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Compatible with Retail, Classic & TBC
Updated: 02-19-24 08:46 PM
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File Info
Compatibility:
Classic (1.15.0)
Guardians of the Dream (10.2.0)
WOTLK Patch (3.4.1)
Updated:02-19-24 08:46 PM
Created:08-07-09 11:52 PM
Downloads:90,691
Favorites:133
MD5:
Categories:Raid Mods, Healers, Unit Mods

Aptechka  Popular! (More than 5000 hits)

Version: 10.2.15
by: d87 [More]

Aptechka is a raid frames addon.



Notable features:
- Auto profile switching based on group size
- Customizable indicators
- Debuff icons with a blacklist
- Incoming casts display (Retail only)
- Preconfigured for all healing classes
- RMB Mouselook
- Debuff ordering for PvP
- Debuff highlighting,
- Feedback indicators for smart aoe heals

GUI command: /apt gui
How to move: /apt unlock

INTRODUCTORY GUIDE

github (changelog)

>> Beta releases

As far i know ZenTracker frontends do not support Aptechka, but OmniCD does.





Aptechka
10.2.15 (2024-02-20)
Full Changelog Previous Releases
  • Added Buff Gains whitelist for Vanilla
Archived Files (96)
File Name
Version
Size
Author
Date
10.2.14
474kB
d87
02-15-24 08:50 PM
10.2.13
473kB
d87
02-11-24 07:01 PM
10.2.12
473kB
d87
02-10-24 09:00 PM
10.2.11
473kB
d87
02-05-24 04:06 AM
10.2.10
473kB
d87
02-02-24 01:56 PM
10.2.9
473kB
d87
02-02-24 01:46 PM
10.2.8
472kB
d87
12-31-23 10:25 PM
10.2.7
472kB
d87
12-17-23 12:15 PM
10.2.6
471kB
d87
12-05-23 09:07 AM
10.2.5
471kB
d87
11-28-23 10:48 PM
10.2.4
471kB
d87
11-27-23 03:23 AM
10.2.3
471kB
d87
11-26-23 08:47 PM
10.2.2
548kB
d87
11-22-23 05:05 AM
10.2.0
548kB
d87
11-21-23 06:44 PM
10.1.10
548kB
d87
10-26-23 07:36 PM
10.1.9
548kB
d87
10-26-23 07:32 PM
10.1.8
547kB
d87
10-25-23 09:24 PM
10.1.7
547kB
d87
10-12-23 07:01 AM
10.1.6
547kB
d87
07-12-23 09:23 PM
10.1.5
547kB
d87
07-12-23 06:53 PM
10.1.4
547kB
d87
07-12-23 06:45 PM
10.1.3
547kB
d87
07-11-23 08:50 AM
10.1.2
545kB
d87
05-27-23 06:51 PM
10.1.1
545kB
d87
05-23-23 05:39 PM
10.1.0
545kB
d87
05-10-23 10:04 PM
10.0.8
545kB
d87
04-11-23 06:51 AM
10.0.7
545kB
d87
04-11-23 06:40 AM
10.0.6
545kB
d87
04-11-23 06:10 AM
1.0.5
545kB
d87
03-17-23 12:37 PM
10.0.4
544kB
d87
01-19-23 11:30 AM
10.0.3
550kB
d87
11-10-22 10:43 PM
10.0.2
550kB
d87
11-10-22 09:09 PM
10.0.1
528kB
d87
11-03-22 01:52 PM
10.0.0
528kB
d87
10-25-22 12:39 PM
9.2.20
527kB
d87
10-05-22 01:39 AM
9.2.19
526kB
d87
09-30-22 10:56 PM
9.2.18
526kB
d87
09-30-22 04:44 AM
9.2.17
528kB
d87
09-24-22 07:39 PM
9.2.16
528kB
d87
09-24-22 05:41 AM
9.2.15
527kB
d87
09-16-22 08:04 PM
9.2.14
527kB
d87
09-09-22 08:54 PM
9.2.13
526kB
d87
09-07-22 11:28 PM
9.2.12
526kB
d87
09-05-22 09:08 PM
9.2.11
526kB
d87
08-20-22 12:12 AM
9.2.10
520kB
d87
08-07-22 09:53 PM
9.2.9
519kB
d87
07-15-22 01:11 AM
9.2.8
511kB
d87
05-11-22 07:58 AM
9.2.7
511kB
d87
03-26-22 04:44 PM
9.2.6
511kB
d87
03-22-22 10:14 PM
9.2.5
511kB
d87
03-12-22 12:54 PM
9.2.4
503kB
d87
03-12-22 12:21 PM
9.2.3
510kB
d87
03-03-22 11:45 PM
9.2.2
508kB
d87
02-28-22 12:10 PM
9.2.1
508kB
d87
02-28-22 11:19 AM
9.1.8
510kB
d87
02-22-22 05:36 PM
9.1.4-era
475kB
d87
02-22-22 05:32 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.2
508kB
d87
08-31-21 05:33 PM
9.1.1
507kB
d87
07-08-21 04:48 PM
9.1.0
508kB
d87
06-29-21 03:16 PM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.28
420kB
d87
02-15-21 01:59 PM
9.0.26
417kB
d87
01-21-21 10:38 PM
9.0.26
417kB
d87
01-21-21 10:38 PM
9.0.25
417kB
d87
01-13-21 03:37 AM
9.0.24
413kB
d87
01-07-21 04:13 AM


