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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-17-14 08:24 PM
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MikScrollingBattleText  Popular! (More than 5000 hits)

Version: 5.7.138
by: Mikord, Resike

Announcements:

  • Version 5.7.134 is updated to work with Warlord of Draenor Patch 6.0.2 and fixes the font preview issues.
  • If you are having issues with the fonts "resetting" on initial game load, update to Version 5.7.137.
  • Version 5.7.138 corrects issues with several triggers like Kill Shot and Hammer of Wrath.


Description:

MSBT is designed to be an extremely lightweight, efficient, and highly configurable mod that makes it easier to see combat information by scrolling the information on the screen in separate, dynamically creatable scroll areas. It is a replacement for Blizzard's Floating Combat Text and Damage output.


Features:
  • Lightweight and efficient design.
  • Scroll incoming damage/heals, outgoing damage/heals, and notifications in separate configurable scroll areas on the playing field.
  • Display player and pet cooldown completion alerts.
  • Display loot alerts with a total of how many are now in inventory.
  • Add triggers that will allow you to show notifications based on a variety of conditions.
  • Assign a sound file to play for events/triggers.
  • Dynamically create new scroll areas and assign any event/trigger to them.
  • Customize the position, size, animation style, enabled state, font style, font size, font outline, and opacity for each of the scroll areas.
  • Customize each individual event's color, font style, font size, font outline, opacity, output message, enabled state, and scroll area.
  • Set "Master Font" settings that will be inherited by all of the scroll areas and the events in them unless they are overridden at the scroll area or event level.
  • Merge AoE data into one event with cumulative damage/healing done with number of normal and crits specified.
  • Show overhealing amounts against yourself or party/raid members.
  • Color unit names according to their class (including CUSTOM_CLASS_COLORS support).
  • Color damage amounts according to damage type.
  • Show partial effects (resists, absorbs, vulnerabilities, etc) colored according to type.
  • Filter output information with a full suite of spam controls.
  • Load on demand options.
  • For mod developers:
    • Output your own scrolling messages with the MikSBT.DisplayMessage function instead of having to create your own frame and animation code. You can also use your own font by first registering it with MSBT via the MikSBT.RegisterFont function.
    • Create custom animation styles.
    • See the included API.html file for reference information.


Supported Events:
  • Incoming:
    • Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, and Immunes
    • Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, Reflects, and Interrupts
    • Spell Resists
    • Heals and Heals Over Time (HoTs)
    • Pet Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, and Immunes
    • Pet Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, and Immunes
    • Pet Spell Resists
    • Pet Heals and Heals Over Time (HoTs)
    • Environmental Damage

  • Outgoing:
    • Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, and Evades
    • Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, Reflects, Interrupts, and Evades
    • Spell Resists and Buff Dispels
    • Heals and Heals Over Time (HoTs)
    • Pet Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, and Evades
    • Pet Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, and Evades
    • Pet Spell Resists and Buff Dispels
    • Pet Heals and Heals Over Time (HoTs)

  • Notification:
    • Buffs / Buff Stacks / Buff Fades
    • Debuffs / Debuff Stacks / Debuff Fades
    • Item Buffs / Item Buff Fades
    • Enter/Leave Combat
    • Power Gains and Losses
    • Alternate Power Gains and Losses
    • Chi Gains and Chi Full
    • Combo Point Gains and Combo Points Full
    • Holy Power Changes and Holy Power Full
    • Honor Gains
    • Reputation Gains and Losses
    • Skill Gains
    • Experience Gains
    • Killing Blows (Player and NPC)
    • Extra Attacks
    • Soul Shard Creation
    • Enemy Buff Gains
    • Monster Emotes
    • Player, Pet and Item Cooldown Completions

  • Loot:
    • Looted Items
    • Money Gains

  • Default Triggers:
    • All Relevant Classes - Low Health, Low Mana, Low Pet Health
    • Death Knight - Killing Machine, Rime, Shadow Infusion x5
    • Druid - Berserk, Clearcasting, Predator's Swiftness, Shooting Stars
    • Hunter - Kill Shot, Lock and Load
    • Mage - Brain Freeze, Clearcasting, Fingers of Frost, Missile Barrage
    • Monk- Elusive Brew x5, x10, x15, Mana Tea x20, Vital Mists x5
    • Paladin - Hammer of Wrath, The Art of War
    • Priest - Clearcasting, Shadow Orb x3
    • Rogue - Blindside
    • Shaman - Clearcasting, Lava Surge, Maelstrom Weapon x5, Tidal Waves
    • Warlock - Decimation, Molten Core, Nightfall
    • Warrior - Bloodsurge, Execute, Revenge, Sudden Death, Taste for Blood, Victory Rush


