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Return to Karazhan (7.1.5)
Updated:10-30-16 06:58 PM
Created:06-28-10 04:06 PM
Downloads:76,635
Favorites:106
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whoa UnitFrames  Popular! (More than 5000 hits)

Version: 7.1-u1
by: whoarrior, delabarra

**BFA Update out! Download Here.


Unique and Beautiful mod for Unit, Target and Focus frames with fat HP/Mana bars but still very close to the original Blizzard UI style.

whoa UnitFrames is also available at Curse.com


NOTE: Earlier versions of whoa UnitFrames used folders "CharacterFrame" and "TargetingFrame" located in "World of Warcraft/Interface" folder. From now on whoaUnitFrames does not require them.


Features:

  • Re sizable buffs/debuffs displayed on UniFrames.
  • Threat indicator moved from the targetframe to the playerframe.
  • Player/Target/Focus frames re sizable. WARNING: veeery sensitive.
  • OOC Transparency (disabled by default).
  • Uses Blizzard default statusText or whoa UnitFrames statusText stysle.

whoa StatusText settings (config.lua). No GUI atm but class specific configuration possible.

  • simpleHealth: optional simple health (rounded health and mana points).
  • thousandSeparators: optional health and mana points with 1000 separators.
  • showMaxHealth - Shows max hp (useful for PvP).
  • autoManaPercent: show actual health/mana points in percent. Optional percentage @mana bars.
  • petFrameOnTop - Shows pet frame over player frame. Useful if you moved player frame from it´s default position.
  • hitIndicators - Shows hit indicators player frame.
  • showToTName - Shows Target of Target frame.
  • On next Update: customFontSize Set custom font size for Player/Target/Focus frames.


No GUI atm, configuration in file config.lua (class specific configuration possible).


whoa UnitFrames usage:

You want the whoaUF custom status text
  • enable customStatusText in config.lua: customStatusText = true
  • enable status text in Blizzard config: » Interface » Display » Status text : Numeric/Percent/Both.
You want percentages@manabars
  • enable autoManaPercent in config.lua: autoManaPercent = true
[*]You want the standard Blizzard status text:
  • disable customStatusText in config.lua: customStatusText = false
  • enable status text in Blizzard config: » Interface » Display » Status text : Numeric/percent.
[*]You want NO status text at all:
  • disable status text in Blizzard config: » Interface » Display » Status text : None.

Version 7.1-u1
  • Fixed "customStatusText" default value.
  • Fixed "classColors" when false.

Version 7.1
  • Updated for patch 7.1
Version 7.0.3.u4
  • Fixed "minor" classified frames.
  • Added option to disable powerBar glow animations.
Version 7.0.3.u3
  • Fixed TargetFrame and FocusFrame background.
  • Fixed vehicle mana bar display.
Version 7.0.3.u2
  • Restructured addon simplifying installation and update. This version is also initial Curse.com release.
  • All files now packed within whoaUnitFrame´s addon folder. Unused files deleted.
  • Updated PlayerFrame status text hp / mana / frame animations now fit perfectly.
  • Minor focus frame fixes.
  • Artwork updated.
Version 7.0.3.u1
  • Updated PlayerFrame animations.
  • FocusFrame will now display tapped units as black.
  • Fixed "customStatusText" when diplayed as "both" on blizzard menu.
Version 7.0.3
  • Updated for patch 7.0.3
  • New project colaborator added, delabarra.
Version 5.4 (3 new options in config.lua)
added...
  • petFrameOnTop
  • hitIndicators
  • showToTName
fixed...
  • ooc transparency off by default
Version 5.2.3
fixed...
  • bugfix for v5.2.2
Version 5.2.2 (1 new options in config.lua)
added...
  • showMaxHealth
fixed...
  • a problem when using the original Blizzard status text
Version 5.2.1 (2 new options in config.lua)
added...
  • scalability
  • ooc transparency
Version 5.2 (no changes in config.lua)
fixed...
  • adapted percentage text for the 5.2 changes
Version 5.1.1 (no changes in config.lua)
fixed...
  • the transparent background behind the healthbar for target and focus
Version 5.1 (no changes in config.lua)
fixed...
  • the transparent background behind the healthbar for target and focus
added...
  • the StatusBar graphic from Rufio UI
Version 5.0.4
fixed...
  • 2 new graphics (MoP changes)
  • minimal changed party und ToT graphic
  • the debuff positioning when selected option "buffs on top" @target
Version 4.3.1
fixed...
  • the offline text was not displayed
  • the option "buffs on top" @target
Version 4.3 (version number harmonized with game version number)
fixed...
  • performance problems
added...
  • optional percentage for manabars
  • optional use the Blizzard status text
  • class specific configuration possible
Version 1.1
removed...
  • free positioning of player- and targetframe, to fix problems with other addons (you can use any addon which repositions the standard blizzard frames)
added...
  • percentage for the focusframe
  • an option in the config.lua to activate/deactivate thousand separators
  • simple health starts now from 200.000 (if you want to change that value go to whoaUnitFrames.lua line 276)
Version 1.0.5
added...
  • optional simple health (rounded health- and manapoints) => activation in config.lua
Version 1.0.4
added...
  • change the size of buffs/debuffs => editable in config.lua
  • actualization of your target when it get tapped by another player
Version 1.0.3
added...
  • activation/deactivation of classcoloring => editable in config.lua
Version 1.0.2
added...
  • 1000 separator of your choice => editable in config.lua
  • Dead - Ghost - Offline texts => editable in config.lua
Version 1.0.1
fixed...
  • small bars in fat bar graphic if you're in a spike @lord marrowgar
  • playerhealthbarcolor stays green (it should switch to the players classcolor) if you come out of a vehicle as long as you're in combat @gunship battle
  • fixed the position of DK Runes
added...
  • percentage and healthpoints on different frames, for a "better" positioning
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Unread 09-15-10, 11:05 AM  
blizzart
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Why I can move all frames with moveanything, but not the character frame?
__________________
Kryptik @ Die Arguswacht
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Unread 09-16-10, 01:17 AM  
whoarrior
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Originally posted by blizzart
Why I can move all frames with moveanything, but not the character frame?
Because the PlayerFrame is mapped to another frame.
You can change the x-y-coordinates for Player- and TargetFrame in the config.lua, safe that file, then type ingame /rl and watch the result.
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Unread 09-17-10, 12:02 PM  
ApatiaMax
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Originally posted by whoarrior
Because the PlayerFrame is mapped to another frame.
You can change the x-y-coordinates for Player- and TargetFrame in the config.lua, safe that file, then type ingame /rl and watch the result.
ok but MoveAnyThing would help alot c'ause my Target is scaled too
so i wonder also how to scale whoaPlayerFrame too ?
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Unread 09-21-10, 07:26 AM  
stupidmourne
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Hey :>,

