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Plunderstorm (10.2.6)
Updated:03-20-24 01:35 AM
Created:05-17-09 12:55 PM
Downloads:527,455
Favorites:1,231
MD5:
10.2.6

Shadowed Unit Frames  Popular! (More than 5000 hits)

Version: v4.4.8
by: Shadowed, Nevcairiel

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!



Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Units
Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target

Features

  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:

Shadowed Unit Frames
v4.4.8 (2024-03-20)
Full Changelog Previous Releases
  • Update TOCs for 10.2.6
  • Switch PR CI to checkout v2
Archived Files (11)
File Name
Version
Size
Author
Date
v4.4.7
654kB
Shadowed
02-23-24 04:13 AM
v4.4.6
654kB
Shadowed
07-11-23 08:26 AM
v4.4.5
654kB
Shadowed
05-13-23 06:36 AM
v4.4.4
654kB
Shadowed
05-03-23 01:46 AM
v4.4.3
654kB
Shadowed
03-22-23 01:52 AM
v4.4.2
654kB
Shadowed
11-16-22 08:17 AM
v4.4.1
653kB
Shadowed
11-07-22 10:13 AM
v4.4.0
653kB
Shadowed
10-25-22 04:23 PM
v4.3.7
638kB
Shadowed
09-08-21 09:59 AM
v4.3.6
639kB
Shadowed
06-29-21 03:33 PM
v4.3.5
638kB
Shadowed
03-15-21 04:23 AM


Post A Reply Comment Options
Unread 02-12-10, 04:15 PM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 83
Game Menu -> Interface -> Help -> Enable Lua Errors
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Unread 02-12-10, 02:45 PM  
Patrontruck
A Defias Bandit

Forum posts: 3
File comments: 8
Uploads: 1
Debuffs and Resizing

Hello,
For some reason I cannot re-size any of the unit frames or enable debuffs.

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Unread 02-11-10, 08:10 PM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 83
No, you cannot selectively outline parts or an entire tag.

As for the negative issue, find line:

return string.format("%s (%s)", name, ShadowUF:FormatShortTime(GetTime() - endTime))


replace with:

return string.format("%s (%s)", name, ShadowUF:FormatShortTime(endTime - GetTime()))
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Unread 02-11-10, 07:21 PM  
Dotimusprime
A Kobold Labourer

Forum posts: 0
File comments: 2
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Thanks a lot that works great!
Is it possible to give it the name of buff/debuff and it's duration an outline but not the name of the target?
Also, is there a way to remove the "-" from the duration? So it would show "Fear (9s)" instead of "Fear (-9s)".
Last edited by Dotimusprime : 02-11-10 at 07:23 PM.
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Unread 02-11-10, 06:42 PM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 83
Politig: No there is not.

Dotimusprime: You'd want to make a custom tag (You need to enable advanced settings if it's not enabled), it would look something like this:

Code:
function(unit, unitOwner, fontString)
    -- V Make sure that local stays
    local name, _, _, _, _, _, endTime = UnitAura(unit, "Divine Shield")
    if( not name ) then
        -- Don't put a local before the line here, only the first one.
        name, _, _, _, _, _, endTime = UnitAura(unit, "Fear")
    end

    if( not name ) then
        return ShadowUF.tagFunc.name(unit, unitOwner, fontString)
    end

    return string.format("%s (%s)", name, ShadowUF:FormatShortTime(GetTime() - endTime))
end
Make sure the UNIT_NAME_UPDATE and UNIT_AURA events are registered (they should be auto detected). Also set the frequent updates to something like 1 so it'll update the time left text.


Repeat the if( not name ) then ... end part for each aura you want to add.
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Unread 02-11-10, 06:24 PM  
Dotimusprime
A Kobold Labourer

Forum posts: 0
File comments: 2
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I'm trying to replicate a dogtag I had in Pitbull 3 for important buffs/CC but I know nothing about lua.
If a paladin used Divine Shield or I feared a target, the player's name would be hidden and instead the buff name and duration would appear with an outline in its place, e.g. Divine Shield (00:12). Proditor's AuraTracker is nice but I prefer it in text form. Is it possible to do this with SUF?
Last edited by Dotimusprime : 02-11-10 at 06:40 PM.
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Unread 02-10-10, 04:55 PM  
Politig
A Chromatic Dragonspawn
AddOn Compiler - Click to view compilations

Forum posts: 176
File comments: 396
Uploads: 1
Is there a smooth update option?
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Unread 02-10-10, 03:34 PM  
Marmo
A Kobold Labourer

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Now i understand very clear. Thx for help Shadowed and again Gratz for this awsome addon.
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Unread 02-10-10, 11:01 AM  
Shadowed
...
Featured Addon Author

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Marmo: It happens, when/if Blizzard fixes it, it'll be reenabled.

munchilla: Thanks!

Beams3SGE: Not much I can tell you. If you see the duration on some spells but not others, then it's a setting in OmniCC that is making the text too big so it can't display it.
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Unread 02-10-10, 06:43 AM  
Marmo
A Kobold Labourer

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Originally posted by Shadowed
You read wrong, or misunderstood most likely. The Set Focus bug happens for all unit frames except for default. Focus units still work if you set it through a key binding or /focus, but not through the dropdown.
I understand now. I was just confusse because some guys who use SUF in UI have focus frame.
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Unread 02-10-10, 06:23 AM  
munchilla
A Kobold Labourer

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Awesome addon. Grid+Pitbull+Gladius+PowerAuras all in one.
I hope it is going to live and advance forever, thank you for the great work.
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Unread 02-09-10, 11:41 AM  
Beams3SGE
A Kobold Labourer

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File comments: 1
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Auras

Anyway on showing timers on target buffs? I currently have OmniCC installed and I cannot see the duration left on my PW:Shield, Renew, Prayer of Mending or any other buff etc on the target. I can however see the duration left on my Shadow spells. I'm guessing I missed something in the setup or? Any help appreciated.
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Unread 02-09-10, 10:33 AM  
Shadowed
...
Featured Addon Author

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File comments: 2513
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You read wrong, or misunderstood most likely. The Set Focus bug happens for all unit frames except for default. Focus units still work if you set it through a key binding or /focus, but not through the dropdown.
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Unread 02-09-10, 02:24 AM  
Marmo
A Kobold Labourer

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File comments: 7
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Originally posted by Shadowed Marmo: It's hidden because it doesn't work, due to a Blizzard bug (nothing I can control) Set Focus does not work with the dropdown. [/b]
I hread on a random site about this problem with dropdown, but for example Namkung Ui use SUF too, but there work focus frame :| Any idea how can i do this?
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Unread 02-08-10, 10:14 PM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
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That's unrelated, ShadowUF_Grid is no longer supported (or works) with the latest version of SUF. ShadowUF_AuraIndicators is the newest module version.
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