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Updated:01-08-11 05:44 AM
Created:10-28-10 06:50 AM
Downloads:6,715
Favorites:15
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Categories:Unit Mods, Discontinued and Outdated Mods

Zynix Unitframes  Popular! (More than 5000 hits)

Version: 1.5
by: zynix [More]

Attention! When patch 4.1 hits the live servers, then this AddOns purpose will be outdated, as it is now a feature in the default Blizzard UI.

This AddOn allows you to move the default Blizzard unitframes around.
This is my second AddOn, but the first one that I've decided to publish.

It has one slashcommand:
/ufunlock - Unlocks the frames, and some helpfull messages pop up

So far there are 3 supported frames:

  • PlayerFrame
  • TargetFrame
  • PartyFrames!

The frames start as movable, and you have to lock them manually.
When you log out, or reload the ui, the frames automaticly lock.

Feel free to ask questions about it, or making feature requests

Mischback @ WoWinterface, you're awesome, thank you for the help!

v1.5, Released at 8/1 - 2011:
* Party support!
* Changed infrastructure for the guideframes
* Changed locking mechanism, no more need for locking the uinfo frame after locking all other frames.
* Code clean up after code added :P

v1.4, Released at 19/12 - 2010:
* Code clean up
* Redid the movable system, more friendly now, hopefully.

v1.3, Released at 10/12 - 2010:
* Code clean up, hopefully a bugfix.

v1.2, Released at 26/11 - 2010:
* Code clean up, from a failed bugfix attempt. My apologies.

v1.1, Released at 14/11 - 2010:
* Bugfix, entering a vehicle should now not reset the position of the playerframe.

v1, Released at 28/10 - 2010:
* Initial release.
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Unread 10-28-10, 11:34 AM  
WoWChicomalo
A Murloc Raider
 
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Hey nice Addon, I was looking for something like that because I keep getting tired of UI messing up on me during a raid. I figure I use Blizzard one but set it the way I want and this will help a bunch.
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Unread 10-28-10, 12:22 PM  
gossipgirlxo
A Deviate Faerie Dragon
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incredible. light weight addon and it does 1 simple thing. ty ty ty
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Unread 10-28-10, 12:49 PM  
Sinkatze
A Kobold Labourer

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Seems like nice addon good work, although I use one called MoveAnything wich will do the same and also..well move anything on screen.
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Unread 10-28-10, 01:28 PM  
WoWChicomalo
A Murloc Raider
 
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It would be nice if the bars can be wider so is easier to read the text inside of them or if you can add an option so we can size up the bars.
Last edited by WoWChicomalo : 10-28-10 at 01:29 PM.
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Unread 10-28-10, 02:13 PM  
zynix
A Cliff Giant
 
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Originally posted by WoWChicomalo
It would be nice if the bars can be wider so is easier to read the text inside of them or if you can add an option so we can size up the bars.
Well, I'll look into that, but right now, im trying to just make a module, that allows to scale the whole frame.

Originally posted by Sinkatze
Seems like nice addon good work, although I use one called MoveAnything wich will do the same and also..well move anything on screen.
Yeah, know about it, but this AddOn was made for a friend, who doesn't need the other stuff that MoveAnything offers.
But MoveAnything is a great AddOn, indeed
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Unread 10-30-10, 03:34 AM  
zynix
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New Version out soon!... Hopefully!

Allright, working on some improvements to the /ufhelp command.
And also, I'm working on moving the text from the bars, to a little frame, maybe under, or maybe over the frame.
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Unread 10-30-10, 12:22 PM  
moxpoc
A Kobold Labourer

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target buff/debuff frame

cann u add were we can move buff/debuff on target so its on the top, so if we have the unit frame close to the action bars it wont hide behind the bars.. i know there addons that can do that but its for us who like blizzard buff/debuff frames.. thanx again
Last edited by moxpoc : 10-30-10 at 12:24 PM.
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Unread 10-31-10, 03:09 AM  
zynix
A Cliff Giant
 
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Re: target buff/debuff frame

Originally posted by moxpoc
cann u add were we can move buff/debuff on target so its on the top, so if we have the unit frame close to the action bars it wont hide behind the bars.. i know there addons that can do that but its for us who like blizzard buff/debuff frames.. thanx again
I'll look into it, and see what i can do
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Unread 11-01-10, 03:16 PM  
reale
A Kobold Labourer

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Vehicles

Exiting a vehicle resets the player frame to the default (upper left) position.
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Unread 11-03-10, 11:36 AM  
Ovid
A Murloc Raider
 
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I can confirm that getting into and exiting a vehicle does, funky things to the frames. I was getting em moving way to the left from were they were to moving back to the top or stretching all the way from the top to were I had em set. Of course a reload of the ui fixes the issue.

Ok screen shots: Default UI with your UF active.

Mounted


After unmounting
Last edited by Ovid : 11-03-10 at 04:49 PM.
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Unread 11-04-10, 03:04 PM  
zynix
A Cliff Giant
 
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I'm looking into it, though, progress is slow atm, homework's heavy
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Unread 11-07-10, 11:34 AM  
Ovid
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Not a problem, get that education.
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Unread 11-14-10, 09:05 AM  
zynix
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Pleased to say, the vehicle bug is no more


If it still resets, please let me know then
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Unread 11-15-10, 07:48 AM  
Mischback
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Great that you released this one!

Credits are always nice, thank you for that!
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Unread 11-15-10, 09:26 AM  
zynix
A Cliff Giant
 
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Hehe, glad I did too, it's a great way to learn

And about the credits. Acknowledgement is always nice, and I'm really glad that you helped me with it
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