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Compatibility: | Shadowlands pre-patch (9.0.1) |
Updated: | 10-31-20 05:55 PM |
Created: | unknown |
Downloads: | 55,400 |
Favorites: | 340 |
MD5: |
Description
This is the official plugin package for AzCastBar, which you can find here:
http://www.wowinterface.com/download...AzCastBar.html
Included Plugins
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Arcadian Del Sol |
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Aezay |
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Essentil |
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mikeftb |
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Domestica |
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01-28-11, 12:54 AM | |
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Essentil
That is because targettarget is not a "true" unit, it's a "nested" unit (for the lack of a better description). The WoW API only sends events for true units, so nothing will get updated as you see. A way I could fix this would be to detect what kind of unit is being tracked, and if it's a nested unit, it would auto update every 0.1 second or something like that, instead of waiting for events that will never happen. I've added this fix on a future todo list. mikeftb There is not. |
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Aezay |
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02-06-11, 05:30 AM | |
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Any hint on how to truncate aura names in the lua files?
edit: nevermind found it
Last edited by Miiru : 02-11-11 at 03:58 AM.
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Miiru |
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02-12-11, 07:20 PM | |
A Kobold Labourer
Forum posts: 1
File comments: 91
Uploads: 0
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Hey, is there a way to be able to show target debuffs at the same time as focus debuffs? This would be awesome for multi dotting. thanks in advance
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otrebla |
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03-06-11, 07:39 PM | |
A Defias Bandit
Forum posts: 2
File comments: 7
Uploads: 0
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Filter if time is greater than 1min
Id love to find a way to use the aura plugins as a better version of something like need to know, or classtimer.
Im looking through the LUA and Im hoping theres a way to filter out buffs with durations greater than a certain value? |
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yeoie |
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04-24-11, 01:19 PM | |
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is there a way to add spell/abilities to the cooldowns plugin? I'd like to add Haunt since Hand of gul'dan is on there.
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10leej |
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05-21-11, 08:20 PM | |
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Is there a plugin to show ticks on channeled spells? I love this addon, but it's annoying when I can't maximise when to stop a Drain Soul to refresh other things.
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Raeli |
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07-01-11, 09:41 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 3
Uploads: 0
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Are you working on a 4.2 update at the moment? Will it contain secure frames for buff/debuff?
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Domestica |
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12-13-11, 12:54 PM | |
A Deviate Faerie Dragon
Forum posts: 18
File comments: 285
Uploads: 0
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This is the error I receive when I queue for a Battleground with the Battlegrounds ACB installed:
Message: Interface\AddOns\acb_BattleGround\core.lua:226: 'for' limit must be a number Time: 12/13/11 13:53:28 Count: 35 Stack: Interface\AddOns\acb_BattleGround\core.lua:226: in function <Interface\AddOns\acb_BattleGround\core.lua:200> Locals: self = AzCastBarPluginBattleGround { 0 = <userdata> cfg = <table> { } SetTimeText = <function> defined @Interface\AddOns\AzCastBar\core.lua:115 time = <unnamed> { } status = <unnamed> { } UpdateTimers = <function> defined @Interface\AddOns\acb_BattleGround\core.lua:349 icon = <unnamed> { } options = <table> { } OnConfigChanged = <function> defined @Interface\AddOns\acb_BattleGround\core.lua:375 ConfigureBar = <function> defined @Interface\AddOns\acb_BattleGround\core.lua:337 editModeBar = <unnamed> { } token = "BattleGround" timeLeft = 220.92699999991 timer = <table> { } bars = <table> { } name = <unnamed> { } bg = <unnamed> { } } event = "UPDATE_BATTLEFIELD_STATUS" p1 = 1 p2 = nil status = nil mapName = nil instanceID = nil (for index) = 1 (for limit) = nil (for step) = 1 (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = "'for' limit must be a number" timers = <table> { } WSG_ZONE_NAME = "Warsong Gulch" MakeWSGFrames = <function> defined @Interface\AddOns\acb_BattleGround\core.lua:82 frames = <table> { } AddTimer = <function> defined @Interface\AddOns\acb_BattleGround\core.lua:144 plugin = AzCastBarPluginBattleGround { 0 = <userdata> cfg = <table> { } SetTimeText = <function> defined @Interface\AddOns\AzCastBar\core.lua:115 time = <unnamed> { } status = <unnamed> { } UpdateTimers = <function> defined @Interface\AddOns\acb_BattleGround\core.lua:349 icon = <unnamed> { } options = <table> { } OnConfigChanged = <function> defined @Interface\AddOns\acb_BattleGround\core.lua:375 ConfigureBar = <function> defined @Interface\AddOns\acb_BattleGround\core.lua:337 editModeBar = <unnamed> { } token = "BattleGround" timeLeft = 220.92699999991 timer = <table> { } bars = <table> { } name = <unnamed> { } bg = <unnamed> { } } AV_GY_ATTACK = "^The (.+) is under attack! If left unchecked, the (.+) will .+ it!" AV_TOWER_ATTACK = "^(.+) is under attack! If left unchecked, the (.+) will destroy it!" GetZoneDuration = <function> defined @Interface\AddOns\acb_BattleGround\core.lua:196 AV_DEFEND = "^The (.+) was taken by the (.+)!" AV_DEFEND2 = "^(.+) was taken by the (.+)!" RemoveTimer = <function> defined @Interface\AddOns\acb_BattleGround\core.lua:158 BASE_ATTACK = "^.+ claims the (.+)! If left unchallenged, the (.+) will control it" AB_BASE_ATTACK = "^.+ has assaulted the (.+)!" AB_BASE_DEFEND = "^.+ has defended the (.+)!" WSG_FLAG_PICK = "^The (.+) [Ff]lag was picked up by (.+)!$" SetupWSGFrame = <function> defined @Interface\AddOns\acb_BattleGround\core.lua:95 WSG_FLAG_CAPTURE = "^.+ captured the (.+) flag!" WSG_FLAG_RESPAWN = 22 WSG_FLAG_DROP = "^The (.+) [Ff]lag was dropped by (.+)!" WSG_GAME_START = "^The battle for (.+) begins in (%d+) (.+)%." AV_GAME_START = "^(%d+) (.+) until the battle for (.+) begins%." AB_GAME_START = "^The Battle for (.+) will begin in (%d+) (.+)" SOTA_ROUND2_START_A = "^Round 2 of the Battle for the (.+) begins in (%d+) (.+)%." SOTA_ROUND2_START_B = "^Round 2 begins in (.+) (.+)%." EOTS_GAME_START = "^The battle begins in (%d+) (.+)!" |
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Spiderkeg |
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04-20-13, 10:18 PM | |
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Can't get swing timer to work
I've seemingly tried everything to get the swing timer to work and it never displays. It's enabled and I haven't found any conflicts with any addons unless I am missing one. Any ideas what would cause the bar to work when in test mode but not live when it's enabled?
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drew5512 |
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10-28-16, 09:31 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 46
Uploads: 0
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Plz! add aura filter for player and target!
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the_sober |
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