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Updated: 08-11-18 09:14 AM
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Compatibility:
Battle for Azeroth (8.0.1)
Shadows of Argus (7.3.0)
Tomb of Sargeras (7.2.0)
Return to Karazhan (7.1.5)
Legion (7.0.3)
Updated:08-11-18 09:14 AM
Created:07-03-09 12:57 AM
Downloads:53,788
Favorites:254
MD5:
8.0.1

Neav UI  Updated this week!  Popular! (More than 5000 hits)

Version: 8.0.1
by: Neal, ballagarba, thomasjohnshannon

Neav UI
This UI compilation will work on all resolution.

I will not help with questions
Most of the addons in this compilation is only configurable via the supplied Lua config files (config.lua), so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates (by thomasjohnshannon)
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

Thanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns. And thomasjohnshannon/Grimsbain for making Neav UI compatible with Legion.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something! Some addons like nCore, oUF_Neav and oUF_NeavRaid have an in-game configuration.

How can I move the player, target, focus, boss and arena frames?
Use the /neav slash command to toggle the anchors to move the frames around.

How can I move the Pet-, Stance- or Possessbar?
Press Shift + Alt and drag with your left mouse button on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavrt to move the raid frames.
/rolecheck or /rcheck to do a role check.
/ntooltip toggles the tooltip anchor.
/alertframemover toggles the "talking head" anchor.
/neavcast toggles the anchors for the castbars.
/neavbag toggles the bag bar.
/moveextraactionbar toggles the anchor for the extra action button.

The latest updates and changes can be found on Github.

v8.0.1

- oUF_NeavRaid: Added in-game configuration.
- oUF_Neav: Added in-game configuration.
- nCore: Added in-game configuration.
- Various bug fixes to most addons.

v8.0.0

- Compatible with 8.0

v7.3.5

- nMainbar: Option added to scale the side bars individually.
- nMinimap: Raid lockout now shown in the clock tooltip.
- oUF_NeavRaid: Use strict group sorting.
- nCore: Tweaks and fixes for the Order Hall bar.
- nChat: Inherit font (useful for people not using the default font).
- nChat: Properly skin whisper windows.
- nChat: Fixed ding sound on whisper.
- nPower: Option to show health percent above power bar (see nPower/config.lua).
- oUF: Updated to v7.0.15.

v7.3.0

- oUF: Updated to v7.0.6.
- nPlates: Updated to v2.40.
- nChat: The copy text box now works again (thanks Rainrider).
- nChat: New ignoreArrows option added (thanks Grimsbain).
- nChat: Added option to show/hide the quick join button (thanks Grimsbain).
- nCore: Modified the "On Demand" text in the addon list window (thanks Grimsbain).
- nCore: Added a module that modifies the dressroom windows to allow the user to remove all displayed gear (thanks Grimsbain).
- nCore: Added a module that displays an alert when a vignette is detected (thanks Grimsbain).
- nCore: Updated Skada skin (thanks Grimsbain).
- nMinimap: Fixed mail icon (thanks Grimsbain).
- nMinimap: Added check for lagHome to prevent the memory tooltip from showing when the game is first loading (thanks Grimsbain).
- nTooltip: Added some new tooltip types (thanks Grimsbain).
- oUF_Neav: Updated HealthPrediction to handle new oUF elements (thanks Grimsbain).
- oUF_Neav: Updated FormatValue function to be more exact and be able to handle larger numbers (thanks Grimsbain).
- oUF_NeavRaid: Dropped smartthreat module for default oUF element (thanks Grimsbain).
- oUF_NeavRaid: Updated HealthPrediction to handle new oUF elements (thanks Grimsbain).
- oUF_NeavRaid: Legion auras added (thanks Grimsbain).

v7.2.1

- nPlates: Updated to v2.28 (should fix some issues introduced in patch 7.2).

v7.2.0

- nMainbar: Clicking the artifact bar opens the artifact weapon frame.
- nCore: The mail module has been removed since Blizzard added this to default frames.
- nPower: Fix bad argument bug to UnitPowerMax.

v7.1.2

- oUF_Neav: Fix issue with the alternate resource bar for druids always showing.

v7.1.1

- nCore: Fix coordinates errors while opening the map in an instance or raid.

