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Updated: 08-04-08 06:31 PM
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Updated:08-04-08 06:31 PM
Created:unknown
Downloads:2,776
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MD5:
oUF Flarin
Version: B0.05a
by: Flarin [More]
VERY EARLY WORK - USE AT OWN RISK



DESCRIPTION

This is a custom layout for the oUF Unit Frame framework by Haste. You will need to download oUF HERE for it to work - this is not included in my download package.

I relied heavily on the fine work of oUF_P3lim - HERE and oUF_Ammo HERE. I used both addons as guides as I put this together. They both deserve all the credit. I have added a few things but without their work I would not have been able to put this together.

This framework is very light on resources and as such contains no in-game configuration options.

Frame's Supported

o Player
o Target
o Pet
o Target of Target
o Focus
o Party / PartyPet / PartyTarget
o No-Raid-Frames

Notes


There are no configuration options in-game for this addon. All changes must
be done via Lua in the oUF_Flarin.lua file. I will be adding more comments
in the code going forward, this is just my first release.

Plugins

As many other layouts, this one supports different libraries and plugins.
Currently supported by default are the following:

* LibMobHealth-4.0 (included) - HERE
* oUF PowerSpark - HERE
* oUF DruidMana - HERE
* oUF Banzai - HERE
* oUF_Castbar - HERE
* oUF_CombatFeedback - HERE
* oUF_IncomingHeals - HERE



Useful Links:

* Programming in Lua
* Lua API
* World of Warcraft API
* Unofficial oUF - methods used for layouts
B0.05a --Typo

B0.05 --Turn Party/PartyPets/PartyTargets off using the Blizzard toggle. For some reason you need to Reloadui for it to stick - looking into this. Currently any raid turns off the party frames, even a raid of 5 people - let me know if people would rather me change it to turn off for raids only >5 people.
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Unread 07-31-08, 11:18 PM  
Hjalte
A Fallenroot Satyr

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It still isn't working (B0.03a), but I'm going to bed now. See you tommorow if the problem persists
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Unread 08-01-08, 07:16 AM  
Flarin
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Originally posted by Hjalte
It still isn't working (B0.03a), but I'm going to bed now. See you tommorow if the problem persists
Coding and drinking is bad - I kept updating the front page but I wasn't actually replacing the old file. Doh.
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Unread 08-01-08, 07:54 AM  
reale
A Kobold Labourer

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Druid Mana

Looks like druid mana isn't working, cat/bear shows no mana.

-ty
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Unread 08-01-08, 08:58 AM  
Flarin
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Re: Druid Mana

Originally posted by reale
Looks like druid mana isn't working, cat/bear shows no mana.

-ty
Weird. I think I have a druid on some server somewhere with cat form. My apologies - I will work on it.

EDIT: I have fixed it for the latest oUF_DruidMana. I may be tweaking the look and feel of it but it works for now.
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Last edited by Flarin : 08-01-08 at 09:30 AM.
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Unread 08-02-08, 08:42 AM  
Flarin
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Update

See change log - rewrote quite a bit, I am now happy with player/target/tot frames.

Next up - overhaul the party and raid frames.
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Unread 08-02-08, 02:07 PM  
Hjalte
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I get the following error when logging in to my alt druid. I don't get it on my main warlock.

Code:
[2008/08/02 21:59:08-133-x1]: oUF_Flarin\oUF_Flarin.lua:531: <unnamed>:SetFontObject(): Couldn't find font named Interface\AddOns\oUF_Flarin\media\std_font.ttf
oUF_Flarin\oUF_Flarin.lua:531: in function `style'
oUF-$Id$\ouf.lua:164: in function <Interface\AddOns\oUF\ouf.lua:154>
oUF-$Id$\ouf.lua:248: in function `Spawn'
oUF_Flarin\oUF_Flarin.lua:700: in main chunk

  ---
I'm not at all sure, but could the error come from the font ending being in lowercase here, but in the folder it's .TTF ?

Since last login on my druid, I installed oUF_DruidMana and updated oUF_Flarin to B0.04 from B0.03d.
Last edited by Hjalte : 08-02-08 at 02:24 PM.
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Unread 08-02-08, 03:23 PM  
Flarin
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Originally posted by Hjalte
I get the following error when logging in to my alt druid. I don't get it on my main warlock.