Commands:

Code:
/msbt                  Shows the options interface. 
/msbt reset            Resets the current profile to the default settings. 
/msbt disable          Disables the mod. 
/msbt enable           Enables the mod. 
/msbt version          Shows the current version. 
/msbt help             Shows the command usage.

Frequently Asked Questions:

See the FAQ list at MSBT's portal site. http://mikord.wowinterface.com/portal.php?id=156&a=faq


Localization Maintainers:

See the list at MSBT's portal site.
http://www.wowinterface.com/portal.p...156&pageid=159

If you are capable and interested in being a maintainer for the localization files for a specific language, please send me a PM. The SVN capabilities here at WoWInterface allow me to provide direct access to the localization files in the repository to make the process easier.

5.7.138
  • Moved the new font loader logic into its own frame to prevent issues with UIs such as RealUI that play with opacity on objects they don't own.
  • Fixed unit reaction condition that was preventing many triggers like Kill Shot and Hammer of Wrath from working.
  • Fixed taint issues cause by the _ global variable.
  • Updated options dialogs to remove reference to support for mp3s which the game no longer supports.

5.7.137
  • Corrected an error that occurs on startup with deleted default triggers.

5.7.136
  • Reworked the font handling to preload fonts during initial load to resolve the issue where the fonts would reset to the default on initial game load.

5.7.135
  • Fixed the ability to add custom fonts via the custom media tab.

5.7.134
  • Fixed an issue where the font previews were not updating properly.
  • Updated parser to support the new parameters introduced by patch 6.0.2.

5.7.132
  • Updated for Patch 6.0.2 / Warlords of Draenor
    • Modified global constants for item quality to their new values.
    • Removed Berserker Stance from available trigger conditions.
    • Removed Backlash default trigger.
    • Removed Owlkin Frenzy default trigger.
    • Removed Overpower default trigger.
    • Removed Power Guard default trigger.
    • Removed Rune Strike default trigger.
    • Removed Solar and Lunar Eclipse default triggers.
    • Modified several skill IDs to reflect their new values.
    • Updated TOC for Patch 6.0.2.

5.7.131
  • Fixed issue introduced with Patch 5.4 where the fonts could not be changed

5.7.130
  • Updated TOC for Patch 5.4.

5.7.129
  • Fixed issue introduced with Patch 5.3 where dispels were showing the skill performing the dispel rather than the one being dispelled.
  • Increased damage and healing maximum spam thresholds to 100,000.
  • Added default trigger for Ultimatum.
  • Updated TOC for Patch 5.3.

5.7.128
  • Updated parser to support the new amount parameter on applied and removed auras. Thanks to pelf for the patch.

5.7.127
  • Fix issue introduced with Patch 5.2 where dispels were showing the skill performing the dispel rather than the one being dispelled.

5.7.126
  • Modified skill ID for Taste For Blood to reflect the new value.
  • Updated TOC for Patch 5.2.

5.7.125
  • Updated TOC for Patch 5.1.

5.7.124
  • Fixed issue introduced with Monk Chi changes in Patch 5.1.

5.7.123
  • Fixed an issue where certain power types such as Sha Power and Alternate Power were causing errors.

5.7.122
  • Added new Shadow Orbs Change and Shadow Orbs Full events that act similar to combo points.
  • Removed shadow orbs from standard power gains (e.g. +1 Shadow Orbs) since it is now treated similar to combo points.
  • Removed Shadow Orbs x3 default trigger due to the new Shadow Orbs Full event.
  • Fixed issue where the shorten numbers and group by thousands options were not being applied to overkill amounts.
  • Added default trigger for Blindside.
  • Removed extra exclamation point from druid berserking default trigger.
  • Added missing Italian localization files.

5.7.119
  • Fixed issue where combo point gains and full combo points were not being displayed (reported by dondasch).

