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Updated:03-18-10 04:23 PM
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oUF coree  Popular! (More than 5000 hits)

Version: v100318
by: coree [More]

oUF_coree is my layout for oUF (a Unitframe framework made by haste).
You need to install oUF which can be found at ixo.no/git/oUF.git/ or at WoW Interface.

A very big help for me was P3lim's work. I used his layout as a "guide" in order to know more about how these layouts work.


oUF_coree includes unitframes for player, target, tot, focus, focustarget, pet, party, raid, maintank, mainassist and boss.

Currently supported plugins:


To Do:
  • arena frames

v100318
  • inbuild raiddebufffilter default deactivated
  • desaturated target debuffs from other players

v100315
  • updated .toc
  • add oUF RaidDebuffs support + german configfile included (just edit the debuff names if you don't have a german client)
  • support for boss frames (i.e. Gunship Battle)
  • improved vehicle switch
  • number of raidgroups depending on zone (not working correctly yet)
  • inbuild raiddebuff filter changed to whitelist and debuffsnames (instead of spellId; just edit the debuff names if you don't have a german client)

v091218
  • updated .toc
  • updated oUF HealComm4 support

v091205
  • fixed the runebar to reflect changes in oUF


v091129a
  • fixed the runebar
  • added oUF TotemBar support

v091127
  • bug fixing

v091126
  • fixed oUF Moveableframes support for party, raids -- use oUF Moveableframe v1.5
  • added aggro bordercoloring for raidframes (credits to Freebaser (oUF_Freebgrid))
  • non-interruptbile casts have a different barcolor (credits to dr_AllCOM3 (DocsDK_oUF)) *not tested yet*

v092809
  • added oUF MoveableFrames support
  • removed oUF HealComm support
  • added oUF HealComm4 support
  • added oUF PowerSpark support


v090409
  • fixes for 3.2
  • buff indicator for raidframes (credits to Astrometch (oUF_AuraWatch) and roth (oUF_D3OrbsRaid)) - you need oUF_AuraWatch !
  • player frame, target frame,... have names now
  • removed oUF_RuneBar support - now longer needed

v3.2
  • new debuff blacklist/whitelist
  • added Mt-Target-Target

v3.12
  • fixed Maintank and Mainassist

v3.11
  • fixed layout for druids

v3.1
  • removed PostUpdateHealth and PostUpdatePower
  • added tags instead
  • added 3.1 support
  • bug fixes

v3.0
  • player,target,tot and party combined in one file
  • raid and mt,ma combined in one file
  • spawning mt targets and party pets now via a .xml file
  • changed the debufffilter for raidframes (modified oUF_Grid version - credits to zariel)
  • added an utf8-shortening function for names of raidmembers (credits to Caellian)
  • hopefully fixed the castbar safezone bug
  • added mouseover highlighting for the raidframe
  • several other fixes...

v2.5
  • added oUF_BarFader support
  • added optional safezone to the castbar -- local cbarsafe = true

v2.4
  • added oUF_RuneBar support
  • removed runebar code

v2.3.1
  • fixed the partypets

v2.3
  • new font
  • completed the health function part
  • added debuff-filtering for party, raid, mt, ma -> local dfilter = true
    (doesn't work correct yet :( )
  • added oUF_Swing support
  • added oUF_Reputation support
  • removed oUF_AutoShot (outdated) support
  • several bug fixes with layout and other plugins

v2.1.1a
  • bugfix

v2.1.1
  • changed tags for hp / power value to the "old system" not for party, raid

v2.1
  • short hpvalue support (only target) [open oUF_coree.lua, change line 10 to: local targetshort = true]
  • castbar can be switched off now open oUF_coree.lua, change line 11 to: local cbar = false]
  • threat display for party and raid
  • bugfixes


v2.0
  • update to oUF 1.3.1
  • changes to the layout design
  • tags testing
  • party, raid in different files
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Unread 07-16-10, 05:11 AM  
coree
A Fallenroot Satyr
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Forum posts: 28
File comments: 78
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currently you have to use ouf 1.3.x but i'll start to update my layout to work with the new ouf 1.4 version in the next days.
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Unread 07-27-10, 07:25 AM  
Xruptor
A Flamescale Wyrmkin
 
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Forum posts: 133
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Originally posted by coree
currently you have to use ouf 1.3.x but i'll start to update my layout to work with the new ouf 1.4 version in the next days.
Cool! I would so use this layout if it was 1.4 compatible.
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Unread 10-06-10, 07:29 PM  
FyreFoxx
A Kobold Labourer

Forum posts: 0
File comments: 15
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Okay, so I decided to play around with my values again on my bars, since I had to redo all my previous editing. (Wiped my system) I'm trying to figure out how to get my Player values to look something like Example A and my Target values to be like Example B, then my ToT frame to look like Example C. I'm not familiar enough with LUA coding to know which lines need to be edited.

Example A:
[curhp] / [maxhp] ________ [curpp] / [maxpp]
(health anchored to the left and mana to the right)

Example B:
[level] [name] _________ [curhp] . [curpp]
(level and name anchored to the left and hp and mana to the right. I think that's the original display, but editing the player frame edits the target frame when I mess with it)

Example C:
[level] [name]


Also, how would I get the party frames to expand downward and not up? And adding a level next to their name. (IE: 80 Someboby) I think I saw it somewhere in the comments before, but I can't seem to find it again if it was there.
Last edited by FyreFoxx : 10-06-10 at 11:20 PM.
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Unread 10-14-10, 09:49 AM  
Umbrago
A Murloc Raider

Forum posts: 9
File comments: 6
Uploads: 0
GIEF UPDATE!
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Unread 10-20-10, 01:52 PM  
smokw
A Kobold Labourer

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File comments: 2
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Any chance for update?

Hi! Any chance for update to this layout, please? I tried like 10 other layouts and every of them misses something i like or got used to in this one Out of 16k+ ppl who downloaded oUF_Coree, I cannot be the only one who still would like to use it...
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Unread 10-25-14, 05:21 AM  
Mioni
A Kobold Labourer

Forum posts: 1
File comments: 5
Uploads: 0
Update plssss
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