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Updated: 10-16-12 03:58 PM
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Compatibility:
Mists of Pandaria (5.0.4)
Updated:10-16-12 03:58 PM
Created:unknown
Downloads:43,216
Favorites:101
MD5:
CoolLevelUp  Popular! (More than 5000 hits)
Version: 5.0003
by: Mrcoolmods, humfras
Introduction
Bored of the old, yellow, spiritless system message you get each time you Level Up ?
This mod could be the solution, as it replaces the level up system message by a complete Level Up animation
with music and sound displaying what stats you have gained and the new skills you can now learn from your class trainer.
The mod is compatible with English and French clients. Other clients will use the English localization.

Features
* Removes Level Up system message.
* Triggers a complete animation whenever you Level Up, showing the stats gained and the new skills available to train.

Usage instructions
* Install the mod the same way most other mods are installed.
* Enable the mod in the character screen for the characters you want (or all of them !).
* Enjoy.

Warning
This is purely a cosmetic Addon, it does not add any tools or whatever (with the exception, maybe, of the new skills indicator),
it's just for fun, so do not start arguing it has no use, because I didn't make it for that.

Copyright info
* The animation includes musics from Chrono Cross, Fire Emblem 9 and Suikoden V,
whose respective copyrights are owned by Squaresoft (now Square-Enix), Intelligent Systems and Konami.
5.0003
* fixed potential bug with OnTrainerVisit event

5.0002
* fixed spellDB

5.0001
* some fixes for 5.0.4 compatiblity, needs some more testing

V4

It has been quite a very long time since CoolLevelUp v3, but I would not let CoolLevelUp die! So I contacted MrCool and here we go again!
* First update for Cataclysm.
* Most known bugs should be fixed.
* You should no longer have errors when visiting a trainer.
* Sound files are .OGG now and should work again
* spell frame resized

humfras

---

V3

It has been quite a very long time since I last updated CoolLevelUp, but still, here comes version 3 :)

* You should no longer have errors when visiting a trainer.

* Some slash commands that did not work while CoolLevelUp was running (such as /played) should work fine again.

* Improved some animations :)

---

V2

* Improved skill database management when you visit a trainer:
only updated skills trees will be deleted and refreshed on the database, instead of the whole database.
This means CoolLevelUp will no longer "forget" about your class
abilities if you talk to a weapon master for instance.

* "New skills" is now renamed "New skills available" for clarity: you do not actually get them at once when you level up.

* Now up to 16 spells will be displayed in the New skills available parchment.
In case all slots are filled (very unlikely though :p) they'll properly use the whole parchment space now.

* A new music has been added ! The "little" Level Ups will use it, while the more impressive musics will be kept for important Level Ups. :)

* A new sequence will be displayed when you reach LV 60, 70 or 80 !

* In addition, version 2 should work perfectly well on WotLK Beta clients as well as TBC clients. Do not forget to turn on load out-of-date AddOns option. :)
Archived Files (9)
File Name
Version
Size
Author
Date
5.0002
3MB
Mrcoolmods
09-23-12 08:34 AM
5.0001
3MB
Mrcoolmods
09-01-12 05:30 PM
4.0.7
3MB
Mrcoolmods
05-25-11 09:35 AM
4.0.6
3MB
Mrcoolmods
03-14-11 12:02 PM
4.0.3b
3MB
Mrcoolmods
01-12-11 12:37 PM
4.0.3
3MB
Mrcoolmods
12-15-10 07:32 PM
4.0
5MB
Mrcoolmods
12-06-10 06:13 PM
3
5MB
Mrcoolmods
05-08-09 12:20 PM
2
5MB
Mrcoolmods
08-22-08 03:46 PM


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Unread 05-22-11, 04:32 AM  
humfras
A Warpwood Thunder Caller
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Forum posts: 94
File comments: 81
Uploads: 5
Re: 4.1 compatability

Originally posted by craigeubanks
I'm a huge fan of this addon. I haven't seen any requests to have this updated to work with the 4.1 patch, so I decided to put out a request. Please work on it if you have some free time. Thanks in advance!
CLU should work fine with the 4.1 patch. Just enable loading out-dated AddOns.
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Unread 05-11-11, 05:19 PM  
craigeubanks
A Kobold Labourer

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4.1 compatability

I'm a huge fan of this addon. I haven't seen any requests to have this updated to work with the 4.1 patch, so I decided to put out a request. Please work on it if you have some free time. Thanks in advance!
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Unread 03-27-11, 09:13 PM  
ShAd0w2010
A Kobold Labourer

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I was wondering if it's possible to move the frame when it comes up. I have my UI modded and it kinda overlaps my chat frame a bit.
Otherwise, great mod
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Unread 02-28-11, 02:22 PM  
humfras
A Warpwood Thunder Caller
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OK, I checked the rogue DB spell-by-spell with a DB updated from a pre Cataclysm version to 4.0.6 with a friends lvl28 gnome rogue.
All spells are present and saved correctly. The only missing spells are the ones that were learnable before and have their required player level increased with Cataclysm.
(e.g. Recuperate and Parry can now be learned at level 12 and the rogue do not learned them yet so they are in the DB)

So this was fine overall.
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Last edited by humfras : 02-28-11 at 02:27 PM.
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Unread 02-28-11, 01:53 PM  
humfras
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File comments: 81
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Originally posted by ZeroEdgeir
I've noticed leveling 2 or 3 toons with this mod, that it seems to be VERY hit or miss on when to announce a new skill is ready to learn. I can't recall the exact levels off the top of my head, but at least 3-4 skills with my Rogue (between 41-59) and 1 with my Mage (between 50-55), were not even announced.

