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Updated:05-22-13 06:53 PM
Created:09-06-10 03:40 AM
Downloads:14,694
Favorites:104
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FluidFrames  Popular! (More than 5000 hits)

Version: 2.4g-50300
by: Dridzt [More]

FluidFrames updated for Mists of Pandaria (WoW 5.x)

The whole addon (including latest Portfolio) is included in the archive for convenience.
Just extract to your AddOns folder like you normally would; no previous FluidFrames installation is required.

Changes:

  • Option to make TimeManager drag-able (off by default, go into options to enable)
  • PVPFrame dragging fixed.
  • New ReforgingUI dragging by header enabled.
  • Frame lists updated for 4.3.
    Remove obsolete frame references and we can no longer disable mouse
    on models, Blizzard has added scripts for rotation/zoom etc to them.
  • Prevent taint from dragging specific frames in combat.
  • (internal) Set a couple more hooks for immobilized frames.
  • Solve intermittent initialization problems.

Addon Features:
-> Visit the main page FluidFrames by AnduinLothar

2.4g-50300
-----------
- .toc update, compatible with WoW 5.3 "Escalation"

2.4g-50200
-----------
- prevent taint to mail frame.
- .toc update, compatible with WoW 5.2.0

2.4f-50001
-----------
- prevent taint from RaidParentFrame.
- Fix ReforgingFrame so it's draggable from the top portion again.

2.4e-50001
-----------
- prevent taint from PetJournalParent

2.4d-40300
-----------
- MoP Beta compatibility (build 15799 tested)

2.4c-40300
-----------
- fix initialization for those players whose addon variables finish loading AFTER the player has entered the world.
for the technically inclined in wow 3.x and later VARIABLES_LOADED is not guaranteed to fire before PLAYER_ENTERING_WORLD on a 'cold login'

2.4b-40300
-----------
- attempt to fix the startup error with TimeManager reported by Kharthus
(still can't reproduce it myself)

2.4a-40300 (based on FluidFrames 2.4)
-----------
- taint prevention
- add TimeManager to options for dragging (default off, go into options to enable)
- fix PVPFrame dragging
- Update frame lists
(we can no longer disable mouse on modelframes Blizzard
has mouse scripts running for zoom / rotate etc on them now)
- set a couple more hooks for immobilized frames
- toc update, compatible with Hour of Twilight (4.3)
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Unread 11-03-16, 03:22 PM  
ShadowForces
A Defias Bandit

Forum posts: 3
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Originally Posted by soxytony
Hi, I had errors and conflicts with other addons that I fixed by closing wow then going to the toons wtf folder so wow/wtf/account/ account name/ server/toon then deleting layout-local.txt then going into the toons saved variables and deleting the fluid frames files. After that it all worked as it should with zero errors! Do this for each toon. The trick was deleting the layout-local.txt file.
is this solution still valid in 7.1?

I cant seem to move beyond this great addon...
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Unread 12-06-14, 02:17 AM  
soxytony
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Hi, I had errors and conflicts with other addons that I fixed by closing wow then going to the toons wtf folder so wow/wtf/account/ account name/ server/toon then deleting layout-local.txt then going into the toons saved variables and deleting the fluid frames files. After that it all worked as it should with zero errors! Do this for each toon. The trick was deleting the layout-local.txt file.
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Unread 11-29-14, 06:46 PM  
Gnarfoz
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Re: Alternate

Originally Posted by scrable
This is an alternate to FluidFrames: http://www.wowace.com/addons/sorhaframedrag/
The description on that reads like it does only half of what FluidFrames did - most notably, it doesn't remember the altered positions.
__________________
Be nice to nerds, chances are you might end up working for one. -- Charles J. Sykes
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Unread 11-17-14, 05:19 PM  
scrable
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Alternate

This is an alternate to FluidFrames: http://www.wowace.com/addons/sorhaframedrag/
Last edited by scrable : 11-17-14 at 05:20 PM.
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Unread 11-12-14, 07:42 PM  
Teefus
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Waiting sucks, but whatever.

Waiting patiently for any kind of reply/update... There IS no replacement for FluidFrames... No other addon I know of moves frames like FF. Currently I can't resize any frames and they don't save when you log out and back in.

If it's dead, please update the status as dead so we can mourn and move on to some other lame addon that does a third of what FF used to do?

Thanks.
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Unread 11-11-14, 04:53 PM  
Fusie
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Seems i got it working on my end by not doing anything special.

All my frames were working with the exception of the Guild window. Every time i opened it i received the same errors as below.

With BugSack installed i was able to highlight the opened guild window, "right" click to reset the window and the errors went away.

Don't know if this method will help "band-aid" this add-on for anyone else.

Hopefully it does.

