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Dragonflight (10.0.2)
Updated:12-15-22 03:15 AM
Created:07-16-09 10:43 PM
Downloads:1,903,314
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LUI v2211  Popular! (More than 5000 hits)

Version: 2211-15
by: loui, Siku

LUI v2211 Dragonflight 10.0.2 Edition, with new versioning


Important:
- For technical support please go to the LUI Discord Server

To access the Twitter integration stuff, either disable the Chat module or type /share

If you are doing a new install and you see that the frames are overlapping, or unaligned, you need to move the frames yourself:
Chat (BottomLeft): Go over it and right click on "General" tab of the chat frame, click Unlock Window and drag the tab around until you have the frame in a position you like.
Omen (MiddleLeft): Type "/omen config" (without quotes) and uncheck Lock Omen, drag it around, once you're done, check Lock Omen again.
Recount (MiddleRight) Type "/recount config" (without quotes) and go to Window and uncheck Lock Window. Move it around, and lock it back up when you're done. You're free to re-enable the Report, File, Config icons if you want.
Raid (BottomRight): Type "/lui", go in Unitframes and change the Raid settings. Then move the lone raid frame with your name around. You may need to reload UI for changes to apply (Fix pending)

LUI is a World of Warcraft User Interface overhaul dedicated to replace the standard Blizzard UI in a way you cannot imagine.

Main Features of LUI:
- Full automatic installation
- Support for all addons
- Support for all resolutions from 1280 pixels in width up to 1920
- Over 200 Textures that will make your WoW look better than ever before.
- Option Panel with more than 3000 possibilities to make your UI unique.

Installation:
- (Optional) Rename your WTF and Interface folders to keep a backup of your old UI.
- Put the Interface Folder into your WoW Directory
- Start WoW
- Enable all Addons
- Enjoy!

Addons:
LUI
Bartender4
Masque
Omen
Recount
Embedded oUF
BugSack

Optional Addons found in the Extras folder
SPTimers (replacing the defunct Forte)
Details

Note: If you pick Grid, Grid2 or Vuhdo make sure you go in the lui options, under Frames, then "Raid" and choose the appropriate name from the dropdown menu to have the texture correctly applied.

Thanks to all of you for waiting so long!
I hope you like it!

Changelogs for Version 3.7 and up are viewable on the LUI Website

LUI v3.7
---------------------
Work for 5.0.4
Updated to r507

LUI v3.6.8
---------------------
http://lui.maydia.org/board/viewtopic.php?f=8&t=8523

LUI v3.6.6
---------------------
- Fixed additional bugs from 3.6.5

LUI v3.6.5
---------------------
http://lui.maydia.org/board/viewtopic.php?f=8&t=8172

LUI v3.6.4Beta
---------------------
http://lui.maydia.org/board/viewtopic.php?f=8&t=8104

LUI v3.6.4
---------------------
http://lui.maydia.org/board/viewtopic.php?f=8&t=7846

LUI v3.6.1
---------------------
3.6 Announcement, Read it: http://web3.india025.server4you.de/board/viewtopic.php?f=8&t=7476

3.6.1 Changelog: http://web3.india025.server4you.de/board/viewtopic.php?f=8&t=7575


LUI v3.5.5
---------------------
http://web3.india025.server4you.de/board/viewtopic.php?f=8&t=7352


LUI v3.5.3
---------------------
http://web3.india025.server4you.de/board/viewtopic.php?f=8&t=7178


LUI v3.5.2
---------------------

UI Elements:
- New texture for the infotext bar at the top. This one is much much larger. There should be no differences for people using small resolutions (up to 1680x1050) and should come as a nice feature for people using larger ones (1920x1020) or even have dual/triple monitor setups.
- You can now attach the Raid Texture Panel to Blizzard's default raid frames by using the dropdown menu.

