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OPie  Popular! (More than 5000 hits)

Version: Lime 6
by: Foxlit [More]

OPie is a radial action-binding addon: it lets you group actions into rings which appear when you hold down a keyboard or mouse binding. When you release the binding, OPie will perform an action based on where your mouse cursor is.

Use OPie to reduce the amount of clutter on your action bars: rings can contain your abilities, items, professions, battle pets, equipment sets, macros, and raid or world markers. Some rings for common class abilities and professions are included, as is a special quest items ring which automatically makes all of your quest and quest-starting items easily accessible. Other addons may add additional rings; for example, Spade uses OPie rings to let you chose the seeds you want to plant on your farm.

Download OPie today; configure to your liking (/opie), and customize your rings (/opie rings). For more details, see the OPie Guide, the screenshots here, or a YouTube video of OPie in action.

Ring snapshots and tutorial/gameplay videos
You can create snapshots of your custom rings to share with other players; if you like, you can post them in the comments section on this page. Likewise, if you've created a video showing how you use OPie, I would very much like to hear about it.

Bug reports and feature requests
If you encounter any problems while using OPie, or think of useful functionality to add to OPie, use the OPie ticket tracker if possible, or leave a comment here.

# OPie Lime #
* You can now snapshot your custom OPie rings to share them with other players.
* Changes made in OPie configuration panels are now applied immediately (outside of combat lockdown), and can always be undone entirely by clicking Cancel.
* New, configurable "Selected slice (keep ring open)" binding allows you to use the currently-selected slice without closing the ring (Bindings → Slice Bindings).
* Slices can now be hidden based on a macro conditional evaluated when the ring is opened.
* Improved support for spells with automatically recharging charges, e.g. Roll.
When some, but not all, charges have been expended, OPie displays a semi-transparent cooldown spiral and a spinning spark around the slice's border to indicate the time remaining until the next charge is available.
Added a separate "Show recharge numbers" option to display time until next charge is available as a number.
* You can now adjust the position at which OPie rings are displayed through the configuration UI.
* An Extra Action Button slice can now be added to custom rings.
* OPie can now automatically select matching slice colors based on slice icons.
* The Quest Items ring now includes the Cooking School Bell and Blingtron 4000 if you have not yet completed those daily quests today.
* Cooldowns are now displayed for battle pet slices.
* Slices that are unusable due to being out of range now have a red stripe in the upper left corner of the icon.
* Slices that are unusable due to a lack of resources now have a blue stripe in the upper left corner of the icon.

## Changes ##
* Custom rings limited to other classes or characters can now be modified through the Custom Rings options panel (Inactive rings sub-menu).
* Changing a ring's binding through the Custom Rings configuration panel now changes both the default and active profile's binding for the ring.
* Ability names in custom OPie macros are automatically converted into spell links when the macro is saved.
You can temporarily revert links to text representations by right-clicking or alt-right-clicking them.
* Many bundled rings have been updated.
* Improved custom macro parser to support {{spell:id}} tags in castsequence/castrandom macros, /cast !{{spell:id}} syntax, and preserve empty clauses.
* Improved default mount detection for {{mount:ground}} and {{mount:air}} tags in OPie macros.
* Deleting a ring now also deletes the related per-ring options.
* Removed the option to display an icon at the center of an OPie ring.
* Removed Challenger's Paths ring.
* Masque is no longer supported.
* The various overlay dialogs now shroud OPie configuration panels from mouse wheel events.
* This update changes slices using the pre-Lime default slice color (e5ff00) to use icon-dependent colors.
* Non-/cast-like custom macros are now always considered usable.
* Unusable slices are now dimmed rather than faded.

