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Battle for Azeroth (8.0.1)
Updated:07-21-18 10:57 AM
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Outfitter  Popular! (More than 5000 hits)

Version: 5.20.3
by: mundocani [More]

About Outfitter

Outfitter is an equipment management addon which gives you fast access to multiple outfits to optimize your abilities in PvE and PvP, automated equip and unequip for convenience doing a variety of activities, or to enhance role-playing.

Outfitter includes an icon bar for fast access to your outfits, a minimap menu for fast compact access, support for LibDataBroker, scripting with a library of pre-made scripts for most common tasks, outfits optimized for a particular stat, item comparisons across outfits, quick access to items via the character sheet, and more.

Version 5.20.3 changes

* FIXED: Prevented more custom events from being registered with the system

Version 5.20.2 changes

* FIXED: Storing outfits on the server no longer gives an error

Version 5.20.1 changes

* FIXED: Outfitter's custom event types should longer give errors about being unknown

Version 5.20 changes

* FEATURE: Updated for patch 8.0
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Unread 07-29-11, 06:24 PM  
mundocani
A Defias Bandit
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Originally posted by dirtag
Is it possible to put a rebuild outfit into a macro ?
kinda like :
Code:
/run Outfitter.RebuildOutfit("name of Outfit)";
/run Outfitter:RebuildOutfit(Outfitter:FindOutfitByName("Your outfit name"))

should do the trick. If the outfit is in the EM then you will have to equip the outfit first. Native outfitter outfits work whether they're equipped or not.
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Unread 07-28-11, 11:47 AM  
dirtag
A Kobold Labourer

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After doing the following I have no problems:

Putting the "Nude"outfit into the EM and nothing else.
No issues...

But another quick question:

Is it possible to put a rebuild outfit into a macro ?
kinda like :
Code:
/run Outfitter.RebuildOutfit("name of Outfit)";
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Unread 07-24-11, 12:35 PM  
mundocani
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Re: Re: Re: Re: Strange issue with dualspeccing and item set names

Originally posted by dirtag
I think I managed to trigger it again..

If I have 2 full outfits enabled and the put them to the EM, and REMOVE them again, weird things start to happen.

I'm going to try some other iterations and see if there is something else weird going on...
Thanks, I'll work on repro'ing it using that approach.
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Unread 07-23-11, 01:58 PM  
dirtag
A Kobold Labourer

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Re: Re: Re: Strange issue with dualspeccing and item set names

I think I managed to trigger it again..

If I have 2 full outfits enabled and the put them to the EM, and REMOVE them again, weird things start to happen.

I'm going to try some other iterations and see if there is something else weird going on...
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Unread 07-19-11, 06:07 PM  
dirtag
A Kobold Labourer

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Re: Re: Strange issue with dualspeccing and item set names

No none of them was in the EM, but just to test I added one of them to EM and now things seems to work as intended again...really weird....

Originally posted by mundocani
I'll work on repro'ing it, but I'll have to dust off my warrior and re-spec her so it'll probably be a few days before I get to it.

In the meantime, are your outfits being stored in the WoW EM? When an outfit is in the EM, I count on the EM to tell me where the items for each slot are located. It's possible that the EM is being clever about your spec and not identifying the off-hand slot since it's technically invalid. I don't do checks like this in native Outfitter outfits, so my best guess is that the EM might be doing it. Is it possible you used to have your outfit stored locally and now have it stored on the server?
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Unread 07-19-11, 04:18 PM  
mundocani
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Re: Strange issue with dualspeccing and item set names

I'll work on repro'ing it, but I'll have to dust off my warrior and re-spec her so it'll probably be a few days before I get to it.

In the meantime, are your outfits being stored in the WoW EM? When an outfit is in the EM, I count on the EM to tell me where the items for each slot are located. It's possible that the EM is being clever about your spec and not identifying the off-hand slot since it's technically invalid. I don't do checks like this in native Outfitter outfits, so my best guess is that the EM might be doing it. Is it possible you used to have your outfit stored locally and now have it stored on the server?
Originally posted by dirtag
Now I'm reasonably sure that this did use to work, but now Outfitter seems to change the Set names information based on what talents are chosen.
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Unread 07-19-11, 08:33 AM  
dirtag
A Kobold Labourer

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Strange issue with dualspeccing and item set names

First,
I love outfitter I have been using it for years and just..love it to bits and pieces!!

