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Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:01-13-15 01:30 PM
Created:08-13-11 11:51 AM
Downloads:23,076
Favorites:75
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Categories:oUF: Layouts, Unit Mods

oUF Skaarj  Popular! (More than 5000 hits)

Version: 2.7
by: Skarj [More]



Supported Frames:

* player
* pet
* target
* target of target
* focus
* focus target
* party
* party target
* raid
* boss
* mt
* mt target
* arena
* arena target

Info:

Skaarj UI

All configuration options are located in cfg.lua file.
To edit .lua use Notepad++

Use /omf to move all the frames.

Credits:

Freebaser, MonoLiT, affli, Allez, ALZA, Dawn, Shestak.

2.7
Boss frames health update fixed
config for boss altpowerbar added

2.6a
Warlock power fixed

2.6
oUF Maelstrom embedded
oUF_SpellRange updated
raid debuffs updated
boss altpowerbar added
altpowerbar /threatbar a little bit reskined, added gradient color
castbar safeZone/Lag issue fixed
combo points moved to player frame
helth classcolor option fixed
a lot of small fixes and improvements

2.5
oUF_MovableFrames embedded, /omf
some other fixes

2.4
Class Power fixed

2.3
lua error fixed

2.2
raid frames issue fixed

2.1
updated for patch 6.0.3

2.0a
party frames sizes in raid mode fixed

2.0
updated for patch 5.4

1.9
updated for patch 5.1

1.8
party targets support
mt targets support
wild mushrooms support
some other fixes
code cleanup

1.7
no more requires ouf, custom ouf core included
reworked class specific powers
added name and info tooltip for altpowerbar
totembar fixed
tank's position fixed
fixed issue with displaying druid's combo points not in the cat form
more sexy eclipsebar
rep/exp text hiding fixed
some new options

1.6
boss power fixed
a bit of magic with size of player frame, the threat/highlight border and some other elements look better
option to show player in the party
some unitframes repositioned
oUF_RaidDebuffs: spells updated

1.5a
blue background fixed
1.5
various fixes and tweaks
ouf no longer included, you need to download the latest version and remove the previous
portraits on the health bars
option to disable the auras borders
1.4.9a
oUF_GCD fixed for monk
1.4.9
arena terget support
oUF_GCD fixed
rested icon frame level fixed
added:
oUF_Healcomm
oUF_DruidMana
oUF_AuraWatch
1.4.8
arena frames/AuraTracker/Trinkets fixed
ShadowOrbs hide fixed
oUF_AuraBars embedded
1.4.7
oUF_DebuffHighlight fixed
1.4.6
many many bugs fixed
1.4.5
Soulshards fixed!

1.4.3
holy power fixed
border fixed
1.4.2
cfg.lua file fixed
1.4.1
paladins holy power fixed
1.4
Updated for WoW 5.0.4
1.3
party, boss castbars
new combopoints
some other changes
1.2
updated toc for patch 4.3
1.1
ml icon fix
Post A Reply Comment Options
Unread 02-14-12, 06:26 PM  
Xark
A Deviate Faerie Dragon

Forum posts: 14
File comments: 61
Uploads: 0
hey all, i have 2 questions...

1. an easy way to disable the combopoints? cause i use another addon for this...

2. an easy way to make the target show more then 8 buffs...

Thnx
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Unread 02-20-12, 04:12 PM  
Xark
A Deviate Faerie Dragon

Forum posts: 14
File comments: 61
Uploads: 0
i know i know nobody will answer anyway, but i dont give up


btw, got another one...

is it possible to add group and / or mt targets? i mean, does ouf support this?

mfg
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Unread 03-04-12, 07:03 AM  
bigbadaboom
A Kobold Labourer

Forum posts: 0
File comments: 12
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I was wondering if this oUF layout is support unicode fonts?
I tried changing the original font into unicode font so I can display unit names that are written in chinese characters, but it seems like whenever I change the font to unicode font type (TTF) the layout doesnt' seem to be displaying properly.

Is there anything I can do? or is the layout simply not supporting unicode fonts?
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Unread 03-13-12, 12:40 PM  
Gautr
A Deviate Faerie Dragon
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Forum posts: 17
File comments: 101
Uploads: 5
Originally Posted by bigbadaboom
I was wondering if this oUF layout is support unicode fonts?
I tried changing the original font into unicode font so I can display unit names that are written in chinese characters, but it seems like whenever I change the font to unicode font type (TTF) the layout doesnt' seem to be displaying properly.