5.7.118
  • Updated for Patch 5.0.1 / Mists of Pandaria Beta
    • Monk is now an available class for triggers and class coloring.
    • Added new Chi Change and Chi Full events that act similar to combo points.
    • Added support for dynamic max chi and holy power.
    • Removed chi from standard power gains (e.g. +1 Chi) since it is now treated similar to combo points.
    • Removed the following triggers since they no longer apply: Counterattack, Eradication, Hot Streak, Impact, Riposte, Viper Sting
    • Removed the following skills from default suppressions and throttling since they no longer apply: Arcane Empowerment, Desecration, Ferocious Inspiration, Mana Spring
    • Updated supported power types to include Alternate, Dark Force, Chi (Light Force), Shadow Orbs, Burning Embers, and Demonic Fury.
    • Rewrote code that deals with party and raid members to use the new Blizzard APIs.
    • Updated "Active Talents" trigger condition to use the new Blizzard API.
    • Modified remaining existing triggers to work with their new values.
    • Modified several skill IDs to reflect their new values.
    • Added default trigger for Vital Mists x5.
    • Added default trigger for Mana Tea x20.
    • Added default trigger for Elusive Brew at 5, 10, and 15 stacks.
    • Added default trigger for Power Guard x3.
    • Added new events for Alternate Power Gains and Losses so they may be customized.
    • Added temporary workaround for UnitGUID bug when in a group. Triggers that involve party/raid members will not work currently due to this.
    • Updated environmental damage handler for environmental type changes.
    • Updated TOC for Patch 5.0.4.
  • Added new option to shorten large numbers using si suffixes (32765 displays as 33k).
  • Added new option to separate large numbers into digit groups (32765 dispays as 32,765).
  • Fixed taint issues cause by the _ global variable.
  • Converted class names to use Blizzard provided localizations.
  • Removed old temporary workaround for raid flags added in Patch 4.2.
  • Added Italian localization from Kelhar@Runetotem-EU.

5.6.117
  • Money strings will now show properly on all supported languages.
  • Updated Simplified and Traditional Chinese translations from yleaf.

5.6.113
  • Converted all sounds to .ogg from .mp3.

5.6.112
  • Modified combat event log parser to work with the absorb changes in Patch 4.3.

5.6.111
  • Updated German translations from mojosdojo.
  • Updated Simplified and Traditional Chinese translations from yleaf.
  • Updated TOC for Patch 4.3.

5.6.108
  • Removed item cooldoown tracking debug print

5.6.107
  • Added support for item cooldowns:
    • Created new event for customizable item cooldown notifications.
    • Added Item Cooldown Complete to the available trigger events.
    • Added Item ID and Item Name condition handling for the main trigger events that support them.
    • Cooldown exclusions now accept skill IDs, item names, and item IDs in addition to skill names.

  • Added monochrome, monochrome + thin, and monochrome + thick to available outline font settings for pixel font lovers.
  • Modified the custom font and sound validation routines to work with arbitrary case extensions.
  • Changed custom font validation error message to a more descriptive message when the font can't be set versus the more generic ttf message.

5.5.106
  • Added option to customize color of shadowflame damage.
  • Added option to customize color of frostfire damage.

5.5.105
  • Modified combat event log parsers to work with the changes in Patch 4.2 without extra indirection.
  • Changed Traditional Chinese default font by yleaf.
  • Updated Simplified and Traditional Chinese translations from yleaf.
  • Updated TOC for Patch 4.2.

5.5.100
  • Added logic to detect and merge off-hand strikes with main hand strikes.

5.5.99
  • Removed Happiness as an available power type since it no longer exists as of Patch 4.1.
  • Added logic to handle the changed combat log event format in Patch 4.2 on the PTR without breaking the current version (Blizzard is changing it again).
  • Updated LibStub to the latest version (14 Jan 2011, 1.0.1).
  • Updated CallbackHandler to the latest version (14 Jan 2011, 1.0.7).
  • Updated LibSharedMedia to the latest version (05 Nov 2010, 3.0-4).

5.5.98
  • Fixed handling for the always show quest items option that was broken by Patch 4.0.6 (reported by Judgespear).
  • Modified to play sounds even when game sound effects are disabled as allowed by API changes in Patch 4.0.6 (reported by Retlaw).