Now that I'm done with the brownosing over to my problem

I use Outfitter with ArkInv,Pawn and SetTheory.

I'm allways fiddling with pawn scales and most of my bag is filled up with gear for my different Outfitter sets. But lately something changed..

I am exploring the wonderful world of warriors and are switching between a Prot spec and a Fury spec.

My Fury spec uses two 2H weapons.

I have a rule set up for ArkInv that puts all items that are Soulbound and part of an outfit into their own little box, but I just noticed that when I change from my Fury Spec, the weapon in my Off Hand looses the Equipment Set information in the pop-up, And also in ArkInv, so it get put in my Soulbound box (items not used, to be sold)

Now I'm reasonably sure that this did use to work, but now Outfitter seems to change the Set names information based on what talents are chosen.

And since my Prot build does not have Titan's Grip it seems to remove it.

I have wiped my SaveVariables and reinstalled Outfitter, but the same happens then.

I'm having nightmares about accidentaly selling of my off hand so please advice.
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Unread 07-07-11, 11:37 AM  
mundocani
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Re: Odd chat message on zoning

Originally posted by Xylan Trueheart
I got a odd chat message like kittykatmax when I zoned into Western Plaquelands which I haven't done in quite a long time. I post a link illustrating what it showed http://xylan-trueheart.smugmug.com/O...chat-pic-L.png
One of the patch 4.2 changes I learned about late yesterday is that the color codes are slightly different. This is causing Outfitter to display the color codes instead of having them interpreted by WoW into actual colors. I've got it corrected and will work on posting the fixed version soon (in the next couple of days).
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Unread 07-04-11, 06:15 PM  
Xylan Trueheart
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Odd chat message on zoning

I got a odd chat message like kittykatmax when I zoned into Western Plaquelands which I haven't done in quite a long time. I post a link illustrating what it showed http://xylan-trueheart.smugmug.com/Other/WoW-Pics/i-2hBx97D/0/L/Outfitter-chat-pic-L.png
Last edited by Xylan Trueheart : 07-04-11 at 06:17 PM.
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Unread 07-03-11, 06:05 PM  
Rezman
A Kobold Labourer
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Getting the following error when clicking on "New Outfit" button.
Was also reported over on curse as well.

Code:
Date: 2011-07-03 19:55:05
ID: 1
Error occured in: Global
Count: 1
Message: ..\FrameXML\UIDropDownMenu.lua line 546:
   attempt to index local 'icon' (a nil value)
Debug:
   [C]: ?
   ..\FrameXML\UIDropDownMenu.lua:546: UIDropDownMenu_Refresh()
   ..\FrameXML\UIDropDownMenu.lua:625: UIDropDownMenu_SetSelectedValue()
   Outfitter\MC2UIElementsLib.lua:1512: SetSelectedValue()
   Outfitter\OutfitterOptimize.lua:1194: SetStatID()
   Outfitter\OutfitterOptimize.lua:1213: SetConfig()
   Outfitter\OutfitterOptimize.lua:1051: SetNumConfigLines()
   Outfitter\OutfitterOptimize.lua:1015: SetConfig()
   Outfitter\Outfitter.lua:5872: Open()
   Outfitter\Outfitter.lua:4295: CreateNewOutfit()
   [string "*:OnClick"]:2:
      [string "*:OnClick"]:1
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Unread 07-02-11, 10:04 AM  
kittykatmax
A Fallenroot Satyr
 
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Problems with level colors?

When I get an error saying outfitter can't find an item, instead of showing the item in its quality color, I get:

"Can't find item ff0070dd [Don Carlos' Famous Hat].

I notice I'm having the same problems with Echantrix.

