Category: oUF: Layouts
Addon Information
Works with 3.2
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This file is a Addon for oUF by haste. You must have that installed before this Addon will work.

Author:
Version:
v092809
Date:
09-28-2009 06:07 PM
Size:
37.53 Kb
Downloads:
9,061
Favorites:
84
MD5:
Pictures
Click to enlarge
Player, Target, ToT
Click to enlarge
Party
Raid with indicators
oUF coree   Popular! (More than 5000 hits)
oUF_coree is my layout for oUF (a Unitframe framework made by haste).
You need to install oUF which can be found at ixo.no/git/oUF.git/ or at WoW Interface.

A very big help for me was P3lim's work. I used his layout as a "guide" in order to know more about how these layouts work.


oUF_coree includes unitframes for player, target, tot, focus, focustarget, pet, party, raid, maintank and mainassist.

Currently supported plugins:
To Do:
  • ...
  Change Log - oUF coree
v092809
  • added oUF MoveableFrames support
  • removed oUF HealComm support
  • added oUF HealComm4 support
  • added oUF PowerSpark support


v090409
  • fixes for 3.2
  • buff indicator for raidframes (credits to Astrometch (oUF_AuraWatch) and roth (oUF_D3OrbsRaid)) - you need oUF_AuraWatch !
  • player frame, target frame,... have names now
  • removed oUF_RuneBar support - now longer needed

v3.2
  • new debuff blacklist/whitelist
  • added Mt-Target-Target

v3.12
  • fixed Maintank and Mainassist

v3.11
  • fixed layout for druids

v3.1
  • removed PostUpdateHealth and PostUpdatePower
  • added tags instead
  • added 3.1 support
  • bug fixes

v3.0
  • player,target,tot and party combined in one file
  • raid and mt,ma combined in one file
  • spawning mt targets and party pets now via a .xml file
  • changed the debufffilter for raidframes (modified oUF_Grid version - credits to zariel)
  • added an utf8-shortening function for names of raidmembers (credits to Caellian)
  • hopefully fixed the castbar safezone bug
  • added mouseover highlighting for the raidframe
  • several other fixes...

v2.5
  • added oUF_BarFader support
  • added optional safezone to the castbar -- local cbarsafe = true

v2.4
  • added oUF_RuneBar support
  • removed runebar code

v2.3.1
  • fixed the partypets

v2.3
  • new font
  • completed the health function part
  • added debuff-filtering for party, raid, mt, ma -> local dfilter = true
    (doesn't work correct yet )
  • added oUF_Swing support
  • added oUF_Reputation support
  • removed oUF_AutoShot (outdated) support
  • several bug fixes with layout and other plugins

v2.1.1a
  • bugfix

v2.1.1
  • changed tags for hp / power value to the "old system" not for party, raid

v2.1
  • short hpvalue support (only target) [open oUF_coree.lua, change line 10 to: local targetshort = true]
  • castbar can be switched off now open oUF_coree.lua, change line 11 to: local cbar = false]
  • threat display for party and raid
  • bugfixes


v2.0
  • update to oUF 1.3.1
  • changes to the layout design
  • tags testing
  • party, raid in different files
  Archived Versions - oUF coree
File Name
Version
Size
Author
Date
v090409
37kB
coree
09-04-2009 07:15 AM
v3.2
36kB
coree
06-27-2009 02:30 PM
v3.12
36kB
coree
04-17-2009 05:51 PM
v3.1
36kB
coree
04-16-2009 08:48 AM
v3.0
36kB
coree
03-29-2009 12:40 PM
v2.5
38kB
coree
02-28-2009 12:40 PM
v2.4
38kB
coree
02-26-2009 10:33 AM
v2.3.1
38kB
coree
02-25-2009 11:58 AM
v2.3
38kB
coree
02-23-2009 05:56 PM
v2.1.1a
30kB
coree
01-14-2009 12:53 PM
v2.1.1
30kB
coree
01-14-2009 12:35 PM
v2.1
30kB
coree
01-09-2009 04:09 PM
v2.0a
29kB
coree
12-29-2008 07:13 AM
  Comments - oUF coree
Post A Reply Comment Options
Old 06-27-2009, 02:55 PM  
jadakren
A Warpwood Thunder Caller
 
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Interface Author - Click to view interfaces

Forum posts: 99
File comments: 112
Uploads: 2
i don't understand the reasoning behind disabling the incoming heal bar for raid.

Raid is really the only place it matters.
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Old 06-27-2009, 07:09 AM  
Tokz
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Sorry if this sounds noobish, but whats the command to set up oUF_coree ingame?
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Old 06-15-2009, 10:47 AM  
Strongbow
A Deviate Faerie Dragon
 
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Forum posts: 10
File comments: 98
Uploads: 0
Hi!

I was wondering if its possible to show when I'm in pvp or not, I play on a normal realm so it would help to see that sometimes ?

-Strongbow-
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Old 06-14-2009, 02:43 AM  
Keiraaa
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Re: changing text info on unitframes

Quote:
Originally posted by finkle
I was also wondering how I can fix the text, so that I can have for example

current HP / Max HP
current MP / Max MP

instead of the

current MP . current HP

you have.
I'm wondering this as well.

(Mainly changing the, "." between current MP and current HP.)
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Old 05-29-2009, 12:19 AM  
wagglesmurfsignup
A Defias Bandit

Forum posts: 3
File comments: 5
Uploads: 0
Great work!

How would I create arena frames? I've searched everywhere, but I can't find any documentation on how this is done...