v7.1.0

- Add option to show class coloured health bar on player frame.
- The "alert frame mover" has been removed from nCore. Use ls: Toasts instead if you want to customize this.
- Use the same texture and colors for heal prediction and absorbs as the default frames.
- Misc smaller bug fixes.
- Patch 7.1 fixes.

v7.0.3

- nPlates and nPower are back thanks to thomasjohnshannon.
- Added option to oUF_Neav to show target debuffs above the player frame.
- Added option to oUF_Neav to only show player buffs/debuffs on target.
- Added a slash command (`/neavbag`) to nMainbar to toggle the new bag bar.
- Made the arena and boss frame moveable by pressing shift-alt and dragging (outside of combat).
- The alert frame (where garrison missions etc. show up) has been moved to the top instead of the bottom.
- Party, arena and boss frames now movable while pressing alt-shift and dragging (outside of combat).

v7.0.0

Huge props to thomasjohnshannon/Grimsbain who basically made all the work!

- nPower has been removed in favour for the new nameplate and resource options in Legion.
- nPlates has been removed. Too much work was required to make it compatible with Legion, and it didn't offer much functionality over the default nameplates. Might, or might not make a comeback in the future.
- nMainbar added a bar to toggle the bags.
- Item level has been removed nTooltip.
- The "disable fade" option has been removed from nTooltip.
- The custom drop down to move player/target/focus frame has been removed and replaced with the same mechanism used for the pet-/stancebar; i.e. press alt-shift and drag with your mouse. A new slash command has also been added to reset the frames (/neavreset).
- Misc bugs and fixes to make it compatible with Legion.

v. 6.2.0

- Support for patch 6.2.0
- Removed glow from the spiral on healing indicators
- Level text should now be properly centered on the player and target frame
- Scaled down and moved the garrison icon on the minimap
- Add healing indicator for the druid lvl 100 spell "Germination"
- Skin garrison tooltips
- Add Netherstorm flag indicator to the raid frames
- Support 6 Chi for Monks
- Add Timewalker and Mythic text to Minimap
- Improve out-of-range responsiveness on actionbars
- Other minor bug fixes and tweaks

v. 6.0.0

- Updates to work with Warlords of Draenor.

v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
7.3.2
678kB
09-03-17 07:19 AM
Addon
6.0.1
318kB
10-26-14 10:28 AM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
8.0.0
966kB
Neal
07-26-18 01:32 PM
7.3.5
969kB
Neal
03-26-18 01:39 AM
7.3.0
967kB
Neal
08-30-17 03:12 PM
7.2.1
958kB
Neal
04-19-17 05:28 AM
7.2.0
960kB
Neal
03-29-17 10:32 AM


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Unread Today, 09:06 AM  
thomasjohnshannon
A Theradrim Guardian
 
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Forum posts: 60
File comments: 111
Uploads: 7
Originally Posted by Xully
Hi, sorry if this has been asked before, but how can I bring back the achievement/loot notification back to the middle, I noticed that its more to the left side of my character and I don't like it.

Another question, the dressing room "C" default keybind window, how can I bring it to the default position as well, or maybe move it?
You can fully disable moving the achievement alerts in the nCore options. Just disable "Moveable Talking Heads" or you can keep it on and use /alertframemover to move it where you want it.

As far as the character screen I'm not sure what you are talking about because nothing in NeavUI should change the location of that window.
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Unread Today, 07:48 PM  
Xully
A Fallenroot Satyr

Forum posts: 28
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Hi, sorry if this has been asked before, but how can I bring back the achievement/loot notification back to the middle, I noticed that its more to the left side of my character and I don't like it.

Another question, the dressing room "C" default keybind window, how can I bring it to the default position as well, or maybe move it?
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Unread Yesterday, 02:16 PM  
thomasjohnshannon
A Theradrim Guardian
 
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Originally Posted by TheNiceGuy
Originally Posted by thomasjohnshannon
Some of these issues have already been fixed on the github version.

1) nMainbar will now auto hide the fake bottom right bar if you turn the real one on.
2) A phasing icon has been added to oUF_NeavRaid.
3) The party color bug should be fixed.
4) Edit: Buttons should match now.

You can always download the latest version on github.
Please, make nMainbar resizable again
We have been working on it but we haven't found a way that doesn't cause taint issues.
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Unread Yesterday, 01:02 AM  
TheNiceGuy
A Kobold Labourer
 
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Originally Posted by thomasjohnshannon
Some of these issues have already been fixed on the github version.