I realize the "ff0070dd" refers to a color, so I'm assuming Blizz changed the way addons designate colors?
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Unread 05-08-11, 01:01 AM  
jeremy1048
A Kobold Labourer

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Error with titanpanel option:

Date: 2011-05-08 07:06:03
ID: 5
Error occured in: Global
Count: 72
Message: ..\AddOns\Titan\TitanUtils.lua line 644:
bad argument #1 to 'pairs' (table expected, got nil)
Debug:
(tail call): ?
[C]: pairs()
Titan\TitanUtils.lua:644: TitanUtils_GetFirstButtonOnBar()
Titan\TitanPanel.lua:1103: TitanPanelButton_Justify()
Titan\TitanPanelTemplate.lua:358:
Titan\TitanPanelTemplate.lua:319
Titan\TitanPanelTemplate.lua:384: TitanPanelButton_UpdateButton()
Titan\LDBToTitan.lua:367: ?()
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147:
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
[string "safecall Dispatcher[5]"]:4:
[string "safecall Dispatcher[5]"]:4
[C]: ?
[string "safecall Dispatcher[5]"]:13: ?()
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire()
...\TomTom\libs\LibDataBroker-1.1\LibDataBroker-1.1.lua:30:
...\TomTom\libs\LibDataBroker-1.1\LibDataBroker-1.1.lua:22
Outfitter\OutfitterLDB.lua:45: OutfitEvent()
Outfitter\OutfitterLDB.lua:21:
Outfitter\OutfitterLDB.lua:21
[C]: pcall()
Outfitter\Outfitter.lua:1304: DispatchOutfitEvent()
Outfitter\Outfitter.lua:3264: RemoveOutfit()
Outfitter\OutfitterScripting.lua:1920: PostProcess()
[string "Outfit Script"]:69: Function()
Outfitter\MC2EventLib.lua:41: DispatchEvent()
Outfitter\Outfitter.lua:4840: SetSpecialOutfitEnabled()
Outfitter\Outfitter.lua:4718: UpdateMountedState()
Outfitter\Outfitter.lua:4645: Function()
Outfitter\MC2SchedulerLib.lua:242: OnUpdate2()
Outfitter\MC2SchedulerLib.lua:178: OnUpdate()
Outfitter\MC2SchedulerLib.lua:20:
Outfitter\MC2SchedulerLib.lua:20
AddOns:
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Unread 04-28-11, 05:31 PM  
1behne1
A Kobold Labourer

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Originally posted by fyrye
Typo at line 5247 of /Outfitter.lua

else if should be elseif

else if PaperDollSidebarTabs then
elseif PaperDollSidebarTabs then
Perfect fix - thanks.
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Unread 04-26-11, 06:10 PM  
fyrye
A Chromatic Dragonspawn
 
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Typo at line 5247 of /Outfitter.lua

else if should be elseif

else if PaperDollSidebarTabs then
elseif PaperDollSidebarTabs then
__________________
Always
Last edited by fyrye : 04-26-11 at 06:10 PM.
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Unread 04-26-11, 05:30 PM  
Tinuviel
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And new patch, new errors.

On load. A LOT of them.

1x <string>:"OutfitterChooseIconDialog:OnLoad":1: attempt to call field 'InitializeFrame' (a nil value)

--

1x Outfitter-Outfitter 5.2.1\OutfitterLDB.lua:17: attempt to call field 'MinimapDropDown_OnLoad' (a nil value)
Outfitter-Outfitter 5.2.1\OutfitterLDB.lua:53: in main chunk

--

1x Outfitter-Outfitter 5.2.1\OutfitterBar.lua:1339: attempt to call method 'RegisterOutfitEvent' (a nil value)


--

1x <string>:"OutfitterFrame:OnLoad":1: attempt to call method 'OnLoad' (a nil value)


--

1x <string>:"OutfitterEditScriptDialogPresetScript:OnLoad":1: attempt to call field 'PresetScriptDropDown_OnLoad' (a nil value)


--

1x <string>:"OutfitterEditScriptDialogSourceScriptEditBox:OnLoad":4: attempt to call field 'InputBox_OnLoad' (a nil value)

--

1x <string>:"OutfitterEditScriptDialog:OnLoad":1: attempt to call method 'ConstructFrame' (a nil value)

--

1x Outfitter-Outfitter 5.2.1\OutfitterBar.lua:675: attempt to call method 'DropDownMenu_Initialize' (a nil value)
<string>:"*:OnLoad":1: in function <[string "*:OnLoad"]:1>

--

1x <string>:"OutfitterChooseIconDialogFilterEditBox:OnLoad":1: attempt to call method 'FrameEditBox' (a nil value)

--

1x <string>:"OutfitterChooseIconDialog:OnLoad":1: attempt to call field 'InitializeFrame' (a nil value)


--
Last edited by Tinuviel : 04-26-11 at 05:58 PM.
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