GL
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Unread 10-19-14, 01:16 PM  
Enigma_TL
A Kobold Labourer

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I really miss this addons ability to make frames moveable.
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Unread 10-19-14, 04:52 AM  
Imithat
A Fallenroot Satyr
 
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Lua Code:
  1. 1x FluidFrames\FrameReparent.lua:75: Attempt to access forbidden object from code tainted by an AddOn
  2. [C]: in function `GetNumPoints'
  3. FluidFrames\FrameReparent.lua:75: in function `GetAnchoredTo'
  4. FluidFrames\FrameReparent.lua:86: in function `GetAnchoredTo'
  5. FluidFrames\FrameReparent.lua:86: in function `GetAnchoredTo'
  6. FluidFrames\FrameReparent.lua:86: in function `GetAnchoredTo'
  7. FluidFrames\FrameReparent.lua:86: in function `GetAnchoredTo'
  8. FluidFrames\FrameReparent.lua:86: in function `GetAnchoredTo'
  9. FluidFrames\FrameReparent.lua:86: in function `GetAnchoredTo'
  10. FluidFrames\FrameReparent.lua:86: in function `GetAnchoredTo'
  11. FluidFrames\FrameReparent.lua:86: in function `GetAnchoredTo'
  12. FluidFrames\FrameReparent.lua:86: in function `GetAnchoredTo'
  13. FluidFrames\FrameReparent.lua:86: in function `GetAnchoredTo'
  14. ...
  15. FluidFrames\FrameReparent.lua:86: in function `GetAnchoredTo'
  16. FluidFrames\FrameReparent.lua:86: in function `GetAnchoredTo'
  17. FluidFrames\FrameReparent.lua:86: in function `GetAnchoredTo'
  18. FluidFrames\FrameReparent.lua:86: in function `GetAnchoredTo'
  19. FluidFrames\FrameReparent.lua:86: in function `GetAnchoredTo'
  20. FluidFrames\FrameReparent.lua:55: in function `GetPositionallyDependantOn'
  21. FluidFrames\FrameHide.lua:67: in function `HideAssociatedFrames'
  22. FluidFrames\FrameHide.lua:37: in function `LockHiddenFrame'
  23. FluidFrames\FluidFrames-2.4g.lua:164: in function `InitMovedFrames'
  24. FluidFrames\FluidFrames-2.4g.lua:202: in function <FluidFrames\FluidFrames.lua:173>
  25.  
  26. Locals:
  27. frameSet = <table> {
  28. (null) = true
  29. }
  30. first = ServicesLogoutPopup {
  31. 0 = <userdata>
  32. Background = <unnamed> {
  33. }
  34. }
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Unread 10-15-14, 04:53 AM  
Imithat
A Fallenroot Satyr
 
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please update to 6.0.2
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Unread 10-14-14, 08:03 PM  
Enigma_TL
A Kobold Labourer

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Any chance this will be updated for 6.0.2? If not anyone know of a good alternate? Been using this one so long don't know whats out there.
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Unread 10-06-13, 08:21 PM  
SteelTheory
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It doesn't really re-size, just stretches. What I'm looking for is more control over the Blizzard Menus (Interface, Keybindings, as well as Tradeskill, Vendors, Questgivers, etc.). I want to see more lines at a time. Should it be behaving this way? ty.
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Unread 03-26-13, 04:31 PM  
pelf
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Originally Posted by Dridzt
That seems to be 2-3 versions old, 2.4d vs 2.4g which is the current one.
Update just in case, although I've never touched the function that's giving you that error.
Oops! I never remember which ones the Curse Client doesn't manage. Everything Aranarth makes... and FluidFrames! Updating. I'll post back if it happens again after SV reset and update.

Thanks.
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Unread 03-25-13, 07:41 PM  
Dridzt
A Pyroguard Emberseer
 
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Originally Posted by pelf
I don't have an error log as this literally hard crashes WoW, but here's a screenshot of the top of the error:
This usually happens when I go from raid combat to dead. Not every time.

EDIT: I will try to just reset my SavedVariables, though.
That seems to be 2-3 versions old, 2.4d vs 2.4g which is the current one.
Update just in case, although I've never touched the function that's giving you that error.
Last edited by Dridzt : 03-25-13 at 07:45 PM.
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Unread 03-24-13, 09:19 PM  
pelf
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I don't have an error log as this literally hard crashes WoW, but here's a screenshot of the top of the error:



This usually happens when I go from raid combat to dead. Not every time.

EDIT: I will try to just reset my SavedVariables, though.
Last edited by pelf : 03-24-13 at 10:01 PM.
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Unread 01-07-13, 05:39 PM  
Dridzt
A Pyroguard Emberseer
 
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Originally Posted by Rilgamon
When in combat I get this errors lately ...
Code:
<snip>
I'll post an update for this when I'm back from vacation but you can solve the issue yourself with a minor edit.
Open FluidFrames\FrameTempDragging.lua in a text editor.
Near the top you'll find a table named FramesToSkipInCombat.
Add an entry for "MailFrame" and one for "SendMailFrame".
Last edited by Dridzt : 01-07-13 at 05:39 PM.
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