5.5.97
  • Modified combat event log parsers to work with the changes in Patch 4.1 (committed by mojosdojo, reported by several others).
  • Updated Russian translations from StingerSoft.
  • Updated German translations from mojosdojo.
  • Updated TOC for Patch 4.1.

5.5.91
  • Added the new pet heal events to the options interface so they may be customized and disabled as intended.
  • Updated Korean translations from chkid.

5.5.89
  • Made several updates to the cooldown tracking system:
    • Implemented a work around for Blizzard's cooldown bug with dismissed pets. Pet cooldowns should no longer be shown before they are actually finished.
    • Created new event for customizable pet cooldown notifications.
    • Added an option to customize the color of the skill name in cooldown events.
    • Changed Skill Cooldown Complete trigger event to Player Cooldown Complete (only detects player cooldowns).
    • Added Pet Cooldown Complete to the available trigger events.
    • Added Skill ID as an available condition for player and pet cooldown triggers.

  • Created new events for outgoing pet heals, pet heal crits, pet periodic heals (HoTs), and pet periodic heal (HoT) crits.
  • Efflorescense is now detected and displayed as a pet heal.
  • Added default triggers for Blood Swarm and Shadow Infusion x5.


See the included readme.html for further version history.
Optional Files (4)
File Name
Version
Size
Author
Date
Type
8.2.0.1
18kB
07-31-19 11:36 AM
1.0.1
590kB
08-20-16 02:58 PM
Patch
5.5.91d
560kB
05-06-11 05:53 PM
Patch
423kB
04-28-11 03:12 PM
Patch


Post A Reply Comment Options
Unread 07-19-20, 12:26 PM  
Lolipokicake
A Kobold Labourer
 
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Forum posts: 0
File comments: 2
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BFA Ready

For those of you who are wondering, the updated version for BFA can be found on the Twitch desktop app. That's where I found it. Happy gaming.
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Unread 07-26-19, 03:41 AM  
Peshyy
A Kobold Labourer

Forum posts: 0
File comments: 1
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Why is this not being updated on WoWI and gets updated only on CurseForge?
The new versions are up-to-date with WoW, why is the version here not being updated?
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Unread 02-25-19, 04:19 PM  
Zasz
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File comments: 89
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I regret that I had to switch to parrot. I managed to set it up almost identical to my former MSBT profile.
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Unread 07-20-18, 11:04 AM  
Dekarius
A Kobold Labourer

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File comments: 3
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hello with patch 8 the addon stop working and keep generating lua errors

1) Message: Interface\AddOns\MikScrollingBattleText\MSBTLoot.lua:39: attempt to call global 'GetAuctionItemClasses' (a nil value)
Time: Fri Jul 20 18:54:27 2018
Count: 1
Stack: Interface\AddOns\MikScrollingBattleText\MSBTLoot.lua:39: attempt to call global 'GetAuctionItemClasses' (a nil value)
Interface\AddOns\MikScrollingBattleText\MSBTLoot.lua:39: in main chunk

Locals: module = <table> {
}
moduleName = "Loot"
MSBTProfiles = <table> {
IsModDisabled = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:1804
DeleteProfile = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:1934
CopyProfile = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:1919
ResetProfile = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:1955
masterProfile = <table> {
}
SetOptionUserDisabled = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:1780
SelectProfile = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:1889
SetOption = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:1666
}
MSBTParser = <table> {
REACTION_NEUTRAL = 32
CONTROL_HUMAN = 256
REACTION_HOSTILE = 64
UNITTYPE_PLAYER = 1024
UnregisterHandler = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTParser.lua:147
captureFuncs = <table> {
}
TARGET_TARGET = 65536
UNITTYPE_NPC = 2048
TestFlagsAny = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTParser.lua:155
REACTION_FRIENDLY = 16
Enable = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTParser.lua:853
CONTROL_SERVER = 512
TestFlagsAll = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTParser.lua:163
RegisterHandler = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTParser.lua:140
AFFILIATION_OUTSIDER = 8
AFFILIATION_MINE = 1
UNITTYPE_OBJECT = 16384
classMap = <table> {
}
AFFILIATION_PARTY = 2
TARGET_FOCUS = 131072
UNITTYPE_PET = 4096
OBJECT_NONE = 2147483648
UNITTYPE_GUARDIAN = 8192
unitMap = <table> {
}
AFFILIATION_RAID = 4
Disable = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTParser.lua:881
}
string_gsub = <function> defined =[C]:-1
string_format = <function> defined =[C]:-1
math_ceil = <function> defined =[C]:-1
GetItemInfo = <function> defined =[C]:-1
GetItemCount = <function> defined =[C]:-1
DisplayEvent = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimations.lua:360
GOLD = "Gold"
SILVER = "Silver"
COPPER = "Copper"
(*temporary) = <function> defined =[C]:-1
(*temporary) = 10
(*temporary) = nil
(*temporary) = "attempt to call global 'GetAuctionItemClasses' (a nil value)