## Bug fixes ##
* Fixed an error that occurred when navigating away from slice detail view when the macro box is focused and modified.
* Fixed an error that occurred when the Unbind button was clicked.
* Fixed an error that occurred when resetting per-slice bindings for a specific ring to default values.
* Fixed an error that occurred during slice selection when ring scale was set to low values.
* Fixed an issue preventing unbinding a ring from releasing the binding to other rings.
* Fixed an issue preventing correct macro feedback for /castsequence macros with a single spell and a specified reset condition.
* Fixed an issue causing the ring contents column in the custom ring configuration panel to not be updated correctly when slices were deleted under some circumstances.
* Fixed an issue causing all battle pets to appear twice in the battle pet slice category in Patch 5.2.
* Fixed a graphical issue in the cooldown animation.
* Fixed an issue causing nested ring slices to overlap in some circumstances.
* Items on cooldown are no longer indicated as usable.
* Fixed an issue causing the "Show recharge numbers" option to be ignored (in favor of "Show cooldown numbers") when performing Spinning Crane Kick.
* Fixed an error that occurred when saving custom macros while playing a class that has a spell flyout ability.
* Fixed an issue preventing nested ring rotation from being saved.
* Corrected slice icon display for non-active /cast {{spell:id}}-like macros in the custom rings panel.
* Fixed an issue preventing OPie slash commands from opening correct configuration panels on first use in Patch 5.3.
* The "Make rings top-most" option is no longer disabled when "Activate on left click" option is unchecked.
* Fixed an issue preventing the overlay dialog used in the option panels from being cleared correctly in some circumstances.
* Fixed an issue causing option panel descriptions to be truncated incorrectly.
* Fixed incorrect ability out-of-range feedback for self-cast abilities and actions.
Optional Files (3)
File Name
Version
Size
Author
Date
Type
7.3.5.0
4kB
03-04-18 06:32 AM
Addon
1.3
6kB
09-21-12 06:37 AM
Addon
1.0
1kB
02-14-11 02:19 PM
Addon


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Unread 04-28-10, 06:00 PM  
Foxlit
A Warpwood Thunder Caller
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Re: Mouse right button stops working

Originally Posted by Furi
I'm not an computer expert but can Opie be the reason for mouse bugging?
It might, if, for some reason, it's not releasing its right mouse button binding after it's done with it.

While your right mouse button is in an unresponsive state, run /dump GetBindingAction("BUTTON2", true); and post whatever it outputs to your default chat frame.
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Unread 05-04-10, 06:39 PM  
Vendayvian
A Kobold Labourer

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Ring Sharing

Any chance for a plugin to re install this feature?(Ring Sharing that is) Love everything else about it.
Last edited by Vendayvian : 05-05-10 at 03:32 PM.
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Unread 05-05-10, 11:50 AM  
Saintvallen
An Aku'mai Servant

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Any chance for some updated pictures of the new skin?
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Unread 05-05-10, 12:16 PM  
Foxlit
A Warpwood Thunder Caller
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Originally posted by Saintvallen
Any chance for some updated pictures of the new skin?
The pictures are up-to-date, really. Most of the changelog refers to the current release series, in which the latest is a relatively minor update to resolve issues.
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Unread 05-07-10, 08:39 AM  
comix1234
A Kobold Labourer

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hi and first of all thx for great addon

had a problem with foxtrot5

some of none useable abillity not fade from ring

like druid shapeshift aquatic from icon not go gray when i'm not water or flightform will not go gray when i'm not in none flight zone

and problem is not just for druid , actually icon will not go gray when abillity is not useable with any toon

thx for regard and sry for my bad english
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Unread 05-08-10, 03:50 AM  
Swal
A Kobold Labourer

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camera

Hi.
I wanted to test out your addon, because it looks promising, however I've noticed a game-breaking (for me) problem:
When I'm moving around with mouse, turn camera (press right mouse button), or just press both button to move and press OPie ring at the same time, my char stops, mouse pointer doesn't come back until I change camera again. It is easily reproducable, just press right button, start moving, press opie ring.
I hope it was clear enough. Once this gets fixed, I'll give it an another shot, looks nice .
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Unread 05-08-10, 04:36 AM  
Foxlit
A Warpwood Thunder Caller
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Re: camera

Originally Posted by Swal
When I'm moving around with mouse, turn camera (press right mouse button), or just press both button to move and press OPie ring at the same time, my char stops, mouse pointer doesn't come back until I change camera again. It is easily reproducable, just press right button, start moving, press opie ring.
This cannot be fixed.
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Unread 05-12-10, 12:23 PM  
cariboulou99
A Kobold Labourer

