a "Beta upload" ability. However, you can get the beta (Yes, I released a beta!) on WoWUI and Curse.com!

I'll be checking both those sites (and this one) for any beta comments, ideas or suggestions.
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Unread 11-18-09, 03:19 AM  
Trinora
A Kobold Labourer

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Originally posted by Kjasi
Right now, I'm tempted to release this version as a beta, but I still want to do a lot more testing before I consider doing that. [/b]
If you put up a beta with a list of known issues, then we users could posibly be helpfull in finding aditional problems.
So eh, please please please release a beta
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Unread 11-11-09, 06:57 AM  
Kjasi
A Kobold Labourer
 
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Status Update:
I've just finished my first pass at the second major version of RecipeKnown. It's a drastic and dramatic change in functionality, but it already works much smoother, and takes up far less CPU power per scan.

The new verison currently records the user's data, and will color Merchant windows with either the "known" or the "alt known" colors, meaning it will properly color if you or an alt has the recipe. It also uses a new detection method I devised, which is a mix of name-matching, and ItemID/TradeskillID matching. Recipes that are stubborn about being colored can (and will) be added to the new item list, which will force it to be recognize by the trade skill properly.

I still have to get the auction house functionality setup, as well as the tooltips, and many other things I want to add. But the others might be put off to the side so I can get a solid version up and running by the time Patch 3.3 comes out. We'll see how things go. Right now, I'm tempted to release this version as a beta, but I still want to do a lot more testing before I consider doing that.
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Unread 10-25-09, 11:57 AM  
Kjasi
A Kobold Labourer
 
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Only MOSTLY dead...

Originally posted by winarski80
I guess this mod is dead.
I was actually checking my messages before sitting down to work on this today.

So this is only MOSTLY dead.
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Unread 10-25-09, 01:30 AM  
winarski80
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DEAD

I guess this mod is dead.
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Unread 08-22-09, 05:46 PM  
Kjasi
A Kobold Labourer
 
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I'm currently working on a re-write of this addon, in order to fix most of the problems. You are right that books are no longer a problem, but I have so many other issues, it's taking a while... Plus I gotta get my other addons updated for 3.2, and I haven't had a chance to get them going yet.

So until the new version of RK is released: v0.114 is NOT supported in 3.2.x! Sorry.
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Unread 08-15-09, 06:00 AM  
nonameform
A Deviate Faerie Dragon

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Kjasi, do you plan to update this addon? I do have that error Privelgus quoted, but not only that. Some patterns that I have learned are still not recognized by RecipeKnown. I guess you don't need to fix books issue now, as they are not available for sale anymore.
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Unread 08-08-09, 09:08 AM  
Privelgus
A Kobold Labourer

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Since 3.2 I get this error:

[2009/08/08 16:52:25-1857-x1]: Interface\FrameXML\UIParent.lua:232: attempt to concatenate local 'reason' (a nil value):
RecipeKnown-0.114a\RecipeKnown.lua:211: in function `RecipeKnown_Loaded'
RecipeKnown-0.114a\RecipeKnown.lua:289: in function `RecipeKnown_EventScan'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>

---
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Unread 05-23-09, 11:03 AM  
archiv
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any update or alternative addon? help
Last edited by : 05-23-09 at 11:03 AM.
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Unread 01-28-09, 01:06 PM  
Nightspirit
A Cyclonian
 
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This mod currently causes "Error moneyType not set". That is probably the root of a lot of trouble in other mods.

"The error "Error Money Type Not Set" is caused by money frames (like those found at the bottom of the backpack) not having a money type (duh! :P) set."
Last edited by Nightspirit : 01-28-09 at 01:25 PM.
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Unread 12-20-08, 11:06 PM  
Kjasi
A Kobold Labourer
 
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Originally posted by thetakerfan
I love the idea of this addon, but whenever I have it enabled, it seems to cause trouble with Enchantrix (part of auctioneer)

When I go to the seach UI and try to use the DE, EnchantMats, or Prospect searchers, it causes it to think Enchantrix is not loaded, disabling this brings it right back

... that's really odd... Not sure what's happening there, but this is yet another reason for the re-write. I'll keep an eye out for it though.
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