2)Message: Interface\AddOns\MikScrollingBattleText\MSBTMain.lua:1459: table index is nil
Time: Fri Jul 20 18:54:27 2018
Count: 1
Stack: Interface\AddOns\MikScrollingBattleText\MSBTMain.lua:1459: table index is nil
Interface\AddOns\MikScrollingBattleText\MSBTMain.lua:1459: in main chunk

Locals: module = <table> {
}
moduleName = "Main"
MSBTAnimations = <table> {
IsScrollAreaActive = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimations.lua:106
RegisterStickyAnimationStyle = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimations.lua:178
LoadFont = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimations.lua:208
DisplayEvent = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimations.lua:360
DisplayMessage = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimations.lua:406
IsScrollAreaIconShown = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimations.lua:120
IterateScrollAreas = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimations.lua:198
RegisterAnimationStyle = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimations.lua:158
scrollAreas = <table> {
}
UpdateScrollAreas = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimations.lua:131
animationStyles = <table> {
}
stickyAnimationStyles = <table> {
}
}
MSBTMedia = <table> {
fonts = <table> {
}
IterateFonts = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTMedia.lua:75
RegisterSound = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTMedia.lua:88
OnVariablesInitialized = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTMedia.lua:129
IterateSounds = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTMedia.lua:105
sounds = <table> {
}
RegisterFont = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTMedia.lua:60
}
MSBTParser = <table> {
REACTION_NEUTRAL = 32
CONTROL_HUMAN = 256
REACTION_HOSTILE = 64
UNITTYPE_PLAYER = 1024
UnregisterHandler = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTParser.lua:147
captureFuncs = <table> {
}
TARGET_TARGET = 65536
UNITTYPE_NPC = 2048
TestFlagsAny = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTParser.lua:155
REACTION_FRIENDLY = 16
Enable = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTParser.lua:853
CONTROL_SERVER = 512
TestFlagsAll = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTParser.lua:163
RegisterHandler = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTParser.lua:140
AFFILIATION_OUTSIDER = 8
AFFILIATION_MINE = 1
UNITTYPE_OBJECT = 16384
classMap = <table> {
}
AFFILIATION_PARTY = 2
TARGET_FOCUS = 131072
UNITTYPE_PET = 4096
OBJECT_NONE = 2147483648
UNITTYPE_GUARDIAN = 8192
unitMap = <table> {
}
AFFILIATION_RAID = 4
Disable = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTParser.lua:881
}
MSBTTriggers = <table> {
powerTypes = <table> {
}
triggerSuppressions = <table> {
}
UpdateTriggers = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTTriggers.lua:463
HandleCombatLogTriggers = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTTriggers.lua:727
ConvertType = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTTriggers.lua:234
categorizedTriggers = <table> {
}
HandleCooldowns = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTTriggers.lua:668
Enable = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTTriggers.lua:831
Disable = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTTriggers.lua:842
}
MSBTProfiles = <table> {
IsModDisabled = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:1804
DeleteProfile = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:1934
CopyProfile = <function> defined @Interface\AddO

3)Message: ...ddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:840: attempt to call field 'RegisterAnimationStyle' (a nil value)
Time: Fri Jul 20 18:54:27 2018
Count: 1
Stack: ...ddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:840: attempt to call field 'RegisterAnimationStyle' (a nil value)
...ddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:840: in main chunk

