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Shadowlands pre-patch (9.0.1)
Updated:12-15-20 11:16 AM
Created:07-03-09 12:57 AM
Downloads:62,314
Favorites:263
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Neav UI  Popular! (More than 5000 hits)

Version: 9.0.4
by: Neal, ballagarba, thomasjohnshannon

Neav UI
This UI compilation will work on all resolution.

I will not help with questions
Most of the addons in this compilation is only configurable via the supplied Lua config files (config.lua), so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates (by thomasjohnshannon)
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid

Thanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns. And thomasjohnshannon/Grimsbain for making Neav UI compatible with Legion.

Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something! Some addons like nCore, oUF_Neav and oUF_NeavRaid have an in-game configuration.

How can I move the player, target, focus, boss and arena frames?
Use the /neav slash command to toggle the anchors to move the frames around.

How can I move the Pet-, Stance- or Possessbar?
Press Shift + Alt and drag with your left mouse button on the first button of the Pet-, Stance- or Possessbar to move the them.

Commands
/neavrt to move the raid frames.
/rolecheck or /rcheck to do a role check.
/ntooltip toggles the tooltip anchor.
/alertframemover toggles the "talking head" anchor.
/neavcast toggles the anchors for the castbars.
/neavbag toggles the bag bar.
/moveextraactionbar toggles the anchor for the extra action button.

The latest updates and changes can be found on Github.

v9.0.4

- TOC update.
- nPlates: Updated to 2.73.
- nCore: Fix issue with Deadly Boss Mods (DBM) skinning. (thanks @jsimpson)

v9.0.3

- nMinimap: Fixed position and size of the garrison button. (thanks @L3n1n)
- nPower: Handle GetRuneCooldown for death knights sometimes returning nil and causing errors.

v9.0.2

- oUF_MovableFrames: Fix "attempt to call method 'SetBackdrop' (a nil value)" error (thanks @Kkthnx).
- nCore: Fix "attempt to perform arithmetic on local 'leftX'" error on map (thanks @Kkthnx).
- nPower: Disable the health text by default.
- nPower: Fix arrows not showing when first logging in.
- nTooltip: Show player titles by default.

v9.0.1

- Initial support for Shadowlands pre-patch.

v8.0.2

- nPlates: Updated to 2.60.
- nBuff: Fix buffs sometimes not showing after reload.
- nMainbar: Prevent the fake and real bottom right bar to be shown at the same time.
- nMainbar: Fix border difference between the fake bottom right bar and the regular bars.
- nCore: Now more options can be changed without a restart.
- Misc bug fixes.

v8.0.1

- oUF_NeavRaid: Added in-game configuration.
- oUF_Neav: Added in-game configuration.
- nCore: Added in-game configuration.
- Various bug fixes to most addons.

v8.0.0

- Compatible with 8.0

v7.3.5

- nMainbar: Option added to scale the side bars individually.
- nMinimap: Raid lockout now shown in the clock tooltip.
- oUF_NeavRaid: Use strict group sorting.
- nCore: Tweaks and fixes for the Order Hall bar.
- nChat: Inherit font (useful for people not using the default font).
- nChat: Properly skin whisper windows.
- nChat: Fixed ding sound on whisper.
- nPower: Option to show health percent above power bar (see nPower/config.lua).
- oUF: Updated to v7.0.15.

v7.3.0

- oUF: Updated to v7.0.6.
- nPlates: Updated to v2.40.
- nChat: The copy text box now works again (thanks Rainrider).
- nChat: New ignoreArrows option added (thanks Grimsbain).
- nChat: Added option to show/hide the quick join button (thanks Grimsbain).
- nCore: Modified the "On Demand" text in the addon list window (thanks Grimsbain).
- nCore: Added a module that modifies the dressroom windows to allow the user to remove all displayed gear (thanks Grimsbain).
- nCore: Added a module that displays an alert when a vignette is detected (thanks Grimsbain).
- nCore: Updated Skada skin (thanks Grimsbain).
- nMinimap: Fixed mail icon (thanks Grimsbain).
- nMinimap: Added check for lagHome to prevent the memory tooltip from showing when the game is first loading (thanks Grimsbain).
- nTooltip: Added some new tooltip types (thanks Grimsbain).
- oUF_Neav: Updated HealthPrediction to handle new oUF elements (thanks Grimsbain).
- oUF_Neav: Updated FormatValue function to be more exact and be able to handle larger numbers (thanks Grimsbain).
- oUF_NeavRaid: Dropped smartthreat module for default oUF element (thanks Grimsbain).
- oUF_NeavRaid: Updated HealthPrediction to handle new oUF elements (thanks Grimsbain).
- oUF_NeavRaid: Legion auras added (thanks Grimsbain).

v7.2.1

- nPlates: Updated to v2.28 (should fix some issues introduced in patch 7.2).

