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Updated: 07-16-23 09:09 AM
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Compatibility:
Fractures in Time (10.1.5)
WotLK Patch (3.4.2)
Classic (1.14.3)
Updated:07-16-23 09:09 AM
Created:unknown
Downloads:944,377
Favorites:887
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Perl Classic Unit Frames  Popular! (More than 5000 hits)

Version: 10.05
by: Global [More]

If you like this mod, please vote for it!

What is Perl Classic?
Perl Classic Unit Frames are a complete rewrite of the original mods by Perl. They replace the default Player, Pet, Target, Target of Target, Party, and Party Pet frames and add dedicated frames for many other units (Focus, Focus Target, Party Target, Target of Target of Target). It has been a high priority to maintain the look and feel or the original Perl mods while expanding functionality. The mod has been recoded for performance and is built around the Blizzard UI usage of events.

Slash Commands
--------------

/perl

Known Issues
------------

None!

Todo
------

Optimize code

Q&A
-----

Q: I'm seeing double party buffs for some reason, what gives?
A: 99% of the time this is caused by CT_PartyBuffs. Simply remove the mod and you will return to having one set of party buffs.

Q: I am having massive dead spots for clicking on some of the unit frames, what's wrong?
A: This can be caused by a number of mods, but the most common seems to be CT_MovableParty. Please remove this mod as Perl can be moved without the use of this mod.

Q: The default party frames are showing up with red lightning bolts. What's going on?
A: As of version 1.503 of CT_RaidAssist this should no longer be caused by CTRA. The settings for this are now located in the WoW settings under Interface Options -> Basic -> Raid -> Hide Party Interface.

Q: Do you support ArcaneBar?
A: Yes, it is included in your download of Perl Classic.

Q: Will you be adding any features to Perl_PlayerBuff?
A: No, my coding for this mod goes as far as making sure it 'works.' If anyone would like to expand upon it, feel free to do so.

Q: Where are the raid frames?
A: As of 2.0 I no longer code raid frames for Perl Classic. Luckily, X-Perl's raid frames work great alongside Perl Classic. X-Perl's raid frames (and the unit frames themselves) can be found here: http://www.curse.com/downloads/details/3416/

Q: The scaling is all messed up! What do i do?
A: I recommend setting the scale to that of the UI if you are having issues. Open the options menu via "/perl" or the Black Pearl icon on the minimap and set the scale accordingly under the "All" tab.

Q: I am having an issue not listed in this FAQ, what can I do?
A: First, update *every* mod. I do not support ancient outdated and unmaintained mods. If you have double checked that everything is up to date, post on any of the Perl Classic mod pages and I'll be glad to help you narrow down the issue or give suggestions to help find a solution.

Q: Can you add this feature?
A: I'm sure it's possible, but the primary purpose of this mod is to 'modernize' the original Perl mod so that it doesn't slow your game down.

Dependency Notes
----------------

Mods that Perl Classic will take advantage of:
Clique - http://www.wowinterface.com/downloads/fileinfo.php?id=5108

Mods that take advantage of Perl Classic:
BeneCaster - http://wowui.incgamers.com/?p=mod&m=3606

10.05 - July 16, 2023
- All: Updated TOC Interface version to 100105, 30402 for retail and WotLK Classic
- Player: Removed references to PlayerFrameAlternateManaBar

10.04 - May 17, 2023
- All: Updated TOC Interface version to 100100 and 30401 for retail and WotLK Classic
- ArcaneBar: Fixed the timing of the reload UI chat message when reenabling the Blizzard cast bar
- Player: Removed references to PriestBarFrame

10.03 - November 24, 2022
- All: Changed how Blizzard frames are disabled
- ArcaneBar: Added Perl_Party and Perl_Target as dependencies to prevent some errors
- ArcaneBar: Changed the default setting to leave the Blizzard cast bar enabled
- CombatDisplay: Added Evoker essence support to the combo point bar
- CombatDisplay: Combo point and pet bar background is now consistently transparent with the other bars
- Config: Classic: The minimap icon once again rotates around the minimap correctly
- Player: DruidBar background is now consistently transparent with the other bars
- Target: Added Evoker essence support to the combo point counter
- Target: WoTLK Classic: Added numeric threat display support

10.02 - November 19, 2022
- All: Updated TOC Interface version to 100002 for retail
- All: Added support for Evokers
- Config: Changed the default position of the minimap icon
- Config: Adjusted the formula for rotating the minimap icon
- Player: The experience bar now maxes out at Level 70
- Target: Reloading the UI with a target selected no longer has an errored out target frame