Code:
[2008/08/02 21:59:08-133-x1]: oUF_Flarin\oUF_Flarin.lua:531: <unnamed>:SetFontObject(): Couldn't find font named Interface\AddOns\oUF_Flarin\media\std_font.ttf
oUF_Flarin\oUF_Flarin.lua:531: in function `style'
oUF-$Id$\ouf.lua:164: in function <Interface\AddOns\oUF\ouf.lua:154>
oUF-$Id$\ouf.lua:248: in function `Spawn'
oUF_Flarin\oUF_Flarin.lua:700: in main chunk

  ---
I'm not at all sure, but could the error come from the font ending being in lowercase here, but in the folder it's .TTF ?

Since last login on my druid, I installed oUF_DruidMana and updated oUF_Flarin to B0.04 from B0.03d.
Thanks for sticking with me - I appreciate the bug reports seriously. I found the mistake and have tested on my druid.

Sorry for the trouble! Let me know if there is anything you would like added or tweaked.
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Last edited by Flarin : 08-02-08 at 03:32 PM.
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Unread 08-02-08, 09:17 PM  
ironwulf
A Kobold Labourer

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Really liking the layout for this, this is the first ouf layout that has gotten me to switch to this over PitBull.

I don't want to use the Raid Frames as I use Grid for that, and I figured out how to turn off the raid frames. What's giving me problems right now is I can't figure out how to get party frames not to show in a raid?
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Unread 08-02-08, 09:29 PM  
Flarin
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Originally posted by ironwulf
Really liking the layout for this, this is the first ouf layout that has gotten me to switch to this over PitBull.

I don't want to use the Raid Frames as I use Grid for that, and I figured out how to turn off the raid frames. What's giving me problems right now is I can't figure out how to get party frames not to show in a raid?
Hi! Glad you like them. I will work on hooking in the default UI toggle for this - I have seen an example and I will work on incorporating it. Just gimme a couple of days to figure it out and test it.
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Unread 08-03-08, 07:06 PM  
Flarin
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Just a quick update - I have the party disappearing with the default UI flag in the Blizzard Interface menu - but I need to make a method for removing the partypets and partytargets - those are not just a given. Shouldn't take too long.

I am also going to remove the raid frames - I think Grid or Perfectraid both do a better job than I ever could I think.
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Unread 08-04-08, 10:45 AM  
khangg
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The party works perfectly for me I just moved it's position and I'm loving it now. I grabbed Grid for my raidframes, was having problems trying to get it the way I like :S But besides that everything else is nice

One question though, is there anyway you can make HealComm work? Othet oUF layouts that didn't have it in their plugins support list still seemed to like it.

Thanks
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Unread 08-04-08, 02:01 PM  
Flarin
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Originally posted by khangg
The party works perfectly for me I just moved it's position and I'm loving it now. I grabbed Grid for my raidframes, was having problems trying to get it the way I like :S But besides that everything else is nice

One question though, is there anyway you can make HealComm work? Othet oUF layouts that didn't have it in their plugins support list still seemed to like it.

Thanks
My first goal is to get the party to disappear with the UI toggle. I will look into HealComm once I am happy with the party/partypets/partytargets dissappearing with the UI toggle in raid.
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Unread 08-04-08, 06:24 PM  
Flarin
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B0.05a posted. Party / PartyTargets / PartyPets turn off using the Blizzard settings, but requires a ReloadUI to see the change - I am investigating if this is expected behaviour.

Also of note - the party frames turn off for ANY raid, even a 5-man - let me know if people would rather I keep the party frames for 5-mans and turn them off for >5.

EDIT: Worked in a supposed fix for the the party frames to respond to the blizzard UI - I found it inconsistent - perhaps there is a flaw with my logic. Seems to behave though if you reloadui. Let me know if this needs more work - I will continue working on another solution in the meantime.
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Last edited by Flarin : 08-04-08 at 09:19 PM.
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Unread 08-06-08, 10:55 AM  
khangg
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oUF_HealComm works now

EDIT: Is there a way to put a border/icon around the unitframes for the debuff highlight? I saw it in the oUF_DebuffHighlight screenshots And also, is there a way to show buffs for the focus frame? Thanks
Last edited by khangg : 08-10-08 at 10:28 AM.
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Unread 08-10-08, 10:07 PM  
Flarin
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Originally posted by khangg
oUF_HealComm works now

EDIT: Is there a way to put a border/icon around the unitframes for the debuff highlight? I saw it in the oUF_DebuffHighlight screenshots And also, is there a way to show buffs for the focus frame? Thanks
I will work on this in the next couple of days - both requests should not be a problem. I am currently enjoying leveling my DeathKnight - so expect a delay of a few days.

And - just FYI - oUf_HealCom errors were due to bugs in oUF_HealCom which I alerted the author to and he fixed, so praise him for getting it working!

Thanks for the feedback - expect an update later this week.
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