v7.2.0

- nMainbar: Clicking the artifact bar opens the artifact weapon frame.
- nCore: The mail module has been removed since Blizzard added this to default frames.
- nPower: Fix bad argument bug to UnitPowerMax.

v7.1.2

- oUF_Neav: Fix issue with the alternate resource bar for druids always showing.

v7.1.1

- nCore: Fix coordinates errors while opening the map in an instance or raid.

v7.1.0

- Add option to show class coloured health bar on player frame.
- The "alert frame mover" has been removed from nCore. Use ls: Toasts instead if you want to customize this.
- Use the same texture and colors for heal prediction and absorbs as the default frames.
- Misc smaller bug fixes.
- Patch 7.1 fixes.

v7.0.3

- nPlates and nPower are back thanks to thomasjohnshannon.
- Added option to oUF_Neav to show target debuffs above the player frame.
- Added option to oUF_Neav to only show player buffs/debuffs on target.
- Added a slash command (`/neavbag`) to nMainbar to toggle the new bag bar.
- Made the arena and boss frame moveable by pressing shift-alt and dragging (outside of combat).
- The alert frame (where garrison missions etc. show up) has been moved to the top instead of the bottom.
- Party, arena and boss frames now movable while pressing alt-shift and dragging (outside of combat).

v7.0.0

Huge props to thomasjohnshannon/Grimsbain who basically made all the work!

- nPower has been removed in favour for the new nameplate and resource options in Legion.
- nPlates has been removed. Too much work was required to make it compatible with Legion, and it didn't offer much functionality over the default nameplates. Might, or might not make a comeback in the future.
- nMainbar added a bar to toggle the bags.
- Item level has been removed nTooltip.
- The "disable fade" option has been removed from nTooltip.
- The custom drop down to move player/target/focus frame has been removed and replaced with the same mechanism used for the pet-/stancebar; i.e. press alt-shift and drag with your mouse. A new slash command has also been added to reset the frames (/neavreset).
- Misc bugs and fixes to make it compatible with Legion.

v. 6.2.0

- Support for patch 6.2.0
- Removed glow from the spiral on healing indicators
- Level text should now be properly centered on the player and target frame
- Scaled down and moved the garrison icon on the minimap
- Add healing indicator for the druid lvl 100 spell "Germination"
- Skin garrison tooltips
- Add Netherstorm flag indicator to the raid frames
- Support 6 Chi for Monks
- Add Timewalker and Mythic text to Minimap
- Improve out-of-range responsiveness on actionbars
- Other minor bug fixes and tweaks

v. 6.0.0

- Updates to work with Warlords of Draenor.

v. 5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Added option to hide unit tooltips during combat
- Added option to show the chat input box above the chat window (default: true)
- Option to hide the coalesced/interactive realm text from the tooltip
- Fix the error when clicking the Player vs. Player option in the picomenu
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios

v. 5.4.0

- TOC updates (50400)
- Added an absorb bar to the raid frames (like incoming heals, except yellow)
- Option to show a border around the chat frame (#28)
- Show a tooltip on the watchframe describing how to move it (#34)

v. 5.3.0

- Abbreviate Instance chat type in nChat.
- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Add skiplist to autogreed in nCore. See nCore/modules/autogreed.lua.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v. 5.1.0

- Nameplate updates.
- Chi fixes for nPower.
- Mostly TOC updates.

v. 5.0.6

- Open mail module now shows amount of money collected.
- Nameplate threat highlight should now be correctly hidden out of combat.
- Abbreviate some more num pad keys for example: Num Pad / => Nu/ and Num Pad * => Nu*
- Correctly display the dungeon/raid difficulty on the minimap.
- Unit frames should now hide during pet battle.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Fix the battletag bug on friendslist.
- Added symbiosis info and spec to tooltip.
- Now correctly display item level on tooltip.
- Correctly skin editbox on all chat windows.
- Minor tweaks...

v. 5.0.4b

- Battle.Net fixes for friends tab on nMinimap.
- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 5.0.4

- Updated for patch 5.0.4.
- nMainbar now supports a minimum alpha on bars using mouseover.
- Minor tweaks here and there.

v. 4.3.0_1

- updated nMainbar
- updated oUF_Neav and oUF_NeavRaid
- updated nChat
- updated nMinimap
- updated nCore
- updated nBuff
- some small changes and additions

v. 4.3.0

- 4.3 compatible version
- changed version numbering scheme

v. 1.6.4

- updated for patch 4.2
Optional Files (2)
File Name
Version
Size
Author
Date
Type
7.3.2
678kB
09-03-17 07:19 AM
Addon
6.0.1
318kB
10-26-14 10:28 AM
Addon


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Unread 11-19-10, 04:27 AM  
ballagarba
A Fallenroot Satyr
 
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Originally posted by Aschker
Not sure if this is the cause btw, but I changed the HP bar to go Horizontal instead of Vertical.. :P
Yeah that would bork up the heal prediction since it's anchored based on vertical growth. Might throw in an option for horizontal health bars though
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Unread 11-19-10, 02:12 AM  
Aschker
A Murloc Raider
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Originally posted by ballagarba
Thanks mate!