Unitframes:
- Vengeance has been updated again.
- Added Firelands Stuff to Raid Debuffs Icons, if you are using the LUI raid frames instead of Grid.
- Fixed a few issues with Health and Power Updates.
- If a boss has an Alternate Power, it will be displayed in place of the power bar. An example would be Onyxia and her Electrical Charge bar.
- Fixed some issues with the Reputation and Experience bars.
- Fixed issues when petframe was disabled.
- Added some more options concerning Party Frame Visibility

Infotext:
- Fixed the faction logo for BattleNet Friends. So now you can tell your friends are being traitors and will be marked with traitorous logos next to their opposite-faction characters.

Fader:
- Fixed a few comat issues.

Chat:
- Potentially fixed an error that would appear on extremely rare cases, and would end up disappearing after the ui is reloaded. Written as "potentially" due to the extremely rare and probably unreproducible nature of said error.

Extra Modules:
- There was a screw up in the 3.5.1 release that caused the Interrupt and Merchant module (after following instructions) to still not work. This has been fixed.
- Along the lines, the Merchant module has been rewritten to fixes any errors that caused its exclusion in the first place.
- Some options of the Merchant module (such as the Item Quality) may have been reset as a result of this.
- Meh



LUI v3.5.1
---------------------

Addon Support:
- Added fix for Recount having huge font unless modified. You no longer need to modify Recount to have LUI's intended font size.
- You can now choose the font size you want for Recount under the options - General > Addons

Unitframes:
- Fixed an issue with the unitframes when they were disabled.
- The Player XP and Rep Bar should now come in front of the Health/Mana Text when mouse is hovered.
- Fixed an issue with Unitframes Layouts causing havoc under certain situations
- The Swing Timer and Vengeance Bars have been updated.

InfoText:
- Fixed an issue related to fonts that appeared under certain situations.
- Updated to 4.2's Combat Log Event to fix lag during combat.
- Fixed an issue with the Friends infotext not displaying in 4.2.

MicroMenu:
- There is a new button on the micromenu for the Encounter Journal, you can find it marked with a skull, next to the dungeon finder button.
- Fixed an issue with the talent point reminder where it wasn't the intended color if you selected to use a white colored micromenu.

Options:
- Sorted the options menu so everything should be easier to find, including clicking on the white Module section to easily enable/disable certain modules within LUI

Extra Modules:
- Remove the Merchant extra module from the basic package because it is not handled by anyone on the dev team, and it is causing quite a few errors to many people.
- For LUI to load extra modules, you need to move the Extras.Xml file out of the modules folder (next to the LUI.xml), this was done to prevent your Extras.xml file from being overwritten if you were to update LUI.
- For those who had a working Merchant module and want to continue using them, just move the Extras.xml file out of the modules folder.

LUI v3.5
---------------------
Unitframes

The LUI Unitframe is now embed with the LUI addon, no more troubles with oUF not being loaded on first install, bugging the whole process. (Somehow, i think someone will still manage it)
The Unitframes have been improved alot in terms of performance, and lots of bugs were fixed.
Options have been added to Import and Export new unitframes setups, as well as being able to switch between various setups without much hassle! Import a layout, or exporting one, may or may not cause severe lag.
Added an Alternative Power Bar, used by Blizzard for many raiding encounters.
Arena Frames were added, which include frames for your opponents, their pets and their targets.
Added Heal Predictions.
BossTarget Frames added, but disabled by default.
New Raid Frames have been added, in case you do not wish to use Grid or similar addons. Take note those are somewhat experimental for now.
Unitframes now uses the same raid icons textures as the nameplates, because those are 20% cooler.


DataText

DataText has been improved alot. Efficiency and performance went up to eleven.
Now have two more info text bars. Along with having things in the Top Left and Top Right, you can now have datatexts in the Bottom left and Bottom Right.
Removed most of the UI Reloads required when enabling / disabling things.
Most option changes are now instantaneous.
New entries: Currency, DualSpec and Instance Info datatexts.
Added option to choose if you want infotext to work during combat or not.
Added option to display Home or World Latency in the bar, or both.
Added option to display your combined gold on the server, or just the current toon's gold.
Left-Clicking on the Gold will now switch between server gold and toon gold. Instead of opening the bags.
Fixed the infamous INVITE PENDING issue with the calendar...again. Blame Blizzard for having buggy API, not us.