Is there anything I can do? or is the layout simply not supporting unicode fonts?
The layout uses ttf files. It should be easy to change them.
on line 10 in cfg.lua change pixel.ttf to your font.
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Unread 03-13-12, 03:43 PM  
Gautr
A Deviate Faerie Dragon
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Forum posts: 17
File comments: 101
Uploads: 5
Lovely frames, the only feature I miss is to show party when you are in a raid with 5 or less people.

When I tried fixing that it messed up the layout to the point where it stopped loading.
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Unread 03-14-12, 03:40 AM  
bigbadaboom
A Kobold Labourer

Forum posts: 0
File comments: 12
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Originally Posted by Gautr
The layout uses ttf files. It should be easy to change them.
on line 10 in cfg.lua change pixel.ttf to your font.

Yup, the font itself is ttf files, but whenever I change the cfg to run the font I want to use it screws up the layout. It puts the raid, party and target layout back to blizzard's default frame. Below is the type ttf font I want to switch to:

http://www.filedropper.com/wqy-zenhei_1

(It's a zip file with ttf font inside)

If there's a reason being why this font would mess up the layout please me know, will really appreciate it. Thanks
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Unread 03-14-12, 06:37 AM  
Gautr
A Deviate Faerie Dragon
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Forum posts: 17
File comments: 101
Uploads: 5
Originally Posted by bigbadaboom
Originally Posted by Gautr
The layout uses ttf files. It should be easy to change them.
on line 10 in cfg.lua change pixel.ttf to your font.

Yup, the font itself is ttf files, but whenever I change the cfg to run the font I want to use it screws up the layout. It puts the raid, party and target layout back to blizzard's default frame. Below is the type ttf font I want to switch to:

http://www.filedropper.com/wqy-zenhei_1

(It's a zip file with ttf font inside)

If there's a reason being why this font would mess up the layout please me know, will really appreciate it. Thanks
Seems to work perfectly for me, I didn't change the size of the font but it works.
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Unread 03-15-12, 05:07 AM  
bigbadaboom
A Kobold Labourer

Forum posts: 0
File comments: 12
Uploads: 0
Originally Posted by Gautr
Seems to work perfectly for me, I didn't change the size of the font but it works.
Hm.. that's odd, It seems that my player frame remains within the skarrj layout, but when I click a target the target frame goes back to default blizzard frame, same as party and raid. I'll do a clean install on the addons again, it could be my side where I edit some values to move the fonts pos.

Thanks Gautr, at least you helped me out by letting me know it's probably my side that's causing the problem.
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Unread 03-15-12, 12:50 PM  
Gautr
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 17
File comments: 101
Uploads: 5
Originally Posted by bigbadaboom
Thanks Gautr, at least you helped me out by letting me know it's probably my side that's causing the problem.
No problem


For those who wants the party frame enabled while in a raid group
simply change line 1439
Code:
local party = self:SpawnHeader('oUF_Party', nil, 'solo,party'
to
Code:
local party = self:SpawnHeader('oUF_Party', nil, 'solo,party,raid'
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Unread 04-14-12, 12:16 PM  
Jaded
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
Target / Power Colours

I've done a little tinkering with the frames, which are great btw, and managed to get the player frame as class coloured and the name colour to white.

And I was wondering if it's possible to change the target/targettarget etc to class colours & set the power colour to the normal mana/rage etc colour?

Thanks in advance & keep up the good work!
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Unread 04-15-12, 01:16 PM  
Bebe4659
A Defias Bandit

Forum posts: 2
File comments: 34
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Completely un-related to the actual UI (<3 them btw) but what're you using for action bars / skinning add-on?
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Unread 04-19-12, 02:04 PM  
Ryztal
A Kobold Labourer

Forum posts: 0
File comments: 1
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I was wondering if it was possible to have the incoming heals show up on the party, player, and target frames. I can see it on my raid frames, but nothing else. I tried looking in the LUA but came up short. If it's possible, any help would be great. Thanks,
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Unread 04-21-12, 05:23 AM  
bigbadaboom
A Kobold Labourer

Forum posts: 0
File comments: 12
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Changing max letters on raidframe

Was wondering if it's possible to limit the amount of letters displayed on the raid frame?
It's showing max of 5 letters, i'd like to make it display probably only 2-3 letters.

I looked into the layout.lua, but it seems that it's using a veryshort:name tag. Is it possible to change the maximum letter displayed?


Thanks in advanced
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Unread 05-01-12, 05:21 PM  
Vokir
A Kobold Labourer

Forum posts: 0
File comments: 16
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Where's the code to change the width, height and position of the threatbar and player castbar?
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Unread 07-07-12, 07:35 PM  
scrable
A Murloc Raider
 
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Forum posts: 9
File comments: 49
Uploads: 2
please update this for mists beta!! I will ♥ you forever!
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