10.01 - October 31, 2022
- All: Updated TOC Interface version to 100000 for retail
- ArcaneBar: Changed how the Blizzard cast bar is disabled
- ArcaneBar: Hardcoded some previous Blizzard global variables
- Focus/Party/Target: Changed XML references for visible to hidden
- Party: Added a new method to disable the Blizzard party frames

**Older changes can be found in the ChangeLog**
Archived Files (6)
File Name
Version
Size
Author
Date
10.04
401kB
Global
05-17-23 09:35 PM
10.03
401kB
Global
11-24-22 02:06 PM
10.02
401kB
Global
11-19-22 06:50 PM
10.01
400kB
Global
10-31-22 10:57 PM
9.07
400kB
Global
09-03-22 09:25 AM
9.06
400kB
Global
09-03-22 08:57 AM


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Unread 12-03-05, 03:01 PM  
Global
A Flamescale Wyrmkin
 
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i haven't used the default bliz target window in a long time. does the default one have some sort of civilian icon or something?
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Unread 12-06-05, 10:34 PM  
Nite_Moogle
A Kobold Labourer

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Originally posted by Global
i haven't used the default bliz target window in a long time. does the default one have some sort of civilian icon or something?
No, actually they changed the mob that I had targeted. The wolf rider scout near the Warsong lumber mill used to be a civvie, but no longer. I did find a civilian later though, and the perl UI does display it correctly.
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Unread 12-10-05, 06:33 PM  
Admralpancake
A Deviate Faerie Dragon

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Expand upwards

Is there a way to change an XML file to make the frames expand upwards
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Unread 12-10-05, 11:54 PM  
Global
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gave some suggestions over on curse for your questions
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Unread 12-11-05, 07:43 PM  
inz0mn1ak
A Kobold Labourer
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Originally posted by Global
I was not familiar with the mod so I checked it out. I have no intention to start supporting tons of different mods like this, but I'm also not planning on changing my frame name scheme ever. Perhaps you could ask AceHeal to support this mod
I dig this mod, I noticed since using it, sometimes my frame rate is a bit slower, but nothing major enough for me to stop using it. Nice work.
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Unread 12-12-05, 02:07 PM  
Global
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Wish there was some way to debug the code better. I've done the best I can do minimize updates and only do stuff when the game tells it to with events. I'm sure if i gutted every option out and eliminated every if statement it would run a lot better. Options come at a price I guess even in a small mod like this. I haven't noticed the frame rate decrease though
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Unread 12-24-05, 04:12 PM  
Batt
A Kobold Labourer

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umm how do you get rid of the XP bar by player frame? i do /pcd and it shows me a list of options with no way to perform them. pls help :3
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Unread 12-24-05, 05:24 PM  
Global
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/pcd is the command for the combatdisplay. the player frame is /pp . so the command you want to do is /pp xp 3
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Unread 12-25-05, 04:51 PM  
chocobo15_1000
A Kobold Labourer

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perlunitframes is awesome, nice and simple .. not a whole lot going on which is good... i absolutely love it

one issue i have though is with the /ppty hide options

i have mine set on "hidden in raids" and most of the time, the 4 party member units will pop out over my raid icons and block everything. Is there a way to prevent that? I mean it is suppose to be hidden in raids, but sometimes it does, sometimes it doesn't.

only other mods i have are Discord Action Bars, Titan Panel, and CTRA

thanks in advance
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Unread 12-25-05, 06:01 PM  
Global
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are the frames that are showing up the default blizzard ones with the red lightning bolts?
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Unread 12-25-05, 06:06 PM  
chocobo15_1000
A Kobold Labourer

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double post...sorry
Last edited by chocobo15_1000 : 12-25-05 at 06:06 PM.
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Unread 12-25-05, 06:07 PM  
chocobo15_1000
A Kobold Labourer

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Originally posted by Global
are the frames that are showing up the default blizzard ones with the red lightning bolts?
the party frame that shows up are the perl ones, not the default blizzard ones.
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Unread 12-25-05, 10:46 PM  
Global
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I'll check the code. I thought I fixed this issue a few versions ago. You are using the latest version right?
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Unread 12-26-05, 02:36 AM  
chocobo15_1000
A Kobold Labourer

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Originally posted by Global
I'll check the code. I thought I fixed this issue a few versions ago. You are using the latest version right?
yep, just dled the newest version and still had the problem from the older version.

most of time this will happen when I get D/C'ed and upon reconnect, i'll be in party mode even though i'm still in raid mode. Sometimes this will occur when I die, and when i corpse run back into the instance, i'm in party mode again.
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Unread 12-26-05, 04:48 AM  
Global
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Thanks for the specifics, should definately help in the fixing process. I think I already know why it's happening, just need to confirm
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