Bags

Fixed some other bugs that prevented the bags or bank from correctly updating.
Added the Sort Button fix.


Misc.

Blizzard Errors not disabled by default anymore. This should reduce confusion by alot.
Updated the ColorPicker to Ace3, no more Ace2 libraries!
Updated and Improved the AutoAccept Invites function.
Added the Merchant and Hix_Interrupter into the main UI. Mostly because of the cooked version in fact. Their original authors will still have to update them.


LUI v3.403
---------------------
- Fixed several minor problems.
- Updated Libraries
- Please download again

LUI v3.4
---------------------
- Fixed tons of Bugs
- Added Color Schemes Management (Import/Export/Save/CreateNewSchemes)
- Added Blizzard RaidMenu Support (left button at MicroMenu)
- Added many Options for several Modules
- Optimized thousands lines of code
- Added new Friends / Guild InfoText
- Rewritten Bags Modules
- Added new Developer API for easy way to create your own Modules
- All oUF Frames are now dragable

LUI v3.305 Beta
---------------------
- Fixed MicroMenu OnClick Handler for Blizzard UIPanel Management

LUI v3.304 Beta
---------------------
- Added Tooltip Module Options (not final)
- Added Micromenu Friends/Guild ClickHandler
- Added Cooldowns Module Options (not final)
- Aura Module completely rewritten
- Fixed Worldmap Move Button
- Fixed Tooltip Module oUF Dependency
- Fixed Chat Module Width/Height Reset after reload
- Fixed Micromenu Spellbook Icon
- Fixed Forte/Tooltip Modules (were linked together)
- Fixed Chat BN Conversation Window Style
- Fixed Aura Growth Problem
- Fixed Cancel Aura Problem (!)
- Fixed Aura Database Issues
- Fixed InfoTexts Enable/Disable State
- Fixed Recount/Skada Show/Hide Button
- Fixed Forte oUF Dependency
- Fixed Forte Module Behaviour (Loads automatically if Forte is installed)
- Fixed Forte Spelltimer Y Offset for Classes with extra Bar (Holypower, Eclipse, Soulshard, Totems, Runes)

LUI v3.303 Beta
---------------------
- Fixed 1280x1024 Installation Problem

LUI v3.302 Beta
---------------------
- Fixed potential EnhancedColourPicker Problem

LUI v3.301 Beta
---------------------
- Fixed Blizzard RaidFrame Container
- Fixed Blizzard Group Frame
- Fixed Fixed Auras Auratimer Problem
- Fixed Party Aura Problems

LUI v3.3 Beta
---------------------
- Added support for all addons
- Splittet LUI into modules
- Overworked the whole code
- Added complete new ColorManagement
- Added complete new PanelManagement
- Reworked the whole Database Structur
- Reworked the whole OptionPanel
- Added tons of new cool Options
- Added Tooltip LUI Module
- Added Minimap LUI Module
- Added Nameplates LUI Module
- Added Worldmap LUI Module
- Added Cooldown LUI Module
- Added Bags LUI Module
- Added Eclipse, HolyPower, Soulshard Support
- Fixed All known Bugs/Problems
- Updated all Addons for 4.01

LUI v3.025
---------------------
- Added Warlock Sommuns DropDownList
- Reworked complete Chat
- Added tons of new Chat Options
- Added Party ShowInRaid Option
- Reworked Minimap Options
- Added Minimap Texture Toggle Option
- Fixed Time 12 hour format Bug
- Fixed FortExorcist Bug
- Fixed Combo Points
- Fixed several Problems with Ace Libraries when Addons like Grid, Forte, oUF are disabled
- Fixed several smaller Bugs

LUI v3.024
---------------------
- Reworked Rogue Combo Points
- Added Rogue Combo Point Options
- Fixed several Bugs (because of Patch 3.3.5)