Thanks for reporting the bug, will look into that. Actually only tried the heal prediction while being solo, since I'm using Aptechka as raid frames. Think I might know what problem is though. Gonna to some testing this weekend when I get some time.
Not sure if this is the cause btw, but I changed the HP bar to go Horizontal instead of Vertical.. :P
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Unread 11-18-10, 08:56 PM  
wings4tw
A Defias Bandit

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Originally posted by ballagarba
I have silently been working on fixes for Neav UI on a git repository of mine, was going to wait until I had ironed all issues presented with 4.0.1.

But you can follow it here, it's pretty much complete. Only issue left has to with the quest blob thingie on the map when entering combat, causes some taint. But that has always been the issue.

!Colorz seems to be causing some taint as well, not really sure how or why.

Anyway, it should run more than fine. Soulshard bar, holy power bar and eclipse bar is present too. I've been playing for a couple of days without trouble

You should be aware though that I've done some minor personal changes.

https://github.com/ballagarba/NeavUI

Will, update the README to contain a little bit more of the changes I've made and how to install from Github when I have time.
Oh my gosh, thanks.
Last edited by wings4tw : 11-18-10 at 08:57 PM.
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Unread 11-18-10, 06:04 PM  
ballagarba
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Originally posted by Aschker
Aperantly everyone that wanted a fan release to be made are not very thankfull :P So let me be the first to say: Thx! You did the thing I couldnt: Get the raid frames to work properly with the aurawatch plugin (The code I used before this was very very old and custom, so ya..)

I did however notice that the incoming heal stuff isnt working.. It shows on 1 frame only, but not on the frame but the one above it. And not at the end, but at the start of the frame.. So I think I'm just gonna code it out. Not like I ever used it.

ANYWAY! Thx...
Thanks mate!

Thanks for reporting the bug, will look into that. Actually only tried the heal prediction while being solo, since I'm using Aptechka as raid frames. Think I might know what problem is though. Gonna to some testing this weekend when I get some time.
Last edited by ballagarba : 11-18-10 at 06:08 PM.
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Unread 11-18-10, 03:53 PM  
Aschker
A Murloc Raider
AddOn Compiler - Click to view compilations

Forum posts: 6
File comments: 105
Uploads: 1
Originally posted by ballagarba
I have silently been working on fixes for Neav UI on a git repository of mine, was going to wait until I had ironed all issues presented with 4.0.1.

But you can follow it here, it's pretty much complete. Only issue left has to with the quest blob thingie on the map when entering combat, causes some taint. But that has always been the issue.

!Colorz seems to be causing some taint as well, not really sure how or why.

Anyway, it should run more than fine. Soulshard bar, holy power bar and eclipse bar is present too. I've been playing for a couple of days without trouble

You should be aware though that I've done some minor personal changes.

https://github.com/ballagarba/NeavUI

Will, update the README to contain a little bit more of the changes I've made and how to install from Github when I have time.
Aperantly everyone that wanted a fan release to be made are not very thankfull :P So let me be the first to say: Thx! You did the thing I couldnt: Get the raid frames to work properly with the aurawatch plugin (The code I used before this was very very old and custom, so ya..)

I did however notice that the incoming heal stuff isnt working.. It shows on 1 frame only, but not on the frame but the one above it. And not at the end, but at the start of the frame.. So I think I'm just gonna code it out. Not like I ever used it.

ANYWAY! Thx...
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Unread 11-15-10, 04:47 PM  
ballagarba
A Fallenroot Satyr
 
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Forum posts: 22
File comments: 472
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I have silently been working on fixes for Neav UI on a git repository of mine, was going to wait until I had ironed all issues presented with 4.0.1.

But you can follow it here, it's pretty much complete. Only issue left has to with the quest blob thingie on the map when entering combat, causes some taint. But that has always been the issue.

!Colorz seems to be causing some taint as well, not really sure how or why.

Anyway, it should run more than fine. Soulshard bar, holy power bar and eclipse bar is present too. I've been playing for a couple of days without trouble

You should be aware though that I've done some minor personal changes.

https://github.com/ballagarba/NeavUI

Will, update the README to contain a little bit more of the changes I've made and how to install from Github when I have time.
Last edited by ballagarba : 11-15-10 at 05:45 PM.
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Unread 11-15-10, 03:51 AM  
Metian
A Murloc Raider

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Anyone perhaps have a Fan-Update from Neav UI ?.