I've so far added in

oUF:Spawn("arena1"):SetPoint("RIGHT", oUF.units.targettarget, 112, 0)
oUF:Spawn("arena2"):SetPoint("BOTTOM", oUF.units.arena1, 0, -23)
oUF:Spawn("arena3"):SetPoint("BOTTOM", oUF.units.arena2, 0, -23)
oUF:Spawn("arena4"):SetPoint("BOTTOM", oUF.units.arena3, 0, -23)
oUF:Spawn("arena5"):SetPoint("BOTTOM", oUF.units.arena4, 0, -23)

but I haven't been able to test yet. Am I on the right track? oUF is incredibly frustrating without the ability to spawn test frames.

Last edited by wagglesmurfsignup : 05-29-2009 at 12:21 AM.
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Old 05-22-2009, 10:15 AM  
Denalian
A Kobold Labourer

Forum posts: 0
File comments: 11
Uploads: 1
Awesome UFs!

One question though, oUF_CombatFeedback doesn't seem to show on the player frame.
Is there some way to enable it?
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Old 05-21-2009, 09:11 AM  
Cashtro
A Defias Bandit
 
Cashtro's Avatar

Forum posts: 3
File comments: 35
Uploads: 1
Dear Coree,

I need ur help.
The only thing i couldn't find out how to add in player side my char name and level just like target side.

Seems the code of v3.1 has been changed .. the old way doesn't work

2nd, How do i add lvl/health in my party side?? hehe like target side

I hope i hear from u soon.

regards
__________________

Last edited by Cashtro : 05-22-2009 at 02:33 PM.
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Old 05-16-2009, 07:38 AM  
coree
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 19
File comments: 66
Uploads: 3
Quote:
Originally posted by Deathuk
Hi, there?
Really nice work. It's pretty good, I like it!

Two more question.
1.How to add the space between raidframes.
I changed the scale of raidframes, now it's too close between each member.

2.My character name is 8words, the frame only show 5 words. I changed the width to 180 and height to 20, so how to edit the code in order to show my name correctly?

Thank you so much
1. question: change the underlined numbers
Code:
for i = 1, 5 do
	local RaidGroup = oUF:Spawn("header", "oUF_Raid" .. i)
	RaidGroup:SetManyAttributes("groupFilter", tostring(i), "showRaid", true, "yOffset", 3, "point", "BOTTOM", "sortDir", "ASC")
	table.insert(Raid, RaidGroup)
	if i == 1 then
		RaidGroup:SetPoint("TOPLEFT", UIParent, 15, -15) 
	else
		RaidGroup:SetPoint("TOPLEFT", Raid[i-1], "TOPRIGHT", 3, 0)	
	end	
	RaidGroup:Show()
end
2. question: change the underlined number
Code:
oUF.Tags["[coreename]"]  = function(u)
	local name = UnitName(u)
	return utf8sub(name, 5, false)
end
Quote:
Originally posted by kkam

Is it possible to only show debuffs caused by the player, and if so, how?
add this code to if(unit == "target") then
Code:
self.Auras.debuffFilter = "HARMFUL|PLAYER"
@ Cashtro: you need this code too, for the target and partyframes

Quote:
Originally posted by loctrinh01

Just got ouf_barfader, it's not fading any frame under any condition. Is there something I must do to within the .lua file?
add self.BarFade = true below self.disallowVehicleSwap = true
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Old 05-13-2009, 07:03 PM  
Icerat
A Fallenroot Satyr

Forum posts: 23
File comments: 42
Uploads: 0
Hi Coree

I've been playing around with your layout for sometime now since v3.0 and have learnt allot,

With v3.12 Ive managed to get the name and level on the player/pet frames and change the textures used aswell along with the fonts, I've also reconfigure the the raid layout and got my party to show there targets (party targets).

With my limited knowledge I'm kinda stuck with one thing that's annoying my.

How do i get the pet frame to update its name when i use a vehicle? Like when i do the daily in the middle of the Dragonblight where you have to mount a dragon and shoot down the other dragons.

All the name shows is ?? when i use any vehicle and Not the Level and Name

Any help given appreciated and thanks for making learning fun again

Icerat
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Old 05-12-2009, 06:48 AM  
loctrinh01
A Kobold Labourer

Forum posts: 0
File comments: 27
Uploads: 0
Just got ouf_barfader, it's not fading any frame under any condition. Is there something I must do to within the .lua file?
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Old 05-11-2009, 10:28 AM  
coree
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 19
File comments: 66
Uploads: 3
i'll will answer your question and request during this week, so stay tuned.
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Old 05-09-2009, 09:04 AM  
kkam
A Kobold Labourer

Forum posts: 1
File comments: 17
Uploads: 1
Is it possible to only show debuffs caused by the player, and if so, how?
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Old 05-08-2009, 07:20 PM  
finkle
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
changing text info on unitframes

Hi Coree,

Thanks for the wonderful layout.

I have some slight changes to the original layout you made, and I can't seem to find out how to.

Below the Player unitframe, on the left side I would like to add the level and name of the player(myself) like the Target unitframe, giving

Level Rank Name

I was also wondering how I can fix the text, so that I can have for example

current HP / Max HP
current MP / Max MP

instead of the

current MP . current HP

you have.

Finally, is there a way to disable the auto hide of the text when not in combat or idle on the player frame?

Thank you very much.
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Old 05-03-2009, 01:19 AM  
Deathuk
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Hi, there?
Really nice work. It's pretty good, I like it!

Two more question.
1.How to add the space between raidframes.
I changed the scale of raidframes, now it's too close between each member.

2.My character name is 8words, the frame only show 5 words. I changed the width to 180 and height to 20, so how to edit the code in order to show my name correctly?

Thank you so much
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Old 05-01-2009, 03:28 AM  
orirgv
A Kobold Labourer

Forum posts: 0
File comments: 40
Uploads: 2
I dont recall changing anything, yet, since i logged on today the little red diamond that would show who has the aggro is now a black square. Could you help me fix it?
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