LUI v3.023
---------------------
- Added Bottom Bar Texture Options
- Fixed Unit Frames Vehicle Bugs
- Fixed Unit Frame Bar Frame Level Problems
- Fixed Patch v3.3.5 Chat Issues
- Fixed Grid v3.3.5 Issue
- Fixed Player Castbar Enable/Disable Bug
- Fixed Forte Error when oUF is removed
- Fixed Player ManaText Formatting Bug
- Fixed Chat tabs/windows reseting Bug
- Fixed several other tiny things

LUI v3.022
---------------------
- Fixed several smaller Bugs
- Fixed missing second ChatBackground
- Added Shaman TotemBar Options
- Added Death Knight RuneBar Options
- Added Druid Mana Options
- Added Instance Difficulty Option
- Added bottom BarTexture Options

LUI v3.021
---------------------
- Fixed several smaller Bugs

LUI v3.02
---------------------
- Added Invididual SidebarColor
- Added Invidiual FrameBorderColor
- Added optional Non-Gradient Frame Textures
- Clock Options (LocalTime/ServerTime, 12/24h Mode)
- Added Individual Omen Aggrobar Color
- Added FortExcorist BarColor/Spark Color Options.
- Fixed FortExorcist Spelltimer FrameLock
- Fixed FortExorcist Cooldowntimer FrameLock
- Added oUF Player Auras
- Added ouF ToT Auras
- Deleted Bars Amount Dropdown Option (please use Bartender)
- Added Individual BarTexture Anchor
- Added BarTexture Animation Toggle Function
- Added Individual Bar Texture Animation Height Option
- Added BarTexture X / Y Offset Option
- Added Individual RightSidebar Anchor (Default: Bar10)
- Added Individual LeftSidebar Anchor (Default: Bar9)
- Added new OptionPanel (resizable, moveable, well structured)
- Seperated UnitFrame Options for each Frame
- Added oUF Color Default Options
- Added tons of Options for each UnitFrame
- Added Fullbar Options
- Added Text Formating Options
- Added additional Name Text Options
- Added Portrait Options
- Added UnitFrame Symbol Options
- Reworked about 10.000 Lines of Code
- Optimized tons of functions
- Restructured all LUI options

LUI v3.01
---------------------
- Added Guild Overview at the top
- Added Friends Overview at the top
- Added Player Auras Positioning
- Added Castbars Enable/Disable option
- Added Support for all Languages
- Fixed Focus Castbar Height
- Fixed Player Weapon Enchant
- Fixed Target Info Text Positon
- Fixed Saurang Bloodpower
- Fixed Bag Replacement Bug
- Removed Power Auras
- Added Clique
- Added Interface Folder :-)
Post A Reply Comment Options
Unread 10-21-09, 08:40 PM  
puddlejumper18
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Re: recount

Originally posted by Forpony
why doesn't recount keep all my damage and dps for the entire round or instance it only does it for 1 fight at a time
/recount config
adjust the setting to ur preferences
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Unread 10-21-09, 07:29 PM  
Forpony
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recount

why doesn't recount keep all my damage and dps for the entire round or instance it only does it for 1 fight at a time
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Unread 10-21-09, 06:50 PM  
loui
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Originally posted by tiporaro14
Great UI, I love the style and tabbed coding. However, I've been having an issue with the hiding/showing of the chat/grid/omen/recount when zoning, especially noticeable when coming in and out of arenas. Specifically, the windows will randomly hide or show when zoning in or out of arenas, and I will have to click the tab for the respective window a few times to get it back in the normal behavior (i.e. the recount frame will hide, I'll click the recount tab and the frame will "rehide," and then clicking the tab for it will get it back to showing properly). Also, no matter what I do I cannot get the chat frame to hide - the kgpanel for the chatframe will properly show/hide when clicking on the tab, but the chat window itself will stay regardless.

