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Tides of Vengeance (8.1.0)
Updated:02-03-19 01:00 AM
Created:07-16-10 12:22 PM
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bdActionbars  Popular! (More than 5000 hits)

Version: 1.38
by: Blooblahguy [More]

bdActionbars are a action bar replacement. bdActionbars are a lightweight, functional, and customizable replacement to the default UI.

note: You need bdCore to use this addon, or any other bd_ addons

Features

Resizing Buttons
Bar Alpha
Change number of rows in each bars
Vehicle button
Hide bars until mouseover
Hide Keybinds until mouseover
In game config
Purdy look
/bd config to access in game config
/bd lock to unlock the addon and move it around

To Do List
In game key-binding replacment

1.3
Toc bump
Minor bug fixes

1.25
Configuration revamp
Bug Fixes

1.2.1
Removing bad bdCore func refs

1.2
Fixed bug in default config options
Removed feature to hide action buttons until it works properly
Fix bug with pet bar that made some icons green

1.1
Added option for reducing the # of button on a bar.

1.0.5
Toc bump etc

1.0.4
Bug fixes

1.0.3
Added zone ability back

1.0.2
Fixes to flyout menus and incombat bugs
toc bump

1.0.1
Made mouseover bars show when ui is unlocked

1.0
Replaced bActionbars with bdActionbars
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Unread 08-13-10, 01:39 PM  
sacrife
An Onyxian Warder
 
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Originally posted by Blooblahguy
Zoning issue should be fixed. But I never changed the code that would affect how the bars spawn so im verrryy confused as to how you're getting that issue. Did you try /resetbars?
Yes.
And while in an instance the first button (charge) suddenly became very high.
Like:

[ ]
[ ]
[ ] [ ] [ ] [] etc...

I took a screenshot for reference if you are interested.

I'm guessing the problem lies withing the anchoring on line 2.

*edit* the bug with the first button becoming high happens upon zoning.
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Last edited by sacrife : 08-13-10 at 02:08 PM.
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Unread 08-13-10, 02:04 PM  
reale
A Kobold Labourer

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Request

Vehicle bar, oh baby that thing is ugly.
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Unread 08-13-10, 03:14 PM  
sacrife
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Re: Request

Line 327-328.
You removed this line for some reason. I put it back and it works fine now.
setbars(_G["BonusActionButton" .. i])

Haven't checked zoning yet, but I guess it will work fine

Edit, zoning works fine (at least as a rogue), but the dead center of the button on the bottom row is not hover-able. WTF;p
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Last edited by sacrife : 08-13-10 at 03:22 PM.
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Unread 08-18-10, 04:59 AM  
finatos
A Kobold Labourer

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how to move totem bar?

I am a shaman player,but I can not move the totem bar while using this addon.Can somebody help me out?
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Unread 08-19-10, 08:54 AM  
sacrife
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The textures/frames you've hidden are still there on mouseover, only you can't see them, so they still block mouseover actions for stuff under them.
This also includes the frames around the bars.

It's solved by hiding them instead of setting alpha to 0 when unused.
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Last edited by sacrife : 08-22-10 at 02:40 PM.
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Unread 08-31-10, 07:31 PM  
Blooblahguy
A Deviate Faerie Dragon
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I finally put out the update, its been done forever I've just been lazy, sorry about that!

Fixed all known bugs, fixed pixel perfection for those who like it. changing the scale from 1 will mess it up, just change the buttonsize variable (bsize)
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Unread 09-01-10, 07:05 AM  
sacrife
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Originally posted by Blooblahguy
I finally put out the update, its been done forever I've just been lazy, sorry about that!

Fixed all known bugs, fixed pixel perfection for those who like it. changing the scale from 1 will mess it up, just change the buttonsize variable (bsize)
Thanks a lot! Everything is perfect now. All We have to do now is pray that cataclysm does not hurt it to bad.

I manually added two-rows for the petbar, as it fits me better. Just a personal choice though nothing important.

Also, if you use rActionButtonStyler you dont need to have adjust the buttonsize, I use scale and just reference that scale with my rABS settings. Works like a charm.

*edit*
Almost works like a charm :P The petbar is still Bottom center (a bit to the left) when zoning) The actual petbar stays where I put it, but I can't move the camera down there and a /GetName found the PetBarActionFrame there.
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Last edited by sacrife : 09-01-10 at 07:07 AM.
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Unread 09-01-10, 10:31 AM  
Blooblahguy
A Deviate Faerie Dragon
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I'll look into that when I get home, I'm assuming the same scripts need to be broken that were pulling stance bars and such away too.

And yeah changing scale won't break anything at all, but each side of the button won't be 2 pixels in width, some may be 1. Its not a huge deal at all but some people love seeing it line up perfectly
Last edited by Blooblahguy : 09-01-10 at 10:32 AM.
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Unread 09-01-10, 12:05 PM  
sacrife
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Originally posted by Blooblahguy
I'll look into that when I get home, I'm assuming the same scripts need to be broken that were pulling stance bars and such away too.

And yeah changing scale won't break anything at all, but each side of the button won't be 2 pixels in width, some may be 1. Its not a huge deal at all but some people love seeing it line up perfectly
This is how I do it.
Code:
ic:SetTexCoord(0.08, 0.92, 0.08, 0.92)
ic:SetPoint("TOPLEFT", bu, "TOPLEFT", 1/settings.actionBarScale, -1/settings.actionBarScale)
ic:SetPoint("BOTTOMRIGHT", bu, "BOTTOMRIGHT", -1/settings.actionBarScale, 1/settings.actionBarScale)
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Last edited by sacrife : 09-01-10 at 12:06 PM.
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Unread 09-13-10, 01:29 PM  
sirann
A Flamescale Wyrmkin

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is there anyway to disable paging?
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Unread 09-16-10, 08:30 AM  
Blooblahguy
A Deviate Faerie Dragon
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Originally posted by sirann
is there anyway to disable paging?
Thats all done through the blizzard keybinding interface. All you have to do is unbind Next and Previous Action Bar in the keybinding interface.
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Unread 09-16-10, 09:58 AM  
sirann
A Flamescale Wyrmkin

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I'm sorry, I guess I mis spoke. What I meant to say was is there anyway to disable the automatic paging when swapping stances, I, as a rogue, find that small delay between the action bar popping up to be quite annoying, and just have all of my stealth requiring abilities bound to their own unique bindings.

I do not mind the the main bar acting as a possess bar, I just don't want the bar to automatically page when a stance is changed.
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Unread 09-19-10, 01:15 PM  
pomr
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Bugfree? Not so much.

Unfortunately the shapeshift/class bar keeps resetting its position after a reloadui.

Also, there doesn't seem to be a way to scale the font on the bars in the Lua file although I could be missing it, I changed the local font size but it had no effect.
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Unread 09-29-10, 10:44 AM  
sacrife
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Same bug with the shapeshift/classbar for me.

Also when in combat and entering a vehicle an error pops up.

pomr: the font in the lua is just for the text on the frames when you move the bars, to scale the actual text find a font replacement addon (xfont) or use rActionButtonStyler or something similar.
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Unread 10-14-10, 07:36 AM  
Skylinee
A Murloc Raider

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Please update for 4.0.1 when you have time.
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