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Ring Position

Hey, this addon is so sick, but I was wondering if there was a way to make the ring pop up in a specified location on the screen instead of on the mouse or just the center. Thanks!
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Unread 05-13-10, 04:58 PM  
EscaFoXX
A Deviate Faerie Dragon
 
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I've been using this add on for a long while yet for some reason I now have this random issue pop up today

I have tradeskills linked to middle mouse button, yet if I hold shift/ctrl and press the button the tradeskill ring sticks to the interface where as before it would go away
I don't have anything linked to either shift+mmb/ctrl+mmb in regards to both ring or actionbar button
Before today I'd just get the ring pop up and go soon as I release the button but now I have to hit esc to get rid of the ring manually
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Unread 05-14-10, 08:38 AM  
EscaFoXX
A Deviate Faerie Dragon
 
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Problem solved, sort of
I reverted back to my previous back up (month ago) and the issue has gone
Another thing I noticed with regards to the new v. old zip is that before icons would be greyed out if I did not have enough power (mana) to cast the spell where as in the new revision they do not
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Unread 05-27-10, 07:48 PM  
DaemonWI
A Kobold Labourer

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I've looked but didn't see an option to switch the direction in which the ring rotates when you scroll the mousewheel.

E.g. When you scroll down, the ring is rotated clockwise. What would be preferable in my case is when the wheel is scrolled down for the ring to be rotated counterclockwise.

Would such a feature be hard to implement?
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Unread 05-31-10, 09:56 AM  
Foxlit
A Warpwood Thunder Caller
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Forum posts: 91
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Originally Posted by DaemonWI
I've looked but didn't see an option to switch the direction in which the ring rotates when you scroll the mousewheel.

Would such a feature be hard to implement?
It's essentially changing a + to a - somewhere.

Originally Posted by cariboulou99
Hey, this addon is so sick, but I was wondering if there was a way to make the ring pop up in a specified location on the screen instead of on the mouse or just the center. Thanks!
/run OneRingLib:SetOption("IndicationOffsetX", 420)
/run OneRingLib:SetOption("IndicationOffsetY", 42)
or variations thereof.

Originally Posted by EscaFoXX
I have tradeskills linked to middle mouse button, yet if I hold shift/ctrl and press the button the tradeskill ring sticks to the interface where as before it would go away
In retrospect, allowing you to bind things to the middle mouse button was a mistake; it ended up being used to open nested rings in the recent release. I'll add a check to prevent this.

Originally Posted by Vendayvian
Any chance for a plugin to re install this feature?(Ring Sharing that is) Love everything else about it.
At some point.
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Unread 06-12-10, 01:50 AM  
Jaidynne
A Defias Bandit

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Shaman Weapon Buffs, Dual Wielding

Hi. I'm having a problem getting the Opie Weapon buffs to buff both of my weapons. Whether it be the same weapon buff on both weapons or different ones, I can only get it to buff my main weapon.

EDIT: Nevermind, works now. Wasn't working before.
Last edited by Jaidynne : 06-13-10 at 02:50 PM.
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Unread 06-12-10, 11:40 AM  
Toran
A Nerdscale Dorkin
 
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When I run out of a potion, for example, the item is still shown on the ring in full opacity. Would be more intuitive to have it shown at half opacity or something, so I don't try to click on it.
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Unread 06-14-10, 07:59 PM  
Rabard
A Kobold Labourer

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First, thanks for the great addon!

There's only one thing about it that I was not happy with:
It does count stacks, but it does not show charges on things like Drums of the Wild.

Good thing I'm a programmer myself in my day job, so it was easy to find "GetItemCount(n)" in line 176 of OneRingLib.lua and change it to "GetItemCount(n, nil, true)". That's all it needs to display charges in addition to stack counts. Feel free to add this to your next release if you like the change.
Last edited by Rabard : 06-14-10 at 08:10 PM.
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