Where exactly is the data for the skill list kept? Or does it somehow pull from the game client?

Edit: Okay, found the info, I'm wondering if it's the fact that the game no longer has ranks for skills, and the addon still pulls for rank information in the trainer.lua script.
CoolLevelUp creates its DB on the first vendor visit.

The fact that some spells are missing can have various reasons:
- CLU did not get all spells correct
- Spells changed since the last DB creation

I will take a look into it as soon as possible.
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Unread 02-28-11, 02:04 AM  
ZeroEdgeir
A Defias Bandit

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I've noticed leveling 2 or 3 toons with this mod, that it seems to be VERY hit or miss on when to announce a new skill is ready to learn. I can't recall the exact levels off the top of my head, but at least 3-4 skills with my Rogue (between 41-59) and 1 with my Mage (between 50-55), were not even announced.

Where exactly is the data for the skill list kept? Or does it somehow pull from the game client?

Edit: Okay, found the info, I'm wondering if it's the fact that the game no longer has ranks for skills, and the addon still pulls for rank information in the trainer.lua script.
Last edited by ZeroEdgeir : 02-28-11 at 02:07 AM.
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Unread 01-12-11, 02:20 PM  
drakenvall
A Kobold Labourer
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File comments: 16
Uploads: 3
copyrighted music

Just a heads up so you don't get sued ... i would recommend removing copyrighted music from your mod and either provide information on how to put in personalized music instead and leave it up the end user to add the music. distribution of copyrighted works is against the law unless you have written permission from the copyrights holder - just happen to know this because a friend of mine got into a legal battle for another mod that did similar things with some music that was copyrighted -

hope this gets to you before an issue arises from your mod.
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Unread 12-23-10, 10:55 PM  
Dades
A Kobold Labourer

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File comments: 9
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I just wanted to say thanks for this neat little mod. It seems like a silly thing but level ups feel unique and neat again instead of rote. Cheers!
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Unread 12-18-10, 07:13 PM  
humfras
A Warpwood Thunder Caller
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Originally posted by Gerudo Rivera
Would it be possible to make the skill list smaller? Glancing at the textures, it looks like it should be able to scale larger or smaller depending on how many new skills you get, but I've only ever seen it as the big ugly oversized parchment square. The font choice could be better, too. Those are really my only complaints though!!
Will fix the scaling in next release.
The Spell font will be changed, too.
The stat box will stay the same because of the nostalgic reference.

I'll drop something in your tipjar after my next paycheck for your efforts ;-*
All rewards to MrCool!
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Last edited by humfras : 12-19-10 at 07:47 AM.
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Unread 12-16-10, 03:00 PM  
Gerudo Rivera
A Kobold Labourer
 
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Would it be possible to make the skill list smaller? Glancing at the textures, it looks like it should be able to scale larger or smaller depending on how many new skills you get, but I've only ever seen it as the big ugly oversized parchment square. The font choice could be better, too. Those are really my only complaints though!!

I'll drop something in your tipjar after my next paycheck for your efforts ;-*
Last edited by Gerudo Rivera : 12-16-10 at 03:01 PM.
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Unread 12-07-10, 11:01 AM  
humfras
A Warpwood Thunder Caller
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Uploads: 5
Originally posted by Gerudo Rivera
aaaa thank you deathwing for rending the earth asunder and bringing back the finest addon ever conceived
You're welcome!
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Unread 12-06-10, 06:32 PM  
Gerudo Rivera
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aaaa thank you deathwing for rending the earth asunder and bringing back the finest addon ever conceived
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Unread 11-06-10, 08:55 PM  
Danmk89
A Kobold Labourer

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Someone please...

...Pick this back up. This made my leveling life complete! I'm an alt person and this makes it wonderful. Nothing has to be changed about the addon itself. I just want it to work with 4.0 and beyond.
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Unread 08-11-10, 09:09 AM  
Aisenfaire
A Murloc Raider

Forum posts: 4
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Getting these errors:

Code:
CoolLevelUp blocked from using PartyMemberFrame4PetFrame:SetAttribute()
Count: 7

Call Stack:
[C]: in function `SetAttribute'
Interface\FrameXML\UnitFrame.lua:64: in function `UnitFrame_SetUnit'
Interface\FrameXML\PartyMemberFrame.lua:45: in function `PartyMemberFrame_ToPlayerArt'
Interface\FrameXML\PartyMemberFrame.lua:27: in function `PartyMemberFrame_UpdateArt'
Interface\FrameXML\PartyMemberFrame.lua:319: in function `PartyMemberFrame_OnEvent'
[string "*:OnEvent"]:1: in function `OnEvent'
Interface\FrameXML\UnitFrame.lua:417: in function <Interface\FrameXML\UnitFrame.lua:415>
And very many more repeats for every kind of frame: Party member frames, hide/ show, etc.
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Unread 03-21-10, 03:20 PM  
spiralofhope
A Deviate Faerie Dragon
 
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Originally posted by CanadianJeff
Any chance of getting this Addon added to curse client?
It was on curse, but curse removed it for inactivity..
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