ich hab auf einem deiner Screens gesehen, dass du in einer deutschen Gilde bist, also kann ich mir ja den Englisch-Kram sparen und meine Fragen so stellen :P.

Welches BarAddon benutzt du auf folgenedem Screen? http://s.wowinterface.com/preview/pvw42141.jpg

Und ist es damit möglich, mehrere Leisten ein- und auszublenden, um viele Hotkeys zu managen?

Vielen Dank im Voraus,

Stupid
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Unread 09-21-10, 10:25 AM  
whoarrior
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Originally posted by stupidmourne
Hey :>,

ich hab auf einem deiner Screens gesehen, dass du in einer deutschen Gilde bist, also kann ich mir ja den Englisch-Kram sparen und meine Fragen so stellen :P.

Welches BarAddon benutzt du auf folgenedem Screen? http://s.wowinterface.com/preview/pvw42141.jpg

Und ist es damit möglich, mehrere Leisten ein- und auszublenden, um viele Hotkeys zu managen?

Vielen Dank im Voraus,

Stupid
http://www.wowinterface.com/download...ardTweaks.html

Sind quasi die Standardleisten nur in einer anderen Optik, mir hat's immer ausgereicht. Ein- und ausblenden erfolgt über das Blizzard Standard UI.

(:
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Unread 09-21-10, 10:43 AM  
whoarrior
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Originally posted by ApatiaMax
ok but MoveAnyThing would help alot c'ause my Target is scaled too
so i wonder also how to scale whoaPlayerFrame too ?
Open the file whoaUnitFrames.lua in your texteditor and go to line 111 and add whoaPlayerFrame:SetScale(1.333)

Code:
109 whoaPlayerFrame:SetParent(PlayerFrame)
110 whoaPlayerFrame:SetPoint("CENTER", fplayer, config.positions[1].a, config.positions[1].x, config.positions[1].y)
111 whoaPlayerFrame:SetScale(1.333)
112 -- thx@Dayn!
Changing the red number scales whoaPlayerFrame.

1.0 -> normal size
1.2 -> +20%
1.333 -> +33.3%
and so on...

(:
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Unread 09-21-10, 11:37 AM  
stupidmourne
A Kobold Labourer

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Originally posted by whoarrior
http://www.wowinterface.com/download...ardTweaks.html

Sind quasi die Standardleisten nur in einer anderen Optik, mir hat's immer ausgereicht. Ein- und ausblenden erfolgt über das Blizzard Standard UI.

(:

Vielen Dank :P, wenn ich das Addon installiere und WoW starte, sehen die Leisten bei mir grauenhaft aus ._.