Post A Reply Comment Options
Unread 08-08-09, 04:26 AM  
Pseudopod
A Deviate Faerie Dragon

Forum posts: 16
File comments: 104
Uploads: 0
This seems really nice.

A couple of questions:
1. How could I disable the manabars without errors? (I want to disable it, not just hide it by setting the width to 0)

2. I'm used to seeing incoming heals in text, replacing name text when there are incoming heals and health deficit / status (dead, fd, ghost) on second text row. How could I achieve this?

3. Is there a way to make buffs indicators for spirit/stamina show up only when they are missing?
Last edited by Pseudopod : 08-08-09 at 04:36 AM.
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Unread 08-08-09, 04:46 AM  
d87
A Chromatic Dragonspawn
 
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Forum posts: 163
File comments: 643
Uploads: 42
Originally posted by Pseudopod
This seems really nice.

A couple of questions:
1. How could I disable the manabars without errors? (I want to disable it, not just hide it by setting the width to 0)

2. I'm used to seeing incoming heals in text, replacing name text when there are incoming heals and health deficit / status (dead, fd, ghost) on second text row. How could I achieve this?

3. Is there a way to make buffs indicators for spirit/stamina show up only when they are missing?
not yet, but that looks like a plan for next update
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Unread 08-08-09, 05:53 AM  
qaarh
Sunshine BearTree

Forum posts: 15
File comments: 5
Uploads: 1
Hey, this seems like a very nice addon, and while I haven't actively tried it in a raid environment yet, it doesn't seem to use a lot of cpu/memory.

One thing I haven't seen in the config files, or the main lua files, is a way to handle if the target has aggro - for preemptive heals. Would be nice to have this as an indicator.

Also, if you could add a way to handle the way new frames are added. I like to have my anchor to the bottom, group anchor to the bottom left. Kind of hard to describe, but I have my frames in the middle of the screen down to my bars, and the groups expand to the sides while keeping the whole frame centered horizontally at all times.

If you can't visualize from my poor description, test it in grid. It's under Grid -> Layout -> Advanced, putting the layout anchor as bottom, and the group anchor bottomleft.

Otherwise, five stars for this addon! Good work!

-Qaarh
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Unread 08-08-09, 10:23 AM  
d87
A Chromatic Dragonspawn
 
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Uploads: 42
alright.. 0.3
1. How could I disable the manabars without errors? (I want to disable it, not just hide it by setting the width to 0)
InjectorConfig.disableManaBar = false
2. I'm used to seeing incoming heals in text, replacing name text when there are incoming heals and health deficit / status (dead, fd, ghost) on second text row. How could I achieve this?
add "showText = true" to IncomingHealStatus
3. Is there a way to make buffs indicators for spirit/stamina show up only when they are missing?
"missing = true" in spell data. It's possible now, but still Prayer of fortitude will be missing when PWF is applied, etc.

One thing I haven't seen in the config files, or the main lua files, is a way to handle if the target has aggro - for preemptive heals. Would be nice to have this as an indicator.
InjectorConfig.AggroStatus added. (comment it's line to disable)

Also, if you could add a way to handle the way new frames are added. I like to have my anchor to the bottom, group anchor to the bottom left. Kind of hard to describe, but I have my frames in the middle of the screen down to my bars, and the groups expand to the sides while keeping the whole frame centered horizontally at all times
InjectorConfig.anchorpoint = "BOTTOM"

Growth direction added also and something else.
Last edited by d87 : 08-08-09 at 10:24 AM.
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Unread 08-08-09, 10:26 AM  
qaarh
Sunshine BearTree

Forum posts: 15
File comments: 5
Uploads: 1
Cheers mate, going to give it a whirl!
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Unread 08-08-09, 10:37 AM  
d87
A Chromatic Dragonspawn
 
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Forum posts: 163
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Don't forget to merge your conifg with updated one.
inconvenient, but let's count 0.3 as initial release.
Last edited by d87 : 08-08-09 at 10:38 AM.
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Unread 08-08-09, 12:59 PM  
qaarh
Sunshine BearTree

Forum posts: 15
File comments: 5
Uploads: 1
I did remember to update, and thanks for putting the offset and distance between frames in the config.