1) nMainbar will now auto hide the fake bottom right bar if you turn the real one on.
2) A phasing icon has been added to oUF_NeavRaid.
3) The party color bug should be fixed.
4) Edit: Buttons should match now.

You can always download the latest version on github.
Please, make nMainbar resizable again
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Unread Yesterday, 08:13 PM  
thomasjohnshannon
A Theradrim Guardian
 
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Some of these issues have already been fixed on the github version.

1) nMainbar will now auto hide the fake bottom right bar if you turn the real one on.
2) A phasing icon has been added to oUF_NeavRaid.
3) The party color bug should be fixed.
4) Edit: Buttons should match now.

You can always download the latest version on github.
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Last edited by thomasjohnshannon : 08-16-18 at 09:12 PM.
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Unread 08-16-18, 10:57 AM  
jessica
An Aku'mai Servant

Forum posts: 31
File comments: 125
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Originally Posted by Jayhog
Originally Posted by jessica
nMainbar is giving me a bit of an issue, as you can see in the image, action bar bottom right is having two places, so each button actually goes into two places when I put the spell, I don't know how to explain it well, but hopefully the image gives you the idea.

https://imgur.com/a/RinzILI
Esc > Interface > ActionBars > Uncheck Bottom Right Bar

Your screenshot also brings up something I noticed last night



Why are the borders two different sizes? the border on the "FakeBottomRightBar" is how they should look but the other bars borders are bigger/stretched and look worse.

Yay OCD.
Thanks, this worked, I duno about your OCD though I can't see it, anyway also wanted to ask how do I move the special ability attack? I tried Shift+Alt didnt work for that one, also how can I bring the animation of that special attack back, the default one had like some design around the button, but with nMainbar that design is gone.

I also had this error when I logged

Message: Interface\AddOns\oUF_Neav\func\tags.lua:72: attempt to index local 'color' (a number value)
Time: Thu Aug 16 21:07:28 2018
Count: 1
Stack: Interface\AddOns\oUF_Neav\func\tags.lua:72: attempt to index local 'color' (a number value)
Interface\AddOns\oUF_Neav\func\tags.lua:72: in function `?'
Interface\AddOns\oUF\elements\tags.lua:680: in function `UpdateTag'
Interface\AddOns\oUF\elements\tags.lua:536: in function `func'
Interface\AddOns\oUF\ouf.lua:211: in function `UpdateAllElements'
Interface\AddOns\oUF\ouf.lua:65: in function <Interface\AddOns\oUF\ouf.lua:46>
Interface\AddOns\oUF\ouf.lua:88: in function <Interface\AddOns\oUF\ouf.lua:81>
[C]: ?
[C]: in function `SetAttribute'
Interface\FrameXML\SecureGroupHeaders.lua:203: in function <Interface\FrameXML\SecureGroupHeaders.lua:123>
Interface\FrameXML\SecureGroupHeaders.lua:488: in function <Interface\FrameXML\SecureGroupHeaders.lua:387>
[C]: in function `Show'
Interface\FrameXML\SecureStateDriver.lua:100: in function <Interface\FrameXML\SecureStateDriver.lua:95>
Interface\FrameXML\SecureStateDriver.lua:127: in function <Interface\FrameXML\SecureStateDriver.lua:119>

Locals: unit = "party1"
r = nil
g = nil
b = nil
name = "Unknown"
_ = nil
_ = nil
class = nil
color = 0.6
(*temporary) = "party1"
(*temporary) = 0.6
(*temporary) = 0.6
(*temporary) = 0.6
(*temporary) = 0.6
(*temporary) = "attempt to index local 'color' (a number value)"
len = <function> defined =[C]:-1
gsub = <function> defined =[C]:-1
format = <function> defined =[C]:-1
Also may I ask, why can't I see the phasing mark on either the raidframe or partyframe when my friend is out of another phase? >< I know I asked alot, recently came back to the game
Last edited by jessica : 08-16-18 at 12:19 PM.
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Unread 08-16-18, 03:40 AM  
Jayhog
A Kobold Labourer

Forum posts: 1
File comments: 21
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Originally Posted by jessica
nMainbar is giving me a bit of an issue, as you can see in the image, action bar bottom right is having two places, so each button actually goes into two places when I put the spell, I don't know how to explain it well, but hopefully the image gives you the idea.

https://imgur.com/a/RinzILI
Esc > Interface > ActionBars > Uncheck Bottom Right Bar

Your screenshot also brings up something I noticed last night



Why are the borders two different sizes? the border on the "FakeBottomRightBar" is how they should look but the other bars borders are bigger/stretched and look worse.