I really miss this UI, and I suck at LUA and stuff .
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Unread 11-07-10, 02:12 PM  
cokedrivers
A Rage Talon Dragon Guard
 
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was wondering why my Battlenet toast frame was not lining up and it was cause it was not moved so here is what I did to move it.

Add the fallowing to your chat.lua and it will line it up with your chat so it not off screen if you dont use the up and down arrows.

Code:
	-- move BN toast frame above chat border
BNToastFrame:HookScript("OnShow", function(self)
	self:ClearAllPoints()
	self:SetPoint("BOTTOMLEFT", ChatFrame1, "TOPLEFT", -7, 33)
end)
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Unread 11-02-10, 07:12 PM  
Astug
A Kobold Labourer

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I hope you're still working on an update Neav, an ETA maybe?
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Unread 11-01-10, 09:36 PM  
cokedrivers
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Was getting a .lua error everytime i tried to use my scroll on the minimap so here is the fix:
nMinimap.lua line 85
Replace
Code:
Minimap:EnableMouseWheel(true)
Minimap:SetScript('OnMouseWheel', function()
    if (arg1 > 0) then
        Minimap_ZoomIn()
    else
        Minimap_ZoomOut()
    end
end)
With
Code:
Minimap:EnableMouseWheel(true)
Minimap:SetScript("OnMouseWheel", function(self, d)
	if d > 0 then
		_G.MinimapZoomIn:Click()
	elseif d < 0 then
		_G.MinimapZoomOut:Click()
	end
end)
Made the error go away and now i can use my mouse wheel to zome in and out on my minimap.
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Unread 11-01-10, 07:56 AM  
ballagarba
A Fallenroot Satyr
 
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Found this about the glyph error, something is causing taint. Couldn't track it down though... anyone?

11/1 14:25:58.059 An action was blocked because of taint from oUF_Neav - CastGlyph()
11/1 14:25:58.059 Interface\AddOns\Blizzard_GlyphUI\Blizzard_GlyphUI.lua:584 GlyphFrameSpell_OnClick()
11/1 14:25:58.059 GlyphFrameScrollFrameButton7:OnClick()
And about the stance bar, it's working for me on my dk.
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Unread 10-31-10, 02:47 PM  
Daluuyn
A Kobold Labourer

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Does somebody know how to fix the stacebar? I dont see any Pala aura or Druidforms bar

Does somebody know how to fix the strange bug with glphs?

Thanks

PS: a fan uptade would be greate
my lua skills are very bad =(
Last edited by Daluuyn : 10-31-10 at 03:03 PM.
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Unread 10-31-10, 05:04 AM  
ballagarba
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This my latest edition, vehicles were giving me a headache as the experience bar was different lengths and what not, thus causing the separators to end up in the wrong places so I simply hid the experience bar while in a vehicle as you won't really care at that point (or..?)

Code:
hooksecurefunc('MainMenuExpBar_SetWidth', function(self)
	if UnitHasVehicleUI('player') then
		MainMenuExpBar:Hide()
	else
		MainMenuExpBar:Show()
	end
	MainMenuXPBarTextureMid:SetWidth(512-28)
	MainMenuExpBar:SetWidth(512)
end)

-- Remove superfluous experience bar separators
for i = 10, 19 do
    for _, frame in pairs({
        _G['MainMenuXPBarDiv'..i],
    }) do
        frame:Hide()
    end
end
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Unread 10-30-10, 11:10 AM  
shiftear
A Kobold Labourer
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What i have now, regarding the experience bar:
Code:
local ExpBarFix = CreateFrame('Frame')
ExpBarFix:RegisterEvent('PLAYER_ENTERING_WORLD')
ExpBarFix:RegisterEvent('PLAYER_LEVEL_UP')
ExpBarFix:RegisterEvent('PLAYER_TALENT_UPDATE')
ExpBarFix:RegisterEvent('UNIT_ENTERED_VEHICLE')
ExpBarFix:RegisterEvent('UNIT_EXITED_VEHICLE')
ExpBarFix:SetScript('OnEvent', function(self, event, eventargs)
	if (event == 'UNIT_ENTERED_VEHICLE' or event == 'UNIT_EXITED_VEHICLE') and (select(1, eventargs) ~= 'player') then
		return
	end
	MainMenuXPBarTextureMid:SetWidth(512 - 28)
	MainMenuExpBar:SetWidth(512)
end)
Last edited by shiftear : 10-30-10 at 02:32 PM.
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Unread 10-29-10, 06:08 PM  
Tanque
A Kobold Labourer

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I've already updated the compilation of changes on the nMainbar standalone page, which includes the additional talent update. There were a couple other events thrown in there as well just in case, but Naberius isn't sure if they're necessary.

Code:
ExpBarFix:RegisterEvent('PLAYER_LEVEL_UP')
ExpBarFix:RegisterEvent('ACTIVE_TALENT_GROUP_CHANGED')
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