Locals: math_floor = <function> defined =[C]:-1
math_ceil = <function> defined =[C]:-1
math_random = <function> defined =[C]:-1
math_max = <function> defined =[C]:-1
math_abs = <function> defined =[C]:-1
math_sqrt = <function> defined =[C]:-1
POW_FADE_IN_TIME = 0.17
POW_DISPLAY_TIME = 1.5
POW_FADE_OUT_TIME = 0.5
POW_TEXT_DELTA = 0.7
JIGGLE_DELAY_TIME = 0.05
STATIC_DISPLAY_TIME = 3.15
ANGLED_HORIZONTAL_PHASE_TIME = 1
ANGLED_FADE_OUT_TIME = 0.5
ANGLED_WIDTH_PERCENT = 0.85
MOVEMENT_SPEED = 0.011538461538462
MIN_VERTICAL_SPACING = 8
MIN_HORIZONTAL_SPACING = 10
_ = nil
lastAngledFinishPositionY = <table> {
}
lastAngledDirection = <table> {
}
lastHorizontalPositionY = <table> {
}
lastHorizontalDirection = <table> {
}
AnimatePowNormal = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:69
AnimatePowJiggle = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:87
InitPow = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:114
ScrollLeftAngledUp = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:209
ScrollLeftAngledDown = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:237
ScrollRightAngledUp = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:265
ScrollRightAngledDown = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:293
InitAngled = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:322
ScrollUp = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:378
ScrollDown = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:387
InitStraight = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:397
ScrollLeftParabolaUp = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:486
ScrollLeftParabolaDown = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:500
ScrollRightParabolaUp = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:514
ScrollRightParabolaDown = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:528
InitParabola = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:543
ScrollLeft = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:571
ScrollRight = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:580
RepositionHorizontalRight = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:589
RepositionHorizontalLeft = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:626
InitHorizontal = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:664
ScrollStatic = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:751
InitStatic = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:760
(*temporary) = nil
(*temporary) = "Angled"
(*temporary) = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:322
(*temporary) = "Alternate;Left;Right"
(*temporary) = "AngleUp;AngleDown"
(*temporary) = "attempt to call field 'RegisterAnimationStyle' (a nil value)"

4) Message: ...rface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:1793: attempt to call field 'Enable' (a nil value)
Time: Fri Jul 20 18:54:31 2018
Count: 1
Stack: ...rface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:1793: attempt to call field 'Enable' (a nil value)
...rface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:1793: in function <...rface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:1780>
...rface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:2182: in function <...rface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:2157>

Locals: isDisabled = nil
(*temporary) = nil
(*temporary) = "attempt to call field 'Enable' (a nil value)"
savedVariables = <table> {
profiles = <table> {
}
}


Your addon is a must i really hope to see it fixed soon thanks
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Unread 03-08-18, 06:32 AM  
Raskl
A Kobold Labourer

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Help with Addon error

Hi Guys,

Everytime i login, i get an addon error for this - Here is the error: I use Altz UI as the main but I prefer this SCT. Any help will be appreciated.

Message: Interface\AddOns\MikScrollingBattleText\MSBTLoot.lua:39: attempt to call global 'GetAuctionItemClasses' (a nil value)
Time: 03/08/18 12:26:37
Count: 1
Stack: Interface\AddOns\MikScrollingBattleText\MSBTLoot.lua:39: attempt to call global 'GetAuctionItemClasses' (a nil value)
[C]: in function `GetAuctionItemClasses'
Interface\AddOns\MikScrollingBattleText\MSBTLoot.lua:39: in main chunk

Locals:

Message: Interface\AddOns\MikScrollingBattleText\MSBTMain.lua:1461: table index is nil
Time: 03/08/18 12:26:37
Count: 1
Stack: Interface\AddOns\MikScrollingBattleText\MSBTMain.lua:1461: table index is nil
[C]: ?
Interface\AddOns\MikScrollingBattleText\MSBTMain.lua:1461: in main chunk

Locals:

Message: ...ddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:840: attempt to call field 'RegisterAnimationStyle' (a nil value)
Time: 03/08/18 12:26:37
Count: 1
Stack: ...ddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:840: attempt to call field 'RegisterAnimationStyle' (a nil value)
[C]: in function `RegisterAnimationStyle'
...ddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:840: in main chunk

Locals:

Message: ...rface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:1793: attempt to call field 'Enable' (a nil value)
Time: 03/08/18 12:26:37
Count: 1
Stack: ...rface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:1793: attempt to call field 'Enable' (a nil value)
[C]: in function `Enable'
...rface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:1793: in function <...rface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:1780>
...rface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:2182: in function <...rface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:2157>

Locals:
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Unread 04-15-17, 02:50 PM  
Joker119
A Flamescale Wyrmkin
 
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I made a DK today - first time I've played a non-healer in ages. And noticed while AoE spells like Howling Blast are being merged, the MH and OH damages of Obliterate or Frost strike are not being merged.