Yay OCD.
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Unread 08-15-18, 06:26 PM  
jessica
An Aku'mai Servant

Forum posts: 31
File comments: 125
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nMainbar is giving me a bit of an issue, as you can see in the image, action bar bottom right is having two places, so each button actually goes into two places when I put the spell, I don't know how to explain it well, but hopefully the image gives you the idea.

https://imgur.com/a/RinzILI
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Unread 08-15-18, 09:00 AM  
thomasjohnshannon
A Theradrim Guardian
 
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Originally Posted by illum1n4ti
but i really whished if u could made a option to turn it on in the config but turned off by default
I can do that.
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Unread 08-13-18, 02:10 PM  
illum1n4ti
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Originally Posted by thomasjohnshannon
Originally Posted by illum1n4ti
hello Thomas,

Thanks for the recent update but i found out that the nMinimap memory section is white instead of showing how heavy the addon is by color.

old one


New one


Could u please add the same feature with colors?
I intentionally left out the coloring because I didn't want to give newer players the impression that their addons took up too much memory since that is rarely an issue (cpu usage is more important).

While we are on the topic of nMinimap I wanted to highlight a new feature of the tooltips since it isn't obvious. If the contents of the tooltip passes a certain amount you can scroll it via the mousewheel.

I made a quick video showing it off so people can see it in action. The example uses the memory tooltip but it applies to the guild and friends tooltips as well.

Edit: Also 3 and 4 ms ping? Do you live in the server room? Consider me jealous.
Hello Thomas

Thank you for your replay, but i really whished if u could made a option to turn it on in the config but turned off by default. please

yes i know right .. i got fiber cable here in The Netherlands

check my speed

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Unread 08-13-18, 12:54 AM  
TheNiceGuy
A Kobold Labourer
 
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Originally Posted by thomasjohnshannon
I made a quick video showing it off so people can see it in action. The example uses the memory tooltip but it applies to the guild and friends tooltips as well.
How did you do to have that MainMenuBar so small ? Are you using the in-game interface scale ?

Mine takes half of the screen (I exaggerate a little) and I'm playing on a 1920x1080 resolution.
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Unread 08-12-18, 08:00 PM  
thomasjohnshannon
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Re: Moving castbar and cursor anchor

Originally Posted by Aschker
For some reason I can't seem to move the castbars and the mouse anchor. Changing coordinates does nothing. Good work otherwise! Glad to see this being updated
You can type /neavcast ingame to move the castbars and /ntooltip to move move the tooltip anchor.
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Last edited by thomasjohnshannon : 08-12-18 at 08:00 PM.
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Unread 08-12-18, 02:52 PM  
Aschker
A Murloc Raider
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Moving castbar and cursor anchor

For some reason I can't seem to move the castbars and the mouse anchor. Changing coordinates does nothing. Good work otherwise! Glad to see this being updated
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Unread 08-12-18, 01:48 PM  
thomasjohnshannon
A Theradrim Guardian
 
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Need Translations

We need help with translations for the nCore and oUF_NeavRaid ui. If you want to help check it out here.

https://github.com/lithammer/NeavUI/issues/264
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Unread 08-12-18, 11:10 AM  
thomasjohnshannon
A Theradrim Guardian
 
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Originally Posted by illum1n4ti
hello Thomas,

Thanks for the recent update but i found out that the nMinimap memory section is white instead of showing how heavy the addon is by color.

old one


New one


Could u please add the same feature with colors?
I intentionally left out the coloring because I didn't want to give newer players the impression that their addons took up too much memory since that is rarely an issue (cpu usage is more important).

While we are on the topic of nMinimap I wanted to highlight a new feature of the tooltips since it isn't obvious. If the contents of the tooltip passes a certain amount you can scroll it via the mousewheel.

I made a quick video showing it off so people can see it in action. The example uses the memory tooltip but it applies to the guild and friends tooltips as well.

Edit: Also 3 and 4 ms ping? Do you live in the server room? Consider me jealous.
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Last edited by thomasjohnshannon : 08-12-18 at 11:12 AM.
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