Is it possible to add support for pets as well as an optional thing?
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Unread 08-09-09, 06:50 AM  
Mugruith
A Kobold Labourer

Forum posts: 0
File comments: 13
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Originally posted by d87
alright.. 0.3

add "showText = true" to IncomingHealStatus
where exactly i add this line ?
is it possibile to show other incomingheal but not mine?


thx
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Unread 08-09-09, 08:09 AM  
d87
A Chromatic Dragonspawn
 
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Originally posted by Mugruith
where exactly i add this line ?
is it possibile to show other incomingheal but not mine?


thx
InjectorConfig.IncomingHealStatus = { name = "IncomingHeal", type = "HELPFUL", indicator = "bottomleft", showText = true, color = { 0, 1, 0}, priority = 81 }
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Unread 08-11-09, 04:41 AM  
Pseudopod
A Deviate Faerie Dragon

Forum posts: 16
File comments: 104
Uploads: 0
Thanks for the additional options (any chance of a border indicator?). If you could tell me what to change in the lua to get incoming heals to the name text (text) and all the rest to the 2nd line (text2). I really need to see the name to know who to prioritize (aggro indicator doesn't solve this unfortunately).

You don't need to create an option fo rit, unless you really want ofc, but would be nice if you could just tell what to change in injector.lua. Thanks! Good job so far in my opinion.
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Unread 08-11-09, 05:07 AM  
d87
A Chromatic Dragonspawn
 
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Forum posts: 163
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Uploads: 42
Originally posted by Pseudopod
Thanks for the additional options (any chance of a border indicator?). If you could tell me what to change in the lua to get incoming heals to the name text (text) and all the rest to the 2nd line (text2). I really need to see the name to know who to prioritize (aggro indicator doesn't solve this unfortunately).

You don't need to create an option fo rit, unless you really want ofc, but would be nice if you could just tell what to change in injector.lua. Thanks! Good job so far in my opinion.
Code:
if InjectorConfig.IncomingHealStatus.showText then frame.text2:SetText( (total) > 0 and ("%.1fk"):format( total / 1e3) or "") end
Code:
function Injector.UpdateHealthText(self, h, hm)
        if hm - h > 1000 then
            self.text:SetText(("%.1fk"):format( (h-hm) / 1e3))
        else
            self.text:SetText(self.name)
        end
end
look in these fragments. basicly you need to swap self.name and "" and text with text2
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Unread 08-14-09, 07:48 PM  
Berb
A Deviate Faerie Dragon
 
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Forum posts: 15
File comments: 49
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Been loving this addon so far and I'm almost ready to replace Grid with it.

I don't know if you want requests for features, but here's my little list:
- Border indicator (like someone else already posted)
- Text2/Text1 indicator (mostly for a lifebloom counter, in my case)
- A single missing buff indicator for single+raid buff (I've tried playing around with it, but the "missing = true" doesn't seem to be working. Not sure what I'm doing wrong).
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Unread 08-15-09, 03:38 AM  
Jimmerz28
A Kobold Labourer

Forum posts: 0
File comments: 42
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Looks awesome so far. Would love it integrated into the interface, would pets also be a possibility to display?

Also is it possible to have the groups grow left > right instead of down > up? I tried moving the anchors, but to no avail and orientation was for the health/mana bars ><

Thanks!
Last edited by Jimmerz28 : 08-15-09 at 05:30 AM.
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Unread 08-17-09, 01:33 PM  
Thizzelle
A Kobold Labourer
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hey, ive been using injector and its really good, i hope you dont change too much i like how its very lightwieght right now. i would like to see if anyone that is using it notices sometimes it doesnt update, sometimes maybe when i leave an arena game it stops updating for a few , i dont know if anyone else notices this
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Unread 08-18-09, 07:01 PM  
Thizzelle
A Kobold Labourer
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i noticed when using injector a performance decrease, does anyone else have this proble,?
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