Kannst du mir deine .LUA oder wie auch immer du das abgespeichert hast hochladen oder sowas :x?

Vielen Dank im Voraus,

Stupid
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Unread 09-22-10, 12:21 PM  
whoarrior
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Originally posted by stupidmourne
Vielen Dank :P, wenn ich das Addon installiere und WoW starte, sehen die Leisten bei mir grauenhaft aus ._.

Kannst du mir deine .LUA oder wie auch immer du das abgespeichert hast hochladen oder sowas :x?

Vielen Dank im Voraus,

Stupid
Hab dir 'ne PM dazu geschickt.

(:
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Unread 09-29-10, 01:14 AM  
Euthanyze
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Moving the frames

I can't seem to move the frames from the config.lua

MoveAnything can move them all it seems, except the player frame?
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Unread 09-29-10, 01:52 AM  
whoarrior
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Re: Moving the frames

Originally posted by Euthanyze
I can't seem to move the frames from the config.lua

MoveAnything can move them all it seems, except the player frame?
Read the older comments, i won't answer questions twice. :P

(:
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Unread 09-29-10, 07:33 PM  
Euthanyze
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Re: Re: Moving the frames

Originally posted by whoarrior
Read the older comments, i won't answer questions twice. :P

(:
OK but the thing is I've been messing with the config for a while and nothing seems to change at all.
>>>>
positions = {
-- [1] = { a = "TOPLEFT", x = 100, y = -55 }, -- PlayerFrame (default position)
-- [2] = { a = "TOPLEFT", x = 360, y = -55 }, -- TargetFrame (default position)
-- [1] = { a = "CENTER", x = -350, y = 200 }, -- PlayerFrame (picture 1 -> http://s.wowinterface.com/preview/pvw40782.png)
-- [2] = { a = "CENTER", x = -250, y = 145 }, -- TargetFrame (picture 1 -> http://s.wowinterface.com/preview/pvw40782.png)
[1] = { a = "CENTER", x = -150, y = -250 }, -- PlayerFrame (picture 2 -> http://s.wowinterface.com/preview/pvw40933.png)
[2] = { a = "CENTER", x = 150, y = -250 }, -- TargetFrame (picture 2 -> http://s.wowinterface.com/preview/pvw40933.png)
[3] = { a = "CENTER", x = -440, y = 40 }, -- PartyFrame
>>>>

I've tried changing the numbers in both PlayerFrame and target frame and reloading my UI but still nothing happens?

Sorry if there's something i'm missing like a noob ><

P.S. An option to hide the whole portrait part of the unit frame would be amazing, if you had the time/motivation
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Unread 09-30-10, 04:11 PM  
whoarrior
A Deviate Faerie Dragon
 
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Re: Re: Re: Moving the frames

Originally posted by Euthanyze
OK but the thing is I've been messing with the config for a while and nothing seems to change at all.
>>>>
positions = {
-- [1] = { a = "TOPLEFT", x = 100, y = -55 }, -- PlayerFrame (default position)
-- [2] = { a = "TOPLEFT", x = 360, y = -55 }, -- TargetFrame (default position)
-- [1] = { a = "CENTER", x = -350, y = 200 }, -- PlayerFrame (picture 1 -> http://s.wowinterface.com/preview/pvw40782.png)
-- [2] = { a = "CENTER", x = -250, y = 145 }, -- TargetFrame (picture 1 -> http://s.wowinterface.com/preview/pvw40782.png)
[1] = { a = "CENTER", x = -150, y = -250 }, -- PlayerFrame (picture 2 -> http://s.wowinterface.com/preview/pvw40933.png)
[2] = { a = "CENTER", x = 150, y = -250 }, -- TargetFrame (picture 2 -> http://s.wowinterface.com/preview/pvw40933.png)
[3] = { a = "CENTER", x = -440, y = 40 }, -- PartyFrame
>>>>

I've tried changing the numbers in both PlayerFrame and target frame and reloading my UI but still nothing happens?

Sorry if there's something i'm missing like a noob ><

P.S. An option to hide the whole portrait part of the unit frame would be amazing, if you had the time/motivation
You said you use Moveanything. Maybe it does bug the positioning. Try to disable all other addons and look what happens.

(:

P.S. There's no motivation atm, sry.
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Unread 10-14-10, 11:50 AM  
reale
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Please fix for 4.0.1 - thank you!
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Unread 10-15-10, 01:55 AM  
ApatiaMax
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Can i suggest to include the HealColors feature ?
that ha been discontinued, but it looks cool and usefull
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Unread 10-16-10, 04:29 AM  
whoarrior
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Originally posted by reale
Please fix for 4.0.1 - thank you!
I didn't had the time to download & install that 5gb patch. Hopefully i have some time that sunday.

(:
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