I hope this is descriptive enough, and any help or thoughts would be greatly appreciated! Thanks again for such a wonderful compilation!

edit: just to add to this, no options in omen such as auto hide/show are enabled.
you should disable auto/show hide in omen.

there is a problem by entering / leaving battlegrounds/arenas.
i know this... and i already worked many hours on that.... but its a mess.

i'll have a solution with LUI v3.0 for this issue, there are saved variables for each panels which decide if the panel is shown or not and you can decide which panels should be there and which not.

to solve your problem go to Inteface/Addons/LUI and open core.lua in an editor. now delete the functions "checkPanels" and the whole "GroupCheck" Frame + Events + OnEvent Function.

but remember.. now your panels will not autoShow/hide if you join or leave a grp.
Last edited by loui : 10-21-09 at 07:10 PM.
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Unread 10-21-09, 04:47 PM  
frozndevl
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Originally posted by tiporaro14
Great UI, I love the style and tabbed coding. However, I've been having an issue with the hiding/showing of the chat/grid/omen/recount when zoning, especially noticeable when coming in and out of arenas. Specifically, the windows will randomly hide or show when zoning in or out of arenas, and I will have to click the tab for the respective window a few times to get it back in the normal behavior (i.e. the recount frame will hide, I'll click the recount tab and the frame will "rehide," and then clicking the tab for it will get it back to showing properly). Also, no matter what I do I cannot get the chat frame to hide - the kgpanel for the chatframe will properly show/hide when clicking on the tab, but the chat window itself will stay regardless.

I hope this is descriptive enough, and any help or thoughts would be greatly appreciated! Thanks again for such a wonderful compilation!

edit: just to add to this, no options in omen such as auto hide/show are enabled.
In part, the UI is not designed to hide the actual Chat window, just the background frame. As for Omen, you can go into the omen config and modify that to your heart's content. As for your other questions, Ill let Lui or one of the others answer.
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Unread 10-21-09, 03:24 PM  
tiporaro14
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Great UI, I love the style and tabbed coding. However, I've been having an issue with the hiding/showing of the chat/grid/omen/recount when zoning, especially noticeable when coming in and out of arenas. Specifically, the windows will randomly hide or show when zoning in or out of arenas, and I will have to click the tab for the respective window a few times to get it back in the normal behavior (i.e. the recount frame will hide, I'll click the recount tab and the frame will "rehide," and then clicking the tab for it will get it back to showing properly). Also, no matter what I do I cannot get the chat frame to hide - the kgpanel for the chatframe will properly show/hide when clicking on the tab, but the chat window itself will stay regardless.

I hope this is descriptive enough, and any help or thoughts would be greatly appreciated! Thanks again for such a wonderful compilation!

edit: just to add to this, no options in omen such as auto hide/show are enabled.
Last edited by tiporaro14 : 10-21-09 at 03:33 PM.
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Unread 10-21-09, 02:24 PM  
Sorbus
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Re: Re: Re: Re: Re: LUI v2.0 chat frame+totemtimers proplems

Originally posted by loui
just unlock the chat.
put it to the center of your screen.
resize it so the chat size fits with the backgroundpanel size.
now put the chat in the bottom left corner of your screen.
resize it so it fits perfect.
lock the chat.

if the chat tabs dont popup then you have locked the chat in your interface options. unlock them.

i did it by my self ty 4 help anyway.
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Unread 10-21-09, 02:22 PM  
Sorbus
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Re: Re: Re: LUI v2.0 chat frame+totemtimers NO proplems

Originally posted by Sorbus
in real life it works like that but the problem is the chat window tabs DONT show up thats why i asking some slah// command..or something



lol im so idiot omfg no problems any more and ty for all
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Unread 10-21-09, 02:22 PM  
loui
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Re: Re: Re: Re: LUI v2.0 chat frame+totemtimers proplems

