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Updated: 09-03-15 10:15 PM
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Tidy Plates.
Compatibility:
Minor patch (6.2.3)
Fury of Hellfire (6.2)
Updated:09-03-15 10:15 PM
Created:09-03-15 10:15 PM
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Tidy Plates 6.16.1 + WoD 6.2.2 fix  Popular! (More than 5000 hits)

Version: 6.16.1-6-g70b083d
by: jlam [More]

Tidy Plates 6.16.1-6-g70b083d
=============================

Changes from version 6.16.1:
----------------------------

- Bump TOC Interface for patch 6.2.

- Add a "healthpct" property to the unit table attached to nameplates.

Use unit.healthpct instead of unit.health throughout the codebase since
healthpct is exact and health is approximate (calculated from healthpct
and healthmax).

- Return sane values for unit.health and unit.healthmax for patch 6.2.2.

The nameplate health bar was modified in 6.2.2 to return a value from 0 to
1 representing the ratio of health of the unit instead of 0 to the maximum
health. Workaround this for target and mouseover nameplates by caching
the maximum health fetched via UnitHealthMax() and then calculating an
approximate unit health.

- Ignore the "absorbs" bar in nameplates added in patch 6.2.2.

- Use @[email protected] instead of hardcoding the version number.

- Add .pkgmeta file to control packaging.

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Unread 10-13-15, 09:22 AM  
MysticalOS
A Wyrmkin Dreamwalker
 
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An official update. I'm scared. Dan probably hasn't really tested it yet.
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Unread 09-28-15, 10:19 AM  
Cataclysm
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@MysticalOS - I do have it enabled, Default Blizz Casting Bars works fine, that problem is only with Tidy Plates all the themes has it even Threat Plates. Asked a friend to double check and he has the same problem. Easy to see this problem for alliance outside garrison on those big tree mobs Ancients they have long channeled cast.
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Unread 09-26-15, 11:51 PM  
MysticalOS
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Originally Posted by Cataclysm
There is a bug on all Tidy Plates atm that makes the cast bar disappear.
Whenever enemy starts casting something and you move your camera away and make the nameplate hide even for a moment after you move back your camera to see the nameplate again the cast bar is gone even if the enemy haven't finished casting that spell yet.
It's especially easy to notice with longer casts like channeled casts on Gorefiend Mythic. It's pretty much not possible to use Tidy Plates on that fight because of it.
Any idea if this can be fixed?

PS any way to resize those nameplates make them a bit shorter, any idea which lua lines that would be?
Sounds like UnitCasting Info is cached in the nameplate table, which is wiped any time hide is called. then that info doesn't come back until you mouseover/target the unit again.

Although I thought nameplates had a feature where you could get casting info on show even without it being a target/focus. but that's only if enabled in blizzard options. I'm not sure if TP uses that or not. Double check that you have cast info enabled in BLIZZARD options for all targets, because I don't really recall my cast bars vanishing.
Last edited by MysticalOS : 09-26-15 at 11:52 PM.
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Unread 09-21-15, 04:51 PM  
Cataclysm
A Kobold Labourer

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There is a bug on all Tidy Plates atm that makes the cast bar disappear.
Whenever enemy starts casting something and you move your camera away and make the nameplate hide even for a moment after you move back your camera to see the nameplate again the cast bar is gone even if the enemy haven't finished casting that spell yet.
It's especially easy to notice with longer casts like channeled casts on Gorefiend Mythic. It's pretty much not possible to use Tidy Plates on that fight because of it.
Any idea if this can be fixed?

PS any way to resize those nameplates make them a bit shorter, any idea which lua lines that would be?
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Unread 09-18-15, 04:03 PM  
flutterbyes
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Bit of a noob here but please can someone tell me how I install this fix?
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Unread 09-12-15, 09:02 PM  
MysticalOS
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Re: Thank you the fix!

Blizzard says they are going to revert the bad name plate change on health values. Which should mean most of everything for this will basically just be reverted except for absorbs stuff. Glad they are coming to senses. The mouseover stuff was silly.
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Unread 09-06-15, 06:32 PM  
pcdavis1973
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Thank you the fix!

I was going crazy, trying to figure out what was going on with my Name Plates and am very happy you posted a fix.
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Unread 09-05-15, 10:13 AM  
bew
A Kobold Labourer

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This is a bit off-topic from the quote below; sorry about that.

I made a post on your github fork of Threat Plates, and since I'm not sure which one you check more often (wowinterface/curseforge/github), I figured I'd ask the basic question here: is it possible (technically or otherwise) to add Headline Mode to Threat Plates? Having that single option (with some customization as a bonus) would be amazing. The base TP addon and themes support it, but they all severely lack the customization of Threat Plates, save that one feature.

Thanks so much again for you TPTP fork and this TP fix. My guild and myself love the hell out of them both

Originally Posted by jlam
Yes, you will need to mouseover the mob to get the true health values, as Blizzard removed the ways to determine mob health without requiring a "unit name" for them, e.g., "target", "mouseover", etc. Before 6.2.2, the nameplates used to carry that information, but that information was unfortunately removed, so we have to fall back to directly checking the mob's health.
Last edited by bew : 09-05-15 at 10:14 AM.
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Unread 09-04-15, 04:35 PM  
jlam
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Yes, you will need to mouseover the mob to get the true health values, as Blizzard removed the ways to determine mob health without requiring a "unit name" for them, e.g., "target", "mouseover", etc. Before 6.2.2, the nameplates used to carry that information, but that information was unfortunately removed, so we have to fall back to directly checking the mob's health.
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Unread 09-04-15, 11:22 AM  
sykopat
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Almost work...

For me it only shows the health if I mouseover or target the mob, otherwise it displays 100/100. Using threat plates if that makes a difference. Though the others seem to have the same issue.
Last edited by sykopat : 09-04-15 at 11:24 AM.
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