Any ideas? Is it a setting I missed, or does the code related to MH/OH strikes need to be fixed?
If you could point me to which file said code is in, I could take a look at it myself, I just don't really know where to being with the file layout of msbt.
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Unread 03-02-17, 07:18 PM  
BillieV
A Kobold Labourer

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Commas

Is there a way to put commas in the numbers? for example 120500 - 120,500

Nice Addon just my mind works better with commas.
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Unread 08-27-16, 09:17 PM  
Gyver
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Re: Medal icons in notification window?

Originally Posted by AdriiTheGamer
Hey thx for a great addon, love it to bits.

When i tried the latest version im getting a couple of medal icons on the sides of the notification
window. I probably have something wierd in the setup but i cant seem to find it.

Can anyone help me? thank you in advance

Picture

I unticked all notifications alerts and its still there
After having turned off MSBT and logging in then re-enabling the addon the problem seemed to go away. Then it came back in another session.

I looked this up thinking it was MSBT too, then I found this https://wow.curseforge.com/addons/ti...hout-a-reason/
It seems to be a recurring failure with the Titan [Reputation] (+Glamour) addon. I did a /reload ui after I logged on and it went away.

Do you have Titan [Reputation] (+Glamour) ? have you tried reloading? does it go away for you too?

Edit: subsequently playing around with Titan [Reputation] (+Glamour) - (I used to used bazooka and recently changed to titan panel), there is an option within this addon to 'use MikSBT for announcements' just uncheck this option.
Last edited by Gyver : 08-27-16 at 09:37 PM.
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Unread 08-08-16, 02:30 PM  
AdriiTheGamer
A Kobold Labourer

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Medal icons in notification window?

Hey thx for a great addon, love it to bits.

When i tried the latest version im getting a couple of medal icons on the sides of the notification
window. I probably have something wierd in the setup but i cant seem to find it.

Can anyone help me? thank you in advance

Picture

I unticked all notifications alerts and its still there
Last edited by AdriiTheGamer : 08-08-16 at 02:31 PM.
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Unread 08-07-16, 11:24 AM  
Deadlyz
A Wyrmkin Dreamwalker
 
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Originally Posted by Deadlyz
I'm still getting random Porky from time to time

I log in and my notifications are in Scurry and then blam! Coak of Shadows.
The nasty Porky bug is back.
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Unread 08-04-16, 05:15 AM  
Deadlyz
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Please, help me test it! Combo Points should be working for Rogues and Druids now

http://www.wowinterface.com/download...PointsFix.html
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Last edited by Deadlyz : 08-04-16 at 06:51 AM.
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Unread 08-04-16, 03:49 AM  
Deadlyz
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Event UNIT_COMBO_POINTS (streamlined into UNIT_POWER)
CVar floatingCombatTextComboPoints (streamlined into CVar floatingCombatTextEnergyGains)
Looks like that's the key to fixing MSBT combo points trigger.
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Last edited by Deadlyz : 08-04-16 at 03:49 AM.
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Unread 07-29-16, 03:19 AM  
Deadlyz
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Re: Combo points notification

Originally Posted by sargan26
I don't get notifications for my combo points. It supposed to say how much CP I currently have and then when im at full to say FINISH IT. But that never happens. I've check in the options and it is enabled. Anyone with the same problem or a solution?
I can only guess why that happens.



Source: http://wow.gamepedia.com/Patch_7.0.3/API_changes
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Last edited by Deadlyz : 07-29-16 at 03:20 AM.
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Unread 07-23-16, 12:51 PM  
sargan26
A Kobold Labourer

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Combo points notification

I don't get notifications for my combo points. It supposed to say how much CP I currently have and then when im at full to say FINISH IT. But that never happens. I've check in the options and it is enabled. Anyone with the same problem or a solution?
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Unread 07-23-16, 05:31 AM  
Radoznali
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Originally Posted by akgis
where do you get the .144 build?
http://wow.curseforge.com/addons/mik...g-battle-text/
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