Originally posted by loui
CONFIGURING INGAME
- For Resolution 1280x1024 type /reflux switch LUI_1280
- For Resolution 1600x1200 type /reflux switch LUI_1600
- For Resolution 1680x1050 type /reflux switch LUI
- For Resolution 1920x1080 type /reflux switch LUI_1920
- Type /grid config, then go to Layout and check if Solo = None and all other Layouts are 25 Players.
- Resize/Reposition the Chat Window to fit the Panel. Important!
- Type /rl to reload the UI.
just unlock the chat.
put it to the center of your screen.
resize it so the chat size fits with the backgroundpanel size.
now put the chat in the bottom left corner of your screen.
resize it so it fits perfect.
lock the chat.

if the chat tabs dont popup then you have locked the chat in your interface options. unlock them.
Last edited by loui : 10-21-09 at 02:22 PM.
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Unread 10-21-09, 02:19 PM  
loui
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Originally posted by Keamos
Loui, first of all, great compilation!

I'm just wondering... I want to replace Grid with Vuhdo.. but I can't get the panel to come up without having Grid enabled. How would I go about making it work with Vuhdo?
you'll have to edit some code in Addons/LUI/core.lua
also in kgpanels panels: grid, menu_grid, menu_grid_active
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Unread 10-21-09, 02:18 PM  
loui
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Originally posted by jimmybobjason
Erstmal vielen Dank für die Schnelle Antwort!
ich habe gemacht was du gesagt hast, und nun liegt "bars_right2" über der Bt410 bar. Ich beomme jetzt weder klicks noch tooltips durch. Aber dennoch ist die Bar permanent weg also ich kann jetzt nichts mehr mit ihr machen weil das raus sliden ja nicht geht. Sie ist wenn ich mich einlogge immernoch weg und wenn ich in bt4 an- und wieder weg klicke kommt sie zwar raus aber halt überlagert von "bars_right2".
Muss ich eventuell erst die cubes und lines erstellen , weil ich bisher nur bis schritt 13. vorgegangen bin und dann in schritt 14. zurückgeschickt werde

Gruß jimmy
erstelle ein panel mit dem namen bars_left2 und kopier die einstellungen von bars_right2 auf das und dann positionier es. ansonsten hat ja die rechte sidebar kein abfangpanel.

du hast das tutorial wohl net richtig gemacht wenn du die sidebar nicht ordnungsgemäß öffnen und schließen kannst.

schau mal in den comments.. 1-3 seiten zurück da hab ich ja erklärt wie das funktioniert... musst halt die scripte kontrollieren.

button_open:OnEnter(self:Hide(); button_open_hover:Show())
button_open_hover:OnLeave(self:Hide(); button_open:Show())
Das ist ein normaler Hover effekt.. damit der Button animiert ist.

button_open_hover:OnClick(self:Hide(); button_close:Show(); BT4BarX:Show(); bars_left2:Hide())
ist der öffnen button.

genau anders rum funktioniert dann auch der schließen button inklusive schließen button hover effekt.
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Unread 10-21-09, 01:42 PM  
Forpony
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Originally posted by Sorbus
that lock addon necro something

.........wow im an idiot it was necrosis i completely forgot it had a spell timer. i never used it and when i switch ui's it turned it back on lol
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Unread 10-21-09, 01:40 PM  
Forpony
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Originally posted by Sorbus
that lock addon necro something
nope idk what that is
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Unread 10-21-09, 01:37 PM  
Sorbus
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Originally posted by Forpony

that lock addon necro something
Last edited by Sorbus : 10-21-09 at 01:39 PM.
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Unread 10-21-09, 01:13 PM  
Forpony
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Originally posted by Forpony
its not forte cause ive tried that and its def not satrina's

this is waht it looks like this
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Unread 10-21-09, 01:02 PM  
Sorbus
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Re: Re: LUI v2.0 chat frame+totemtimers proplems

Originally posted by frozndevl
Hover over the chat window until the chat window tabs show up, then right click and unlock the tabs. Move and resize the chat window to where you want it/ how big you want it, then hover over the tab again to lock it.

It's helpful to turn on the chat background using the menu bar at the top to see where you are putting it in relation to everything else.
in real life it works like that but the problem is the chat window tabs DONT show up thats why i asking some slah// command..or something
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